Arcana Obscura
Arcana Obscura
- Year
- 1328 AE
- Storyline
- Living World Season 2
- Chapter
- Point of No Return
- Location
- Durmand Priory
(Lornar's Pass) - Level
- 80
- Preceded by
- No Refuge
- Followed by
- Pact Assaulted
- API
- 391
Click to enlarge |
Arcana Obscura is the first story step of Point of No Return, the eighth and final episode of Living World Season 2. It follows the discovery of the sealed cave to which Caithe once followed Wynne.
Objectives[edit]
- Arcane Symbol
- Read the "About the Symbol" mail from Marjory.
- Investigate the arcane symbol at the Durmand Priory.
- Travel to the Durmand Priory.
- Speak to Sous-Chef Seimur Oxbone.
- Meet Marjory in Special Collections.
- Speak with Ogden Stonehealer.
- Search for a tome about the Forgotten and divine fire.
- Return to Magister Stonehealer.
- Find three relics from Turai Ossa's past as the tome directed.
- Relics found: x/3
- Speak with Magister Stonehealer when you're ready to proceed.
- Check in with Marjory and the tome.
- Follow the echo of Turai Ossa's spirit.
- Help Turai Ossa take his ghostly throne.
- (Guard the echo while he claims the Throne of Pellentia.)
- Throne of Pellentia
- Talk to Marjory.
- Follow the echo of Turai Ossa's spirit.
- Overcome the tainted spirits
- Tainted Spirits
- Speak with Marjory.
- Follow the echo of Turai Ossa's spirit.
- Gather the missing shards.
- (Return vision-crystal shards to the ghostly hero.)
- Vision-Crystal Shards Returned: x/3
- Return vision-crystal shards to the ghostly hero.
- Take the torch of divine fire.
- Return to Magister Stonehealer.
- Say your good-byes.
Rewards[edit]
Walkthrough[edit]
Travel to the Durmand Priory, and enter the secret library again by talking to Seimur Oxbone. Inside (literally, inside the fire), find Marjory and go down the spiral stairs to meet Ogden. After talking to Ogden, some books in the center area of Special Collections will unlock. Go to the south-western area of the library (back upstairs), pick up Fire of the Gods, and return to Ogden. Next, you will need to collect three artifacts that are related to Turai Ossa. Pick up the Faded Map in the same room as Ogden, the Elonian Basket in the southern area of the library, and the Journal of Lord Valodor on top of the shelf in the far west of the library. The Journal is on top of a book shelf requiring you to make a jumping-puzzle like leap from the railing, the surrounding book shelves will interfere with the camera angle so make sure to position yourself. The basket is even worse, requiring you to do a mini-jumping puzzle along the crates to its left. Return to Ogden to start the ritual.
Fire of the Gods in the library area, book is on the floor, amongst several pillows - on the minimap, aim for the lower left "corner" of the green square *** Faded Map basically, behind you, on a trunk - Old Mirror is to the left and Old Bottle is to the right *** Journal of Lord Valodor go up the right staircase in front of you once you get back up to the library (the staircase with a clickable "painting" hanging on the right wall, next to the staircase) - go around the walkway to the third bookcase; jump carefully to the railing and then jump to the bookcase where the journal is laying *** Elonian Basket jump down from the bookcase and head back to the entry of that alcove, turn right, skip the next alcove entrance, and run down the next one (there will be a grandfather clock on your right as you run by); aim to your left, towards the table and chairs and pass them, going towards the stacked boxes - look for the group with a clay pot sitting on one of them. The mini jumping puzzle begins here. The basket is sitting on a box at the back.
As the Echo of Turai Ossa appears, you are reliving the trials of Ascension. In the first trial, you need to protect the Echo of Turai Ossa and keep the throne clear of enemies. In the second trial, you need to defeat six groups of enemies. Afterwards, walk into the well to become Purified which lowers the damage you take in the final trial. In the third and final trial, you need to collect three vision crystals and carry them to the Echo of Turai Ossa. Note that you stop picking up the crystals when you are hit, so you need to defeat the enemy groups first. The torch ritual takes a few seconds to complete after providing the Echo of Turai Ossa with the three crystals. When the ritual completes, a torch of Divine Fire appears.
