A Quiet Celebration
A Quiet Celebration
- Year
- 1326 AE
- Storyline
- Living World Season 1
- Chapter
- Flame and Frost
- Location
- The Great Lodge
(Hoelbrak)
Imperator's Core
(Black Citadel)
Might and Main
(Hoelbrak) - Level
- 80
- Preceded by
- Molten Furnace
- Followed by
- Ceremony and Acrimony
- API
- 636
Loading screen for Knut Whitebear's Loft. Loading screen for Citadel Stockade. |
A Quiet Celebration is the fifth and final story step of Flame and Frost, the first episode of Living World Season 1.
Objectives[edit]
- Leave the area to plan your next move.
- Read the letter from Braham.
- Meet Braham at the Great Lodge.
- Head to Knut Whitebear's loft.
- Listen to the conversation.
- Meet Rox at the jail in the Black Citadel.
- Head to the jail in the Black Citadel.
- Listen to the conversation.
- Read the letter.
- Meet up with Rox and Braham at the victory bonfire.
- Celebrate victory with your new friends.
Rewards[edit]
Walkthrough[edit]
Achievements[edit]
A Quiet Celebration | Flame and Frost | 1 |
---|---|---|
Complete the story chapter A Quiet Celebration.
|
Completed A Quiet Celebration | 1 |
Avenger of the Dispossessed | Flame and Frost | 10 |
---|---|---|
Followed Up with Rox and BrahamOnce the Molten menace was eliminated, your allies returned home for closure. According to reports, Rox is visiting the jail in Black Citadel, and Braham is heading to Knut Whitebear's loft.
|
Followed Up with Rox and Braham | 10 |
A Rallying Flame | Flame and Frost | 10 |
---|---|---|
Commemorate the completion of the Flame and Frost story arc by celebrating with your new allies in Hoelbrak. | Story Arc Completed | 10 |
NPCs[edit]
At Knut Whitebear's Loft[edit]
At Citadel Stockade[edit]
- Hastur Backbiter
- Rox
- Rytlock Brimstone
- Seneca the Relentless
- Veteran Flame Legion Prisoner
- Vix Scapegoat
At the victory bonfire[edit]
- Charr
- Rox
- Devourer
- Frostbite
- Norn
- Braham Eirsson
- Ahava Greywolf
- Refugee
- Victory Flamekeeper
Objects[edit]
Dialogue[edit]
Mail[edit]
Braham Eirsson No Rest for Me <Character name>, I can't thank you enough for helping avenge Cragstead. The Molten Alliance was foolish to push us, but that device...I'm glad we destroyed it. I'm on my way to Knut Whitebear in Hoelbrak. I owe him nothing, but reporting what happened is the right thing to do... Besides, I heard from one of the prisoners that Ottilia might be in Hoelbrak. Safe. I want to make sure she's okay. Rox sends her thanks too. She's taking captured Alliance members back to the Black Citadel stockades. I know we come from different worlds, but Rox says we were thrown together for a reason. She doesn't think this will be the last time we meet, and I hope she's right. Maybe I'll see you in Hoelbrak. I owe you the largest glass of ale you can carry. Oh, and Rox suggests you go to the Citadel to help her with the interrogations. Who knows what intel you two might collect. May Wolf guide your steps, my friend.—Braham Eirsson |
At Knut Whitebear's Loft[edit]
During the cutscene:
- Braham: I thought you should know. They were almost all... By the time I got to Cragstead, a dozen of my friends...
- Knut: I see. May the Spirits guide them to peace.
- Braham: If we'd stood together...but no. It's every hunter for himself, right?
- Eir: It's not that simple.
- Braham: Yes. It is.
- Eir: What are you going to do now?
- Braham: You care? I'm going to rebuild Cragstead with whoever's left of my friends.
- Knut: The smart choice is to regroup and finish the fight later. Whatever you do, may the Spirits keep you safe.
After the cutscene:
- Knut Whitebear: He has Bear's backbone and Raven's wit.
- Eir Stegalkin: Yes. He got those from his father. I just wish he didn't also have Wolf's heart.
Talking to your allies:
- Braham: I'm glad I ran into you, Commander. Everything you did...it means a lot. All for a stranger you didn't even know. You'll always find a warm welcome in Cragstead. Visit anytime.
- Are you headed back to Cragstead?
- Not yet, but soon. I want to enjoy the victory bonfire with the remaining refugees. We deserve it. After that, I'll return home. I want to make sure Ottilia is okay. I haven't seen her yet...
- Enjoy the celebrations...and best of luck.
- I'll be sure to say hello, Braham.
- Eir Stegalkin: I heard you went to Cragstead, with Braham. I hope you had a good fight. I was worried for...those homesteaders.
- Braham fights well.
- No doubt. I wish I could've fought beside him, but I couldn't leave Hoelbrak to fend for itself. I tried to convince Braham to stay, too. He'll probably never forgive me...
- So it's true. Braham is your son?
- It's true. I was young and eager to prove myself. He's lived with his father all these years. Borje, that foolish man... We agreed it was the best thing for him. For Braham.
