User talk:Idris/Archive 2018-2019
"Sere"
Hey, I also wondered if it shouldn't be serene or something else, but sere is a valid word and the one used in the book. Also that particular spelling means something vulgar in Czech :< :D Sime (talk) 15:19, 10 February 2018 (UTC)
- Thanks for checking! I'd assumed it was a misspelling of "serene" too, but I just checked a dictionary and sure enough, it's a real English word. --Idris (talk) 15:25, 10 February 2018 (UTC)
...
.... G R E E N E R 19:33, 22 March 2018 (UTC)
- If you're here to criticise me for making a disambig with a single link on it I swear I've seen other skills labelled "..." ... I just need to find them. D: --Idris (talk) 19:36, 22 March 2018 (UTC)
- Lol, no criticism; just finding its necessity to be humorous and pondering what idiosyncrasies we'll have to deal with next. G R E E N E R 19:42, 22 March 2018 (UTC)
- You'd think they could have just used Throw Egg or something. Though, now I'm looking at it again, it seems as though "..." is actually the description. It doesn't have a name at all! Argh! --Idris (talk) 19:48, 22 March 2018 (UTC)
- Shall we demand that [[]] link to a location? I mean, we have a main space, a user space, and a file space, so why not a null space? (math pun fully intended.) G R E E N E R 20:01, 22 March 2018 (UTC)
- I'd say we should name it "∅" but that might cause issues for users trying to use the search bar. :P I think we should just scrap "..." and create a category called "Unnamed skills" to help with disambiguation situations. --Idris (talk) 20:05, 22 March 2018 (UTC)
- You can set ... to redirect to the category. I'll stop spamming your talk page, though, and get back to actual work I need to do. Thanks for accomplishing "nothing" for the last while ; ). G R E E N E R 20:08, 22 March 2018 (UTC)
- I'd say we should name it "∅" but that might cause issues for users trying to use the search bar. :P I think we should just scrap "..." and create a category called "Unnamed skills" to help with disambiguation situations. --Idris (talk) 20:05, 22 March 2018 (UTC)
- Shall we demand that [[]] link to a location? I mean, we have a main space, a user space, and a file space, so why not a null space? (math pun fully intended.) G R E E N E R 20:01, 22 March 2018 (UTC)
- You'd think they could have just used Throw Egg or something. Though, now I'm looking at it again, it seems as though "..." is actually the description. It doesn't have a name at all! Argh! --Idris (talk) 19:48, 22 March 2018 (UTC)
- Lol, no criticism; just finding its necessity to be humorous and pondering what idiosyncrasies we'll have to deal with next. G R E E N E R 19:42, 22 March 2018 (UTC)
Switch Seats corrections
That's what I get for opening a new skill page with a copypaste while doing five other things for the family. Thanks for the cleanup. -Azure Fang (talk) 12:50, 28 March 2018 (UTC)
- No worries, it's easily done! Take a browse through my contribs and you'll see lots of minor edit summaries along the lines of "bah, copy-paste, my old enemy!!" :p --Idris (talk) 12:51, 28 March 2018 (UTC)
- I would not be shocked if a good deal of them are from me. They're all good-faith, I swear <_< >_> -Azure Fang (talk) 12:54, 28 March 2018 (UTC)
SAB power ups
According to the daily achievement they are named as: Invincibility, Speed Boost, Invisibility, and Damage Boost. I mean I know I've not been able to poke around much due to tech issues and life, but shouldn't the pages for the objects be the same as the achievement that refers to them? - Doodleplex 20:24, 31 March 2018 (UTC)
- Yup, you're right, I made a mistake. I haven't fixed it yet because I'd like some input first -- see Talk:Super Adventure Box#Power-ups! --Idris (talk) 20:25, 31 March 2018 (UTC)
Note to self: I think I've made another mistake by copy-pasting the same drops for all SAB mobs. Not all drop keys (may need research), and I need to check if the orange toad drops 1-Baubles. --Idris (talk) 20:38, 31 March 2018 (UTC)
- Some foes will only drop green baubles(or food if in infantile mode) and only certain types of foes near a chest drop keys, and of those I believe the list on the Key page is accurate. The only possible one that isn't listed there is the snake in Sunny Glade, because I think it might have dropped one once last year when I was in a party, but I don't remember completely. - Doodleplex 20:59, 31 March 2018 (UTC)
- Yeah I feel fairly sure orange snakes drop keys too, which is what made me assume *all* mob articles that were missing key drops were incomplete. I think I generally got bauble amounts correct (or at least, I didn't change what was already written on the articles). I might need to double-check the assassins though. --Idris (talk) 21:06, 31 March 2018 (UTC)
