Flame Legion Fire Shaman
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Flame Legion Fire Shaman
Flame Legion Fire Shamans are charr of the Flame Legion who specialize in the use of fire magic.
Locations[edit]
- Iron Marches
- Soldier Mesa (57)
- Scorchlands (60)
- Victium Moors (61)
- Fireheart Rise
- Forge Plains (62)
- Buloh Crossing (63)
- Keeper's Sanctum (67)
- The Toughstone (67)
- Simurgh Timberland (67-68)
- Amduat Point (69)
- The Baelfire (70)
- Drizzlewood Coast (80)
Story involvement[edit]
Personal story[edit]
- Chapter 2: Sins of the Father
- Part VII: Forging the Pact
The Icebrood Saga[edit]
- Prologue: Bound by Blood
- Episode 3: No Quarter
- Episode 4: Jormag Rising
Heart involvement[edit]
- Aid the Allied Legions as they march on the Flame Legion's territory (58)
- Aid Centurion Truthbringer in Echoslab Arches (53)
- Aid the Scorch Warband with their assault on the Flame Legion (60)
- Assist the Ash Legion (25)
- Assist the Ash Legion soldiers of Shadow Cleft (65)
- Clean up the Flame Legion magic (61)
- Help the Ash Legion disrupt the Flame Legion (68)
- Help the Ash Legion strike at the heart of the Flame Legion (69)
- Help the Sleekfur Warband defend the road at Soldier Mesa (56)
- Stop the Flame Legion from summoning embers (62)
Event involvement[edit]
- Capture Firewatch Encampment from the Flame Legion (58)
- Damage the elementals to help Flame Legion siphon their power! (80) [Group Event]
- Defend Balint and his device from hostile attacks (64)
- Defend Cowlfang's Star from the Flame Legion (58)
- Defend Kyron Darkshield from the Flame Legion as she fixes the water processors (20)
- Defend mortar operators from Flame Legion as they set up mortars (58)
- Defend Port Cascadia from Dominion forces! (80) [Group Event]
- Defend the giant devourer and destroy the Flame Legion defenses (65)
- Defend the workers as they rebuild Dewclaw Village (53)
- Destroy the flame legion portal and drive out invaders (16, 24, 15)
- Destroy the machines! (80) [Group Event]
- Destroy the Ruinbringer (80) [Group Event]
- Drive out the invaders, and destroy their personnel carrier (16, 24, 15)
- Escort the iron shipment to Cowlfang's Star (56)
- Get the Flame Legion off the cannons so the engineers can resume the siege of the castrum (62)
- Help the bartender keep the customers liquored up! (80)
- Help the ogres defend Bronzeglade Crossing from the Flame Legion (60)
- Help your allies escape! (80) [Group Event]
- Hold the Gates of Flame against waves of Flame Legion (70) [Group Event]
- Prevent the Flame Legion from capturing Invictus Castrum (59)
- Protect the engineers while they lay siege to Vidius Castrum (62)
- Protect the Petraj Overlook from enemy mortar fire (80)
- Put an End to the Conversion Process for Good (80) [Group Event]
- Recapture the homestead from invaders (14)
- Recapture the ranch from invaders (17)
- Recover the scattered pieces of scrap metal for Savor Foulnight (23)
- Stop the Flame Legion from capturing Firewatch Encampment (58)
Combat abilities[edit]
- Abilities
- Launches
- Behavior
- Can transform a Flame Legion Bladestorm's weapon into a Conjured Fiery Greatsword.
- Skills
- Bouncing Fireball - Projectile auto-attack that shoots a fireball at target enemy, dealing AoE damage where it lands. If a fireball collides with an enemy, it will bounce off and fly in another random direction, but this can only occur once.
- Spell Detonate - Shoots a bouncing fireball at target enemy and two additional fireballs in random directions. Each individual fireball can only bounce once.
- Dragon Punch - The shaman charges toward an enemy and strikes them with an uppercut, dealing Point Blank AoE damage and launching.
- Stolen skills
Dialogue[edit]
- In Umbral Grotto
- Hail, Commander. Need something?
- I have more questions.
- I'll answer what I can.
- How can I help out there?
- Your presence here is already heartening to the troops, but I suspect they could use your aid in the field. Your efforts will not go unnoticed.
- I had another question for you. (same as 'I have more questions.')
- Thanks, I'll get right on it.
- What are you and the other shamans up to?
- On Smodur's orders, we have been using our affinity with flame to infuse the Iron Legion ammunition—mostly for siege weapons—with literal firepower.
- Isn't that what the Flame Legion did to help the dredge?
- That is a shameful episode of our history. But back then we infused the weapons themselves. It carried...a greater cost.
- What kind of cost?
- The kind that kills. Our women were the most vulnerable. They expended their powers to infuse the weapons, and often...expended their lives as well.
- That's awful.
- So many bright young charr. All their potential. Gone. Efram was not the imperator yet, and was outspoken in his resistance to the Molten Alliance. We can try, but we'll never erase that mark.
- I understand regret. Trust me... May I ask another question?(same as 'I have more questions.')
- I've heard enough.
- Maybe we should change the subject. (same as 'I have more questions.')
- That's...terrible. I think I've heard enough.
- I have another question for you. (same as 'I have more questions.')
- Say no more.
- I have another question for you. (same as 'I have more questions.')
- Well, damn. Sounds impressive, but I have to go.
- Actually, I have somewhere else to be.
- Sorry, I can't talk right now.
Gallery[edit]
Drops[edit]
Name | Type | Rarity | Quantity | Creature level |
---|---|---|---|---|
Medium Ritual Bag | Container | Basic | 1 | 62 |
Ritual Sack | Container | Basic | 1 | 55 |
Small Ritual Bag | Container | Basic | 1 | 25 |
Large Claw | Crafting material | Fine | 1 | 16-80 (61-70) |
Sharp Claw | Crafting material | Fine | 1 | 16-80 (55-60) |
Tiny Claw | Crafting material | Fine | 1 | 25 |
Frayed Garment | Salvage item | Basic | 1 | 55, 62 |
Shredded Garment | Trophy, Salvage item | Basic | 1 | 25 |
Dark Stained Claw | Trophy | Junk | 1 | 62 |
Dull Claw | Trophy | Junk | 1 | 55 |
Broken Claw | Trophy | Junk | 1 | 25 |
Notes[edit]
See also[edit]
- Associated items