After completing the trials, pick up the torch and go talk to Ogden to complete the story chapter.
Optionally, you can inspect the Old Mirror before talking to Ogden with the Divine Fire in your hands to start a fight against the Doppelganger, which was originally the final test to become Ascended in Guild Wars.
Achievements[edit]
Return to Arcana Obscura | Return to Seeds of Truth and Point of No Return | 0 |
---|---|---|
Complete the mission Arcana Obscura in Living World Season 2 Episode 8.
|
Completed Arcana Obscura | 0 |
No Culinary Application | Point of No Return | 10 |
---|---|---|
Complete entire[sic] Arcana Obscura instance while under the effects of Bloodstone Pot Pie, available from Sous-Chef Seimur Oxbone.Story Instance: Arcana Obscura
|
Completed Arcana Obscura After Eating Bloodstone Pot Pie | 10 |
- Talk to Seimur Oxbone again after he opens the way into the library and he will offer you a Bloodstone Pot Pie. Accept and consume it.
- The Bloodstone Pot Pie is a food buff that can be overwritten by other foods. Your healing will be halved while it is in effect.
- Achievement qualification may be tracked via the Qualify for No Culinary Application effect.
It's All About Timing | Point of No Return | 10 |
---|---|---|
Complete the three trials for the torch of divine fire in eight minutes or less.Story Instance: Arcana Obscura
|
Completed Trials in Eight Minutes | 10 |
- The timer starts as soon as the first trial does.
- To save time on the first trial, try to fight enemies outside of the throne's capture circle (it will progress as long as no enemies are in it, even if the Ghostly Hero isn't in it). The second trial is straightforward, just kill the enemies as fast as possible. For the third trial, using obstructions against the ranged enemies can allow you to channel the vision crystal shards without needing to fight everything.
- Stealth, Pets and Minions can also help in avoiding enemy fire.
- Achievement qualification may be tracked via the Qualify for It's All About Timing effect.
Distorted Reflection | Point of No Return | 10 |
---|---|---|
Use the torch of divine fire to defeat your doppelganger from the old mirror in the Durmand Priory's special collections.Story Instance: Arcana Obscura
|
Defeated Your Doppelganger | 10 |
- After completing the trials and before talking to Ogden Stonehealer, inspect the old mirror and choose to hold the divine fire up to it. This will reveal the doppelganger, which shares your profession and uses skills from it.
- Achievement qualification may be tracked via the Qualify for Distorted Reflection effect.
NPCs[edit]
Allies[edit]
- Arcanist
- Echo of Turai Ossa
- Gixx
- Marjory Delaqua
- Ogden Stonehealer
- Priory Arcanist
- Priory Historian (asleep)
- Sous-Chef Seimur Oxbone
Foes[edit]
- Arcanist Echo
- Bowmaster Echo
- Chaotic Echo
- Cursebearer Echo
- Dominator Echo
- Elemental Echo
- Enemy Ghostly Hero
- Heroic Echo
- Siege Wurm Echo
- Tainted Spirit
- Vanguard Echo
- Necrotic Echo
- Virtuous Echo
- Wilding Echo
- Doppelganger Guardian
- Doppelganger Elementalist
- Doppelganger Engineer
- Doppelganger Mesmer
- Doppelganger Necromancer
- Doppelganger Ranger
- Doppelganger Revenant
- Doppelganger Thief
- Doppelganger Warrior
Objects[edit]
Books[edit]
- North-eastern
- North-western
- South-eastern
- South-western
Relics[edit]
- Lower area
- Crate of Relics
- Faded Map
- Glint's Hourglass
- Inquest Blueprints
- Old Bottle
- Old Mirror
- Scattered Papers
- Stack of Crystals
- Southern area
- Elonian Basket
- Elonian Vase
- Grandfather Clock
- Jade Wurm
- Open Trunk
- Sack of Crystal Sand
- Strange Crate
- Western area
- Ancient Spearhead
- Archaic Hammer
- Elonian Seat
- Journal of Lord Valodor
- Karka Shell
- Open Chest
- Painting
- Weathered Crest
Other[edit]
Dialogue[edit]
Marjory Delaqua About the Symbol Ogden believes he may know the origin of the symbol we found at the rock wall. He wants us to come to the Priory to see him. Maybe he can help us figure out how to open the portal through the rock. I want to thank you, too, for taking me on this journey to find Caithe. It's keeping my mind off Belinda. I know I haven't been myself lately, but...just thanks. —Marjory
Meet Marjory at the Durmand Priory to research the seal on the Silverwastes cave where Wynne ran to hide. Interactive map |
In the Durmand Priory[edit]
- In a room to the left
- Gixx: Let's see... Hail, Blathimar...no, no, Balthezar...lord of, er...killing...and rather brutal dentistry...is that right? Oh, balderdash.
