“
2
0.25¼ 12
Mantra of Distraction
Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when this spell fully charges.
- Number of Casts: 2
— In-game description
Version history[edit]
For a detailed skill history, see here.
Patch
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Changes
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January 30, 2024
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- This mantra no longer requires a target.
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February 14, 2023
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- Mesmer mantras now require an initial casting time to prepare the mantra charges. The effects they grant when completing the initial cast are as follows:
- Mantra of Distraction: Reduce the recharge time of Diversion.
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February 28, 2022
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End of Dragons release:
- (Undocumented) Added tooltip fact Defiance Break.
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May 11, 2021
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- Mantras no longer need to be prepared before use. They regenerate ammunition normally.
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February 25, 2020
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Competitive content update:
- (Competitive split) Reduced diversion recharge from 15 seconds to 10 seconds.
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July 30, 2019
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- Fixed a bug that prevented this skill from reducing the recharge of Time Sink.
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April 23, 2019
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- Daze time for this skill has been increased from 1 second to 1.5 seconds.
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August 08, 2017
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Path of Fire pre-patch:
- Mantra skills will no longer display their number of charges in the enhancement bar and will instead use the ammo system.
- Reduced cast time by 0.5 seconds.
- Mantras no longer grant bonus Toughness while channeling.
- Ammo count has been set to 2.
- Recharges between casts have not changed.
- Mantra of Distraction: When fully charged, this skill reduces the recharge of Diversion by 15 seconds.
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July 26, 2016
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- The recharge of this skill has been reduced from 20 seconds to 12 seconds.
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October 23, 2015
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Heart of Thorns release:
- Fixed a bug that prevented the toughness granted by channeling a mantra from scaling properly with your effective level.
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July 28, 2015
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- Reduced this skill's recharge from 30 seconds to 20 seconds.
- Fixed a bug that caused mantras to begin recharging as soon as the preparation skill was complete instead of when the last charge was expended.
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June 23, 2015
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Specialization update:
- Mantras now give 600 toughness while channeling them.
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September 09, 2014
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- Fixed a bug that allowed players to have mantra charges when the associated mantra was not equipped.
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October 15, 2013
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- Reduced the underwater cast time to 2.75 seconds to match the on-land cast time.
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April 30, 2013
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- Reduced mantra cast times from 3.25 seconds to 2.75 seconds.
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December 14, 2012
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- Decreased all Mantra cast times by one second.
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October 07, 2012
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- Added a much faster breakout for mesmer underwater mantras.
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October 01, 2012
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- Updated mantras to now function underwater as they do above water.
- They also no longer go on full recharge when interrupted.
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September 25, 2012
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- Fixed text on "readied" mantra buffs.
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August 28, 2012
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Game release:
- Mantra of Distraction has been added to the game.
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Gallery[edit]
Skill animation (open to play).