Pointed Parley
Pointed Parley
- Year
- 1333 AE
- Storyline
- The Icebrood Saga
- Chapter
- No Quarter
- Location
- Eye of the North
(Shiverpeak Mountains)
Drizzlewood Coast
(Shiverpeak Mountains) - Level
- 80
- Preceded by
- Darkrime Delves
- Followed by
- Shoulder to Shoulder
- API
- 571
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Pointed Parley is the first story step of No Quarter.
Objectives[edit]
- Meet with Rytlock at the Eye of the North.
- Join the allied charr legions in Drizzlewood Coast.
- Board your flight to the front lines.
- Rendezvous with your escort.
- Follow Efram to the parley.
- Negotiate with Tribune Ryland Steelcatcher.
- Take your seat on the war council.
- Form a plan to reclaim Drizzlewood Coast.
Rewards[edit]
- Scrap of Icebrood Saga Mastery (2)
- Gilded Strongbox
- Sip of Liquid Karma
- United Legions Flame Ram Blueprint
Walkthrough[edit]
There is no combat in this story instance, simply listen to the dialogue and make some choices when prompted.
Achievements[edit]
Pointed Parley | No Quarter | 1 |
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Complete Pointed Parley.Journal: Pointed Parley | Completed Pointed Parley | 1 |
- Complete the story step.
Master Diplomat | No Quarter | 5 |
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Find a balance between Malice and Smodur by not favoring one over the other during the war council.Story Instance: Pointed Parley It's like herding cats, but the cats carry flamesaws.
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Find a balance between Malice and Smodur by not favoring one over the other during the war council. | 5 |
- There are multiple routes through the dialogue that will grant the achievement.
- For a confirmed example, after taking the empty seat at the war table, choose the following options from the dialogue boxes:
- [Don't Intervene.]
- Crecia, what do you think?
- What kind of opponents are we facing with Ryland and his officers?
- Our best strategy is to use every tactic and every resource, everywhere.
Return to Pointed Parley | Return to No Quarter | 0 |
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Complete the story mission Pointed Parley in Living World Icebrood Saga Episode 3.
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Completed Pointed Parley | 0 |
- Complete the story step.
NPCs[edit]
Allies[edit]
- Ash Legion Captain
- Ash Legion Scout
- Blood Legion Soldier
- Cinder Steeltemper
- Crecia Stoneglow
- Deserter
- Efram Greetsglory
- Flame Legion Bladestorm
- Flame Legion Fire Shaman
- Iron Legion Soldier
- Malice Swordshadow
- Ryland Steelcatcher
- Rytlock Brimstone
- Sentinel
- Sentinel Centurion
- Sentinel Legionnaire
- Smodur the Unflinching
- Varinia Stormsounder
- Veteran Flame Legion Stalker
- Vigil Tactician
- Vigil Warmaster
Dialogue[edit]
Open world[edit]
Crecia Stoneglow News from the Front The civil war among the charr has cost us dearly—and it's costing us more every day. But we may have an opportunity to turn the tide. Ryland's proposed a parley with the imperators and me. We can't afford to turn it down. Reach out to Rytlock; he can bring you to the front. You've got just as much at stake in this as we do.—Tribune Crecia Stoneglow |
- <Character name>: Rytlock, got a message from Crecia—Ryland's called for a parley?
- Rytlock Brimstone: Yeah, his warband's been leading Bangar's army for a while now.
- Rytlock Brimstone: This war is taking too long. And Bangar's managed to throw too many bodies between us and him.
- <Character name>: Maybe Ryland will be reasonable—give us a chance to move some of those bodies out of the line of fire.
- Rytlock Brimstone: We'll see. I'm your ride. Meet me at the Eye of the North.
Eye of the North[edit]
- <Character name>: Rytlock. How long since you've been on the front?
- Rytlock Brimstone: Not for a couple weeks. Crecia's had me doing some recon through the Homelands.
- Rytlack Brimstone: Better get a move on. Parleys mean politicians—I'd rather be close enough to have Cre's back.
Drizzlewood Coast[edit]
- Efram Greetsglory: Commander, Rytlock. Good to have you here. Steelcatcher arrived already, and the talk's underway.