- Talking to Gixx
- When a member of the Durmand Priory
- Ah, it's good to see you again. To what do I owe this rare visit?
- otherwise
- Commander, what can the Durmand Priory do for you at this unnatural hour?
- I'm meeting with Magister Stonehealer about a warded portal.
- Ogden would be the one to consult, that's for sure. His expertise is as wide as it is deep. Quite useful.
- Good day. I'll be on my way.
- When a member of the Durmand Priory
- It's always a pleasure to see you, Steward. How are the things at the Priory?
- Busy. Few of us get more than a couple of hours sleep at a time. We're torn between preparing for Mordremoth and researching how to neutralize it.
- Any progress on the neutralization front?
- Sigh. I wish so, but we're not making fast headway. If you ask me, we're sending too many of our best and brightest to fight with the Pact.
- The future of Tyria is at stake. Mordremoth must be destroyed.
- Are you so sure? I have begun to wonder ... Ah, but it's late, and perhaps that is just my fatigue talking.
- Steward, did I overhear you rehearsing something before? (Same as "What was that you were saying about Balthazar?" below)
- No, it's never bad to question, only to believe you have all the answers.
- otherwise
- What was that you were saying about Balthazar?
- Oh,you... you heard that, did you? Yes, tomorrow I am to meet with a contingency of priests dedicated to the humans' gods. Sadly, I'm a bit rusty on human mythology. I'm refreshing my knowledge.
- I'll let you get back to it then.
- Just stopping in to say hello.
- Talking to Sous-Chef Seimur Oxbone
- Commander. Chef Robertus told me to leave the wards open for you and Miss Delaqua. She's already inside, so step through when you're ready. The storage room is unlocked at the moment.
- Thanks, I'll be going.
- Talking to the sous-chef again
- No culinary application for bloodstone dust, he says. I'll show him. This bloodstone dust pot pie is already the talk of Tyria! Would you care to try it?
- Sure! (character receives Bloodstone Pot Pie)
- Um, no. I have somewhere important to be.
- Approaching Marjory
- Marjory Delaqua: I drew Ogden a sketch of that symbol we saw in the Silverwastes.
- Marjory Delaqua: He thinks the Priory may have something that can help us dispel the magic that's locking us out of the cave.
- Marjory Delaqua: If we're lucky it'll lead us closer to Caithe, and Glint's egg.
- Marjory Delaqua: Ready when you are, boss. Ogden's waiting for us inside. Lead the way.
- Talking to Marjory
- Back when I was an initiate here, Magister Stonehealer was the toughest teacher I had. He's fascinating, because of how old he is. I don't know exactly, but he's at least three hundred years old.
- I can't imagine living that long. He'll be a valuable resource for us.
- When reaching the top of the stairs
- Marjory Delaqua: What do you think we'll find inside that cave? That vision was from years ago.
- Talking to the Priory Arcanist
- Are you looking for Magister Stonehealer? He's down in his spider hole, studying artifacts. Must be nice to be made of stone and never have to sleep.
- I'm not sure I could handle that, but thanks.
