Case Closed
Case Closed
- Year
- 1326 AE
- Storyline
- Living World Season 1
- Chapter
- Sky Pirates
- Location
- The Dead End
(Eastern Commons) - Level
- 80
- Preceded by
- The Aetherblade Retreat
- Followed by
- The Opening Ceremony
- API
- 645
Click to enlarge |
Case Closed is the sixth and final story step of Sky Pirates, the second episode of Living World Season 1.
Objectives[edit]
- Leave the area to plan your next move.
- Read the letter from Marjory Delaqua.
- Case Closed
- Head back to the Dead End Bar.
- Approach Marjory in the Dead End Bar.
- Complete!
Rewards[edit]
Walkthrough[edit]
Simply enter the instance at The Dead End and approach Marjory. After that you can optionally speak to the people present.
- Talk to Ellen Kiel for the Questions for Mai achievement.
- Read the letter from E on the table with books and papers for Investigative Study 2. Note the object has no nameplate. Refer to the screenshot below.
Achievements[edit]
Case Closed | Sky Pirates | 1 |
---|---|---|
Complete the story chapter Case Closed.
|
Completed Case Closed | 1 |
Investigative Study 2 | Sky Pirates | 1 |
---|---|---|
During the Sky Pirates storyline, find and read sources of information on the Aetherblade pirates. |
Lore Located | 1 |
- From E.png
A letter from E on the table.
Questions for Mai | Sky Pirates | 5 |
---|---|---|
Ask Kiel about Mai Trin's interrogation. | Interrogation Information: 1 | 5 |
NPCs[edit]
Allies[edit]
Objects[edit]
Dialogue[edit]
- Letter from Marjory
Marjory Delaqua, Delaqua Investigations Another Day, Another Debt <Character name>, The tragedy in Lion's Arch has been put to rest, and a new mystery calls—or will soon, I'm sure. In the lull between cases, I must take a moment to thank you for your valuable service. We wouldn't have discovered Mai Trin's involvement without your help. So, thank you. Feel free to stop by the Dead End any time; Kiel and Magnus are going to swing by, too. I owe you all a drink.—Marjory |
- Entering the Dead End
- Marjory Delaqua: Well, look who fell off his velvet couch and landed all the way down here. Let me guess. You came to give me a bonus for that last job.
- Logan Thackeray: No. I came to thank you. I heard you caught the murderer.
- Marjory Delaqua: Well, you heard wrong. No stool stands for long on a single leg.
- Logan Thackeray: What are you saying?
- Marjory Delaqua: I'm saying, dear boy, that I had help. Let me introduce you to my associates.
- Talking to Logan
- Thanks for your help on this, Commander. I owe you. With that criminal in Lionguard custody, Theo's family get the justice they deserve.
- Happy to help, Captain. Take care.
- Approaching Marjory and Kasmeer
- Kasmeer Meade: Do I look as out of place here as Thackeray does?
- Marjory Delaqua: No, honey. He's a broken toy that's tumbled into the ruts. You, you're a flower—blooming despite the ruts.
- Kasmeer Meade: Oh, good. Phew. Huh.
- Talking to Kasmeer
- I heard you caught our perpetrator! I can't believe Mai Trin would do such a thing. She was so kind at the crime scene... Humanity can be disappointing.
- She won't be harming anyone anymore.
- I'm always impressed by those who embrace conflict and overcome challenging odds. I'm afraid I don't have that kind of strength—not like you or Jory...
- We all worked together to solve this case. (Same as below)
- You're plenty strong yourself, Kasmeer.
- We all worked together to solve this case.
- She won't say it, but I will. You really impressed Marjory. She talked for almost a whole...minute about it.
- A whole minute?
- It doesn't sound like much, but it is. Marjory's not the most open spigot when it comes to praise. You have to take what you can get.
- At least Mai Trin won't be harming anyone anymore. (Same as "She won't be harming anyone anymore" above)
- I see. Thanks.
- That's and understatement. See you later.
- Talking to Marjory
- I'm glad Mai Trin didn't do you in. She's spiky as well as slippery.
