Overload Fire
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Overload Fire
“Overload. Unleash your flames, granting might to allies and burning enemies. Finishing the cast creates a tornado that continues to grant might and burn foes. Using this skill causes the attunement to have a longer recharge.
Pulse Damage: 239 (0.9)? Pulse Damage: 266 (1.0)?- Pulse Burning (3s): 393 Damage
- 2
- Duration: 5 seconds
- Interval: 1 second
- Breaks Stun
- Combo Field: Fire
- Combo Finisher: Whirl
- Range: 180[sic]
— In-game description
Related traits[edit]
Fire
- Burning Precision — Burning you inflict has increased duration and your critical hits gain a chance to inflict burning.
- Sunspot — Gain a fire aura, and damage nearby foes when you attune to fire. Also triggers on overload skills.
- Power Overwhelming — While at or above the might threshold, gain increased power. Power bonuses are doubled while attuned to fire.
- Pyromancer's Training — Your fire-weapon skills gain reduced recharge. Deal increased strike damage to burning foes.
- Persisting Flames — Fire fields created by weapon skills last longer. Whenever your fire fields hit a foe, gain increased strike damage for a duration.
- Pyromancer's Puissance — Gain might for using any skill while attuned to fire. When leaving fire attunement or successfully completing a fire overload, unleash a Flame Expulsion.
- Blinding Ashes — Inflict blindness on foes you burn. This trait can only affect the same enemy once per interval.
Arcane
- Elemental Enchantment — Gain concentration and your attunements gain reduced recharge.
- Bountiful Power — Deal increased strike damage for each boon on you.
Tempest
- Singularity — Attain elemental singularity by remaining in an attunement for a period of time. Upon attaining singularity, you may overload the attunement to your vicinity. Gain access to Shouts.
- Unstable Conduit — Overloads grant an aura based on your attunement.
- Harmonious Conduit — Gain stability and swiftness when starting an overload.
- Hardy Conduit — Overloads grant protection to nearby allies. Protection gains increased damage reduction.
- Transcendent Tempest — Time to attain singularity is reduced. Upon successfully completing an overload, gain increased damage.
- Lucid Singularity — Apply boons to nearby allies while channeling and when successfully completing a channel.
Notes[edit]
- Pulses 10 times; 5 during the skill's channel, and another 5 from the fire tornado the skill creates when the channel finishes.
- Combos for a total of 7 burning bolts.
- Direct damage scales with the equipped (main-hand) weapon. Default damage in PvE for exotic Dagger or Scepter is 330, for Staff 363, without weapon 239.
- The number of affected targets is not listed on the tooltip. Overload Fire can damage up to 5 enemies while giving boons to up to 5 allies (counting the tempest).
- The cast time of this skill is ~4.5s, although the tooltip says 4s.
- Casts Sunspot at the beginning of the channel during combat only while using Fire specialization. Starting combat with Overload Fire will not trigger Sunspot.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
May 02, 2023 |
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February 25, 2020 | Competitive content update:
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July 16, 2019 |
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December 11, 2018 |
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October 02, 2018 |
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September 23, 2017 |
|
August 08, 2017 | Path of Fire pre-patch:
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December 01, 2015 |
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October 23, 2015 | Heart of Thorns release:
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Trivia[edit]
- The character will occasionally shout out one of the following lines, depending on the status of Overload Fire.
Ready to channel | Starting to channel | Finished channeling |
---|---|---|
Fired up! | Inferno! | Cooling down! |