Mantra of Distraction/history
January 30, 2024
- Mantra of Distraction: This mantra no longer requires a target.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when this spell fully charges.
Recharge Time Reduced: 15 seconds Recharge Time Reduced: 10 seconds- : 2
Number of Casts— In-game description
February 14, 2023
- Mesmer mantras now require an initial casting time to prepare the mantra charges. The effects they grant when completing the initial cast are as follows:
- Mantra of Distraction: Reduce the recharge time of Diversion.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when this spell fully charges.
Recharge Time Reduced: 15 seconds Recharge Time Reduced: 10 seconds- : 2
Number of Casts— In-game description
February 28, 2022
- (Undocumented) Added tooltip fact Defiance Break.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Training cost
- 4 Hero points
- Game link
“Mantra. Chant the mantra of distraction, dazing your target and nearby foes.
Daze: 1 ½ seconds Daze: 1 second- Number of Targets: 5
- Count Recharge: 24 seconds
- Maximum Count: 2
- Radius: 180
- Defiance Break: 150
- Range: 1,200
— In-game description
May 11, 2021
- Mantras no longer need to be prepared before use. They regenerate ammunition normally.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Training cost
- 4 Hero points
- Game link
“Mantra. Chant the mantra of distraction, dazing your target and nearby foes.
Daze: 1 ½ seconds Daze: 1 second- Number of Targets: 5
- Count Recharge: 24 seconds
- Maximum Count: 2
- Radius: 180
- Range: 1,200
— In-game description
February 25, 2020
- Mantra of Distraction: (Competitive split) Reduced diversion recharge from 15 seconds to 10 seconds.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when Mantra of Distraction is fully charged.
- : 2
Number of Casts Recharge Time Reduced: 15 seconds Recharge Time Reduced: 10 seconds— In-game description
July 30, 2019
- Mantra of Distraction: Fixed a bug that prevented this skill from reducing the recharge of Time Sink.
April 23, 2019
- Mantra of Distraction: Daze time for this skill has been increased from 1 second to 1.5 seconds.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when Mantra of Distraction is fully charged.
- : 2
Number of Casts- Recharge Time Reduced: 15 seconds
— In-game description
August 08, 2017
- Mantras: Mantra skills will no longer display their number of charges in the enhancement bar and will instead use the ammo system.
- Reduced cast time by 0.5 seconds.
- Mantras no longer grant bonus Toughness while channeling.
- Ammo count has been set to 2.
- Recharges between casts have not changed.
- Mantra of Distraction: When fully charged, this skill reduces the recharge of Diversion by 15 seconds.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when Mantra of Distraction is fully charged.
- : 2
Number of Casts- Recharge Time Reduced: 15s seconds
— In-game description
July 26, 2016
- Mantra of Distraction: The recharge of this skill has been reduced from 20 seconds to 12 seconds.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will daze your target.
- : 600
Attribute Adjust While Channeling- : 2
Number of Casts— In-game description
October 23, 2015
- Fixed a bug that prevented the toughness granted by channeling a mantra from scaling properly with your effective level.
July 28, 2015
- Mantra of Distraction: Reduced this skill's recharge from 30 seconds to 20 seconds.
- Fixed a bug that caused mantras to begin recharging as soon as the preparation skill was complete instead of when the last charge was expended.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will daze your target.
- : 600
Attribute Adjust While Channeling- : 2
Number of Casts— In-game description
June 23, 2015
- Mantras now give 600 toughness while channeling them.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Training cost
- 4 Hero points
- Game link
“Mantra. Meditate, charging a spell that will daze your target.
- : 600
Attribute Adjust While Channeling- : 2
Number of Casts— In-game description
September 09, 2014
- Fixed a bug that allowed players to have mantra charges when the associated mantra was not equipped.
October 15, 2013
- Mantra of Distraction: Reduced the underwater cast time to 2.75 seconds to match the on-land cast time.
April 30, 2013
- Reduced mantra cast times from 3.25 seconds to 2.75 seconds.
Mantra of Distraction
- Profession
- Mesmer (skill list)
- Slot
- Utility
- Type
- Mantra
- Sequence
- →
- Game link
“— In-game description
December 14, 2012
- Decreased all Mantra cast times by one second.
Mantra of Distraction
“— In-game description
October 07, 2012
- Added a much faster breakout for mesmer underwater mantras.
October 01, 2012
- Updated mantras to now function underwater as they do above water. They also no longer go on full recharge when interrupted.
September 25, 2012
- Fixed text on "readied" mantra buffs.