- <Character name>: I expected to see more troops. Did you clear out base camp for the parley?
- Efram Greetsglory: Unfortunately, our alliance has been bleeding defectors day and night.
- Rytlock Brimstone: Defectors? Still?
- Efram Greetsglory: Worse since you left. Steelcatcher's forces are impressive. And they've come at us with a propaganda assault too.
- <Character name>: That can't be good for morale. Or your forward momentum.
- Efram Greetsglory: It's not. We've lost ground as well as troops to the enemy.
- Rytlock Brimstone: Where's the new front line?
- Efram Greetsglory: You're walking through it.
- Rytlock Brimstone: Ryland holds both lanes?
- Efram Greetsglory: And everything in between.
- Rytlock Brimstone: What's going on?
- Iron Legion Soldier: Any last words?
- Efram Greetsglory: Smodur... He said they'd stop these until the outcome of the parley—
- Deserter: Mercy.
- Deserter: Charr abov—
- Iron Legion Soldier: Fire.
- Rytlock Brimstone: What the hell?
- Efram Greetsglory: Smodur's standard operating procedure for dealing with his Iron Legion defectors.
- <Character name>: He knows the point of this war is to save the charr, right?
- Efram Greetsglory: Apparently he's big on "battlefield justice." But that's Iron business.
- Rytlock Brimstone: Killing 'em in a fair fight's one thing—they made a choice to change sides. But this...it's a waste.
- <Character name>: It's slaughter.
- Efram Greetsglory: Let's work for a swift end to this war, then.
- Ryland Steelcatcher: Again, our terms are simple: announce your surrender and proclaim your support of Bangar's campaign.
- Smodur the Unflincting: You've had some luck—but the tides of war are fickle. You can't expect to keep what you've taken.
- Ryland Steelcatcher: Leave and live. Don't know how much plainer I can make it. To you or your Pact friends.
- <Character name>: Centurion—
- Cinder Steeltemper: Tribune Steelcatcher. He's earned it.
- <Character name>: Yeah, I can see the scars. I'm here to save lives, Tribune. How many charr have died already?
- Ryland Steelcatcher: Then tell the imperators to accept this offer.
- Smodur the Unfiinching: You forget you're up against the greatest military leaders of the legions.
- Ryland Steelcatcher: Most of Iron now marches with Dominion forces under my command.
- Varinia Stormsounder: Bangar's Dominion forces. The tribune's power is but a taste of Bangar's reach. Next, an Elder Dragon.
- Crecia Stoneglow: This is Bangar's war. He'll lead our people to ruin. But he can't without Ryland. Move aside so we can stop him.
- Ryland Steelcatcher: "Take the territory and hold it." I've accomplished my mission and more. I'm offering you mercy at my own discretion.
- Crecia Stoneglow: If you let Bangar wake Jormag, he will destroy us all. Be smar—
- Logan Thackeray: Excuse us, imperators. Is this a bad time?
- Ryland Steelcatcher: I offered a parley out of respect. But it's clear your allegiances are askew.
- Crecia Stoneglow: Tribune Stee—
- Ryland Steelcatcher: Offer rescinded. See you on the battlefield.
- Crecia Stoneglow: Damn it. Who the hell are you?
- Rytlack Brimstone: Uh, Crecia, this is Logan Thackeray. Logan, Tribune Crecia Stoneglow.
- Logan Thackeray: Great to finally meet an old friend of Rytlock's.
- Crecia Stoneglow: Not the time. Commander, take a seat. We need to strategize.
- <Character name>: What are you doing here, Logan?
- Logan Thackeray: The queen sent us with a troop of Seraph to repay Kryta's debt to the Blood Legion.
- Smodur the Unflinching: Your memorable arrival aside, I speak for the imperators when I say we are grateful to have you and Lady Kasmeer with us.
- Malice Swordshadow: Could you give the politicking a rest?
- Smodur the Unflinching: You didn't complain when I brokered our treaty with Ebonhawke.
- Malice Swordshadow: You do like to tell that story. Repeatedly. Your point?
- Things are getting tense.
