Mirror, Mirror
Mirror, Mirror
- Year
- 1325 AE
- Storyline
- Personal story
- Chapter
- The Teachings of Ventari
- Location
- Zinder Slope
(Brisban Wildlands) - Level
- 20
- Race
- Sylvari
- Choice
- "Act with wisdom, but act"
- Preceded by
- Beneath the Waves
- Followed by
- A Vision of Darkness
Shattered Light - API
- 232
Mirror, Mirror is a sylvari personal story mission. Larra offers to assist in obtaining a strange mirror, an ancient Orrian artifact, from the skritt. The skritt are amenable to handing over the mirror in exchange for fixing the golems to defend their homeland from the fire-monsters.
Objectives[edit]
Speak with the skritt at Zinder Slope.
- Meet Carys, Tegwen, and Larra at Zinder Slope.
- Follow Kispik through the scratch.
- Golem Parts Collected: 0/4
- Activate and program the golems.
- Eliminate the destroyers.
- Help Tegwen to examine the mirror.
- Decide how best to proceed.
Rewards[edit]
Click here to edit the reward data
- All professions
- 2,808
- Basic Salvage Kit
- Bag of Loot (4)
- Profession-specific
- One of the following: Malign Chain Legs, Mighty Chain Legs, Resilient Chain Legs
- One of the following: Malign Seeker Pants, Mighty Seeker Pants, Resilient Seeker Pants
- One of the following: Malign Embroidered Pants, Mighty Embroidered Pants, Resilient Embroidered Pants
Walkthrough[edit]
When you arrive you will see Carys, Tegwen, and Larra the Asura talking to Kispik the skritt trying to locate the mirror. Kispik will lead you into the skritt cave to find the mirror. First he will show you a statue, then a pile of dead golems.
After that, he will lead you deeper into the cave to the glazed mirror. Then Kipsik offers to give you the mirror if you fix the golems, so that the skritt can use the golems to fight off the destroyers. Golem parts and their locations:
- Golem Body - on the south side of the square near the mirror
- Golem Leg - in the tunnel north of the mirror, south of the pile of dead golems
- Golem Arm - northeast of Larra
- Golem Parts - from the "Part-Carrying Skritt" who has a green star above him.
Once you have given all the parts to Larra, she will fix the golems and then say that she wants to use the golems to kill the skritt. Talk to the golems and select either might, fury, or protection. This is the buff that the golems will get for the forthcoming battle. Once you make this selection, it is time to attack the destroyers.
There will be a destroyer fissure to the north of where the dead golem pile was. First a wave of destroyer crablings will attack. After that there will be a wave of destroyer trolls. Then finally, you will face veteran destroyer trolls. These trolls will burn you, so you will probably need healing and a way to stop from burning to death. Ranged attacks will probably help too. They are also immune to fire, so don't go in expecting to burn them with your fire spells.
Now return to the mirror to help Tegwen examine it. Tegwen will look into the mirror... then the mirror breaks and she is sucked into it. Naturally Carys is upset that her friend has gone missing again, and she asks the Valiant to decide how to get Tegwen back. You must choose which mission to do next, Carys's plan: A Vision of Darkness; or Larra's plan: Shattered Light.
NPCs[edit]
Allies[edit]
Foes[edit]
Objects[edit]
Dialogue[edit]
As the skritt run past:
- Skritt Forager: Running! Running! Keep running!
Upon approaching Larra, Tegwen, and Carys:
- Carys waves at <Character name>.
- Larra: You! Rat! Give us the mirror you picked up on the beach.
- Kispik: Mirror? Kispik doesn't know mirror. What is?
- Tegwen: Big. Rectangular. Silver. You can see your reflection in it? Have you seen it?
- Kispik: Hmm. Wait. Maybe? Yes. Follow!
Speaking to your allies while they aren't talking to each other:
- Carys: Why is everyone so impatient? These skritt are wonderfully cute!
- Cute and annoying.
- Kispik: Follow! Now, now!
- Right.
- Larra: Stupid skritt. They should be balled up and used to mop out earwax.
- Be nice. They're trying to help.
- Tegwen: No wonder Larra loses patience with the skritt. Are they always this frantic?
- Something has upset them. I wonder what?
Stationary skritt:
- Skritt Forager: Do not forget! Gather ALL the things!
Upon stopping by a statue on a column:
- Kispik: Is mirror?
- Carys: No Kispik. That's a statue.
- Larra: Probably stolen, too. It's not as if the skritt are sculptors.
- Kispik: Not stole. Found. Follow Me. Maybe mirror is over there.
More skritt quotes:
- Skritt Forager: Quick, quick, from here to—yes!
Upon stopping by a statue at a pile of golem parts:
- Kispik: Is mirror, maybe?
- Larra: Those were golems, you gibbering ball of fur. Now they're just junk.
- Tegwen: No, Kispik. That's not the mirror either. It's silver and shiny.
- Kispik: Hm. Follow. We go deeper.
Yet another random skritt:
- Skritt Forager: You, here. There. Now, we go!
Talking to the Part-Carrying Skritt:
- Part-Carrying Skritt: Who you? You're new. You come to scratch to make trade?
