Trait Guide (necromancer)
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Trait Guide
- Binding
- Account Bound
“Double-click to consume.
— In-game description
Trait Guides were used to unlock traits.
Acquisition[edit]
List of necromancer trait guides[edit]
Trait guide | Rarity | Description | Cost | Game link |
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Spite | ||||
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Fine | "Deal more damage while downed." | 10 ![]() ![]() |
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Fine | "Reduces recharge on focus skills and increases their range." | 10 ![]() ![]() |
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Fine | "When you kill a foe, you remove conditions." | 10 ![]() ![]() |
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Fine | "Reduces recharge on signets. Activating a signet grants might." | 10 ![]() ![]() |
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Fine | "Gain retaliation when entering death shroud." | 10 ![]() ![]() |
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Fine | "Life Blast and Plague Blast grant might." | 10 ![]() ![]() |
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Masterwork | "Marks deal more damage." | 50 ![]() ![]() |
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Masterwork | "Reduces recharge on axe skills. Increases damage while wielding axes." | 50 ![]() ![]() |
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Masterwork | "Increases minion damage." | 50 ![]() ![]() |
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Masterwork | "Cast Spinal Shivers on a foe when attacking them while their health is below the threshold." | 50 ![]() ![]() |
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Rare | "Life Blast will inflict burning on your target." | 1 ![]() ![]() ![]() |
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Rare | "Increases damage to enemies below the health threshold." | 1 ![]() ![]() ![]() |
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Rare | "A percentage of your condition damage heals you." | 3 ![]() ![]() |
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Curses | ||||
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Fine | "Creates a Corrosive Poison Cloud when you take falling damage. Take less falling damage." | 10 ![]() ![]() |
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Fine | "Increases inflicted bleed durations." | 10 ![]() ![]() |
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Fine | "Blinding a target will also apply chill." | 10 ![]() ![]() |
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Fine | "Cast Enfeeble when entering death shroud." | 10 ![]() ![]() |
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Fine | "You have a chance to gain life force on critical hits." | 10 ![]() ![]() |
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Fine | "Well skills use ground targeting. Cannot be used under water." | 10 ![]() ![]() |
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Masterwork | "Reduces recharge on corruption skills." | 50 ![]() ![]() |
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Masterwork | "Reduces recharge on warhorn skills and increases their effect durations." | 50 ![]() ![]() |
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Masterwork | "Fear deals damage; it deals additional damage if the target is afflicted with another condition." | 50 ![]() ![]() |
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Masterwork | "Spectral skills have longer durations and grant life force on use." | 50 ![]() ![]() |
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Rare | "Conditions inflicted by scepter skills have increased durations." | 1 ![]() ![]() ![]() |
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Rare | "Apply weakness on critical hits." | 1 ![]() ![]() ![]() |
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Rare | "Dark Path now additionally converts boons into conditions." | 3 ![]() ![]() |
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Death Magic | ||||
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Fine | "Gain toughness while channeling." | 10 ![]() ![]() |
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Fine | "Gain retaliation when you use a heal skill." | 10 ![]() ![]() |
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Fine | "Reduces recharge on minion skills." | 10 ![]() ![]() |
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Fine | "Wells apply protection when cast." | 10 ![]() ![]() |
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Fine | "Reduces recharge on staff skills." | 10 ![]() ![]() |
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Fine | "Lose a condition when you enter death shroud." | 10 ![]() ![]() |
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Masterwork | "Increases area of marks and marks become unblockable." | 50 ![]() ![]() |
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Masterwork | "When disabled (stun, daze, knockback, knockdown, sink, float, fear, pulled, or launch), inflict fear on nearby foes." | 50 ![]() ![]() |
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Masterwork | "Constantly apply vulnerability to nearby foes while in death shroud." | 50 ![]() ![]() |
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Masterwork | "Minions have increased health. Your minions are destroyed when this trait is reassigned. Gain bonus toughness for each minion you control." | 50 ![]() ![]() |
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Rare | "Minions explode in a cloud of poison when they die. This effect also triggers when you are downed. When you kill an enemy, summon a Jagged Horror minion to fight by your side." | 1 ![]() ![]() ![]() |
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Rare | "Minions have a chance to remove a boon when they attack." | 1 ![]() ![]() ![]() |
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Rare | "Regenerate health while in death shroud. If your life force is above the threshold, your death shroud will activate if you take a lethal blow." | 3 ![]() ![]() |
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Blood Magic | ||||
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Fine | "Reduces recharge on dagger skills." | 10 ![]() ![]() |
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Fine | "Siphoning health is more effective." | 10 ![]() ![]() |
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Fine | "Leave a Mark of Blood when you dodge." | 10 ![]() ![]() |
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Fine | "Create a Well of Blood whenever you revive an ally." | 10 ![]() ![]() |
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Fine | "Siphon health whenever you critical hit." | 10 ![]() ![]() |
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Fine | "Life Transfer heals nearby allies." | 10 ![]() ![]() |
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Masterwork | "Minions siphon health and transfer it to you." | 50 ![]() ![]() |
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Masterwork | "Reduces recharge on wells." | 50 ![]() ![]() |
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Masterwork | "Heal in an area when you leave death shroud." | 50 ![]() ![]() |
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Masterwork | "Increases movement speed for each dagger that you wield." | 50 ![]() ![]() |
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Rare | "Each summoned minion draws conditions from their master." | 1 ![]() ![]() ![]() |
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Rare | "Wells also siphon health every time they pulse." | 1 ![]() ![]() ![]() |
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Rare | "Draw conditions from allies while in death shroud, gaining life force each time a condition is drawn." | 3 ![]() ![]() |
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Soul Reaping | ||||
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Fine | "Inflict fear on foes when you are downed." | 10 ![]() ![]() |
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Fine | "Life force drains slower while in death shroud." | 10 ![]() ![]() |
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Fine | "Reduces recharge on death shroud skills." | 10 ![]() ![]() |
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Fine | "Reduces recharge on spectral skills." | 10 ![]() ![]() |
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Fine | "Increases movement speed while in death shroud." | 10 ![]() ![]() |
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Fine | "Life Blast and Plague Blast pierce and cause vulnerability." | 10 ![]() ![]() |
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Masterwork | "Create a Reaper's Mark while reviving someone." | 50 ![]() ![]() |
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Masterwork | "Reduces recharge on Death Shroud." | 50 ![]() ![]() |
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Masterwork | "Your fear effects have increased durations." | 50 ![]() ![]() |
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Masterwork | "Marks generate life force when triggered." | 50 ![]() ![]() |
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Rare | "Gain stability when you enter death shroud." | 1 ![]() ![]() ![]() |
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Rare | "Increases critical-hit chance while in death shroud." | 1 ![]() ![]() ![]() |
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Rare | "Life Blast heals allies that it passes through." | 3 ![]() ![]() |
Notes[edit]
- This system to unlock traits was removed in the June 23, 2015 game update.