User:Relyk/sandbox/combo/Combo/Whirl finisher
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Whirl finisher skills[edit]
Skill | Profession | Description | |
---|---|---|---|
Cleansing Typhoon | Elementalist | Strike nearby foes, cleansing a condition for each target struck. | |
Fiery Whirl | Elementalist | Advance forward, slashing foes in your way. | |
Overload Fire | Elementalist | Overload. Unleash your flames, granting might to allies and burning enemies. Finishing the cast creates a tornado that continues to grant might and burn foes. Using this skill causes the attunement to have a longer recharge. | |
Tornado | Elementalist | Cantrip. Gain stability and shape-shift into a tornado that damages and launches foes. | |
Electro-whirl | Engineer | Spin around, reflecting missiles and hitting enemies. | |
Shredder Gyro | Engineer | Well. Deploy a shredder gyro to attack foes near you and repeatedly use whirl finishers. | |
Advancing Strike | Guardian | Quickly dash toward your foe and then shadowstep to deliver a debilitating attack that first slows and then immobilizes your enemies. | |
Binding Blade | Guardian | Throw blades at your foes, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range. | |
Brilliance | Guardian | Blind all nearby foes. | |
Gleaming Disc | Guardian | Spin around, striking enemies around you. After a short delay, a shock wave of light burst forth from your position, damaging enemies and granting might to allies. Your next spear attack is illuminated when striking an enemy with the initial spin.
Illuminated. The shock wave additionally deals more damage and inflicts conditions on enemies and grants boons to allies. | |
Whirling Light | Guardian | Physical. Lunge forward and perform a whirlwind kick, weakening and burning any foes left in your wake. | |
Whirling Wrath | Guardian | Spin in place and swing your greatsword while hurling powerful projectiles. | |
Lingering Thoughts | Mesmer | Spin forward and strike multiple times, inflicting conditions and leaving a mirage at your starting position. If an enemy is near the mirage when it expires, a clone is summoned. | |
Lingering Thoughts (virtuoso) | Mesmer | Spin forward and strike multiple times, inflicting conditions. Stock a blade if you hit at least one target. | |
Mind the Gap | Mesmer | Clone. Swing your spear in a circle, dealing increased damage to foes in the outer edge. Striking with the outer edge will always deal a critical hit. Create a clone and gain Clarity if you hit an enemy. If you are empowered, gain might. | |
Phantasmal Berserker (phantasm) | Mesmer | ... | |
Phantasmal Berserker | Mesmer | Phantasm. Throw an illusionary greatsword at your foe, removing boons from struck enemies. Create a phantasm that whirls through foes. | |
Phantasmal Warden | Mesmer | Phantasm. Create a phantasm that throws axes at nearby targets and creates a defensive bubble, protecting itself and allies from projectiles. | |
Whirling Defense (phantasm) | Mesmer | ... | |
Deadly Catch | Necromancer | Whirl around, throwing spears that cripple foes and pull them to you. | |
Death Spiral | Necromancer | Conjure a drill of dark energy on your blade, and rend the armor of foes in front of you. | |
Extirpate | Necromancer | Perform a wide swing that removes boons from foes. Gain soul shards and might for each target struck. | |
Gravedigger | Necromancer | Perform a huge swing that deals heavy damage. Recharges faster if it hits a downed or low-health foe. | |
Reaper's Scythe | Necromancer | Reap life force from nearby foes. | |
Soul Spiral | Necromancer | Shroud. Spin and damage nearby foes, and inflict a condition each strike. | |
Wicked Spiral | Necromancer | Spin multiple times, dealing damage and applying vulnerability to each foe struck. | |
Chilling Whirl | Ranger | Beast. Whirl your tentacles, chilling the foes you strike. | |
Immobilizing Whirl | Ranger | Beast. Whirl your tentacles, immobilizing the foes you strike. | |
Swirling Strike | Ranger | Attack while reflecting projectiles. | |
Vicious Pike | Ranger | Unleashed Ambush. Spin and strike foes repeatedly. The final attack creates a spore under targets it strikes. | |
Whirling Defense | Ranger | Spin your axes around you to attack nearby foes. | |
Chilling Isolation | Revenant | Strike all nearby foes, then release a burst of mist energy that deals a second strike. The second strike deals bonus damage if it hits only one enemy. | |
Eternity's Requiem | Revenant | Whirl your greatsword, opening holes in the Mists that deal damage. Damage is reduced per target each time they are struck by this ability. | |
Rejuvenating Assault | Revenant | Cleave foes around you with your staff, healing nearby allies. | |
Dagger Storm | Thief | Trick. Spin around, reflecting projectiles and throwing daggers that cripple and bleed nearby foes. You can move while spinning. | |
Death Blossom | Thief | Dual Wield. Do an evasive attack over your target, striking nearby foes three times. Each hit causes bleeding. | |
Impaling Lotus | Thief | Evade attacks and hurl damaging daggers, dealing multiple conditions to enemies. | |
Punishing Strikes | Thief | Whirl your staff around, striking nearby enemies. | |
Weakening Whirl | Thief | Deliver multiple strikes, weakening foes. | |
Whirling Axe (stolen skill) | Thief | Spin and attack nearby foes. You can move while spinning. | |
Cyclone Axe | Warrior | Spin around and attack all nearby foes, applying vulnerability each hit. Gain fury for each foe hit. | |
Staggering Blow | Warrior | Push back nearby foes with a staggering blow. | |
Tsunami Slash | Warrior | Spin forward and strike foes along the way. | |
Whirling Axe | Warrior | Spin and attack nearby foes. You can move while spinning. | |
Whirling Strike | Warrior | Burst. Strike all foes around you. Effect increases with adrenaline level. | |
Whirlwind Attack | Warrior | Whirl in a target's direction, slashing foes along your path. | |
Wild Whirl | Warrior | Primal Burst. Strike all foes around you, burning and pulling them in. |