Piercing Shards

From Guild Wars 2 Wiki
Jump to navigationJump to search

Piercing Shards.png

Piercing Shards

Specialization
Elementalist icon small.png Water (trait list)
Tier
Adept
Type
Major
Training cost
3 Hero points
Game link
API
API
Piercing Shards

Vulnerability you inflict has increased duration. Deal increased strike damage to vulnerable foes. Damage bonus is doubled while attuned to water.

Duration.png Vulnerability Duration Increased: 33%

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Bundle skills that are improved by this trait

Transform skills that are improved by this trait

Utility skills that are improved by this trait

Profession mechanic skills that are improved by this trait

Downed skills that are improved by this trait

Related traits[edit]

Traits that are improved by this trait

Air Air

Arcane Arcane

Notes[edit]

  • The damage increase bonus also applies to equipped bundles and conjured weapons as long as the player remains in water attunement.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
May 11, 2021
  • Text on many damage-increasing profession traits, runes, and sigils has been clarified to indicate whether they increase outgoing strike damage, condition damage, or all damage, as appropriate.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced bonus damage from 10% to 5%.
July 16, 2019
  • This trait now grants half its 20% bonus damage to vulnerable foes when not attuned to water.
  • The full bonus damage is still applied while attuned to water.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Vulnerability lasts 33% longer.
August 28, 2012 Game release:
  • Piercing Shards has been added to the game.