- If anything other than the snake dropped keys this year that I didn't notate as doing so last year then that would be a new addition, as I did try to sweep through all of the NPCs last year to make sure I got all of their drops. I didn't check foes in tribulation mode because my computer was starting it's overheating antics...which it's still doing...I need a new computer. X_X - Doodleplex 21:12, 31 March 2018 (UTC)
- Oh, thanks for checking already! I'll take a look at the key article in a bit and update the mob articles accordingly. :) --Idris (talk) 21:16, 31 March 2018 (UTC)
- Make your life easier, use Template:SAB icon. - Doodleplex 21:56, 31 March 2018 (UTC)
- -__- I need to make a bot account already. --Idris (talk) 22:03, 31 March 2018 (UTC)
- BTW, you can poke around with the Wooden Whistle's "Secret Song"? I think it shows Moto grafitti, but not sure if that was there before and I just missed it or... - Doodleplex 05:08, 1 April 2018 (UTC)
- -__- I need to make a bot account already. --Idris (talk) 22:03, 31 March 2018 (UTC)
- Make your life easier, use Template:SAB icon. - Doodleplex 21:56, 31 March 2018 (UTC)
- Oh, thanks for checking already! I'll take a look at the key article in a bit and update the mob articles accordingly. :) --Idris (talk) 21:16, 31 March 2018 (UTC)
- If anything other than the snake dropped keys this year that I didn't notate as doing so last year then that would be a new addition, as I did try to sweep through all of the NPCs last year to make sure I got all of their drops. I didn't check foes in tribulation mode because my computer was starting it's overheating antics...which it's still doing...I need a new computer. X_X - Doodleplex 21:12, 31 March 2018 (UTC)
- Yeah I feel fairly sure orange snakes drop keys too, which is what made me assume *all* mob articles that were missing key drops were incomplete. I think I generally got bauble amounts correct (or at least, I didn't change what was already written on the articles). I might need to double-check the assassins though. --Idris (talk) 21:06, 31 March 2018 (UTC)
(Reset indent) No I need a new computer to hunt out possible new stuff with whistles and dig spots in SAB. If you need me, I'll be a typical girl and drowning my sorrow in ice cream. - Doodleplex 05:22, 1 April 2018 (UTC)
Since you asked... (Santax)
For volunteering yourself to mediate on this kind of lore dispute, all I can say is that you're a braver person than most...with respect to this edit, I'll lay out the situation as I see it below. For context, I think it's important that we understand the different sources and the order that they were created/presented to players:
- 2005: The Guild Wars Manuscripts are published. The lore chapter opens with the world's original creation myth: "It was almost three thousand years ago that a race of serpents stepped out of the Rift onto the soil of Tyria. Unlike ordinary serpents, these moved upright, used language, and adhered to an elaborate culture. They had been summoned by the old gods, brought to this world to be the custodians. Their task: shepherd the other creatures of the land through this time of transition, while the gods continued to create the world around them.". The timeline published in the same book says that in 10,000 BE, "Last sign of Giganticus Lupicus (the great giants) walking on Tyrian continent (best guess)". In 1769 BE, it says, "Serpents arrive in Tyria", and in 174 AE, "Serpents leave the world of men".
- 2005: Prophecies is released. In it, Turai Ossa says, "[[[Glint]]] was the first of all creatures on Tyria, created by the gods to be the caretaker, but it became clear that she needed help. That is when they summoned the creatures known now only as the Forgotten".
- 2005: Siliss Yassith in the quest Forgotten Wisdom gives a different account of things, saying that, "[We] Forgotten were the first race to rule Tyria. During our reign, the world was at peace until your people came, until the humans came. We could not compete with the savage humans and were slowly driven into this desert where we met our future master, the great crystal dragon Glint". There may be other sources from this time, but I can't think of any off the top of my head.
- 2006: Jeff Grubb joins ANet early in the development of Nightfall.
- 2009: Grubb gives an interview in which he says, "Much of what we know about Glint comes from Glint herself. The truth of the matter may be very different, and she has her own reasons for saying what she has said".
