User:Masel/Builds/Deadeye

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Be Quick or Be Killed Be Quick or Be Killed Power Deadeye Deadeye[edit]

Build Rating (Subjective)
Criterion Rating
Burst Damage 5/5
Sustained Damage 5/5
Utility Options 4/5
Survivability 4/5
Difficulty 2/5

Power Deadeye with Be Quick or Be Killed Be Quick or Be Killed has a simple-to-learn rotation and is lots of fun to play in open world and instanced content. It can provide itself with good amounts of all essential offensive boons: Quickness.png Quickness, 25 Might.png Might and Fury.png Fury. With Dual Pistols, it becomes one of the most effective roamers in open world and event tagging. With just two trait changes, it can provide Quickness.png Quickness, Might.png Might and Fury.png Fury for allies while dealing strong damage, making it one of the most straightforward Quickness.png Quickness dps options. It's main weakness is that it does not offer much utility aside from those boons and damage, and the frequent interaction with Stealth can cause issues in some encounters.

Link to the DPS Build in the Build Editor

Playstyle & Skills[edit]

Skill Type Skills
Mark & Stealth Attacks Skills
Deadeye's Mark.png Malicious Backstab.png Malicious Sneak Attack.png Skill.png Skill.png
Dual Daggers
Double Strike.png Heartseeker.png Death Blossom.png Dancing Dagger.png Cloak and Dagger.png
Wild Strike.png Skill.png Skill.png Skill.png Skill.png
Lotus Strike.png Skill.png Skill.png Skill.png Skill.png
Dual Pistols
Vital Shot.png Bola Shot.png Unload.png Head Shot.png Black Powder.png
Utility
Malicious Restoration.png Binding Shadow.png Mercy.png Assassin's Signet.png Thieves Guild.png

Thieves are – together with Revenants – the only profession in the game with a resource bar that determines how often you can use skills. On this profession, skills have different Initiative costs, but no internal cooldown. You regenerate 1 Initiative per second, but there are other ways to increase the inflow. Since skills have no internal cooldown, this often means that the skill that does the most damage per cast and initiative spent is repeated (like  Cloak and Dagger.png Cloak and Dagger on this build), making most rotations on Thief relatively simple to understand.

Rotation Concept[edit]

You can find my most recent rotation showcase here.
Damage Log

Rotation Flow[edit]

Section Notes
General Stuff
Careful:This build scales with the number of conditions on the enemy and boons on yourself. For guidance on setting up the training area, see my guide for it.'
General Rotation
CC Skills for Breakbar Damage

Utility Skills[edit]

Utility Skills
Skill Choice Notes
Malicious Restoration.png Malicious Restoration
Shadow Flare.png Shadow Flare
Mercy.png Mercy
Assassin's Signet.png Assassin's Signet
Thieves Guild.png Thieves Guild

Gear & Traits[edit]

Important Stats (descending in Importance):

