The Quester's Terrace
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The Quester's Terrace
1 1
- Type
- Area
- Zone
- The Grove
(Maguuma Jungle) - Connects to
- Marshaling Field (N)
The Sea Rider's Gate (NE)
Seawatcher's Ledge (S)
The Song Bower (W)
Upper Commons (W)
Image(s) |
Click to enlarge. |
The Quester's Terrace is an area within The Grove. It connects to the Marshaling Field, the Upper Commons and The Song Bower.
Locations[edit]
- Points of Interest
- The Envoy's Shelter —
- Vistas
- On the northern edge of the Envoy's Shelter there will be mushroom platforms encircling the building - jump on them onto the roof then head east a bit to get onto the higher portion of the roof and head to the vista.
Pale Tree's Circle Vista —
NPCs[edit]
Allies[edit]
Services[edit]
Ambient dialogue[edit]
- Adventurer: Many other cultures dress themselves in animal hide. It's as tough as a walnut shell.
- Citizen: It looks so stiff, though. And what about the poor animal that was wearing it before?
- Adventurer: The animal doesn't need it anymore.
- Citizen (1): Did you hear that human's armor? It made such a racket!
- Citizen (2): I tried it once. The cacophony nearly drove me Soundless.
- Citizen (1): Homegrown armor is prettier, too.
- Traveler (asura): You're a plant, and you can talk. Do you talk to other plants?
- Citizen: Not exactly. I sense things about them.
- Traveler (asura): Can you sense which have the greatest concentration of poison?
- Citizen: No.
- Traveler (asura): Bah! What good are you?
- Citizen: The firstborn have asked me to make sure you have everything you need.
- Traveler (asura): Really? I'll make you a list.
- Citizen: You need water, hemlock, and bloodflower? You know they're poisonous, right?
- Traveler (asura): Of course I know they're poisonous! That's the point.
- Warden (1): Good morning, sunshine! Or should I say, "nightshade"?
- Warden (2): Don't start. I'm leaving.
- Warden (1): It can't be healthy going through life like a stinging nettle. You're going to give yourself the rot. Oh wait. Too late.
- Warden (1): It's a good day to return to the Dream.
- Warden (2): What do you mean?
- Warden (1): When a warrior says, "It's a good day to return to the Dream," it means it's a good day to die.
- Warden (2): I see. How do you know we return to the Dream when we die?
- Warden (1): I don't. It's just wishful thinking.
- Warden (2): Oh. Then, I won't wish you a good day.