Greer, the Blightbringer
From Guild Wars 2 Wiki
(Redirected from Greer)
Jump to navigationJump to search
Greer, the Blightbringer
- Race
- Titan
- Level
- 80
- Rank
- Legendary
- Location
- Moldering Greenwood
(Janthir Syntri)
“The multiplicity of your bestial nature flickers dull without air... I am Greer. And you are small.
Greer, the Blightbringer is an extremely powerful titan and the brother of Decima, the Stormsinger.[1] He holds domain over rot, decay, and blight, and uses boon corruption in combat.[2] Alongside his sister, he intends to drain the magic of bloodstones located on Janthir Syntri.
Location[edit]
- Janthir Syntri
- Moldering Greenwood (During related events only)
- Mount Balrior
- Blightbringer's Court (During related events only)
Story involvement[edit]
Janthir Wilds story[edit]
Event involvement[edit]
- Stop Greer from draining the bloodstone (80) [Group Event]
Combat abilities[edit]
Story mode (Strangers among Lands)[edit]
- Abilities
- Titan
- Poison
- Area Control
- Effects
- Hardened Titan Armor - The titan has hardened its armor, reducing all damage to zero and preventing conditions from applying.
- Resolution (30s) — Incoming condition damage decreased by 33%; stacks duration. (Continuously applied)
- Skills
- Blighted Strike - Blight erupts from the ground near distant foes, inflicting Knockdown (2.5s), 1 Vulnerability (2s), and 1 Poisoned (2s). Occurs in sets of five AoEs.
- Blob of Blight - Slam your right arm to launch a large blob that inflicts Torment (10s) 2 Poisoned (10s) and fires out smaller blobs in a counter-clockwise pattern. The smaller blobs inflict 1 Torment (10s) 1 Poisoned (10s). 2
- Rain of Spores - Grapple onto the ground and hurl up six small orbs that rain back down, inflicting Confusion (10s) and 1 Poisoned (10s). One orb leaves behind Noxious Blight.
- Noxious Blight - Large purple-green AoE that inflicts low damage and boon corruption per hit.
1 - Stomp the Growth - Leap into the air and stomp the ground, inflicting Knockdown (2.5s), 1 Vulnerability (4s), and 1 Poisoned (4s) in a large AoE.
- Sweep the Mold - Sweep your right arm and inflict Bleeding (9s) and 1 Poisoned (9s). 1
- Stolen skills
Story mode (Against the Wall)[edit]
- Abilities
- Titan
- Poison
- Area Control
- Effects
- Hardened Titan Armor (at 70% and 50% health) - The titan has hardened its armor, reducing all damage to zero and preventing conditions from applying.
- Resolution (30s) — Incoming condition damage decreased by 33%; stacks duration. (Continuously applied)
- Skills
- Blighted Strike (during warclaw phases) - Blight erupts from the ground, inflicting Knockdown (2.5s), 1 Vulnerability (2s), and 1 Poisoned (2s). Occurs in sets of five AoEs.
- Blob of Blight - Slam your right arm to launch a large blob that inflicts Torment (10s) 2 Poisoned (10s) and fires out smaller blobs in a counter-clockwise pattern. The smaller blobs inflict 1 Torment (10s) 1 Poisoned (10s). 2
- Cage of Decay - Create a large AoE at a distance surrounded by rot walls that inflict Knockback (1s), Crippled (9s), and 1 Poisoned (9s).
- Noxious Blight - Large purple-green AoE that inflicts low damage and boon corruption per hit.
- Enfeebling Miasma - Purple mists radiate away from Greer and that inflicts Poisoned (4s), Weakness (9s), and boon corruption per hit. 1
- Rain of Spores - Grapple onto the ground and hurl up six small orbs that rain back down, inflicting Confusion (10s) and 1 Poisoned (10s). One orb leaves behind Noxious Blight.
- Noxious Blight - Large purple-green AoE that inflicts low damage and boon corruption per hit.
1 - Ripples of Rot (if enemy in melee range) - Fire a cascade of rot in a line, inflicting Knockback (1s), 1 Bleeding (9s) and 1 Poisoned (9s).
- Stomp the Growth - Leap into the air and stomp the ground, inflicting Knockdown (2.5s), 1 Vulnerability (4s), and 1 Poisoned (4s) in a large AoE and subsequent shock wave.
- Sweep the Mold - Sweep your right arm and inflict Bleeding (9s) and 1 Poisoned (9s). 1
- Stolen skills
Open world[edit]
- Abilities
- Poison
- Area Control
- Boon Corruption
- Effects
(unlocked at 75% and 25% health)
- Damage Immunity (at 75% and 25% health) - Immune from damage but vulnerable to crowd control.