- <Character name>: Let's stay on topic. This civil war is a smokescreen for Bangar.
- Crecia Stoneglow: We'll never make it to Bangar if we don't regain the territory. We've got to get past Ryland's forces.
- [Don't Intervene.]
- Crecia Stoneglow: We. Are. Losing. Everything. What are we going to do about that?
- Malice Swordshadow: Take a subtler approach. Gather intel, find their weak spots.
- Smodur the Unflinching: Ash. You move in the shadows, collecting secrets you share when you feel like it.
- Smodur the Unflinching: Head-on and face-to-face—that's how you win wars. Dominion's weakest spot is they're wrong and we're right.
- [Decide which side to take.]
- Let's be direct. Dominion can't hold the line indefinitely.
- Malice Swordshadow: The point of intelligence is to help us make informted decisions before we commit our resources.
- We need to be smart and learn about the enemy.
- Efram Greetsglory: We shouldn't abandon our strengths entirely. No matter our numbers.
- Crecia, what do you think?
- Crecia Stoneglow: We don't have the numbers anymore. Head-to-head, we'll lose. We have to rethink our strategy.
- Smodur the Unflinching: The right war machine's worth fifty bodies any day.
- Crecia Stoneglow: No matter how good your machines are, we'll never retake the beach. Not without infantry in the trenches.
- Malice Swordshadow: And who's going to build them? You keep shooting your defectors.
- Smodur the Unflinching: So let's abandon the forest and focus on retaking the beach.
- [Talk to the imperators about the battlefield conditions]
- What exactly is the terrain we're fighting through?
- Malice Swordshadow: Beach on the right. A dense forest on the left... that no war machine has been able to break through.
- Do we have other resources? Anything to give our ground forces an edge?
- What kind of opponents are we facing with Ryland and his officers?
- Crecia Stoneglow: Good, but young. Steel's following the strategies we were taught—the ones Bangar prefers.
- Malice Swordshadow: A smaller, mobile force would use the forest terrain to our advantage. Ryland won't expect the change in tactics.
- Lady Kasmeer Meade: Some of the Seraph share mesmer abilities. Malice could factor us in.
- Rytlock Brimstone: Maybe it's time to teach the cubs a few new tricks.
- [Establish a strategy]
- We must focus our forces. Concentrated firepower will retake the beach.
- Malice Swordshadow: Dominion is waging a psychological war as well as a physical one. How will we win if we don't do the same?
- Crecia Stoneglow: We're calling ourselves the United Legions—we need to walk the walk. Blood, Ash and mesmers in the forest.
- Efram Greetsglory: And Flame, Iron, and Seraph regulars on the beach. It's a good plan.
- Malice Swordshadow: Seems reasonable.
- Smodur the Unflinching: "Reasonable?" Hmph. But I suppose there is value in a flanking force. Pick off enemies fleeing the battle on the beach.
- Guerrilla warfare sounds like the change we need.
- Smodur the Unflinching: And just what kind of damage will hit-and-hide tactics really do? Do you want to get Bangar or not?
- Crecia Stoneglow: We're calling ourselves the United Legions—we need to walk the walk. Blood, Ash and mesmers in the forest.
- Efram Greetsglory: And Flame, Iron, and Seraph regulars on the beach. It's a good plan.
- Malice Swordshadow: Seems reasonable.
- Smodur the Unflinching: "Reasonable." Go. Waste your time in the trees. I'll take my forces and wipe out this Dominion cancer for good.
- Our best strategy is to use every tactic and every resource, everywhere.
- Crecia Stoneglow: The commander is right.
- Crecia Stoneglow: We're calling ourselves the United Legions—we need to walk the walk. Blood, Ash and mesmers in the forest.
- Efram Greetsglory: And Flame, Iron, and Seraph regulars on the beach. It's a good plan.
- Malice Swordshadow: Seems reasonable.
- Smodur the Unflinching: Very well. Do your thing, Swordshadow. On the beach we'll show Dominion's forces—and our own—what it means to be charr.
- Crecia Stoneglow: We've got a mission and a strategy. Commander, I'll meet you and Rytlock at the Blood Legion bivouac.
My story[edit]
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