- 2010: Guild Wars 2: Edge of Destiny is published. In it, Glint speaks to Destiny's Edge and tells them an account of events that appears to corroborate Turai Ossa's version of events, and contradicts Siliss Yassith's: "I am Glint, Keeper of the Flameseeker Prophecies, Protector of the Forgotten, Foe of the Lich Lord, and Downfall of the Titans! Three thousand years ago, I was set here as a guardian of the world.".
- 2012: Grubb gives another interview, where he talks about the story being about dragons and about grounding that story in Tyria's buried past. In the article it says, ""A lot of our history comes out of the first line of our timeline" Grubb explains. "When I came on board, it said 'last of the Giganticus Lupicus, the Great Giants, disappear from the Tyrian continent." I was asking people, 'What does this mean?' No one knew. Then we started evolving the story, taking hooks from the very first thing you encounter in the timeline. It gives a sense of continuity. It gives the sense that it's all one unified world. As Ree says, it's not like they got invaded by another dimension through space or something.""
- 2012: At the vanilla release of GW2, the time of the last rise of the Elder Dragons is initially supposed to be a "lore secret" - something that neither players or in-game characters know. We first get a hint that the time of the last dragonrise was in 10,000 BE (thereby suggesting that they were responsible for the disappearance of the giganticus lupicus, tying them back to the first line of the timeline as Grubb said above) in an obscure piece of dialogue available only to Durmand Priory members - Historian Angelina is a Priory scholar who was apparently one of the first to conclude that the awakening of the Elder Dragons is a cyclic process, and if you're a Priory member you interrupt her train of thought: "Early pre-imperial era? What? That can't...oh, I'm sorry. Did you need something?". I believe that it was intended that lore nerds would recognise the Early Pre-Imperial Era from the timeline in the Factions Manuscripts as being around 10,000 BE.
- 2012: In the personal story step Bad Blood, Magister Sieran (rather ambiguously) states that, "The dwarven civilization lasted for more than two thousand years".
- 2012: I believe that the explorable mode of the Arah dungeon is intended to be a treasure trove of "lore rewards" for skilled players. In the Forgotten path, we learn about the true origins of Glint as a dragon champion of Kralkatorrik. In the Seer path, we learn about the true origin of the Bloodstone. In the mursaat path, we learn of the origins of the mursaat's ability to become invisible, and about the actions of the mursaat during the last dragonrise and they are presented as a cautionary tale of what the asura might become. And in the jotun path, the storyline is all about using jotun astronomy to determine the time of the last dragonrise. Crucially, the lore discovered in each dungeon path often upends much of what we thought we knew about that lore before. We discover that Glint and the Forgotten were not placed on the world by the gods, but predate their presence on the world by some time. We discover that the Bloodstone was not created by Abaddon and the gods, but by the Seers, and that the gods merely split it (drawing on the power of Zhaitan in the process). We discover that the human gods built Arah in the place they did because it was a site of great magical power, not knowing that it was because of Zhaitan. And in the jotun path, the storyline is all about the dual discovery that...well, Varra Skylark puts it best: "[The last time the dragons awoke was] around ten thousend years ago. You know what this means? The Elder Dragons may have been responsible for the extinction of the Giganticus Lupicus!".
- 2014: In Prosperity's Mystery story step of Gates of Maguuma, an interactive object which is a book written by Ogden Stonehealer says, "The jotun and the norn both have lingering stories passed down through the generations about the last rise of the dragons. ost scholars give these tales little credit, unfortunately, as so much time has passed. It was over ten thousand years ago that the dragons last returned to their slumber"
- 2014: In the Return to Camp Resolve story step of Tangled Paths, Eir repeats Glint's claim that she was 3,000 years old, saying that "[Glint had] the burden of three thousand years of memories". This has been interpreted as a lore discrepancy, but I see it as Eir merely repeating what she had been told by Glint.
- 2014: The "ten thousand years ago" date comes up again in the Hidden Arcana story step of Echoes of the Past, where an interactive object says, "Jotun and dwarves were the inventors of modern weaponry. Rocks, metals, and trees of the Shiverpeaks became battle equipment in 10,000 BE".
- 2016: The Mursaat Lore Tablets outright state that, "Over ten thousand years ago, elder races put aside their differences and forged an alliance against the awakening Elder Dragons".
