Split Second (skill)
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Split Second
“Shatter. Destroy all your clones, damaging nearby foes. Strikes again after a delay.
Shatter traits only affect the first strike of this skill.— In-game description
Related skills[edit]
- Signet of Illusions — Signet Passive: Creates a clone every few seconds. Signet Active: Recharges shatter skills.
Related traits[edit]
Domination
- Rending Shatter — Shatter skills inflict vulnerability on hit.
- Shattered Concentration — Shatter skills also remove a boon on hit.
- Mental Anguish — Shatter skills deal more damage. This bonus damage is doubled against foes that are not activating skills.
Chaos
- Illusionary Defense — Grant protection to nearby allies when you use a Shatter skill.
- Bountiful Disillusionment — Gain stability when you use a Shatter skill. Grant an additional boon to nearby allies based on which Shatter is used.
Inspiration
- Restorative Illusions — Heal and cleanse conditions from yourself and nearby allies when you use a Shatter skill.
Illusions
- Shatter Storm — Shatter skill 1 becomes an ammo skill.
- Maim the Disillusioned — Shatter skills inflict torment on hit.
- Master of Misdirection — Shatter skills gain recharge reduction.
- Master of Fragmentation — Your Shatter skills are improved.
Chronomancer
- Time Catches Up — Activating a Shatter gives your illusions superspeed. Shatters deal increased damage to movement-impaired foes.
- Flow of Time — Gain alacrity for each clone you shatter.
- Illusionary Reversion — Shatter skills generate a clone if you have enough clones present.
- Seize the Moment — You and nearby allies gain quickness for each clone you shatter. Grant quickness to nearby allies when you summon a phantasm.
Notes[edit]
- The damage is based upon the equipped main hand weapon's strength.
- If no weapons are equipped, the following weapon strength is used: 656 – 725
- All clones will use the same weapon strength, i.e. do the same damage.
- Each clone has their own chance to do critical damage.
- Damage listed is the total damage; with more clones the damage per clone goes down.
- The second strike will occur for the Mesmer and all clones; it will strike at the same location as the first, even if the Mesmer or clones move between the strikes
- The damage values listed are 2/3 of the values for Mind Wrack, but this skill repeats its attack for double damage, so the actual total damage is 4/3 of Mind Wrack (33% more damage).
- Mental Anguish only affects the first strike, effectively increasing damage by 12.5%, or 25% against enemies that aren't using a skill.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
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January 30, 2024 |
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October 17, 2023 |
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May 11, 2021 |
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July 07, 2020 |
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February 25, 2020 | Competitive content update: |
July 16, 2019 |
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