The Newly Awakened
The Newly Awakened
- Year
- 1327 AE
- Storyline
- Living World Season 2
- Chapter
- Seeds of Truth
- Location
- The Grove
(Maguuma Jungle) - Level
- 80
- Preceded by
- Into the Labyrinth
- Followed by
- Meeting the Asura
- API
- 388
Click to enlarge |
The Newly Awakened is the first part of Seeds of Truth. It follows Caithe running off with the dragon egg, that the Master of Peace left behind to protect, with her motives still unknown.
Objectives[edit]
- Moments of Clarity
- Check your mail for "Regarding Your Request."
- Meet with the Pale Tree to ask for advice.
- Meet with Marjory in the Grove.
- See the Pale Tree's avatar.
- Speak with the Pale Tree's avatar.
- (Use your intuition to find the memory seed location.)
- Proximity to Strong Memory
- Plant the memory seed.
- Speak with Faolain.
- Follow Faolain to the firstborn meeting.
- Discuss the situation with your fellow firstborn.
- Talk with the scout.
- Follow up with Marjory.
Rewards[edit]
Walkthrough[edit]
After reading the mail, visit the Grove and enter the instance. Talk to Marjory, and enter the Omphalos Chamber. After talking to the Pale Tree's avatar, you will have to find Caithe's first memory in the Omphalos Chamber. The proximity sensor will tell you how close you are to the target location. The first memory location is directly at Ventari's Tablet that's hanging from the top. Once discovered, interact with the Memory Location to plant the seed. A cutscene will occur where you see your character changing in Caithe, back in the past. Additional party members will be transformed in Sylvari.
As Caithe, talk to Faolain and then follow her down the elevator to the meeting. After the discussion, talk to Faolain and then to the scout that comes forth. After the cutscene, you exit the memory. Follow up with Marjory to complete the story.
NPCs[edit]
Allies[edit]
In the Omphalos Chamber[edit]
- Citizen
- Farmer
- Mender Aine
- Mender Aviala
- Mender Glyndowr
- Traveler
- Warden
- Warden Scout
- Warden Shield
- Wyld Hunt Valiant
In the memory[edit]
- Aife
- Cadeyrn
- Caithe (as the player character)
- Ceara
- Dagonet
- Faolain
- Fiana
- Kahedins
- Malomedies
- Newborn
- Newly Awakened
- Niamh
- Trahearne
- Wynne
Dialogue[edit]
Regarding Your Request Commander <Character name>, We have heard your request to speak with the Pale Tree. She has moments of clarity, but they're unpredictable and interspersed with long periods of unconsciousness. Please, come at your convenience, but you'll have to wait until she awakens.—Mender Aine of the Grove
The Newly Awakened Interactive map |
In the instance[edit]
- Approaching Marjory
- Marjory Delaqua: Mordremoth has already claimed too many victims. Do you think the Pale Tree will recover?
- Warden: Our mother is resilient, but the Mordrem tore at her in ways we don't fully understand. We know it affected her mind.
- Warden: She fades in and out of awareness, but she said she was able to protect the Dream from the assault.
- Marjory Delaqua: But, at what cost to herself?
- Talking to Marjory
- Marjory Delaqua: Hey, there. I spoke with one of these sylvari, and he said the Pale Tree could wake up at any time. I'm glad you made it when you did. They've promised us to let us know if she wakes.
- Where's Kasmeer?
- She stayed in Camp Resolve to help prepare for the launch. Rox and Braham, too. Taimi said she was going back to school, but you never know with that child.
- Good. We'll make this visit as quick as we can.
- Are you excited to tell the Pale Tree what you know about the egg?
- I am. She can perhaps help us find Caithe.
- Let's hope so. I can tell you want to find her as quickly as possible.
- Is something on your mind, Jory? You've been...quiet.
- I guess I just don't understand why this egg is so important. How is an egg going to help us take down Mordremoth? The Pact is about ready to leave...without us.