- Approaching Ogden
- Ogden Stonehealer: We meet again! Miss Delaqua already filled me in. Shame about the Master of Peace. And the egg.
- Ogden Stonehealer: It seems a magic barrier stands between you and your quarry. It belongs to the Forgotten.
- Talking to Ogden
- I know this symbol. The Forgotten were ancient and powerful snake beings, very similar in appearance to the krait, but far more advanced and intelligent. They wielded great magic.
- This is their symbol?
- It is known as a Forgotten seal. I've seen something like this before, in an ancient tome, here in the Priory. Based on Miss Delaqua's description, I'd say you found a slot for one of their seals.
- A sylvari once inserted a golden seal to trigger the cave's portal to open.
- Yes, that would make sense. According to my records, they were sometimes used as keys, among other things. I presume the key is now lost?
- I don't have it. What should I do?
- Perhaps we can override the magical lock. I've read of a way to reproduce divine fire. It's extremely dangerous, and you'll only get one shot. But the divine fire could influence Forgotten magic.
- What is divine fire?
- (if human)
- Your race's benefactors—the gods—enchanted their favorite followers with their magic. It allowed these humans to access hidden places. You will not be Ascended, however, so touching it could kill you.
- (if non-human)
- The humans' benefactors enchanted their favorite humans with their magic, perhaps even their own essence. No one knows for sure. It allowed the humans access to hidden places. It could kill you.
- This is important. I must get into that cave.
- Very well. It's your death. Since you insist on continuing, go up to Special Collections and find the tome about the gods and divine fire. Your journey starts within its pages.
- Thank you. I'll find it.
Finding the tome[edit]
- After talking to Ogden
- Ogden Stonehealer: I'll provide help when I can. Otherwise I'll remain here, quietly judging your progress from afar. Ha ha ha.
- Talking to Ogden again
- Hm? What can I do for you?
- Can you give me additional help in locating what we need?
- Tomes like the one you're looking for will be on the floor above, in Special Collections, along with other important volumes, not in either of the two wings.
- Thanks for the tip.
- Talking to Marjory
- Have you considered looking among the more ancient books? It probably wasn't written recently.
- Good advice. Thanks. What can you tell me about the Forgotten?
- Their mythology begins in 1769 B.E. This is ancient history, so little of it is confirmed.
- (if human)
- That was about a thousand years before we humans were brought here.
- (if non-human)
- When you say gods, you mean the being humans worship?
- Yes, and this cave is the first indication we've had that the Forgotten traveled that far west. They usually stuck close to the Crystal Desert.
- Well, then... Let's hope this gets us closer to the egg.
- Will do. Keep your eyes peeled.
- Walking up the stairs
- Marjory Delaqua: First things first. Let's find a book on the Forgotten.
- Marjory Delaqua: So it's a symbol that was used by the Forgotten. Nice find.
- As you keep reading the wrong books
- Marjory Delaqua: No, that's not it.
- Marjory Delaqua: Nope. That's not it.
- Marjory Delaqua: Let's keep searching.
- Approaching the north-eastern part of the library
- Marjory Delaqua: Hmm. Where can we find a book about dispelling barriers?
- Approaching the south-western part of the library
- Marjory Delaqua: I think we're near the section on arcane magic.
- Interacting with Fire of the Gods
- This massive book is titled "Fire of the Gods: The History and Structure of the Trials of Ascension." It's well-worn with dog-eared pages and dozens of bookmarks
- Take the book.
- Talking to Marjory
- This is so exciting. History, a mystery, and ye. Have I thanked you enough for convincing me to accompany you on this mission? I'm starting to feel a little more like myself again.
- You've been a big help. I'm glad you're here.
- Talking to Ogden Stonehealer with the book in hands
- Let's take a look at these markings. Hm, interesting. Are you familiar with "Ascension?" Long ago, there was a process that allowed Tyrian humans to draw power from their magical benefactors.
- What does that have to do with me and getting in the cave?
- Well, you won't be ascending. But, the ward keeping you from entering that cave is undoubtedly similar magic, since the Forgotten were servitors of those beings. That is the good news.
