Transfusion
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Transfusion
- Specialization
Blood Magic (trait list)
- Tier
- Grandmaster
- Type
- Major
- Training cost
- 8 Hero points
- Game link
- API
- API
“TransfusionShroud skill 4 heals and partially revives nearby allies.
- Revival per Pulse: 2%
- Healing: 292 (0.3)?
- Number of Targets: 5
- Pulses: 9
- Radius: 600
— In-game description
Notes[edit]
- If a downed ally is affected, Transfusion does not count as reviving someone for the Well of Blood effect from Ritual of Life.
- The pulses linger even if the necromancer falls into Down-state.
- The amount healed does not scale with the number of targets hit by shroud skill 4, and in fact, the healing occurs even if no targets are in range.
Life Transfer:
- Pulses 9 times over the 3.5 seconds of channeling.
- Gains 270% benefit from healing power over the effect duration.
- Healing range is 600.
Soul Spiral:
- Pulses 12 times over the 2.75 seconds of channeling, despite the Transfusion tooltip stating 9, and the heal occurs on each of the 12 pulses.
- Gains 360% benefit from healing power over the effect duration.
- Healing range is 300 like the damage range.
Garish Pillar:
- Pulses 9 times over 4.5 seconds, and heals the necromancer.
- Reduces revival per pulse to 1% in WvW and PvP.
- In World versus World the healing of Garish Pillar is reduced to:
- Healing: 204 (0.1)?
- In Player versus Player the healing of Garish Pillar is reduced to:
- Healing: 204 (0.08)?
Voracious Arc:
- Gains 270% benefit from healing power over the effect duration.
- Healing range is 600.
Version history[edit]
For a detailed trait history, see here.
Patch | Changes |
---|---|
October 08, 2024 |
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March 19, 2024 |
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January 30, 2024 |
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June 27, 2023 |
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November 29, 2022 |
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April 06, 2021 |
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February 25, 2020 | Competitive content update:
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June 23, 2015 | Specialization update:
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October 15, 2013 |
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August 28, 2012 | Game release:
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