Moon Camp Covert
From Guild Wars 2 Wiki
Jump to navigationJump to search
Moon Camp Covert
1 3 1
- Level
- 80
- Type
- Area
- Zone
- Lowland Shore
(Janthir) - Connects to
- Harvest Den (N)
Bjorn Thicket (E)
Cragged Upland (SW)
Exorheic Falls (W)
Image(s) |
Click to enlarge. |
Moon Camp Covert is an area in south Lowland Shore. It contains the Astral Ward Moon Camp and some surrounding forest, along with Divinity's Falls that fuel the zone's fast-flowing rivers.
Locations and objectives[edit]
- Waypoints
- Astral Ward Moon Camp Waypoint —
- Points of Interest
- Astral Ward Moon Camp —
- Divinity's Falls —
- Timber Cave —
- Vistas
- Astral Ward Moon Camp Vista —
- Mastery Insights
- Lowland Shore Insight: Severed Isle
- Events
- A Salmon Run race is starting soon (80)
- Engage the wolf pack leader (80) [Group Event]
- Help Warming Sun heal the wounded fawn (80) [Group Event]
- Reach the Salmon Run finish line (80)
NPCs[edit]
Allies[edit]
Services[edit]
- Astral Ward Protector
- Anselm Hilderic
- Darthula
- Emyln Digby
- Gaerlar Stormrider
- Torcall [Relics]
- Vallen the Subtle [Rift Hunting Supplier]
- Vrall
Foes[edit]
- Deer
- Dragonfly
- Dust Mites
- Eagle
- Fawn
- Hawk
- Jackalope
- Mosquito
- Rabbit
- Raccoon
- Rat
- Raven
- Sockeye Salmon
- Spark
- Sparkfly
- Spider
- Will-o-the-Wisp
Ambient dialogue[edit]
- West of the courtyard
- Ward Member Paara: Moon Camp seems to be in working order. I was expecting at least some damage, warping it from such a distance.
- Ward Member Barath: Don't know why we didn't glide it from the northern bay, though. Would've been a smoother journey.
- Ward Member Paara: We needed to maintain at least a little subtlety, Barath. We would've scared the fur off the lowlanders' backs.
- Ward Member Barath: Heh, guess you're right.
- Southeast of the courtyard
- Ward Member Bedivere: What are we doing?
- Ward Member Hallma: Listening.
- Ward Member Bedivere: And what are we listening for?
- Ward Member Hallma: And it's gone. I'm not entirely sure, but Zizel is up to... something odd.
- Ward Member Hallma: I've heard barks and squawks and all sort of odd animalistic noises coming from the research area.
- Ward Member Bedivere: Zizel, up to something odd? Never.
- On the southern rooftop
- Ward Member Vestmar: Hear anything interesting while you were in the village?
- Ward Member Pleex: Actually, yes. The cubs are, of course, quite eager to talk. I was told to ignore most of their rumblings.
- Ward Member Pleex: They were eager to tell me about a creature called the "Slithering Cub Eater." Apparently lives near the eastern ridge.
- Ward Member Pleex: I was ready to dismiss the tale when I heard two of their hunters discussing the same creature. It's very real.
- Ward Member Vestmar: You shouldn't be so surprised. The farther north we go, the more untamed the wilds become. All sorts of things live up here.
- On the first floor, east
- Archivist Ikur: Oh, hello, Wayfinder. What a magnificent opportunity this is.
- Archivist Ikur: As you may have heard, the Astral Ward as a whole has long been barred from visiting the islands within Janthir.
- Archivist Ikur: Given the potential dangers, Mabon and Isgarren held strict watch over the region.
- Archivist Ikur: But they did little research into the rich, vibrant history of this place. Our records are simply abysmal.
- Archivist Ikur: The opportunity we have today is... Oh ho ho, remarkable. Centuries of untouched relics beneath our feet.
- Archivist Ikur: White Mantle. Wayfarer. Archaic kodan history. Mursaat. Oh my! Where does one even begin?
- Archivist Ikur: ...Are you still listening to me?
- On the second floor, to the right of the stairs
- Astral Ward Mage (1): The feline companions of the lowlanders—what do they call them?
- Astral Ward Mage (2): Journeykin. I heard that one attacked a scouting party. The one I met was quite darling.
- Astral Ward Mage (1): They're cute, but I'm also getting some strange readings. Nothing bad, just... odd.
- Astral Ward Mage (1): As a species, they seem to possess some type of magic.
- Astral Ward Mage (1): I don't know how that magic manifests, but the vision crystal in my pocket nearly popped when I got close to one.
- Astral Ward Mage (1): So I looked into it, and you know which creature has a similar magical composition? The warclaw!
- Astral Ward Mage (2): Wait—no. Truly? From the Mists battles?
- Astral Ward Mage (1): Yes. And we know that warclaws are bound by potent souls. What if these creatures are their origin?
- On the second floor
- Frode: Anything to report, Roxxi?
- Ward Member Roxxi: Warden. Yes. We've got Astral Ward at every lowland outpost. They've got three main establishments...
- Ward Member Roxxi: The main village, Harvest Den. And two more farther west. Their hunting and fishing outposts.
- Frode: How are they liking the added company?
- Ward Member Roxxi: Ah, well enough. Anxious, but we're keeping our numbers low. This isn't a takeover, after all. Just an outreach mission.
- Frode: Good. Have the waypoints been deployed?
- Ward Member Roxxi: Yes. That has been another subject of debate. As you warned, they are not eager to use our magic.
- Ward Member Roxxi: Though, some are quite curious. The key is respecting those boundaries.
- Frode: Good enough. Keep it up.
- Outside the camp, northeast
- Gentle Winter: A sight, it is. How do the sky watchers keep their house afloat?
- Narrow Trail: Magic, and who knows the cost of it. I am not comfortable standing so close...
- Gentle Winter: And why is that?
- Narrow Trail: Fall out of the sky, it might! There are no supports. I'd prefer a great distance between myself and their homestead.
- Gentle Winter: You can go wherever you'd like. I might take a closer look. They did say that we're welcome.
Objects[edit]
- Empowered Beehive
- Portal to Divinity's Reach
- Strange Tracks 1 (Only if the Cryptid Chase collection is active)
- Zizel's Secret Project
- Books
- Astral Ward Notice, 610 AE
- Borrowed Journal
- Field Research Notes
- Field Report, Moon Camp
- Janthir Field Notes: Troll Cave
- Letter to Warden Frode
- Town Record, 1069 AE
Crafting resources[edit]
- Resource nodes
- Carrots
- Verdant Herbs
- Mithril Ore
- Ancient Sapling
- Cypress Sapling
- Lowland Pine Sapling