- Good news? Does that mean there's bad news?
- Nothing I didn't predict. There is a wax seal in this book, bearing a symbol like the one Miss Delaqua drew. If destroyed, it initiates a series of events... Hm, I'm not sure exactly what will happen.
- That's not very comforting.
- If I'm right, you will encounter an echo of Turai Ossa. But don't get ahead of yourself. To ensure success, you need to find three relics with ties to Ossa. We have some around here.
- I'll go look right now.
- Who was Turai Ossa?
- A long-dead memory, I'm afraid. The man led a pilgrimage from Elona to the Crystal Desert to seek Ascension, but he and all of his followers failed.
- And we're going to talk to him? (Continues with "If I'm right, you will encounter an echo...")
- What more can you tell us about Ascension? (Continues with "It's a ritual that allowed your ancestors to commune...")
- What more can you tell us about Ascension?
- (if human)
- It's a ritual that allowed your ancestors to commune with their ancient benefactors. Your people called them gods. Those who successfully performed it received power and knowledge.
- (if non-human)
- It's a human ritual that allowed them to commune with their ancient benefactors. Humans called them gods. Those who successfully performed it received power and knowledge.
- How is this tied to the symbol in the Silverwastes cave?
- The Forgotten served those same masters: the Old Gods.
- Do you think the Forgotten are inside the cave?
- Doubtful, though one never knows. It's believed that the last of them disappeared long ago.
- So what do I need to do? (Continues with "Well, you won't be ascending...")
- I'll go look right now.
- Just a second.
Finding the relics[edit]
- Talking to Ogden again
- Need help, eh? Look, I may be as old as dust, but that doesn't mean I've been in every crevice of this library. Try looking among the boxes here and in the wings upstairs.
- I need more help. Do you have any idea what I might be looking for?
- Hm, let's see. I remember seeing a map from his era. You might also keep your eyes open for the journal that belonged to Lord Valodor, Ossa's companion.
- You can't think of anything else?
- You're asking for a lot here. Let's see... Yes, I remember there was a basket of ashes said to belong to Kunai, Ossa's son. Be very careful with that one. You spill it and it will be a terrible mess.
- I'll keep looking.
- I'll keep looking.
- Talking to Marjory
- It's like searching for a needle in a haystack. Three needles. The relics could be anywhere. I really need to talk to someone about organizing the Priory's assets better.
- Do you have any idea what to look for?
- Turai Ossa lived a long and busy life. It could be anything. I'd suggest we focus on finding things tied to the Crystal Desert, Elona, or Turai Ossa himself.
- We're going to have to do an exhaustive search. Better get started.
- Repeatedly, you keep checking the wrong relics
- Marjory Delaqua: No, that's not it.
- Marjory Delaqua: Nope. That's not it.
- Marjory Delaqua: Let's keep searching.
- Whenever finding a correct item
- Marjory Delaqua: You're onto something there.
- Approaching the Faded Map
- Marjory Delaqua: Boss, you'd better check this out.
- Interacting with the Faded Map
- This map shows the route Turai Ossa and his pilgrims took from Elona to the lands of Palawa Joko. Turai Ossa himself has made notes on the map.
- Take the map.
- Leaving the lower area
- Marjory Delaqua: That Ogden's a cranky old boulder, isn't he? But at least he's on our side.
- Entering the southern area
- Marjory Delaqua: Ogden said we should check the crates.
- Finding the Elonian Basket
- Marjory Delaqua: Ohh. What's in here?
- Interacting with the Elonian Basket
- This basket contains a sack full of ashes. An inscription on the inside of the container claims the ashes belonged to Turai Ossa's son, Kunai.
- Take the basket.
- Inside the western part of the library
- Marjory Delaqua: I think I saw a book on ancient history over here.
- Interacting with the Journal of Lord Valodor
- Lord Valodor, a warrior who accompanied Turai Ossa to the Crystal Desert, wrote this journal. He reportedly recovered Turai Ossa's body after Ossa fell in battle.