- I know killing Mordremoth means a lot to you.
- After finishing the dialogue
- Marjory Delaqua: Ah, someone's coming. Good news, hopefully.
- Mender Aine: Friend. She's aware now, but we can never predict for how long.
- Mender Aine: Follow me, please.
- Approaching the avatar
- Mender Aine: Mother, I've brought the Pact commander who asked to see you.
- Avatar of the Tree: Good. I was hoping to see you soon. The vision...
- Talking to the avatar
- Avatar of the Tree: Have you made any progress...with it?
- I believe so. I found the egg, but...
- What a relief. You may have just saved Tyria. The struggle is far from over, but if you had failed to find and protect the egg, it would have been over before it began.
- So...Caithe has the egg in her custody. We're trying to find her.
- Caithe has the egg? Why? You, you're the one who must care for it. Not Caithe. That's why I gave you the vision.
- I know, but for some reason I don't understand, she ran off with it.
- Oh. Well, you must find her. I can help, but my powers in this regard are...limited.
- What can we do?
- Maybe if you knew...more about her past. I can give you memory seeds. They will...allow you to search her memories for places that are significant...to her.
- Thank you.
- Aine, please give <Character name> four memory seeds. They will reveal a slice of Caithe's history to you. Among those memories, you will perhaps find something that will guide you to her.
- How do I use them?
- I'll let Aine explain them to you. I am...so tired. She has all the knowledge you need. Aine, if you please.
- Thank you very much.
- After finishing the dialogue
- Mender Aine: Use the first seed...here in the Grove. It's where Caithe's roots are. Ask me if you have any other questions about them.
- Talking to Aine
- Mender Aine: Keep the memory seeds in a safe, dry place. They will sprout when you choose the right spots to use them.
- (If sylvari)
- These are precious, Mother. Are you sure you want to give me four?
- Avatar of the Tree: I am sure. There is nothing more important...than this mission. You must find the egg and see to its...security.
- (If Cycle of Dawn sylvari)[verification requested]
- It's been a while since I've seen one of these. Can you refresh my memory? (Same as "How do I use them?" below)
- (Otherwise)[verification requested]
- I've never used one. What do I do? (Same as "How do I use them?" below)
- Thank you, Mother. And you, Aine. I won't waste this gift.
- (Otherwise)
- How do I use them?
- The seeds are magically attuned to read your intent. If you think about Caithe, then your intuition will guide you to a place that was important to Caithe. Once you find the right spot, plant a seed.
- What will happen when I do?
- You'll view one of Caithe's memories through her eyes. You will feel in control, but you will be Caithe. Important events will play out as they did in days gone by.
- Where do these seeds come from?
- They come from our mother. They're highly magical and can be guided by your will to show you memories rooted in a particular location. But you must focus on your target.
- And they allow me to see other's memories?
- Events leave impressions in the magic around us. More emotional ones can linger a long time. The seeds guide you to them.
- Do they work with anyone's memories?
- No. Only sylvari. They're tied to Dream magic, well beyond my understanding.
- (If sylvari)
- Thank you, Mother. And you, Aine. I won't waste this gift.
- (Otherwise)
- Thank you, Pale Tree. And you, Aine. I won't waste this gift.
- (If sylvari)
- Thank you, Mother. And you, Aine. I won't waste this gift.
- (Otherwise)
- Thank you, Pale Tree. And you, Aine. I won't waste this gift.
- (If sylvari)
- Thank you, Mother. And you, Aine. I won't waste this gift.
- (Otherwise)
- Thank you, Pale Tree. And you, Aine. I won't waste this gift.
- (If sylvari)
- Thank you, Mother. And you, Aine. I won't waste this gift.
- (Otherwise)
- Thank you, Pale Tree. And you, Aine. I won't waste this gift.
- Talking to Marjory
- Marjory Delaqua: It must be around here somewhere, don't you think? Are you getting any feelings about it?
- Yes, I just need to keep looking.
