One Good Drink Deserves Another
One Good Drink Deserves Another
- Year
- 1325 AE
- Storyline
- Personal story
- Chapter
- Forging a Legend
- Location
- Wayfarer Foothills
(Shiverpeak Mountains) - Level
- 10
- Race
- Norn
- Choice
- Protect the Spirits
- Preceded by
- A Trap Foiled
- Followed by
- Minotaur Rampant
- API
- 166
One Good Drink Deserves Another is part of the personal story for Norn characters who have chosen Protect the Spirits, have finished A Trap Foiled, and have decided to fool the Sons of Svanir by disguising themselves as beer merchants.
Objectives[edit]
Free the captive minotaurs and punish the Sons of Svanir.
- Meet Eir in Darkriven Bluffs.
- Get the Sons of Svanir drunk with ale from the cart.
- Free the minotaurs.
- Defeat the Sons of Svanir.
Rewards[edit]
Click here to edit the reward data
- All professions
- 2,641
- 1 20
- Bag of Loot (3)
- Profession-specific
- One of the following: Avenger's Longsword, Avenger's Hammer
- One of the following: Caretaker's Staff, Avenger's Hammer
- One of the following: Avenger's Hammer, Caretaker's Rifle
- One of the following: Avenger's Rifle, Caretaker's Rifle
- One of the following: Avenger's Longbow, Avenger's Short Bow
- One of the following: Avenger's Short Bow, Caretaker's Short Bow
- One of the following: Avenger's Staff, Caretaker's Staff
- One of the following: Avenger's Longsword, Avenger's Staff
- One of the following: Avenger's Staff, Caretaker's Staff
Walkthrough[edit]
Fetch some drinks from the beer cart while Disguised, talk to the disguised Eir and proceed to get all three marked Svanir groups drunk. Free the minotaurs by opening the animal pen. Kill the Sons of Svanir who, realizing that neither of the merchants are actually merchants, come storming down the hill to the beer cart, quite Hungover.
NPCs[edit]
Allies[edit]
Foes[edit]
Objects[edit]
Dialogue[edit]
Talking with Eir (cinematic):
- Eir Stegalkin: Ready to have a little fun at the expense of the Sons of Svanir? The beer merchant disguise isn't perfect, but it'll fool those idiots long enough to get them drunk.
- <Character name>: Okay. You look good, by the way. They'll never recognize you. But what if I can't get them to drink?
- Eir Stegalkin: We're offering free beer. Do you really think they'll refuse?
- <Character name>: Good point.
- Eir Stegalkin: Guard duty is like punishment to these impatient louts. They'll be bored and eager to drink. The only question is: did we bring enough brown ale?
- Eir Stegalkin: Time's wasting, so we better get started. Good luck.
Talking with Eir after the cinematic:
- Eir Stegalkin: Grab a mug from the cart and make sure everybody has a drink. Once the Sons of Svanir are drunk enough, we'll release the minotaurs.
- Bear's Brown, I'd just drink them all under the table, head-to-head! If there were more
- So we'll be dealing with some filthy, stupid, lumbering animals...and some minotaurs.
- Just what I'd expect from these lowlifes: can't handle their ale.
- It's a shame to waste ale on their gullets, but I'll stick to the plan.
Talking to any Sons of Svanir without a tray:
- Son of Svanir: Hey, alemonger! More ale!
Talking to the Son of Svanir outside the minotaur pen while holding a tray of beer:
- Son of Svanir: You're a welcome sight! A nice cold ale to take my mind off the stench of these animals. Ahh, but I shouldn't. I'm on duty.
- What, guarding some bad-tempered cows? That's a chore, not a duty. You deserve a break.
- I do. I do deserve a break. Besides, one little drink never hurt anybody, am I right?
- Absolutely. And the more you have, the more right you'll be. Bottoms up, brother.
- Maybe later, eh? I'll be back in case you change your mind.
Aftermath:
- Son of Svanir: Ugh, I need to lie down. Keep an eye on the minotaurs for me.
Talking to the Son of Svanir southeast of the pen, while holding a beer tray:
- Son of Svanir: This ale is magnificent! Let's make the most of it. A toast! A toast to...to...uhh...I think I've had one too many. What should we drink to?
- To Jormag, the ultimate predator and the ultimate challenge.