From the above, how do you, Idris, think we should document the timing of the last dragonrise? To me, it's obvious, but what has happened here is that Konig has taken sources 1, 2, 6, 9, and 12 together as being sufficient to categorically state on a Wiki page without qualification that, "The truth behind these legends is that Glint was a champion of the Elder Dragon Kralkatorrik, and that what was previously said for Glint's age was rather when the Forgotten cleansed her of Kralkatorrik's control in circa 1,675 BE, during the previous dragonrise" (emphasis mine). Konig has said as much himself. This is utterly speculative, and illustrative of Konig's tendency to treat every retcon as though it were some incredibly deep and convoluted lore secret, and then document that fan theory on the wiki as though it were fact. This is obviously detrimental to the project. –Santax (talk · contribs) 15:01, 3 April 2018 (UTC)
- Hoo boy. That's quite a project you've given me. I'll need some time to think about how I'm going to respond to this. --Idris (talk) 16:17, 3 April 2018 (UTC)
- Okay, thanks for waiting. I have three things I want to get out in the open before I begin:
- My goal is to help you both get to a point where you can discuss wiki issues with each other without needing a mediator.
- What I write here, in this section, is about you. Many of the things I have to say about your approach will also apply to Konig--perhaps moreso in some cases--but right now, his bad habits are my problem, not yours. I don't want to hear a single criticism about him from you in this space, unless it's part of a homework assignment.
- I'll be giving you (simple) homework. I'm taking time out of my day to mediate, and in exchange I expect you to make a good-faith effort to attempt my exercises.
- With that out of the way: My first thought on reading your above comment was "holy crap, I don't want to read all of that". I definitely understand why you've provided so much information: you're presenting your evidence clearly, and trying to reduce the amount of work I need to do to research this stuff for myself. Commendable. But there's so much of it. I think you recognise that this is a problem. Most people just don't care enough to slog through all of this text, and those that do are all Konig. And even he's getting exhausted. This is not a healthy thing for the wiki.
- So here's my first exercise for you: rewrite your comment in a single paragraph. (You can post it here, or email it to me if you'd prefer Konig not see it.) You may include a maximum of two links and zero quote templates. If your edit breaches 1,000 bytes, I'm going to make you write it again. Yes, this is extremely restrictive, perhaps unreasonably so. No, this isn't my way of getting out of reading your original comment. I want you to really sit and think about how to communicate as succinctly as possible. --Idris (talk) 19:12, 3 April 2018 (UTC)
- Okay, thanks for waiting. I have three things I want to get out in the open before I begin:
- I can represent both sides here in a way that is fair, comprehensive, and under 1000 bytes: just pick any two. I'll try: The page on the Six Human Gods was edited to say that the time of the last dragonrise was in -1675. Two references were provided to support this statement, but neither source actually state this conclusion. In-game, however, there are multiple reliable sources stating explicitly that the time of the last dragonrise was c. -10000. The entire point of the Arah explorable Forgotten path is to help a Priory scholar discover this, and we have since had the Mursaat Lore Tablets (among other sources) corroborate it. My contention is that it is wrong to combine material from multiple sources to reach a conclusion not directly stated by any of the sources. That goes double for when this synthesis is not marked as such to readers, and double again when the conclusion explicitly contradicts what has been presented to players by the story. –Santax (talk · contribs) 18:47, 5 April 2018 (UTC)
- Thank you so much for taking the time to try this! You went up to 1156 bytes, but the extra is your signature's fault, so I'll give you a pass. Really good job. :) This was a much easier read, and I feel like I have a stronger overview of the issue than before, too. I'm going to hazard a guess from the two days it took you to write this that it was a much more time-consuming task for you than the original essay, but being able to condense your argument down into something digestible is worth the effort, and it gets easier with practise.
- So, my opinion on the actual wiki issue: I feel like the lore is contradictory and vague, and both you and Konig have been independently trying to make sense of it and then clashing antlers when you inevitably come to different conclusions. I don't think either of you are ready for this yet, but I suspect a better approach would be to see each other before making any conclusions and figuring it out as a team. I could try mediating for you on this, but my knowledge of, and ability to interpret, the lore isn't as good as either of yours, so I'm not sure how helpful I would be. On the whole, I think this question of when the dragons rose is incredibly minor, and I feel like the wiki will survive with it remaining unsolved for however long it takes you two to learn to get along.
