Ward against Evil
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“Allies within target area receive stability, protection, and aegis.
- Stability (10s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Protection (10s): -33% Incoming Damage
- Aegis (10s): Block the next incoming attack.
- Number of Targets: 5
- Radius: 450
- Combo Field: Water
- Range: 5,000
— In-game description