- I'll drink to that! You know our founder, Svanir? He met Jormag face to face. The dragon's blessing gave him the strength to surpass all others.
- Another toast, then! To Svanir, the greatest norn who ever lived!
- To Svanir! Ahh, that's the stuff. Okay, brothers, time to break up this party. Those on duty, back to your posts. Everyone else, get some rest. Tomorrow, we hunt more minotaurs!
- Nighty-night, boys. Sleep well...and deeply.
- Don't forget his sister, who also met the dragon. To Jora! (Same end dialogue as below)
- Here's one: to Asgeir, who brought great Jormag's tooth to Hoelbrak! (Same end dialogue as below)
- To Bear, the true spirit of strength and ferocity, and a hunter's best friend! (Same end dialogue as below)
- To Owl! We mourn your loss and honor your memory.
- What? You'd better watch it, alemonger. That kind of talk will get your guts scattered all over this place.
- Sorry, sorry. Give me a minute to think it over and I'll try again.
- Uh, wait. Let me think.
Aftermath:
- Son of Svanir: Ahh, Bear's Brown Ale. It's like getting hit in the face with a hammer made of joy.
- Son of Svanir: To Jormag!
- Son of Svanir: To Svanir!
Talking to the Son of Svanir southwest of the pen:
- Son of Svanir: Ho, alemonger! This isn't the best place for a moot. I'll take a flagon, but then you should pack up and clear out.
- But I haven't even broken out Bear's Brain-Basher-Brown Ale yet!
- You have Bear's Brown? That's a different story. Some of us, like me, would kill for a sip of that. Brothers! Gather 'round! Bear's Brown for everybody!
- Hold on. Bear and I don't brew this for everybody. Only the toughest drinkers get a taste.
- I wish you'd said that sooner. Now I have to remind everybody who's the toughest. Get back to your posts, you worthless clods! There's only enough for me!
- That's what Bear likes to see! Whoever wins the "argument" gets the ale!
- All right. Just let me see if anyone else wants some.
Aftermath:
- Son of Svanir (1): No, no! I'm going to say it. All these years...I've always hated you. You know why?
- Son of Svanir (2): Here we go. Every time this clown has a drink, he starts in on me. I swear I'm gonna—
- Son of Svanir (1): Because you're weak and stupid. You're not fit to serve Dragon. Go worship Mink. Or Bunny!
- Son of Svanir (2): That does it! I'm going to stomp on your head until it pops like a grape!
- Son of Svanir (1): Well? What are you waiting for? Impress me!
- A drunken disorderly brawl ensues.
- Son of Svanir (3): All right. I'll give you that one!
- Son of Svanir (1): I win! I'm the strongest! And now, the strongest is going inside to take a victory nap.
Talking to Eir after getting all Sons of Svanir drunk:
- Eir Stegalkin: Now's our chance. Get the minotaurs out before the Sons wake up.
- Consider it done.
After letting the minotaurs out of the pen:
- Son of Svanir (1): Help! The minotaurs have escaped!
- Son of Svanir (2): What happened?
- Son of Svanir (1): The last thing I remember, we were having a party. Then I went to sleep. I thought you were watching the pen!
- Son of Svanir (2): I thought you were watching the pens! Gah!
- Son of Svanir (1): Dragon help us all when Vidkun finds out!
- Son of Svanir (2): Wake up! Those aren't merchants! They're the enemy!
After the Sons of Svanir are defeated (cinematic):
- Eir Stegalkin: The minotaurs are free, and these Sons of Svanir won't be hunting any more of them.
- <Character name>: Never let it be said that Eir Stegalkin doesn't know how to throw a party. I hope Minotaur is pleased.
- Eir Stegalkin: I'm sure he is. Now we just have to find the Sons of Svanir leader, Vidkun, and his dragon beast.
- <Character name>: We should split up, in case Vidkun returns and tries to track us. I'll meet you at your house.
- Eir Stegalkin: Perfect. I'll see you in Hoelbrak, and we'll plan something that will knock Jormag and the Sons of Svanir right in their craven teeth.
Talking with Eir Stegalkin after the final cinematic:
- Eir Stegalkin: After we deal with Vidkun and his dragon beast, remind me to have a pitcher or two of Bear's Brown Ale with you. You convinced me to try it!
- Make it a keg or two, and you've got a deal. See you in Hoelbrak.
My story[edit]
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