  1. ~53% Critical Chance in the Hero Panel - Fury.png Fury, Keen Observer Keen Observer, Be Quick or Be Killed Be Quick or Be Killed and Twin Fangs Twin Fangs provide the remaining 47 %.
  2. Maximize Power.png Power
  3. Maximize Ferocity.png Ferocity
Gear
Armor Prefix Rune
Illustrious Visor.png Head Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Pauldrons.png Shoulders Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Breastplate.png Chest Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Warfists.png Gloves Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Tassets.png Legs Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Illustrious Greaves.png Boots Berserker's Superior Rune of the Dragonhunter.pngSuperior Rune of the Dragonhunter
Trinket Prefix
Vial of Salt.png Amulet Berserker's / Dragon's
Gift of Prescience.png Ring 1 Berserker's / Dragon's
Armbrace of Truth.png Ring 2 Berserker's / Dragon's
Black Ice Earring.png Accessory 1 Berserker's / Dragon's
Vision.png Accessory 2 Berserker's / Dragon's
Ad Infinitum.png Backpack Berserker's
Weapon Prefix Sigil
Incinerator.png Dagger Berserker's Superior Sigil of Force.pngSuperior Sigil of Force
Incinerator.png Dagger Berserker's Superior Sigil of Impact.pngSuperior Sigil of Impact
Quip.png Pistol Berserker's Superior Sigil of Force.pngSuperior Sigil of Force
Quip.png Pistol Berserker's Superior Sigil of Impact.pngSuperior Sigil of Impact
Purpose Item Type Source
Damage Ascended Food Cilantro Lime Sous-Vide Steak.pngCilantro Lime Sous-Vide Steak
Damage Non-Ascended Food Bowl of Sweet and Spicy Butternut Squash Soup.pngBowl of Sweet and Spicy Butternut Squash Soup
Survivability Ascended Food Peppercorn-Crusted Sous-Vide Steak.pngPeppercorn-Crusted Sous-Vide Steak
Survivability Non-Ascended Food Oysters with Zesty Sauce.pngOysters with Zesty Sauce
Damage Utility Superior Sharpening Stone.pngPotent Superior Sharpening Stone
Survivability Utility Powerful Potion of Inquest Slaying.pngPotion Of Karka Toughness
Damage Relic Relic of the Deadeye.pngRelic of the Deadeye
Survivability Relic Relic of Zakiros.pngRelic of Zakiros
Traits
Deadly Arts
Deadly Arts.png
Dagger Training.png
Even the Odds.png
Potent Poison.png
Serpent's Touch.png
Mug.png
Lotus Poison.png
Panic Strike.png
Exposed Weakness.png
Improvisation.png
Deadly Ambition.png
Revealed Training.png
Executioner.png
Critical Strikes
Critical Strikes.png
Assassin's Fury.png
Sundering Strikes.png
No Quarter (trait).png
Keen Observer.png
Signets of Power.png
Unrelenting Strikes.png
Practiced Tolerance.png
Ferocious Strikes.png
Hidden Killer.png
Twin Fangs.png
Ankle Shots.png
Invigorating Precision.png
Deadeye
Deadeye.png
Malicious Intent.png
Silent Scope.png
Maleficent Seven.png
Deadeye's Gaze.png
Collateral Damage.png
Renewing Gaze.png
Payback.png
Iron Sight.png
Be Quick or Be Killed.png
One in the Chamber.png
Premeditation.png
Fire for Effect.png
  • For a budget variant, simply replace all armor pieces of Berserker's with rare/exotic Berserker's.
  • Ascended gear is always ideal, but exotic gear is fine for everything aside from higher-tier fractals.

Open World Build[edit]

You can find my most recent open world build showcase here.
Link to the Open World Build on the Editor

Increasing Survivability[edit]

  • For OW, it can make sense to make a build more forgiving, so that you can sustain on your own.
  • The first step for increased survivability is to use Dual Pistols and stay at range to kite incoming damage.
  • Change traits to the following:
Traits
Deadly Arts
Deadly Arts.png
Dagger Training.png
Even the Odds.png
Potent Poison.png
Serpent's Touch.png
Mug.png
Lotus Poison.png
Panic Strike.png
Exposed Weakness.png
Improvisation.png
Deadly Ambition.png
Revealed Training.png
Executioner.png
Critical Strikes
Critical Strikes.png
Assassin's Fury.png
Sundering Strikes.png
No Quarter (trait).png
Keen Observer.png
Signets of Power.png
Unrelenting Strikes.png
Practiced Tolerance.png
Ferocious Strikes.png
Hidden Killer.png
Twin Fangs.png
Ankle Shots.png
Invigorating Precision.png
Deadeye
Deadeye.png
Malicious Intent.png
Silent Scope.png
Maleficent Seven.png
Deadeye's Gaze.png
Collateral Damage.png
Renewing Gaze.png
Payback.png
Iron Sight.png
Be Quick or Be Killed.png
One in the Chamber.png
Premeditation.png
Fire for Effect.png
  1. Relic of the Deadeye.pngRelic of the Deadeye and  Invigorating Precision.png Invigorating Precision.
  2. Relic of Zakiros.pngRelic of Zakiros and  No Quarter (trait).png No Quarter.
  3. For even more survivability, you can use both Relic of Zakiros.pngRelic of Zakiros and  Invigorating Precision.png Invigorating Precision.
  • I use the first option, since it is similar damage, more healing and doesn't require another Relic. We're covering Fury.png Fury without  No Quarter (trait).png No Quarter and use a lot of Cantrips anyway, so you don't need to think about Relic of the Deadeye.pngRelic of the Deadeye.
  • Use the survivability food and utility item listed above for -10% damage taken and 150 Toughness!

Boon Coverage[edit]

Dealing with Incoming Conditions and Control effects[edit]