Transfusion
From Guild Wars 2 Wiki
Jump to navigationJump to search
Transfusion
- Specialization
- Blood Magic (trait list)
- Tier
- Grandmaster
- Type
- Major
- Training cost
- 8 Hero points
- Game link
- API
- API
“TransfusionShroud skill 4 heals and partially revives nearby allies.
- Revival per Pulse: 2%
- Healing: 292 (0.3)?
- Number of Targets: 5
- Pulses: 9
- Radius: 600
— In-game description
Notes[edit]
- If a downed ally is affected, Transfusion does not count as reviving someone for the Well of Blood effect from Ritual of Life.
- The pulses linger even if the necromancer falls into Down-state.
- The amount healed does not scale with the number of targets hit by shroud skill 4, and in fact, the healing occurs even if no targets are in range.
- Life Transfer:
- Pulses 9 times over the 3.5 seconds of channeling.
- Gains 270% benefit from healing power over the effect duration.
- Healing range is 600.
- Soul Spiral:
- Pulses 12 times over the 2.75 seconds of channeling, despite the Transfusion tooltip stating 9, and the heal occurs on each of the 12 pulses.
- Gains 360% benefit from healing power over the effect duration.
- Healing range is 300 like the damage range.
- Garish Pillar:
- Pulses 9 times over 4.5 seconds, and heals the necromancer.
- Reduces revival per pulse to 1% in WvW and PvP.
- In World versus World the healing of Garish Pillar is reduced to:
- Healing: 204 (0.1)?
- In Player versus Player the healing of Garish Pillar is reduced to:
- Healing: 204 (0.08)?
- Voracious Arc:
- Gains 270% benefit from healing power over the effect duration.
- Healing range is 600.
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
October 08, 2024 |
|
March 19, 2024 |
|
January 30, 2024 |
|
June 27, 2023 |
|
November 29, 2022 |
|
April 06, 2021 |
|
February 25, 2020 | Competitive content update:
|
June 23, 2015 | Specialization update:
|
October 15, 2013 |
|
August 28, 2012 | Game release:
|