Elemental Lockdown

From Guild Wars 2 Wiki
Jump to navigationJump to search

Elemental Contingency.png

Elemental Lockdown

Specialization
Elementalist icon small.png Arcane (trait list)
Tier
Master
Type
Major
Training cost
5 Hero points
Game link
API
API
1 Recharge time
Elemental Lockdown

When you disable a foe, gain a boon based upon your current attunement.

Fire Attunement.pngMight.png5 Might (5s): 150 Condition Damage, 150 Power
Air Attunement.pngFury.png Fury (5s): +25% Critical Chance
Air Attunement.pngFury.png Fury (5s): +20% Critical Chance
Earth Attunement.pngProtection.png Protection (4s): -33% Incoming Damage
Water Attunement.pngRegeneration.png Regen (10s): 1,300 Heal

— In-game description

Related skills[edit]

Weapon skills that are improved by this trait

Bundle skills that are improved by this trait

Transform skills that are improved by this trait

Utility skills that are improved by this trait

Elite skills that are improved by this trait

Related traits[edit]

Traits that improve this trait

Fire Fire

Air Air

Water Water

Arcane Arcane

Tempest Tempest

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 28, 2022
  • Fury: Critical chance bonus increased from 20% to 25% in PvE only.
February 25, 2020 Competitive content update:
  • Elemental Lockdown has been added to the game and replaced Elemental Contingency.
  • This new skill grants players a boon based upon their attunement when they disable a foe.
    • Fire: Grants 5 stacks of might for 5 seconds.
    • Air: Grants 5 seconds of fury.
    • Earth: Grants 4 seconds of protection.
    • Water: Grants 10 seconds of regeneration.