Mantra of Concentration/history
March 19, 2024
- Increased the cooldown from 15 seconds to 25 seconds in WvW only.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Grant boons to nearby allies when this skill fully charges.
- Aegis (5s): Block the next incoming attack.
- Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
4- : 2
Number of Casts- Number of Targets: 5
- Radius: 600
— In-game description
February 14, 2023
- Mesmer mantras now require an initial casting time to prepare the mantra charges. The effects they grant when completing the initial cast are as follows:
- Mantra of Concentration: Grant boons to yourself and nearby allies.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Grant boons to nearby allies when this skill fully charges.
- Aegis (5s): Block the next incoming attack.
- Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
4- : 2
Number of Casts- Number of Targets: 5
- Radius: 600
— In-game description
October 04, 2022
- Mantra of Concentration: Increased stability from 3 stacks for 3 seconds to 5 stacks for 5 seconds in WvW only. Increased ammunition recharge from 30 seconds to 35 seconds in WvW only. Increased range from 240 to 600.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Training cost
- 4 Hero points
- Game link
“Mantra. Chant the mantra of concentration, breaking stuns on yourself while granting stability to nearby allies.
- 3
- 5
- Number of Targets: 5
- Maximum Count: 2
Count Recharge: 30 seconds Count Recharge: 35 seconds Count Recharge: 45 seconds- Radius: 600
- Breaks Stun
— In-game description
May 25, 2021
- Mantra of Concentration: This skill will now properly break stuns when activated.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Training cost
- 4 Hero points
- Game link
“Mantra. Chant the mantra of concentration, breaking stuns on yourself while granting stability to nearby allies.
- Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
3- Number of Targets: 5
Count Recharge: 30 seconds Count Recharge: 45 seconds- Maximum Count: 2
- Radius: 240
- Breaks Stun
— In-game description
May 11, 2021
- Mantras no longer need to be prepared before use. They regenerate ammunition normally.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Training cost
- 4 Hero points
- Game link
“Mantra. Chant the mantra of concentration, breaking stuns on yourself while granting stability to nearby allies.
- Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
3- Number of Targets: 5
Count Recharge: 30 seconds Count Recharge: 45 seconds- Maximum Count: 2
- Radius: 240
— In-game description
February 25, 2020
- Mantra of Concentration: (Competitive split) Increased cooldown from 15 seconds to 60 seconds. Increased ammo recharge from 30 seconds to 45 seconds.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Gain boons when this spell fully charges.
— In-game description
December 12, 2017
- Mantra of Concentration: This skill now grants quickness for 5 seconds when fully charged, in addition to its previous effects.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Gain stability, aegis, and quickness when this spell fully charges.
— In-game description
August 08, 2017
- Mantras: Mantra skills will no longer display their number of charges in the enhancement bar and will instead use the ammo system.
- Reduced cast time by 0.5 seconds.
- Mantras no longer grant bonus Toughness while channeling.
- Ammo count has been set to 2.
- Recharges between casts have not changed.
- Mantra of Concentration: Reduced recharge to 15 seconds.
- Count recharge has been set to 30 seconds.
- When fully charged, grants a stack of stability and aegis for 5 seconds.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Gain stability and aegis when this spell fully charges.
— In-game description
July 26, 2016
- Mantra of Concentration: The stability duration has been increased from 2 seconds to 3 seconds per activation.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will break stuns and grant 3 seconds of stability to nearby allies.
- : 600
Attribute Adjust While Channeling- : 2
Number of Casts— In-game description
October 23, 2015
- Fixed a bug that prevented the toughness granted by channeling a mantra from scaling properly with your effective level.
July 28, 2015
- Fixed a bug that caused mantras to begin recharging as soon as the preparation skill was complete instead of when the last charge was expended.
June 23, 2015
- Mantras now give 600 toughness while channeling them.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies.
- : 600
Attribute Adjust While Channeling- : 2
Number of Casts— In-game description
March 16, 2015
- Mantra of Concentration: This mantra now applies 3 stacks of stability to nearby allies each time it is activated.
Mantra of Concentration
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Game link
“Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies.
- Number of Casts: 2
— In-game description
September 09, 2014
- Fixed a bug that allowed players to have mantra charges when the associated mantra was not equipped.
October 15, 2013
- Mantra of Concentration: Reduced the underwater cast time to 2.75 seconds to match the on-land cast time.
April 30, 2013
- Reduced mantra cast times from 3.25 seconds to 2.75 seconds.
Mantra of Concentration
“Mantra. Meditate, charging a spell that will grant you stability and break stuns.
- Number of casts: 2
— In-game description
December 14, 2012
- Decreased all Mantra cast times by one second.
Mantra of Concentration
“Mantra. Meditate, charging a spell that will grant you stability and break stuns.
- Number of casts: 2
— In-game description
October 07, 2012
- Added a much faster breakout for mesmer underwater mantras.
October 01, 2012
- Updated mantras to now function underwater as they do above water. They also no longer go on full recharge when interrupted.
September 25, 2012
- Fixed text on "readied" mantra buffs.