Caithe's memory[edit]
- Upon entering the memory
- Faolain: Oh, please, Trahearne. Don't tell me you're up here contemplating the words of a long-dead centaur.
- Trahearne: I know what you think of Ventari's tablet, but I find wisdom in it.
- Faolain: Do you even consider other views? Filling the heads of this new crop with only one side doesn't seem responsible.
- Trahearne: Ventari's tenets will help them make something of themselves, my dear. All sentient beings feel that urge.
- Faolain: Exactly. To make something of themselves, not to live up to someone else's ideal of what they should be.
- (Trahearne wanders off)
- Faolain: Caithe. Can we talk for a moment?
- Talking to Faolain (cutscene)
- Faolain: After the gathering today, we must corner Wynne and get her to tell us what she was talking to Mother about.
- Caithe: You're obsessing again. You know how we night blooms are about our secrets.
- Faolain: This is important, Caithe. She knows something that could hold sway over all sylvari. That's not trivial.
- Caithe: (laugh) You don't know that's true. You overheard a portion of a conversation—out of context, no less.
- Faolain: I know! C'mon. We're going to be late for the gathering.
- On the route to the meeting
- Fiana: The elders are meeting. What do you suppose they're going to talk about?
- Newly Awakened: I imagine they're as surprised as we are that we awoke. Do you suppose they want us gone?
- Fiana: Don't be ridiculous.
- Newly Awakened (1): I tried again to talk to Ceara.
- Newly Awakened (2): Seriously, why don't you leave her be. She doesn't want company.
- Newly Awakened: Over two years. That's how long the others were here all alone, just the twelve.
- Newly Awakened: It explains why they're so intimate with one another. I wish I'd been one of them.
- Cadeyrn: The elders follow without thinking. This tablet, it's a farce. They cling to it because it tells them how to behave.
- Cadeyrn: But we, we have our own minds. We do not swallow whole the old philosophies. We...are better than that.
- Cadeyrn: Can you meet tomorrow night to discuss the tablet? Midnight.
- Faolain: Hm. I'll be there. It'll be good to speak with others of a similar mind.
- Talking to the secondborn
- Ceara: What? Huh? This better be important. I was on the edge of understanding this device.
- I was just curious. What is that?
- I don't know. I found it in the woods beyond Mother's roots. I'm taking it apart to see if I can figure out how it works. It's absolutely fascinating.
- Don't let me interrupt, then. Good day.
- Cadeyrn: Some of us are meeting tomorrow evening to discuss the tenets of Ventari's tablet. They don't resonate with all of us. You are welcome to attend. Faolain has said she will be there.
- What do you have against the tenets?
- I've only been awake for a few months, but I can already tell that the tenets don't cover all facets of the vast nature of life. They are too...idealistic.
- So? Just ignore them if you don't like them.
- How can we? Trahearne and some of the other elders—even our own mother—force them down our throats every day. No one will listen to counterarguments. They expect us to just fall into step.
- The blossom is brother to the weed—a tenet that seems to apply here.
- I'll pass, thanks.
- Approaching the meeting
- Wynne: Thank you all for coming. We're here to discuss our newly awakened and how we can best assist them.
- Faolain: You say assist, but you mean mold. You want to make them all into your version of good little sylvari.
- Trahearne: No. As firstborn, it is our responsibility to care for and guide these...secondborn.
- Wynne: The newly awakened—let's not call them "secondborn"—could benefit from our knowledge of Ventari's tenets.
- Faolain: Oh, please.
- Chatter in the background
- Newborn (1): I'd love to be an ant at their feet—to hear what they're saying.
- Newborn (2): There they go again. Probably talking about us.
- Newborn (3): Why aren't we involved in their discussions?
- Talking to Faolain without talking to the others
- Faolain: This is a waste of time. These newly awakened don't need to be coddled. We didn't need anyone holding our hands or indoctrinating us with unexamined philosophies.