- Hardened Titan Armor (at 75% and 25% health) - The titan has hardened its armor, reducing all damage to zero and preventing conditions from applying.
- Resolution (30s) — Incoming condition damage decreased by 33%; stacks duration. (Continuously applied)
- Skills
- Aura of Corruption — Overwhelm foes standing underneath with an aura that inflicts heavy damage every second.
- Blob of Blight — Orbs
- Enfeebling Miasma — Purple mists radiate away from Greer.
- Eruption of Rot — Deadly attack focused on a single player, the Decaying Thorns will burst up from the ground and impale them. To prevent this, at least three players have to stack on a green circle.
- Decaying Thorns — Deadly attack focused on a single player will burst up from the ground and impale them. Leaves behind Noxious Blight.
- Noxious Blight — Large purple-green AoE that inflicts damage and boon corruption per hit.
- Decaying Thorns — Deadly attack focused on a single player will burst up from the ground and impale them. Leaves behind Noxious Blight.
- Rain of Spores — Grapple onto the ground and hurl up six small orbs that rain back down. One orb leaves behind Noxious Blight.
- Noxious Blight — Large purple-green AoE that inflicts damage and boon corruption per hit.
- Ripples of Rot — Double cone into walls that inflict Knockback, 1 Bleeding, and 2 Poisoned.
- Stomp the Growth — 3x AoEs that inflict Vulnerability and 2 Poisoned. 2
- Sweep the Mold — Swipe with Knockback
- Withering Storm (at 75% and 25% health) — AoE boon corrupt
- Stolen skills
Raid: Mount Balrior[edit]
- Abilities
- Poison
- Area Control
- Boon Corruption
- Effects
(unlocked when casting Rot the World)
- Resolution (30s) - Incoming condition damage decreased by 33%; stacks duration.
- Empowered - Increases damage by 5% per stack. At 99 stacks, Greer's attacks become unblockable.
- Damage Immunity - Immune from damage but vulnerable to crowd control.
- Skills
- Aura of Corruption -
- Blob of Blight - Greer targets up to 3 foes, preferring the most distant combatants. He slams his fist down, creating a damaging sphere that will then fire a blob of blight that follows the targeted enemy for 12 seconds, firing multiple smaller projectiles as it moves. If it hits a targeted foe, it will also create a stationary blob of blight that fires projectiles for several seconds.
- Blob of Blight - If one of Greer's blobs of blight hits a targeted player, it explodes and places a stationary blob of blight that will continue to fire projectiles for several seconds.
- Cage of Decay - Greer creates a fan of 5 cascades, starting at the edges of a 180-degree arc and moving toward the center. Rippling thorn barriers travel along these lines, damaging and knocking back anything struck by them. When the barriers reach the end of their track, they create a circular rot cage of barriers surrounding a zone of noxious blight.
- Enfeebling Miasma - Greer exhales lingering clouds of poisonous gas that travel outward to form 3 roughly conical areas. The gas clouds stay in place for several seconds, poisoning foes inside them.
- Actual affected area is much larger than indicated.
- Eruption of Rot - Greer places a stacking indicator on several players. If the indicated number of players are within the circle when time runs out, the rot eruption is stabilized and only does damage. If a player is within more than one stacking circle, they are instantly killed. If there are not enough players within the circle, a rot eruption occurs, and the Greerling gains 2 empowered stacks.
- Invulnerable Barrier - Greer encircles himself in a barrier, protecting himself from further harm while his Greerlings attack his foes. Players entering the barrier will be knocked back.
- Noxious Blight [verification requested] - Noxious blights form persistent pools of corruption on the ground. Foes in a noxious blight take continuous damage, and their boons will be corrupted while they remain in the noxious blight.
- Rain of Spores - Greer targets 3 players, preferring the farthest away, and then fires a torrent of exploding spores along a line that moves towards the initial position of the target. The spores explode on impact, inflicting damage, poison, and confusion.
- Ripples of Rot - Greer leaps into the air towards a targeted player. When Greer lands, targets directly under him will be knocked back. He then fires cascades of rot walls that ripple outward, inflicting damage, knockback, and bleeding on anyone hit by them. The final rot wall stays in place, blocking player projectiles that hit them.
- Rot Eruption - Rot walls burst up from the ground, knocking players back and creating a noxious blight at the eruption point. Players hit by a rot eruption take damage and gain poison, bleeding, and a stack of infectious rot.
- Applies Infectious Rot, which lasts for 20 seconds or until the player is downed.
- Rot the World - Greer rains explosive spores down on the battlefield as he musters his power. This leaves him vulnerable, opening his defiance bar. If players do not break him, he will spawn rot cages under the feet of every player in the raid, as well as extra ones, choking the battlefield. Breaking him will interrupt the attack.
