Dark Defiance

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Dark Defiance.png

Dark Defiance

Specialization
Necromancer icon small.png Death Magic (trait list)
Tier
Master
Type
Major
Training cost
5 Hero points
Game link
API
API
20 Recharge time
35 Recharge time
Dark Defiance

If you are disabled, gain protection. Incoming condition damage is reduced while you have protection.
Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, and launch.

Damage.png Condition Damage Reduction: 20%
Protection.png Protection (3s): -33% Incoming Damage

— In-game description

Related skills[edit]

Utility skills that are improved by this trait

Elite skills that are improved by this trait

Trait skills that are improved by this trait

Related traits[edit]

Traits that improve this trait

Reaper Reaper

Traits that are improved by this trait

Death Magic Death Magic

Soul Reaping Soul Reaping

Harbinger Harbinger

Version history[edit]

For a detailed trait history, see here.

Patch Changes
February 25, 2020 Competitive content update:
  • (Competitive split) Increased cooldown from 20 seconds to 35 seconds.
December 11, 2018
  • This trait has been renamed Dark Defiance. It now causes necromancers to gain protection for 3 seconds when affected by control effects and causes protection that is applied to the necromancer to reduce their incoming condition damage by 20%. This trait has a cooldown of 20 seconds.
March 27, 2018
  • Increased the cooldown from 60 seconds to 90 seconds in PvP only.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
May 20, 2014
  • Updated the description of this trait to indicate "pull" in the list of triggers.
December 10, 2013
  • Decreased the cooldown from 90 seconds to 60 seconds.
September 25, 2012
  • This trait has been updated to properly work with a variety of crowd-control effects.
August 28, 2012 Game release:
  • Reaper's Protection has been added to the game.