- If you're willing, I've got another piece of homework for you. This time, I'd like to address tone. Try rewording this comment you left on Konig's talk page. It was good of you to let him know that you'd undone his edit, but your tone was way too hostile, especially when you consider that Konig is sick to the back teeth of you right now. I'd like to see you try to shift the tone from "your edit was bad" to "I'd like us to work together on this". As before, I want to see a nice short comment, but I won't force the 1000-bytes, no links-or-quotes limit on you this time. --Idris (talk) 19:34, 5 April 2018 (UTC)
Since you asked... (Konig)
Note how there's never a statement proclaiming Glint to be 10,000 years old... but also nothing that says she isn't. The 3,000 years old is actually never related to Glint's age. And only one statement proclaiming the Elder Dragons were sleeping long before 3,000 years ago. Some facts forgotten by Santax:
- While "Much of what we know" of Glint comes from herself, she doesn't claim to be a creation of the gods in Edge of Destiny. She says she was "placed as guardian" 3,000 years ago, with no context for this. No denial of being Kralkatorrik's champion, and no claim of *who* placed her as champion.
- Return to Camp Resolve: Eir does not say that Glint is 3,000 years old. She says that she had 3,000 years of memory. Big difference.
- Varra Skylark in the "treasure trove of lore" herself states that "The stars only indicate the passing ages. They do not determine events here." Funny how Santax left that out.
- This is a major thing that Santax is apparently ignorant of. Crystalline Memories: Glint states "I remember only fragments from the days before the Forgotten performed their ritual on me." This was told to no one but herself. Is Glint such a chronic liar that she would lie even to her own, personal, memoire?
On another note, I would argue there is no retcon. Though if there was, the most recent thing has been in Path of Fire, presenting none other than Glint's age of memories. Konig (talk) 17:59, 3 April 2018 (UTC)
- I've moved this comment to its own section. I would prefer that you two don't comment in each other's sections on my talk page. I'll get back to you with a proper response later, after I've finished addressing Santax. --Idris (talk) 18:03, 3 April 2018 (UTC)
- Okay, thanks for waiting. I've said this to Santax already, but this is your section, so I'm going to repeat it for you:
- My goal is to help you both get to a point where you can discuss wiki issues with each other without needing a mediator.
- What I write here, in this section, is about you. Many of the things I have to say about your approach will also apply to Santax--perhaps moreso in some cases--but right now, his bad habits are my problem, not yours. I don't want to hear a single criticism about him from you in this space, unless it's part of a homework assignment.
- I'll be giving you (simple) homework. I'm taking time out of my day to mediate, and in exchange I expect you to make a good-faith effort to attempt my exercises.
- My first thought on your comment here was that you're being too antagonistic. I had already asked that you keep your comments on my talk page separate from Santax's, but you couldn't resist responding to the discussion between him and me. This was not helpful. Another example of this attitude is on the recent argument you two had on your talk page -- again, you were being overly hostile, and Santax did not respond well to that. You can improve the chances that he will be reasonable by being more friendly. Yes, I know this is some hippy-dippy bullshit, but it works and I really feel that it will improve the situation between you two.
- So my first exercise for you is to rewrite this response to be more friendly. (Don't edit your talk page; write it here.) I want to see the focus shifted from "god Santax you suck" to "here's what I think will be an improvement". I will allow one criticism of Santax for the purposes of this exericise, but it must be accompanied by a minimum of one compliment. If I decide your comment is too sarcastic, I'll make you write it again. --Idris (talk) 19:33, 3 April 2018 (UTC)
- I'll be frank. I've given up trying to be civil with Santax. This has been going on for years, and I have tried, repeatedly, to be nice. And my very first attempt at compromise and improvement, by providing new information that Santax seemingly didn't know, and he blatantly reverted it while telling me I'm wrong.
- So in all honesty? No. I will not reword my statement. I've tried. I tried 6 months ago. I tried a year ago. I tried 18 months ago. Every 5-8 months that Santax returns for 1-2 months, I begin things attempting to be nice. He never does. So my civility towards him has run dry. Sorry Idris, I know you mean well, but I'm too tired of his hostility to my attempts at compromise over the years. I may not be the easiest person to interact with, but at least I have tried. I've seen no attempts from him, however. And even when I distance myself, I see him indirectly but blatantly blaming me for all the wiki's woes (one example). And that's simply downright insulting no matter how you look at it. It's either his way or no way, he's made that clear by now.
