Worker
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Workers are generic NPC laborers, found throughout the world of Tyria and in World versus World.
Locations[edit]
Historical locations[edit]
Dialogue[edit]
- For historical dialogue, see: Worker/dialogue
Kryta[edit]
Divinity's Reach[edit]
- Prices are rising everywhere. It's the drop-off in supply. The fewer products in circulation, the more they can change.
- Why are there fewer products?
- I see.
Lake Doric[edit]
- At the Doric Lumberyard
- It's my day off, so I'm just staying around the camp while others have to work. Hah!
- Not too bad, fortunately for us. None of us live in the area. We just use our campsite during our extended shifts. We were extremely lucky to not be harmed in the blast. Even our equipment survived.
- Talk about bad timing.
- I'm glad to here that. Stay safe.
How have you all been coping since the attack?
- A day off must be nice. I envy you.
Lion's Arch Aerodrome[edit]
- Are you looking for an ariship to the Stronghold of the Faithful?
- Just head through the doorway here and up the stairs. The airship will take you and your squad as close as safely possible. Good luck out there.
- Ok, thanks.
I am.
- No, thanks.
Kessex Hills[edit]
- In Garrenhoff
- Sit back, and let the elementals take care of everything.
- Good-bye.
- I love making deliveries to this town. You just pull into port, and let Isgarren's elementals do the work. Normally we unload everything ourselves while defending against attackers.
- Good-bye.
Queensdale[edit]
- In the Shaemoor Fields during Prevent the bandits from blowing up the water pipes
- Why can't they just leave us alone?
- Good-bye.
- Shhhhh! They'll see me unless you go away.
- Fine.
- I'm not coming out until they're gone.
- Fine. Stay there.
- During Stop the bandit thief from stealing the pumphouse blueprints
- The bandits broke in and took the blueprints for the pump station! We need help getting them back.
- Show me where they went!
- Ask someone else. I'm busy.
- At Dalin's Pumping Station
- This place is a real pipe dream, isn't it?
- Har har. Good day.
- I can't wait to go home. Got some grub pie waiting for me.
- Good-bye.
- At the Western Divinity Dam during Drive the harpy flock from the dam
- The harpies attacked out of nowhere! We're not soldiers. Please help us!
- I'll see what I can do.
Ascalon[edit]
Fields of Ruin[edit]
- In the Dragonrot Domains
- Grab a pickaxe or get out of the way.
- Why?
- miner.
- What's it to you? I'm the only one here who's always been a miner. Can't make weapons without ore. and this work's even more important then that.
- How so? (Same as above)
- Then you should get back to it.
You don't look like a - I'll get out of the way.
Plains of Ashford[edit]
- In The Wrecking Yard
- I'm not going back into that yard. I've had enough work for today.
- You're so lazy, even your tail is disgusted with you! Get back to work! (If charr)
- How can you be so lazy? Get back to work!
- This is none of my business.
Ember Bay[edit]
- At the Infernal Cape
- Greetings, illustrious friend of Taimi.
- Research, of course. Taimi enlisted some of us to spearhead this expedition. We're the New Novus Krewe. It's all under wraps, though, so don't make a peep about it. There are ears—big ears—everywhere.
- I can imagine. We're mostly worried about Phlunt. His people are here too, and you know anything they overhear will get back to him.
- I understand.
I'm used to big ears.
Hello. What are you doing out here?
- Hello. No time to talk. I'll be back.
- Greetings on behalf of Taimi's krewe.
- Taimi's the best! She handpicked me—and the others—to participate in this world-changing research. We're calling ourselves the New Novus Krewe. Historic!
- Yes. Monumental.
Looks like Taimi's moving up in the world.
- Hello. No time to talk. I'll be back.
- Hey! You're a living legend. Congrats on the living part.
- Destroyers you've encountered here?
- I'll put it in simple language for you. Completely unexpected. Boggles the mind. The magic levels here are off the charts. This is ground-breaking work we're doing.
- I look forward to the final report. Thanks.
Thanks. What can you tell me about the - Hello. No time to talk. I'll be back.
Siren's Landing[edit]
- On the shore of Risen Lowlands
- Don't expect me to know about anything. I'm just a worker.
- The krewe I work for is looking for previously undiscovered medicinal plants. This place is a botanist's dream.
- I see. Well, good luck.
Why are you here?
- I need to go. Good day to you.
- Hey, Commander. I've been here for a while, and I haven't seen a single Pact soldier. You care to explain that?
- I don't speak for them, but I'll guess they've been busy.
- I need to go. Good day to you.
- At this rate, our supplies will run out before we're done. There's no food here. No potable water. What are we to do?
- Only if I go too. I'm not getting stuck here without a ride home.
- I need to go. Good day to you.
Send for supplies?
- I need to go. Good day to you.
Wayfarer Foothills[edit]
- At Hangrammr Climb
- Ho there, stranger. We don't see many non-norn up here. What can I do for you?
- The Great Hunt. It's a tradition of ours: find a formidable beast, send the worthiest among us to slay it, then celebrate. Now me and my crew have to figure out how to clean it all up.