- That's what were here for, little one.
Kispik leads the party down a corridor:
- Kispik: Ah, now I can remember. Here. This is the mirror you are looking for?
- Tegwen: Yes! That's the mirror. Can we have it?
- Kispik: We can offer it in trade. If you fix these golems, the skritt will give you the mirror.
- Kispik: We want the golems to defend our home against the fire-creatures. Is it a deal?
Discussing the situation (cinematic):
- Carys: Strange. It sounded like Kispik suddenly became smarter. Is such a thing even possible?
- Larra: More than possible. That's how skritt operate. When they're alone, they're dumb as an electrocuted rock. Get a few together, and their intellect improves.
- Carys: Oh, wow! I wish sylvari got smarter like that!
- Larra: Me too, fluff wit. Especially right about now.
- <Character name>: Are you sure you can repair these golems, Larra? They look like a total mess to me.
- Larra: Of course I can, but listen, I don't see why I should waste my time to save a hoard of shiftless scavengers. We're better off if the destroyers wipe out these thieving skritt.
- <Character name>: You're getting ahead of yourself. First, we see if we can even fix the golems, and then we figure out what to do with them.
- Larra: Fine. Get out of my way, you soft-hearted artichoke. This'll be a snap.
After the cinematic:
- Larra: Search this squalid pit for the golem parts. Maybe I can make something out of them.
Talking with your allies:
- Larra: I can fix these buckets of junk. See what these twitchy rats picked up. And make sure the idiots aren't wearing any parts as jewelry.
- Got it.
- Carys: A real golem? Sometimes they trundle by with caravans along the village road, but I've never seen one up close.
- Don't get too excited. This might not work.
- Tegwen: Interesting. The skritt know that these golem parts are important, but have no idea what to do with them.
- What do you know about destroyers?
- Minions of the dragon Primordus. They come from underground, as mindless and destructive as Zhaitan's undead.
- That's awful.
- What are these golems and where did they come from?
- Probably scrap parts from asura caravans. That, or golems sent here to harass the skritt.
- Makes sense.
- Seems like an odd sort of disconnect.
- Kispik: Go find parts. You know which to use, yes?
- Tell me about the destroyers?
- Very bad fire monsters. They come out of cracks in the ground and burn us to death. But they can't burn golems so easily!
- True, good point.
- I'll figure it out.
Talking to the Part-Carrying Skritt:
- Part-Carrying Skritt: Golem important! Must fix, must fix! Destroyers coming. Golems must help, must fight!
- I don't have time to argue with an idiot. Give it to me! (forcibly takes the crate from the skritt)
- For true? Okay... is yours! You fix golems, yes? Make mean asura fix!
- I will, and thank you.
Relax. I just need that bauble to fight the destroyers.
- Brave? I can be brave. I will! Here, have part, I'll be brave!
- Absolutely, little fellow.
You're very brave. We can help you. Just give that to me.
- Can I have that, little one?
- Why? It's mine!
- Oh? Yes! Good! Use, and make destroyers go!
- Will do.
If you don't give it to me, we can't fight the destroyers.
- Okay. Take part. But no break. No break!
- [sic] I won't break it. Thanks.
I'm just trying to help you. I promise.
- Yes, many shiny things. So many... Here, you have this one. I have others.
- [sic] Excellent.
You have so many shiny things. Can I see just that one?
- Forget it. This'll never work.
- This is like watching short-attention-span-theatre. Bah.
Talking to the Skritt Lobber:
- Skritt Lobber: Good, good, good. Do more! Do faster!
- Patience is a virtue, rat!
Upon giving the first part to Larra:
- Larra: Aha! A quasiphasic reactor. This'll do nicely.
Upon giving the second part to Larra:
- Larra: Hmph. These golems are barely functional. We'll be lucky if they don't tip over, explode, or tip over and explode.
Upon giving the third part to Larra:
- Larra: Huh. I haven't seen a working arcomagic U-drive in years.
Upon giving the fourth part to Larra:
- Larra: That's it! A crystal core. That's the last thing we needed.
Upon completion of fixing the golems (cinematic):
- Larra: There we go. This golem's functional. Now then, shall I set its weapons for deep-fat-fry and point it at those annoying rats?
- Tegwen: Larra, imagine you were back in the krait cage, waiting to be eaten. It's the same here. We must protect the weak from the merciless.
Speaking with your allies again:
- Carys: Is it ready? Does it work? Turn it on—I want to see!
- Here we go!
- Larra: What are you waiting for? Fire the golems up and let 'em loose.
- That does sound like fun.
- Tegwen: You wouldn't really hurt the skritt, right? They haven't done anything to us.
- What do you know about destroyers? (same as above)
- What are these golems and where did they come from? (same as above)
- I'll do what I can.
- Kispik: Golems ready? Hurry, make them attack the destroyers. We must begin the fight!
- Tell me about the destroyers? (same as above)
- Right.
Interacting with the golems:
- BAT 9929: Operational. Power—levels—on—overload. Please—specify—energy—shunt: Might, Protection, Fury?
- Uh...let's go with Might?