- But they're not us. Maybe Wynne is right. Maybe we should—
- If we do anything, we should encourage them to think for themselves, depend on themselves. Besides, Wynne can't be trusted. She keeps secrets from us.
- That is true. She does seem to be hiding something.
- Trahearne: If Wynne knows something of import, she will tell us. But let's not change the subject, please. We're discussing the secondborn.
- Are we officially calling them secondborn, then?
- Wynne: That's a terrible name for them, Trahearne. And thus, we make official chasm between them and us. We are all just sylvari.
- We did awaken first, though.
- I want to hear what the others have to say before we adjourn.
- I want to talk with the others before we adjourn.
- Talking to the other firstborn
- Trahearne: Knowledge is central to happiness and long life. We have experienced more of the world than these newly awakened. They endanger themselves without realizing it.
- Predators will prey.
- Caithe, I'm aware of no creature in this world that doesn't defend its young from predators. Perhaps not always successfully, but often to the point of their own death.
- Are we creatures? Do we know that for sure?
- I am a thinking, feeling being—as are you. There's never been a race like ours. We're unique, undoubtedly formed to do great things. But we're also vulnerable.
- You think too much, Trahearne.
- The ability to think is the prelude to free will. We are young, and there are many dangers out there. If we don't all work together, one strong enemy or illness could wipe us out completely.
- What a horror if our race ceased to exist. We've worked so hard to survive.
- Keep that thought close to your heart, Caithe. It will guide you, all your life, to do the right thing by our people.
- I'll keep it in mind.
- Perhaps you're right.
- Niamh: I believe these new sprouts can be leveraged to improve life in the Grove. We are not safe until we take our own defense seriously. We need wardens to guard us.
- It would keep them busy and hopefully out of trouble.
- I feel called to make our home safe. I plan to organize a protective force for us, and I'll ask the sprouts to volunteer for it.
- You do that. As for me, my Wyld Hunt will likely take me away from here.
- Last I heard, the exact nature of your Wyld Hunt was still mysterious. Have you had insight into what you're being called to do?
- Not exactly. But it's linked to dragons. I'll know when the moment comes.
- I suppose that makes sense.
- Malomedies: We went so long without losing one of our own, but first Riannoc and now three of our newly awakened have been killed already. This is unacceptable.
- This is life, Malomedies. At least now we know that we can die.
- I worry about the others. What if they never return?
- Many will leave the Grove before all is said and done. We cannot stop them.
- Kahedins: I try to find time to help each of the new sprouts interpret their Dreams, but it's becoming difficult with so many awakening. I fear some will go astray and misinterpret their Wyld Hunts.
- Is it possible to misinterpret your Wyld Hunt? That's worth considering.
- Dagonet: It's been several months now since the first new sprouts began to appear. They're awakening at an increasingly steady pace. If it doesn't stop soon...
- We'll be overrun.
- Wynne: I don't understand how anyone can be indifferent to our own kind. We are so few and so fragile. Trying too hard to be noble...and good. We must rely on and support one another. No matter what.
- She's not being indifferent. She simply believes in the freedom to choose.
- We all do. But what harm is there in teaching which path is better. We know more. We've been here longer.
- Not so much longer that we can know what's right for others, for them.
- Aife: It's fascinating how the new sprouts take in the world. I remember feeling and thinking as they do. Perhaps they could do as well as we did.
- Maybe even better. But that's not the point.
- Faolain: So much talking. Maybe we just all need to agree that we do the best for them that we can. Aiming for perfection leads only to certain failure.
- You make a good point.
- I want to talk with the others before we adjourn.
- After finishing talking
- Faolain: Don't look at me that way, Wynne. You know I'm right. Whatever your secret is, I'll dig it out of you.
- Wynne: I have no secret. You know everything I know.
- Faolain: Don't lie to me. I heard you whispering to Mother.
- Faolain: I heard you say there was something that could give unspeakable power over all sylvari. What were you talking about?