- That said, thanks to my brain refusing to focus on work, I think I realized the issue Santax had. If he had actually read my edits fully (I really doubt he did), he wouldn't have this. In short: "Eir repeats Glint's claim that she was 3,000 years old" He thinks that the argument is that "Glint is 3,000 years old" but that's never once said by any NPC in either game or by a dev (fun fact, the 3,000 year thing seems to originate from this edit on the original guildwiki, which was apparently carried over to the official wiki upon its birth as "over 3,000 years old" - I've yet to see any line about 3,000 years in GW1, so I think that comes from the Forgotten's arrival on Tyria in 1,769 BE which was just over 3,000 years prior to the game). He also seems to be under the impression that Glint had to have been purified by the Forgotten while the Elder Dragons were awake (Glint's words in both Edge of Destiny and Crystalline Memoires contradict this notion, at least for Kralkatorrik), and that these claims of 3,000 years is about her age, when it's about her memory, time of purification, and when she took up the mantle as protector of the world. Konig (talk) 19:52, 3 April 2018 (UTC)
- Okay, thanks for waiting. I've said this to Santax already, but this is your section, so I'm going to repeat it for you:
- Alright, I can't force you to attempt my exercises. To be clear, my suggestion to reword it is not intended for Santax's eyes -- feel free to email it to me if you would prefer him not to see it -- it's just a personal exercise for you to improve your communication skills. You can't force Santax to change his bad habits (though lord, I'm trying), but you can absolutely change your own, and it will help. You've been frustrated that your previous efforts haven't worked because, to be frank, you suck at communication, and you need guidance.
- Take all the time you need to think about this. If you change your mind about my exercises, I'll still be willing to help. :) --Idris (talk) 20:04, 3 April 2018 (UTC)
Character descriptions
Just popped in to say I had so much fun reading your character sheets :D They are very well written! -- kazerniel (talk) 12:10, 4 April 2018 (UTC)
Mouvelian Template
I noticed you're the one the coded the Mouvelian template. I noticed it rolls over from 90->02 Colossus between December 26->27 instead of preceeding into the extra 5 days that Colossus has.
90 Colossus 1337 - 91 Colossus 1337
Additionally from the 27th it also seems to count each day as two:
92 Colossus 1337 -> 93 Colossus 1337 -> 94 Colossus 1337
Kezika (talk) 06:23, 7 April 2018 (UTC)
- Thanks for the bug report! I'm not sure it really matters too much if it's buggy though, since there doesn't seem to be much correspondence between the Mouvelian and Gregorian calendars anymore. It's pretty much only the year that syncs up now, so we don't have much use for the template these days. I might change it so it only displays the year. --Idris (talk) 07:23, 7 April 2018 (UTC)
- True, but it might as well work (fixed), I suspect roleplayers use it. -Chieftain Alex 09:19, 7 April 2018 (UTC)
- Good point. I was actually thinking it might be worth keeping the current functionality for user pages anyway, with year-only being the default display. (Tho I was kinda looking forward to fixing the bug myself. Went to bed and everything so I'd be all fresh for coding the next day. >:( ) --Idris (talk) 18:20, 7 April 2018 (UTC)
Idris you dumbass
Well done, you posted on the talk page of an account you suspect is a bot when you know full well that posting on bot talk pages shuts down the bot. I'm going to have words with the admins about this. --Idris (talk) 00:56, 17 April 2018 (UTC)
- Oh no, please, I'm sorry, it was an accident I swear! --Idris (talk) 00:56, 17 April 2018 (UTC)
- -grabs popcorn and hopes this continues.- Konig (talk) 10:50, 17 April 2018 (UTC)
- Stay out of this, Konig. Don't you know it's incredibly rude to butt into other people's arguments?? ;) --Idris (talk) 21:19, 17 April 2018 (UTC)
- tbh they shouldn't be using bots or bot accounts without prior approval. If I was feeling like the fervent zealot I once was, I would have banned without asking questions. -Chieftain Alex 21:53, 17 April 2018 (UTC)
- Stay out of this, Konig. Don't you know it's incredibly rude to butt into other people's arguments?? ;) --Idris (talk) 21:19, 17 April 2018 (UTC)
- -grabs popcorn and hopes this continues.- Konig (talk) 10:50, 17 April 2018 (UTC)
Bestiary category
Isn't it more than a bit redundant since every species' category is already in that? Now, every species article such as skritt is in there twice. Konig (talk) 20:13, 16 May 2018 (UTC)
- It is redundant, but it makes it easier to navigate between bestiary articles. Before my change, if you wanted to navigate to, say, Centaur while looking at Skritt, you have to either type "bestiary" or "centaur" into the search bar or click on Category:Skritt→Category:Bestiary→Category:Centaur→Centaur. It's tedious. An alternative solution might be to just make a nav template, which in retrospect is the better idea. What do you think? --Idris (talk) 21:01, 16 May 2018 (UTC)
