Symbol of Luminance
From Guild Wars 2 Wiki
Jump to navigationJump to search
Symbol of Luminance
- Profession
- Guardian (skill list)
- Weapon
- Spear
- Type
- Symbol
- Game link
- API
- 73132
“Symbol. Places the Symbol of Luminance on the ground, knocking back enemies on initial cast. While active, the symbol grants boons to allies and inflicts conditions on enemies. While standing within the symbol, your spear attacks are automatically illuminated and do not consume the illuminated effect when used. Resistance granted by this skill can only be granted once per interval.
Illuminated. While the symbol is active, all other spear skills are illuminated, even if you move out of the range of the symbol.
Initial Damage: 550 (1.5)? Initial Damage: 4 (0.01)? Symbol Damage: 183 (0.5)? Symbol Damage: 147 (0.4)? Resistance (4s): Nondamaging conditions currently on you are ineffective. Resistance (2s): Nondamaging conditions currently on you are ineffective.- Weakness (1s): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Symbol of Luminance: All spear skills are illuminated while standing within the Symbol of Luminance.
- Knockback: 0
- Number of Targets: 5
- Number of Allied Targets: 5
- Symbol Duration: 4 seconds
- Interval: 1 second
- Resistance Interval: 6 seconds
- Radius: 180
- Combo Field: Light
- Defiance Break: 150
— In-game description
Related traits[edit]
Zeal
- Symbolic Exposure — Symbols inflict vulnerability on foes. Deal increased strike damage to vulnerable foes.
- Symbolic Power — Symbols deal increased strike damage.
- Symbolic Avenger — Your strike damage is increased whenever your Symbols hit a foe.
Valor
- Altruistic Healing — Heal yourself when you grant a boon to an ally.
Honor
- Writ of Persistence — Symbols are improved and heal allies.
Virtues
- Inspired Virtue — Virtues apply boons to allies when activated. Deal increased strike damage for each boon on you.
- Glacial Heart — Mighty Blow becomes Glacial Blow. Heal when you disable, immobilize, or chill a foe. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Dragonhunter
- Dulled Senses — Cripple enemies that you disable. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Heavy Light — Gain stability when disabling an enemy. Deal increased strike damage to disabled or defiant foes. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Firebrand
- Stoic Demeanor — Retain Courage passive while it is on cooldown. Grant boons to nearby allies when you disable, immobilize, or slow an enemy. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Trivia[edit]
- This symbol has Ascalonian text that repeats in quarters, stating the following:
- CH POWER EE SPEAR SE
- The W appears upside down
- Larger letters: S O L
- CH POWER EE SPEAR SE
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
September 10, 2024 |
|
August 20, 2024 | Janthir Wilds release:
|
June 27, 2024 |
|
June 27, 2024 |
|