- Ha! You must have some norn blood in you after all. If we ever open the Great Hunt up to outsiders, I'll make sure you get an invite.
- Nothing's come to mind yet. Got some suggestions from folks passing by, but I'm still weighing all the pros and cons. I'm going to sit here for awhile longer, and give it a good think.
- Don't worry, you'll figure it out. Best of luck.
Any ideas about how to get rid of this carcass?
- I'll be ready. See you around.
Fighting a big monster? That sounds like my kind of tradition!
- Life is cruel, stranger. The Great Hunt tests our cunning, strength, and instinct. Those are the things that keep us alive out here, so those are the things we celebrate.
- Any ideas about how to get rid of this thing? (Same as "Any ideas about how to get rid of this carcass?")
- All right. I don't want to argue. Good luck with the clean-up.
You kill for entertainment, and then celebrate? That's too cruel for me.
- Right you are! And thank you for saying so. Our job's important, but it sure ain't glamorous. Ol' Knut Whitebear always has a kind word, but most of the hunters tend to forget we exist. Thanks again.
- So, any ideas about how to get rid of this thing? (Same as "Any ideas about how to get rid of this carcass?")
- You deserve it. Keep up the good work!
And I bet nobody remembers to thank you for it, either.
- That's a tall order. Have any idea about how to get rid of this thing? (Same as "Any ideas about how to get rid of this carcass?")
- You've really got your work cut out for you. Best of luck.
What happened here?
- Nothing right now, but thanks.
- Well, now! Who's this? Maybe it's all the ale, but you sure don't look like a local to me! Welcome!
- We're the clean-up crew! That huge dead wurm over there's Issormir, slain during the Great Hunt. But the problem is, how do we clean up a mess that big?
- Good idea there, twiggy, but we're on a tight schedule. Maybe run that one past the supervisor for next time. But thanks anyway!
- You're quite welcome. Farewell!
Maybe some kind of fungus or moss to break it down naturally? It'd be slow, but efficient.
- Hack it up? Raven's beak, that'd take ages! Blowing it up though...you might be on to something there. I'll ask the supervisor about it. Thanks!
- Anytime. Good-bye.
Why not just blow it up or hack it to bits?
- Huh? I'm sorry, everything after "Easy" sounded like random animal noises to me. If you've got a good idea, tell it to the supervisor. Maybe she'll understand.
- Hmpf. Once again, my genius falls on deaf ears.
Easy. Just calculate the object's mass and apply a thaumaturgical catabolic reagent.
- Well, I'm not one for fancy machinery. The most complicated tool I use is a double-bladed axe. Maybe you could check in with the supervisor, see if your idea will fly.
- I might just do that. Thanks, and good luck with the clean-up.
Seems like an engineering issue. Maybe use a pulley or counterweight system?
- That does seem like a serious problem. Good luck!
Thanks, but tell me: what's going on up here?
- Thanks, but I'm just passing through. Good-bye.
- Hold on there! You're not a norn, and this is a special norn place. Besides, it could be dangerous if you don't know your way around.
- Whoa, easy there. I'm just trying to do my job. Feel free to look around as much as you like...just be careful, okay?
- Don't worry about me. I'll be fine.
I go where I want to go. Who's going to stop me?
- Well...I guess that'll be okay. The supervisor won't mind if you don't get into trouble. You can even poke Issormir, if you like. It won't hurt him much: he's already dead! Ha!
- I'll just look around for now. Thanks!
I don't mean any harm and I won't cause any trouble. I just want to look around.
- Oh, all right. No harm in looking, right? It's not like you can steal Issormir or anything...not unless you've got some really deep hidden pockets in that outfit. Go on, enjoy yourself!
- You've made my day. Thanks very much!
Come on, let me look around. I climbed up all those stairs just to see what you're doing.
- No problem. I was just seeing what there was to see. Good-bye.
Quotes[edit]
- At the Infernal Cape
- (When interacting with female asura)
- Worker: Taimi may find this interesting. I'll have to send her my reports.
- Worker: This area is teeming with potential discoveries. I love it!
- Worker: And here I thought destroyers couldn't get any more horrifying.
- Worker: Is there anywhere on this smoldering crater of an island the skritt won't follow me?
- Worker: Hmm. If we cross-reference the readings here with the ones over at... I wonder.
- Worker: "Welcome to the Fire Islands! Enjoy your stay. Please don't feed the destroyers."
- Worker: "Shoes and socks optional. Swords and rifles required."
- Worker: Who knows? Maybe years from now this'll be a resort. What could go wrong?
- (When interacting with male asura)
- Worker: At least it's not Orr. (shudder)
- Worker: Ugh. My skin itches. And my mouth tastes like sulfur!
- Worker: The next krewe I join will be someplace nicer than this festering boil of an island.
- Worker: And here I thought fieldwork would be better than a desk job. Phlunt's probably cackling in his oversized recliner right now.
- Worker: We need more data for comparison. Our work is far from done.
- Worker: I still can't quite figure out how the destroyers are taking on other aspects.
- Worker: I hope the magic levels stabilize. I'm worried of what might happen if they don't.
- Worker: "Hi, Mom! No, that's just the smell of the island. Yes, I already showered today."