- Take the journal.
- Picking up the first item
- Marjory Delaqua: Magical wards have been used throughout history to contain threats...or lock intruders out.
- After collecting the second relic
- Marjory Delaqua: That looks interesting.
- Marjory Delaqua: Well, these look nice and dusty.
- After collecting the third relic
- Marjory Delaqua: Nicely done.
- Talking to Marjory
- I hope this ritual works...and doesn't kill us. You're confident this won't kill us, right?
- As sure as I can be.
- Talking to Ogden
- These ancient artifacts will do nicely to anchor you! I'll break the wax seal, then give the tome to Miss Delaqua. She can advise you while you complete the challenges. Are you ready for this?
- I'm definitely ready.
- Give me a minute or two to collect my thoughts.
The trials of Ascension[edit]
- During the cutscene
- Marjory Delaqua: What's happening?
- Walking up the stairs
- Marjory Delaqua: That's him—right there!
- Walking past Marjory
- Marjory Delaqua: Stand over there and we can begin the trials.
- Talking to Marjory
- It worked! That's Turai Ossa, I'm guessing. An echo of him, according to the tome. The spell woven by the wax seal must have worked.
- Read ahead. Does it say what I'm supposed to do next?
- Let's see... Yes. It says you should "accompany the Ghostly Hero." Its words, not mine. One sec... It doesn't look like you fight it. The tome implies that you must work with the ghost...and protect it.
- Stay close. I may need more guidance.
- Echo of Turai Ossa: My people came to the desert and built a great temple.
- Echo of Turai Ossa: But while we labored, we were set upon by the stewards of the desert, the Forgotten.
- Echo of Turai Ossa: They slaughtered my people, and now another ghost sits upon my throne. I beseech you, help me return to the temple.
- Talking to Marjory
- We should stick close to the ghost.
- OK. Will do.
- As the ghost reaches the throne
- Marjory Delaqua: We need to help the Ghostly Hero reclaim his throne. Are you ready?
- Marjory Delaqua: Here we go. I hope this works.
- Echo of Turai Ossa: Help me reclaim my throne.
- After fighting off the first group
- Marjory Delaqua: We need to relive history. If I'm right, you'll receive the enchantment once you have passed all three trials.
- During the fight, as groups spawn
- Marjory Delaqua: Boss!
- Marjory Delaqua: What are these things?
- Marjory Delaqua: Watch out!
- Marjory Delaqua: We're under attack!
- After completing the first trial
- Marjory Delaqua: What's our next move?
Echo of Turai Ossa bows to <character name>.
- Talking to Marjory
- Boss, the tome says that in the next trial you'll be purifying the tainted souls of Ossa's army. Are you ready for this?
- I am. We have to see this through.
- Talking to Marjory again
- Okay, prepare yourself. I can't find anything to indicate what they mean by "purify," but my necromancy instincts are telling me you'll have to put them to rest.
- So, destroy them. Got it.
- Marjory Delaqua: This feels like we've taken a step back in time.
- Echo of Turai Ossa: Lead me safely, and I will perform the ritual to burn away your earthly imperfections.
- Echo of Turai Ossa: May Balthazar grant us strength and courage.
- Talking to Marjory
- How did I know that purifying spirits would involve them trying to kill us? Just once, I'd love to find an ancient tome that skipped the euphemisms and said exactly what it meant.
- You and me both, Jory.
- During the battle
- Marjory Delaqua: Look out!
- Marjory Delaqua: Uh-oh.
- Defeating all tainted spirits
- Marjory Delaqua: I didn't doubt us for a minute.
- After the trial is finished
- Marjory Delaqua: Now, you must be cleansed.
- Talking to Marjory
- Staying ahead of things... Looks like the next trial is the last one. You have to find three special vision-crystal shards and give them to Ossa.
- Where do I find these shards?
- It doesn't say, but I think your best bet for finding them is to start by following the ghostly hero.
- Al right. Stay close.
- Talking to Marjory again
- Proceed with caution, please. This is supposed to be the most dangerous trial.