- But we got her.
- I expected nothing less. Which reminds me. We make a good team. You mind if I call on you for other cases, as they come up?
- Sure thing. So, what are you up to next?
- Looking for clients. I'm hearing rumors that the bizarre bazaar may be happening soon. Nothing attracts trouble faster than a spontaneous, migratory market.
- I hope it happens. See you around.
- You can call.
- That's an understatement. See you later.
- Approaching Magnus and Ellen
- Captain Magnus the Bloody-Handed: We're gearing up to replace Ashford. His second died a few weeks ago in that whole Molten Alliance uproar.
- Inspector Ellen Kiel: So, there will have to be a council election?
- Captain Magnus the Bloody-Handed: That's right. And I want you to go for it.
- Inspector Ellen Kiel: What? I don't have that kind of wealth, and I'm not a ship's captain.
- Captain Magnus the Bloody-Handed: Then, you'd better get creative. I put your name in, and I commandeered the abandoned Aetherblade airship for you.
- Inspector Ellen Kiel: I...I...I...
- Captain Magnus the Bloody-Handed: That's the kind of fast-thinking that made me choose you. (laugh)
- Talking to Ellen
- Once again, good work helping take down Mai Trin. Couldn't have done it without you. I don't think that's the last we'll see of the Aetherblades, though...
- What will happen to Mai Trin?
- She's being held in Lion's Arch. Can't say where—anyone could be listening... But she's in Lionguard custody now, find solace in that. They'll interrogate her before the trial.
- Is she safe?
- Should be. She's persona non grata among those in Lion's Arch and Kryta now, but we'll bring her to justice. Alive. I want to see her face when she's sentenced to life.
- Good to know. See you around, Inspector Kiel.
- We'll be ready for them. See you around, Inspector Kiel.
- Talking to Magnus
- You've done a yeoman's job capturing that snake Trin, thank you.
- Happy to help.
- Say, hero to hero. What do you think of the inspector?
- Kiel? I like her. She's played a critical role in the case.
- I agree. Kiel has leadership potential. Great drive. She did good in the Southsun fiasco, too, but that's another story...
- Oh yeah? I'd like to hear that sometime.
- Talking to the bartender
- Welcome back, my friend! I'll add you to the growing list of the Dead End's returning patrons.
- It's quite a nice place you've got here.
- Ambient dialogue from bartender, one line every 2-5 minutes
- Bartender: This life's one wet bar rag after another.
- Bartender: This next riff is my favorite.
- Bartender: Gonna be a quiet one.
Lionguard Inspector Wholley Second Aetherblade Site <Character name>, Inspector Kiel ordered me to inform you of a second Aetherblade lair at Broadhollow Bluffs in Gendarran Fields. It's a death trap, but it's filled with treasure. Let's give these pirates a taste of their own medicine. Plunder their lair. If we can clean them out then they'll think twice before setting up shop again.—Lionguard Inspector Wholley
Second Aetherblade Site Interactive map |
Consortium Outreach Office, Lion's Arch Infinite Adventure Continues! Excelsior, adventurer! Lion's Arch is still abuzz with tales of the Lionguard's brave incursion into the lair of Tyria's latest villainous cadre, the Aetherblade Pirates—and now, you can experience the decisive raid for yourself! That's right, in the Consortium's proprietary Fractals of the Mists, you can relive pivotal moments in Tyria's history within Mist-based simulacrum environments*. Fight alongside the Lionguard's own Inspector Kiel and become the tip of the spear as you break through the Aetherblade defenses and bring their leader to justice!—Your Friends at the Consortium *Fractal recreations are not guaranteed to be precisely accurate to historic events. Terms and conditions apply; see attached adventurer agreement for details and an updated liability waiver. (You received this message as a party of interest in events that have been identified as appearing in Fractal recreations. If you wish to unsubscribe from future Consortium offers and opportunities, please submit a notarized letter of disinterest (Form-3C-D2) to our Lion's Arch offices for processing.)
Fractals of the Mists Interactive map |
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