- Scattering Sporeblast - Greer rapidly fires spores in a cone in front of him. Players in this cone will be directly targeted by the spores.
- Seeds of Decay - The shattered fragments of Greer's armor rain down on the arena. Smaller pieces explode on impact, but larger fragments transform into titanspawn, ready to help Greer in the fight.
- Stomp the Growth - Greer stomps 3 times in quick succession. The first two stomps hit all targets in a circle around the impact point, dealing damage, inflicting poison, and applying vulnerability. The third stomp creates a wave of corruption.
- Single large AoE indicator followed by shockwave indicator. Greer stomps 3 times. First two inflict Poisoned and Vulnerability, last stomp creates a wave of boon corruption.
- Sweep the Mold - Greer sweeps his claw in a 60-degree cone, damaging, bleeding, poisoning, and knocking back targets. This attack sets up Rake the Rot, the next attack in the chain.
- Rake the Rot - Greer sweeps his claw in a 60-degree cone, damaging, crippling, poisoning, and knocking back targets. This attack sets up Stomp the Mould, the final attack in the chain.
- Wave of Corruption - An expanding circular shockwave thats spreads outward. Players hit by the wave of corruption take damage, gain vulnerability, are knocked down, and have a number of their boons corrupted. This attack cannot be blocked, but players can avoid the effects by jumping over it.
Convergence: Mount Balrior[edit]
Rewards[edit]
- Raid rewards
- Greer's Chest (in the Mount Balrior raid only)
- 2 (doubled with Call of the Mists active) (in the Mount Balrior raid only)
- 200,025 Mount Balrior raid only) (in the
- 10,000 (in the Mount Balrior raid only)
- Gaeting Crystal (15) (in the Mount Balrior raid only)
- Greer's Coffer (in the Mount Balrior raid only)
- Compendium of Knowledge (in the Mount Balrior raid only) (with Call of the Mists active)
- Three of the following:
- Piece of Rare Unidentified Gear
- Greer's Blighted Touch (in the Mount Balrior raid only)
- Mini Rot Strider (in the Mount Balrior raid only)
- Sea-Glass Wave Axe (in the Mount Balrior raid only)
- Sea-Glass Wave Dagger (in the Mount Balrior raid only)
- Sea-Glass Wave Focus (in the Mount Balrior raid only)
- Sea-Glass Wave Greatsword (in the Mount Balrior raid only)
- Sea-Glass Wave Hammer (in the Mount Balrior raid only)
- Sea-Glass Wave Longbow (in the Mount Balrior raid only)
- Sea-Glass Wave Mace (in the Mount Balrior raid only)
- Sea-Glass Wave Pistol (in the Mount Balrior raid only)
- Sea-Glass Wave Rifle (in the Mount Balrior raid only)
- Sea-Glass Wave Scepter (in the Mount Balrior raid only)
- Sea-Glass Wave Shield (in the Mount Balrior raid only)
- Sea-Glass Wave Short Bow (in the Mount Balrior raid only)
- Sea-Glass Wave Spear (in the Mount Balrior raid only)
- Sea-Glass Wave Staff (in the Mount Balrior raid only)
- Sea-Glass Wave Sword (in the Mount Balrior raid only)
- Sea-Glass Wave Torch (in the Mount Balrior raid only)
- Sea-Glass Wave Warhorn (in the Mount Balrior raid only)
Stats of encounter relevant enemies[edit]
The stats of the raid variants of the encounter are the following:
Enemy | Health | Defiance bar |
---|---|---|
Greer, the Blightbringer | 47,188,800 | ? |
Gree, the Bringer | 23,594,400 | ? |
Reeg, the Blighter | 23,594,400 | ? |
Gallery[edit]
- Concept art
Strangers among Lands loading screen with Greer and Lowland Kodan.
Against the Wall loading screen with Greer and Decima, the Stormsinger.
- Promotional material
Greer during the raid on Mount Balrior.
- Renders
Render by Chris LaPrade.
Notes[edit]
- In the raid Greer has ? armor (1374 toughness and ? defense).
- In the raid Greer has a 800 range diameter hitbox, which is considered large.
Trivia[edit]
- Greer and Decima, the Stormsinger might be a reference to the show Person of Interest, which features the character John Greer and a company Decima Technologies.
References[edit]
- ^ Twice Stricken
- Decima, the Stormsinger: NOW, you lazy slug! I can smell your rot from here! How did I get stuck with a selfish pissant for a brother?
- ^ Raids Return to Guild Wars 2 Next Week!, GuildWars2.com