Snap Pull
From Guild Wars 2 Wiki
Jump to navigationJump to search
Snap Pull
- Profession
- Warrior (skill list)
- Weapon
- Staff
- Game link
- API
- 72026
“Quickly snap your staff to pull enemies in and make them vulnerable.
Damage: 605 (1.5)? Damage: 4 (0.01)?- Vulnerability (6s): +6% Incoming Damage, +6% Incoming Condition Damage
6- Pull: 600
- Number of Targets: 5
- Defiance Break: 150
- Range: 600
— In-game description
Related traits[edit]
Strength
- Body Blow — Stuns, dazes, knockbacks, pulls, pushes, and launches inflict bleeding and weakness.
- Aggressive Onslaught — Gain quickness when you disable an enemy. While you have quickness, your movement speed is increased. This stacks with other movement speed increases.
Arms
- Opportunist — Gain fury and adrenaline when you immobilize or disable a foe.
- Unsuspecting Foe — Increased critical-hit chance against disabled or defiant foes. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Defense
- Merciless Hammer — Hammer and mace skills deal increased damage when striking a disabled or defiant foe. Gain adrenaline when you disable a foe. Disables include stun, taunt, daze, knockback, pull, knockdown, sink, float, fear, and launch.
- Stalwart Strength — Gain stability when you disable a foe. Deal increased strike damage while you have stability.
Spellbreaker
- Dispelling Force — Dazes, stuns, pulls, knockdowns, knockbacks, and launches remove boons.
- Attacker's Insight — Gain Insight when disabling foes or removing boons. Full Counter refreshes all burst skills on hit. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt and fear.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
August 20, 2024 | Janthir Wilds release:
|
April 16, 2024 |
|
February 27, 2024 |
|
November 28, 2023 |
|