- Wynne: I have to go. I'm traveling to a centaur refuge in the Silverwastes to research Ventari. We'll talk later, Faolain.
- Newly Awakened: Elders! I bring grave news. Please, listen!
- Talking to the scout (cutscene)
- Caithe: Take a deep breath, sapling. What's your hurry?
- Newly Awakened: Small imp-like creatures. We just wanted to explore beyond Mother's roots. They appeared out of nowhere!
- Trahearne: Asura, I'd guess. Malomedies had an...encounter with them not long ago. He was lucky to survive.
- Trahearne: Where did they go?
- Newly Awakened: They took them northwest into the forest. I followed them awhile, but then I felt I should come get help.
- Newly Awakened: They said something about returning to "Metrica" before I lost their trail.
- Trahearne: Caithe, Faolain, you two had the most experience in the wild. Would you scout ahead?
- Trahearne: The secondborn are precious. We cannot allow them to be killed to assuage some ignorant race's curiosity.
- Faolain: At last, something we agree on, Trahearne.
- Faolain: I can't wait to teach these imps a lesson. You and me, together.
- Caithe: We'll rescue as many as we can. They treated Malomedies terribly. I hope they're not so harsh with this group.
- Faolain: They're going to remember the day they met the two of us!
Back in the reality[edit]
- Talking to Marjory
- Marjory Delaqua: What happened? What did you see?
- (If sylvari)
- I was Caithe, in my race's early years. I saw Faolain and Trahearne.
- (Otherwise)
- I was Caithe, more than twenty years ago. Faolain and Trahearne were there.
- The leader of the Nightmare Court? It must have been fascinating to hear how they interacted back then. I'm jealous. But did you learn anything that will help us find Caithe?
- (If sylvari)
- To see them so young...it was incredible. They went to Metrica.
- Metrica Province? That area is populated with asura. Why are they going there?
- They were tracking some "imps" that had kidnapped a group of secondborn. (same as "They were heading into Metrica. "Imps" had kidnapped secondborn." below)
- (If charr)
- You know Metrica well?
- Metrica Province? That area is populated with asura. Why are they going there?
- They were tracking some "imps" that had kidnapped a group of secondborn. (same as "They were heading into Metrica. "Imps" had kidnapped secondborn." below)
- (If norn)
- It was like watching young deer play. And they mentioned Metrica.
- Metrica Province? That area is populated with asura. Why are they going there?
- They were tracking some "imps" that had kidnapped a group of secondborn. (same as "They were heading into Metrica. "Imps" had kidnapped secondborn." below)
- (If human)
- I saw their destination: Metrica.
- Metrica Province? That area is populated with asura. Why are they going there?
- They were tracking some "imps" that had kidnapped a group of secondborn. (same as "They were heading into Metrica. "Imps" had kidnapped secondborn." below)
- (If asura)
- They were heading into Metrica. "Imps" had kidnapped secondborn.
- Imps? All right. Rox is expecting me for a sword practice. I'd better let her know I won't be there. It won't take long. I'll meet you there.
- Good plan. Be careful.
- How is Rox with the greatsword? I've never seen her fight with one.
- She's surprisingly good, though she says it isn't her weapon of choice. She learned when she was in school, and she knows a ton about battle stances. I'm learning a lot. I plan to keep at it.
- Good plan. Be careful.
- Talking to your available allies
- Marjory Delaqua: I'll see you in Metrica Province, boss.
- See you there.
- Mender Aine: Please, I'd ask that you let our mother rest now. Good luck finding the memories. Do you know what your next destination is?
- They mentioned they were heading into Metrica Province. Thanks again.
My story[edit]
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Notes[edit]
- Other party members will be under the Memory Presence effect during the memory vision.
Trivia[edit]
- Originally, the dialogue with Malomedies said that Riannoc's fate was unknown at the time of Caithe's memory. This conflicted with the knowledge of his death predating Malomedies being experimented on, and was rectified in a later update.