- Command—confirmed. Shunting—excess—power—to—munitions—overload.
- Okay, then. Now, find and eliminate any destroyers in the area!
- Fury sounds like a good choice!
- Command—confirmed. Shunting—excess—power—to—bluescreen—kill—mode.
- Whoa...okay. Now, find and eliminate any destroyers in the area!
- Protection seems like a practical option.
- Command—confirmed. Shunting—excess—power—to—defense—systems.
- Okay, then. Now, find and eliminate any destroyers in the area!
- Power levels? Shunting? What who? Give me a second to think!
Interacting with the golems after setting their mode but not giving them the kill order:
- BAT 9929: Systems—now—functioning—at—normal—capacity. Input—commands.
- Okay, I'll command you: find and eliminate any destroyers in the area!
- I'll give you an answer in just a second.
Fighting the destroyers:
- BAT 9929: Searching—for—destroyers.
- BAT 9929: Destroyers—detected. Neutralizing—target.
- Tegwen: Destroyers! Defend yourselves!
Speaking with your allies during the fight:
- Carys: Time for the smashing!
- Get to it, then!
- Tegwen: Hateful destroyers! Still, I'll take them over undead. Nothing creepier than wondering who a Risen used to be...
- Keep your mind on the task!
After defeating all three waves of destroyers:
- Tegwen: That didn't take so long. Nicely done.
- Tegwen salutes <Character name>.
Speaking with your allies once more:
- Carys: That was fun! Now we get the mirror, right?
- That's the idea.
- Larra: Done. Now let's look at that mirror Tegwen kept going on about.
- That's a good idea. Let's do that.
- Tegwen: Let's have a look at that mirror. I'm excited to finally get my hands on it!
- After you.
Examining the mirror:
- Tegwen: It's magnificent. Look at the detailing on the silver frame!
- Tegwen: There's something moving inside the mirror, behind the...I...I can't quite see...
- Tegwen: It looks like...why, that landscape...it looks like Orr!
Tegwen vanishes (cinematic):
- Carys: What happened? Where did Tegwen go? Oh, brambles! Did the krait take her again? Valiant—help!
- Larra: The krait are nowhere near us, you yammering salad. That mirror must be cursed. Tegwen looked into it and vanished.
- <Character name>: That's definitely not good. Even if I knew how to undo a curse, this mirror's Orrian. It's far more powerful than I can handle.
- Carys: We have to take it to Trahearne. He's studied Orr since the early days of the sylvari. He'll know how to help Tegwen.
- Larra: Pfft. I was studying forced material transference long before that walking fern fell off the tree!
- Larra: Come to my lab, instead. I'll locate your missing green bean and have her back here in no time.
- Carys: You're very clever, Larra...but Trahearne's a firstborn...What do we do? Valiant—you decide.
Talking with your allies after the cinematic:
- Kispik: It did what? Mirror is bad! You take mirror. Take! Don't want!
- I'll get rid of it, don't worry.
- Carys: This is terrible. What do we do? Find Trahearne? He'll yell at us! Or... maybe Larra's idea has merit. I don't know! Valiant, what say you?
- We should let Trahearne know. I'm sure he can fix this.
- Nobody knows more about Orr than Trahearne. But he'll be angry that we activated the mirror. Maybe we should fix the situation before we talk to him?
- Well, Larra did offer to reverse the mirror's magic. We could let her try.
- No, Trahearne can definitely help. Let's take it to him.
- I need to think about this situation a little more.
- Larra's right here, volunteering to help. We could take her up on that.
- Larra's clever and knows a lot about magic. But how much does she know about Orr? Oh, <Character name>! I don't know what to do!
- Our other option is to take the mirror to Trahearne.
- I do. Let's take this to Trahearne.
- I need to think about this.
- Give me some time to ponder.
- Larra: Why hesitate? Get the mirror to my lab, and zap, pow! We get your buddy back.
- How do you propose to do that, exactly?
- Simple. That mirror's a planed teleportational bisect mobile, just like an asura gate. Who knows more about gateways than asura?
- Hm. Maybe we should talk to Trahearne first.
- A really good point. We'll do it your way.
- Let me think about this a bit longer.
- We should consult with Trahearne. He's a sylvari expert on Orr.
- Look, I'm sure your plant buddy is very knowledgable about Orr or whatever, but this is about gates, not zombies, right?
- Fair. But how do you propose to get Tegwen back?
- Okay, I agree. We'll do it your way, Larra.
- I need a moment to think about this.
- Hang on. Let me think about this.
If you choose to take the mirror to Trahearne:
- Carys: I'll get the mirror to Trahearne—you meet me there!
- I'll see you soon!
- Larra: Figures. You peas stick close to the pod. Well, good luck with it.
- Thanks, Larra. Maybe I'll see you around.
If you choose to let Larra try instead:
- Carys: Oh dear, oh dear. I hope Larra knows what she's doing.
- Help Larra get the mirror to her lab. I'll meet you there.
- Larra: You made the right choice. I'll crack some books, and this dim-light and I will meet you at my lab.
- I'll be there soon.
My story[edit]
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