- If you put in the time, Braham'll figure it out.
- He'll come around
- Every fight is a good fight.
- Knut: I hear you've been busy, my friend. I bet it was a satisfying venture to send the Molten Alliance packing. A good kick to the face... I want to hear all the details, maybe over a cold glass of ale?
- Like you said, it was a...venture.
- I'm sure it was. The Vigil came through for us here. Apparently the Molten Alliance has bases lining the mountains... It doesn't sound like they'll be stirring up any more trouble. For now, at least.
- We'll see.
- Some other time.
At the Citadel Stockade[edit]
During the cutscene:
- Rytlock: Chose a new pet?
- Rox: It chose me.
- Rytlock: Well, it suits you. Train it well.
- Rox: I will.
- Rox: I was wondering, Tribune. When...
- Rytlock: When will you know if you're qualified to join my warband? When I'm damn good and ready, gladium, and not before.
- Rox: Yes, Tribune. Sorry, Tribune.
Talking to your allies:
- Rytlock Brimstone: Another time, Commander. I've got things to do. Talk to Seneca if you need assistance.
- Hey, what are you gonna do to Rox?
- If I told you, I'd have to kill you. Don't worry. She's tough. She can probably handle whatever we throw at her, so long as she's smart and asks for help. Gotta go.
- Okay.
- I will.
- Seneca the Relentless: Scorch me, I haven't seen this place so full since...I can't remember.
- What's going to happen to them?
- They'll stay here until the imperator is done interrogating them, then he'll judge and sentence them. Chances are they'll be sent to the Blood Citadel, where they'll be properly punished.
- Have they explained why they did it?
- They felt more powerful in the Alliance than alone. They obviously want to take territory. Who knows how far they'll go. I'm glad we can rely on folks like you to stop them.
- What will happen to all their weapons?
- We're salvaging what we can. When a factory is destroyed, it takes the weapons caches with them. No Iron Legion soldier worth his salt could pass up a chance to study the molten arms though.
- I see.
- That makes sense.
- I can't feel sorry for them.
- I'm just glad we got some alive.
- Rox: I didn't expect to see you. It's good to see a friendly face. Tribune Brimstone has me interrogating the prisoners. I owe you a big thanks for your help at the hatchery. Rytlock was impressed.
- Have you gotten them to talk?
- A little. Been spending more time keeping them from killing each other. Both blame the other for their defeat. Any comradery the Molten Alliance had is gone. You're welcome to give it a shot, though.
- What're you up to now?
- I have a long-overdue date with a hot meal and a long, relaxing bath. As soon as this interrogation is done, there's a hot spring in the mountains with my name on it.
- So, you've decided to adopt that little devourer?
- More like he adopted me. Maybe we were meant for each other. Soon as I can, I'll take him back to the hatchery so we can train together.
- How's the warband bid going?
- So far so good, though I've only just begun. I think they were impressed by how we handled the hatchery, but that was just a preliminary test. There will be more, and it'll be brutal.
- Call on me, if you need help.
- Absolutely! Thanks for offering. I'm going to need all the luck and help I can get. I'm familiar with Tribune Brimstone's depth of imagination when it comes to testing. I'll be in touch.
- I look forward to it.
- Good luck!
- Good luck with him.
- I know what you meant.
- I may do that.
- Glad to have helped. See you later.
Rytlock looks at the prisoners before leaving:
- Rytlock Brimstone: (chuckles)
Talking to the prisoners:
- Veteran Dredge Prisoner (1): It doesn't matter what you do to me. We dredge will not be ignored! Success was in our grasp! If only the Flame Legion weren't as thick as bedrock...
- Thick? What do you mean?
- Too thick to learn new tricks. We tried, but they're trapped in the past. All they know is fury. Give them anything sensitive to handle, like dredge machinery, and they crumple under the pressure.
- So, why did you ally with them?
- Vova told us it was safe. That it was a good idea.
- But why the Flame Legion?
- They control the lava, the beautiful lava that flows through our caves. We used it to power our hybrid machinery.
- Those weapons are gone now.
- I see.
- I'm not surprised.
- Too bad, so sad.
- (If male charr)
- Veteran Flame Legion Prisoner: Those dredge better be ready for Gaheron's fires. They're gonna burn for this. Bumbling pinheads!
- It's not turning out like you wanted?
- You might say we overestimated the dredge ability to pull their heads out of their holes. All they want is to dig deeper, when the territory worth grabbing is on the surface.
- What made you do it?
- It sounded like a good idea at the time. Mine the dredge for all their secrets, use them to take territory, then put them in their places.
- I see.
- Ah hah.
- I don't think they'll be alone.
- (If female charr)
- Veteran Flame Legion Prisoner: You dare raise your eyes to me, female? If I weren't in this cage, I'd teach you how to behave.
- But you are in a cage. Why is that, do you suppose?
- Never underestimate the ability of a lesser being to burn down your plans. Should've kept the dredge on a shorter leash.
- You're going to prison for a long time.
- (Otherwise)
- Veteran Flame Legion Prisoner: What? You got a problem with me?