Vial of Liquid Aurillium edit summary
You know better than that. Don't attack other editors. Doesn't matter if they started it. I've nuked both your edit summary and the anon's. - Tanetris (talk) 04:13, 14 June 2018 (UTC)
- You're right. I'm sorry. I was in a bad mood yesterday, I guess, but that's no excuse for this sort of behaviour. Thank you for removing my comment; I'll make an effort not to let my moodiness get in the way of civility again. --Idris (talk) 04:34, 15 June 2018 (UTC)
- It happens to the best of us. Good to know you're human in this day and age; or did you just pass the Turing test? G R E E N E R 07:35, 15 June 2018 (UTC)
The heck konig
https://youtu.be/TNhPml-rSbo?t=11 Looks like I might've seen "human female NPC" and thought it said "human female PC"? *shrug* Konig (talk) 22:24, 12 January 2019 (UTC)
- Fair enough, seems like an easy mistake to make. Thanks for sharing your source! —Idris 22:59, 12 January 2019 (UTC)
FTT Schematic scraps
I'm very sowwy. ಥ_ಥ ❄The F. Prince❄ (talk) 16:17, 18 January 2019 (UTC)
- Haha honestly I was half expecting that *I* was the one who did it. Seems like the sort of thing I'd do. :P —Idris 17:35, 18 January 2019 (UTC)
Thank you!
Thank you for the extra cleanup on the 2019-01-22 update notes that I added! I was a bit rushed and figured I'd missed a few links, and totally spaced the strikethrough on that one bullet. --Tengauge (talk) 03:27, 24 January 2019 (UTC)
- There's no need to thank me! I frequently miss links, or fail to understand where the links should point to, when pasting patch notes, and I suspect that's a common thing. :p I'm also pretty sure that the strike-though hadn't even been added to the notes at the time you worked on them -- it looks like they added it around the same time they pushed the 2019-01-23 notes, so you didn't even make any mistakes there. :) —Idris 05:26, 24 January 2019 (UTC)
Flowcharts
I just completed my third (Incinerator III: Spark, Astralaria III: The Mechanism, and now Astralaria IV: The Cosmos) "flowchart of combinations" and I'm wondering if there is any way I can improve the technique. I'm also curious if there are any other pages which would benefit from such an addition. Rifkin-Witchblood (talk) 17:00, 31 March 2019 (UTC)
- I floated this past some of the other editors on the wiki discord, and they reckon your charts are taking up too much space on the page. See if you can consolidate them down into simpler tables -- maybe draft one up on a sandbox first so others can help you refine it. —Idris 18:39, 31 March 2019 (UTC)
- Yeah those definitely take up way too much space for mainspace content. -Chieftain Alex 22:53, 31 March 2019 (UTC)
89.126.7.92
Just leaving a note to confirm that edits made by the above IP were me. I was abroad visiting family and kept forgetting to log in. :p —Idris 16:05, 27 May 2019 (UTC)
- 👁️ Welcome back home, Idris! —Ventriloquist 19:30, 27 May 2019 (UTC)
- Thank you! —Idris 15:27, 28 May 2019 (UTC)
The Noble Courtier Outfit
I didn't know I uploaded the wrong images of Female Human, but feel free to upload your own images. I just don't have female characters, all male. My female friends are extremely lazy to take screenshots for me. All the images from the page are from Reddit. ThomasStarr (talk) 15:01, 24 August 2019 (UTC)
- Hey, there's no need to explain yourself. I understand it was just a mistake, we all make them! I was just pointing out that the image needs replaced, by anyone who wants to take the time to do it. This isn't a criticism against you in the slightest and you're not obliged to fix it yourself if you don't have the means to do so. :) —Idris 09:02, 25 August 2019 (UTC)
- I just uploaded the correct images, someone on Reddit was so kind to take the pictures for me. :) ThomasStarr (talk) 05:07, 25 August 2019 (UTC)
- Thanks for taking care of it. :) —Idris 19:54, 25 August 2019 (UTC)
- I just uploaded the correct images, someone on Reddit was so kind to take the pictures for me. :) ThomasStarr (talk) 05:07, 25 August 2019 (UTC)
Tyrian time
Hello! You have recently edited some articles, in particular Day and night and Event Schedule Board, adding the Tyrian Time concept. However, there are no any notes or remarks in these articles which might shed a light when and how it was introduced. This may create an impression that this concept exists in the game since eons, which is wrong from the historical point of view because it's a very recent addition. Could you please add some notes? --91.79.227.114 21:56, 1 October 2019 (UTC)
- That's fair. I think Day and night would be the best place for such a note; all other articles mentioning Tyrian time call back to it, so I've added it as trivia on that article. Look good? —Idris 22:07, 1 October 2019 (UTC)
Thank you for being so welcoming!