- Just stay out of the line of fire. I can't worry about protecting you, too.
- Arriving at the destination
- Marjory Delaqua: Lastly, we have to combine the crystal shards.
- Echo of Turai Ossa: Return here with the shards, and I will perform the ritual to fuse them back together.
- Echo of Turai Ossa: If I cannot have all three pieces, then all of this will be for naught.
- Marjory Delaqua: Good luck, boss. I'll be here in case anything happens.
- Talking to Marjory again
- If you find all three shards from Ossa's vision crystal, it says here he'll put them back together. Hm, these shards are different from the vision-crystal shards so prevalent today.
- These are clearly powerful artifacts and not just crafting materials.
- Placing the final crystal
- Marjory Delaqua: I've never seen anything like that before.
- Cutscene
- Echo of Turai Ossa: The Vision Crystal is complete. The gaze of the gods shall be focused upon you, and your path will be made clear.
- Echo of Turai Ossa salutes to <character name>.
- Echo of Turai Ossa: May Balthazar grant us strength and courage.
- Talking to Marjory after picking up the torch
- What an exhilarating look into the past. My ancestors once spoke of Ascension as well, but they called it "Weh no Su," which means "to be closer to the stars."
- I agree. It was intriguing to come face-to-face with one of our ancestors. (if human)
- That was educational. I feel like I know human history better now. (otherwise)
- Interacting with the Old Mirror while having the divine fire
- This mirror is coated with grime from centuries of disuse. It's impossible to see your reflection without proper lighting, but you sense something moving within the glass.
- Hold the divine fire up to the mirror.
- A darkness coalesces inside the mirror and rushes toward you!
- Stay back!
- Leave.
- Approaching Ogden
- Ogden Stonehealer: So I was right!
- Marjory Delaqua: The boss passed the trials. We have what we need.
- Ogden Stonehealer: Very good. Be careful on your journey. We don't have any information on what's inside that cave.
- Talking to Ogden
- It will be interesting to see how the divine fire interacts with the entrance to the cave. Theoretically, it will have an effect, though I could be wrong. Take it there and see what happens.
- This fire, it's not hot. Could it be dangerous?
- Of course it could, but to whom is the question. For all we know, the fire could fade over time. And the wax seal is broken; we can't repeat the ritual.
- Take the torch, and go straight there. I'll meet you when I'm ready.
- Marjory: You want me to take the torch?
- Yes. I trust you to keep it safe until I get there. I'll see you soon.
- We must get in that cave. It may lead us to Caithe.
- If I could impart one piece of wisdom upon you from this ancient noggin of mine, I'd tell you to be careful around anything ancient. Magic changes over time. Listen to your instincts.
- Thanks for your help, Magister.
- Oh, call me Ogden. Both of you. We've been through a lot together. No need to stand on Priory ceremony. I hope to see you again soon.
- As do I. Jory, we should go.
- Marjory: So we're heading back to the cave, right?
- Yes. Take the torch, and go straight there. I'll meet you when I can.
- You want me to take the torch?
- Yes. I trust you to keep it safe until I get there. I'll see you soon.
My story[edit]
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Trivia[edit]
- The experience with the Echo of Turai Ossa hints to the process of Ascension in the original game.
- The core mechanisms of the trials are identical, and each trial corresponds to a mission in the crystal desert that was part of the test: Dunes of Despair was the first trial in the player had to protect the Ghostly Hero while he reclaimed his throne. In Thirsty River, the player had to fight off six enemy groups to reach the Rune Circle which allowed the Ghostly Hero to cleanse the player. And finally, in Elona Reach, the player had to collect the three vision crystals.
- The dialogue of the Echo of Turai Ossa is mostly identical to lines he said in the original game.
- The fight against the Doppelganger in the Old Mirror references the final test for becoming ascended in the Augury Rock mission.
- In the Special Collections there can be found more items you can interact with than needed directly to progress this mission.
- Dancing in front of the Abaddon Statue will cause you to become downed, and resembles Abaddon's reaction while dancing with him from Guild Wars Nightfall.