- Just curious. What did you hope to accomplish?
- You could never understand because you and your people are destined to die in our fires. Your time is coming. You should prepare yourselves.
- What are you talking about?
- Nothing. Nevermind. Go fight your dragons. If you don't, they'll annihilate you.
- They'll annihilate you too.
- I doubt it. We'll be here long after the dragons have swallowed you and yours.
- In your dreams.
- Not if I have anything to say about it.
- You talk big. I'm going now.
- Not any more.
- Veteran Dredge Prisoner (2): It was the Flame Legion! I warned them! I warned ALL of them that those good-for-nothing occultists...
- Easy to blame someone else for your misjudgments, isn't it?
- Misjudgments? Argh, perhaps... We thought we could work on common ground, merge our technologies... We'd never have to worry about being conquered again. We believed them!
- Them?
- I've already said too much. If I were you, I'd direct my questions at the charr. They're far more guilty than we are.
- Shame on me? Shame on my leaders! They let themselves be seduced by power. We were fine until we got greedy. Evil trickster! Evil!
- I see you have nothing more to add.
Shame on you.
- Things couldn't go worse. We're doomed! Doomed by our own greed for power. Blinded by seductive words and slippery promises. And now, we're losing our weapons caches. Our factories. (sob)
- I see you have nothing more to add.
Cooperate and things will go better for you.
- The plan was flawed from the beginning. We were not orchestrating our own momentum. Instead, we listed to the seductive promises of that snake and stuck our heads out too far of our holes.
- I see you have nothing more to add.
You blew it. Your plan failed.
- This isn't getting me anywhere.
- I'll leave you to Rox's interrogation.
- Hmph.
After talking to everyone:
| ||||||||||
|
At the Victory Bonfire in Hoelbrak[edit]
Talking to your allies:
- Ahava Greywolf: Spirits be praised that it's finished, though I have to say, it's still hard to celebrate when I know what heartbreak and hardship the refugees went through. Maybe now they can start over.
- What are they doing now?
- The Consortium camp in Southsun Cove is calling to some people. Others, though, are talking about following some kid named Braham back to rebuild his village. Kid's got a way about him. Inspiring.
- Interesting. 'Bye.
- I hope so. 'Bye.
- Rox: Commander! Good to see you. Figured I'd make my way to Hoelbrak after the interrogations, take a minute to savor the quiet. Plus, Braham is quite the singer when he's three glasses of ale deep...
- Hopefully the quiet lasts.
- Word is that the Molten Alliance has scattered. The Vigil and Wolfborn are caging up the stragglers, trying to gather any intel they can. The Citadel jail's going to need a new annex at this rate.
- I meant to ask in the mine, about the explosives...
- Oh, yeah... I... I'm not ready to talk about that. Not yet. I've got a weight on my shoulders, and sometimes it keeps me from opening up. It keeps me from living. But if I take it day by day...
- We can talk whenever you're ready.
- That's good to hear.
- Sounds like you're having fun!
- Braham: Commander! I'm glad you could make it. Sit, please. Grab an ale and we'll savor a moment of reprieve.
- I'm glad to see you in high spirits.
- High enough spirits. The loss of life at Cragstead... Well, at least we can celebrate our victory against the Molten Alliance. The Vigil is keeping an eye out for any more weapons facilities.
- Hopefully this is the end of it.
- Thanks, Braham. Maybe I will.
- Victory Flamekeeper: Join me at the bonfire, friend. We celebrate the Molten Alliance's defeat! It was hard won, but well deserved.
- To victory!
Interacting with the Victory Bonfire:
- Victory Bonfire: This bonfire represents our victory over the Molten Alliance. A satisfying chorus of snaps and crackles fills the air, though there's something bittersweet about the smell.
- Warm yourself.
- Leave.
After talking to everyone and interacting with the bonfire:
Consortium Outreach Office, Lion's Arch Infinite Adventure Awaits! Salutations, adventurer! Across Tyria, many have heard of the terror of the Molten Alliance that plagued the northlands—and now, a new opportunity has come to let you revisit their downfall firsthand! That's right, in the Consortium's proprietary Fractals of the Mists, you can relive pivotal moments in Tyria's history within Mists-based simulacrum environments*. Accompany up-and-coming heroes into the subterranean lair of the Molten Alliance, rescue their prisoners, and escape their dastardly overseers! Fabulous experiences and exciting prizes await in the Fractals of the Mists! Try it today in Lion's Arch!—Your friends at the Consortium *Fractal recreations are not guaranteed to be precisely accurate to historic events. Terms and conditions apply; see attached adventurer agreement for details and liability waiver. (You received this message as a party of interest in events that have been identified as appearing in Fractal recreations. If you wish to unsubscribe from future Consortium offers and opportunities, please submit a notarized letter of disinterest (Form-3C-D) to our Lion's Arch offices for processing.)
Fractals of the Mists Interactive map |
My story[edit]
|
Notes[edit]
- In original release, members of the Vigil would get a mail from General Almorra Soulkeeper instead of the racial mentor.