Icy Coil
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Icy Coil
- Profession
- Elementalist (skill list)
- Specialization
- Catalyst
- Weapon
- Hammer
- Attunement
- Water
- Sequence
- →
- Game link
- API
- 62834
“Summon a projectile of ice that circles around you, damaging foes. While this projectile is active, you take reduced damage from conditions. Summoning a circular projectile refreshes the duration of all other circular projectiles.
Damage: 1 (0.001)? Damage: 61 (0.15)? Icy Coil (15s): -15% Incoming Condition Damage Icy Coil (8s): -10% Incoming Condition Damage- Vulnerability (6s): +1% Incoming Damage, +1% Incoming Condition Damage
- Number of Targets: 2
- Range: 130
— In-game description
Related traits[edit]
Water
- Piercing Shards — Vulnerability you inflict has increased duration. Deal increased strike damage to vulnerable foes. Damage bonus is doubled while attuned to water.
- Aquamancer's Training — Increase healing to other allies. Water-weapon skills gain reduced recharge.
Notes[edit]
- This skill doesn't count as a projectile anymore but as a spell area effect and isn't affected by blocking, invulnerability, Aegis, or skills that block projectiles.
- If the projectile vanishes, the bonus still lingers but no longer sends a projectile out for Grand Finale. This is relevant only during the final fight in Bastion of the Penitent against Deimos, where being teleported to or from the Demonic Realm makes the projectiles disappear.
- The recharge begins immediately upon use, rather than after expiry or use of Grand Finale.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
December 13, 2022 |
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November 29, 2022 |
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March 29, 2022 |
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February 28, 2022 | End of Dragons release:
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November 30, 2021 |
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September 21, 2021 |
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