I really appreciate the warm welcome and the great discussion on one of the articles. Trying to figure out the right things to say is hard, especially keeping lots of different things in mind. I want you to know that you're doing a great job, and you're doing your best. The fact that you're so welcoming to the feedback means so much.
I agree with you in feeling that the article has value. I hope we can all get it to a good state! -Forgottenrecords (talk) 04:43, 15 November 2019 (UTC)
- Thank you! This article has been kicking my ass, so I really appreciate the encouragement. It's important to me that the wiki be both welcoming and an excellent resource. I see you mentioned on your talk page that you're interested in the lore; that's great, we can always use more lore editors, especially ones with the stomach for discussing it in pedantic detail on the talk pages! ;) —Idris 04:49, 15 November 2019 (UTC)
Screenshots
Hi Idris, I've noticed that your images (i.e. File:Mender Aviala.jpg) usually contain a bit of bloom — do you have post-processing on by chance? If yes, you might want to deactivate the setting when you take screenshots as you get better results without it. Cheers! talk 20:12, 23 November 2019 (UTC)
- Ah yeah, I always just blindly turn my graphics settings to "Best Appearance" before taking screenshots -- I hate faffing around with getting them just right because my PC can't really handle anything above "Best Performance". Thanks for the tip, though, I'll try to bear that in mind for next time! —Idris 20:15, 23 November 2019 (UTC)
- IMO, having post-processing on is usually better, for certain models (e.g., Exalted) because post-processing is actually a part of their models. When getting NPC images, it's pretty mandatory to tweak with the post-processing setting for sake of lighting, coloration, and model effects. Konig (talk) 01:29, 24 November 2019 (UTC)
- Ew. Kill it with fire. -Chieftain Alex 09:27, 24 November 2019 (UTC)
- IMO, having post-processing on is usually better, for certain models (e.g., Exalted) because post-processing is actually a part of their models. When getting NPC images, it's pretty mandatory to tweak with the post-processing setting for sake of lighting, coloration, and model effects. Konig (talk) 01:29, 24 November 2019 (UTC)
now listen here
don't make me have to edit the wiki to talk to you, you big dumb idiot horrible | contribs 00:29, 30 November 2019 (UTC)
- This was my master plan all along! —Idris 01:33, 30 November 2019 (UTC)
Luminary
I'm trying to figure out if all the bugs and anomalies are gone. Are you sure that the lights didn't just time out? [1] —Kvothe (talk) 01:09, 7 December 2019 (UTC)
- At the time I added the bug note, I was finding that the lights were consistently despawning at the *exact* moment I kicked down the wall, which itself immediately respawned. I don't think I was dallying enough for it to time out at the same spot several times in a row, but I can't say for sure. I've only repeated the puzzle once since then, and it worked fine that time, so I also can't say if the bug is still there. —Idris 03:28, 7 December 2019 (UTC)
Thank you (Llaffael)
Thank you, Idris, for the welcome on my talk page, the corrections to my edit, and the inspiration to add character summaries to my user page. I like very much what you did with yours. Llaffael (talk) 22:15, 13 December 2019 (UTC)
- I'm flattered! I'm glad I helped you feel welcome; please don't hesitate to approach me if you need editing help or advice in future. :) —Idris 04:44, 14 December 2019 (UTC)