Trait Guide (necromancer)
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Trait Guide
- Binding
- Account Bound
“Double-click to consume.
— In-game description
Trait Guides were used to unlock traits.
Acquisition[edit]
List of necromancer trait guides[edit]
Trait guide | Rarity | Description | Cost | Game link |
---|---|---|---|---|
Spite | ||||
Death's Embrace | Fine | "Deal more damage while downed." | 10 + 2 | |
Spiteful Talisman | Fine | "Reduces recharge on focus skills and increases their range." | 10 + 2 | |
Spiteful Removal | Fine | "When you kill a foe, you remove conditions." | 10 + 2 | |
Signet Mastery | Fine | "Reduces recharge on signets. Activating a signet grants might." | 10 + 2 | |
Spiteful Spirit | Fine | "Gain retaliation when entering death shroud." | 10 + 2 | |
Reaper's Might | Fine | "Life Blast and Plague Blast grant might." | 10 + 2 | |
Spiteful Marks | Masterwork | "Marks deal more damage." | 50 + 5 | |
Axe Training | Masterwork | "Reduces recharge on axe skills. Increases damage while wielding axes." | 50 + 5 | |
Training of the Master | Masterwork | "Increases minion damage." | 50 + 5 | |
Chill of Death | Masterwork | "Cast Spinal Shivers on a foe when attacking them while their health is below the threshold." | 50 + 5 | |
Dhuumfire | Rare | "Life Blast will inflict burning on your target." | 1 50 + 10 | |
Close to Death | Rare | "Increases damage to enemies below the health threshold." | 1 50 + 10 | |
Parasitic Contagion | Rare | "A percentage of your condition damage heals you." | 3 + 20 | |
Curses | ||||
Toxic Landing | Fine | "Creates a Corrosive Poison Cloud when you take falling damage. Take less falling damage." | 10 + 2 | |
Hemophilia | Fine | "Increases inflicted bleed durations." | 10 + 2 | |
Chilling Darkness | Fine | "Blinding a target will also apply chill." | 10 + 2 | |
Weakening Shroud | Fine | "Cast Enfeeble when entering death shroud." | 10 + 2 | |
Reaper's Precision | Fine | "You have a chance to gain life force on critical hits." | 10 + 2 | |
Focused Rituals | Fine | "Well skills use ground targeting. Cannot be used under water." | 10 + 2 | |
Master of Corruption | Masterwork | "Reduces recharge on corruption skills." | 50 + 5 | |
Banshee's Wail | Masterwork | "Reduces recharge on warhorn skills and increases their effect durations." | 50 + 5 | |
Terror | Masterwork | "Fear deals damage; it deals additional damage if the target is afflicted with another condition." | 50 + 5 | |
Spectral Attunement | Masterwork | "Spectral skills have longer durations and grant life force on use." | 50 + 5 | |
Lingering Curse | Rare | "Conditions inflicted by scepter skills have increased durations." | 1 50 + 10 | |
Withering Precision | Rare | "Apply weakness on critical hits." | 1 50 + 10 | |
Path of Corruption | Rare | "Dark Path now additionally converts boons into conditions." | 3 + 20 | |
Death Magic | ||||
Dark Armor | Fine | "Gain toughness while channeling." | 10 + 2 | |
Spiteful Vigor | Fine | "Gain retaliation when you use a heal skill." | 10 + 2 | |
Minion Master | Fine | "Reduces recharge on minion skills." | 10 + 2 | |
Ritual of Protection | Fine | "Wells apply protection when cast." | 10 + 2 | |
Staff Mastery | Fine | "Reduces recharge on staff skills." | 10 + 2 | |
Shrouded Removal | Fine | "Lose a condition when you enter death shroud." | 10 + 2 | |
Greater Marks | Masterwork | "Increases area of marks and marks become unblockable." | 50 + 5 | |
Dark Defiance | Masterwork | "When disabled (stun, daze, knockback, knockdown, sink, float, fear, pulled, or launch), inflict fear on nearby foes." | 50 + 5 | |
Death Shiver | Masterwork | "Constantly apply vulnerability to nearby foes while in death shroud." | 50 + 5 | |
Flesh of the Master | Masterwork | "Minions have increased health. Your minions are destroyed when this trait is reassigned. Gain bonus toughness for each minion you control." | 50 + 5 | |
Death Nova | Rare | "Minions explode in a cloud of poison when they die. This effect also triggers when you are downed. When you kill an enemy, summon a Jagged Horror minion to fight by your side." | 1 50 + 10 | |
Necromantic Corruption | Rare | "Minions have a chance to remove a boon when they attack." | 1 50 + 10 | |
Unholy Sanctuary | Rare | "Regenerate health while in death shroud. If your life force is above the threshold, your death shroud will activate if you take a lethal blow." | 3 + 20 | |
Blood Magic | ||||
Dagger Mastery | Fine | "Reduces recharge on dagger skills." | 10 + 2 | |
Bloodthirst | Fine | "Siphoning health is more effective." | 10 + 2 | |
Mark of Evasion | Fine | "Leave a Mark of Blood when you dodge." | 10 + 2 | |
Ritual of Life | Fine | "Create a Well of Blood whenever you revive an ally." | 10 + 2 | |
Vampiric Precision | Fine | "Siphon health whenever you critical hit." | 10 + 2 | |
Transfusion | Fine | "Life Transfer heals nearby allies." | 10 + 2 | |
Vampiric Master | Masterwork | "Minions siphon health and transfer it to you." | 50 + 5 | |
Ritual Mastery | Masterwork | "Reduces recharge on wells." | 50 + 5 | |
Deathly Invigoration | Masterwork | "Heal in an area when you leave death shroud." | 50 + 5 | |
Overflowing Thirst | Masterwork | "Increases movement speed for each dagger that you wield." | 50 + 5 | |
Fetid Consumption | Rare | "Each summoned minion draws conditions from their master." | 1 50 + 10 | |
Vampiric Rituals | Rare | "Wells also siphon health every time they pulse." | 1 50 + 10 | |
Unholy Martyr | Rare | "Draw conditions from allies while in death shroud, gaining life force each time a condition is drawn." | 3 + 20 | |
Soul Reaping | ||||
Fear of Death | Fine | "Inflict fear on foes when you are downed." | 10 + 2 | |
Vital Persistence | Fine | "Life force drains slower while in death shroud." | 10 + 2 | |
Path of Midnight | Fine | "Reduces recharge on death shroud skills." | 10 + 2 | |
Spectral Mastery | Fine | "Reduces recharge on spectral skills." | 10 + 2 | |
Speed of Shadows | Fine | "Increases movement speed while in death shroud." | 10 + 2 | |
Unyielding Blast | Fine | "Life Blast and Plague Blast pierce and cause vulnerability." | 10 + 2 | |
Mark of Revival | Masterwork | "Create a Reaper's Mark while reviving someone." | 50 + 5 | |
Near to Death | Masterwork | "Reduces recharge on Death Shroud." | 50 + 5 | |
Master of Terror | Masterwork | "Your fear effects have increased durations." | 50 + 5 | |
Soul Marks | Masterwork | "Marks generate life force when triggered." | 50 + 5 | |
Foot in the Grave | Rare | "Gain stability when you enter death shroud." | 1 50 + 10 | |
Death Perception | Rare | "Increases critical-hit chance while in death shroud." | 1 50 + 10 | |
Renewing Blast | Rare | "Life Blast heals allies that it passes through." | 3 + 20 |
Notes[edit]
- This system to unlock traits was removed in the June 23, 2015 game update.