"Rebound!"
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"Rebound!"
- Profession
- Elementalist (skill list)
- Specialization
- Tempest
- Slot
- Elite
- Type
- Shout
- Training cost
- 25 Hero points
- Game link
- API
- 29968
“Shout. Shout and infuse your allies with arcane energy. Allies who would take lethal damage while this is active ignore the deathblow and are healed instead. If the effect expires naturally, grant an aura based on your current attunement.
- Healing: 2,836 (1.5)?
- Fire Aura (4s): Enveloped in a fiery shield that burns foes, grants might each time you are struck (1-second cooldown per attacker).
- Frost Aura (4s): -10% Incoming Damage
- Shocking Aura (4s): Stun nearby attacking foes with an electric shock (only once per 2 seconds for each attacker).
- Magnetic Aura (4s): Reflect projectiles with magnetic energy.
- Rebound (5s): Ignore the next lethal blow and receive healing
- Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
3- Number of Allied Targets: 5
- Radius: 600
— In-game description
Related traits[edit]
Fire
- Smothering Auras — Fire auras have increased duration. Applying auras to allies removes conditions, and transmuting auras removes conditions from nearby allies.
Air
- Zephyr's Boon — Grant boons to allies you grant auras to.
- Raging Storm — Critically striking a foe grants fury. Gain ferocity while under the effects of fury.
Earth
- Elemental Shielding — Auras you grant to allies also grant protection.
Water
- Aquamancer's Training — Increase healing to other allies. Water-weapon skills gain reduced recharge.
- Powerful Aura — Any aura you grant yourself is granted to nearby allies.
Arcane
- Final Shielding — Cast Lesser Arcane Shield when you use an elite skill.
- Bountiful Power — Deal increased strike damage for each boon on you.
Tempest
- Singularity — Attain elemental singularity by remaining in an attunement for a period of time. Upon attaining singularity, you may overload the attunement to your vicinity. Gain access to Shouts.
- Tempestuous Aria — Using a shout grants allies might. Granting an aura to an ally increases your outgoing damage for a period of time.
- Invigorating Torrents — Auras you grant also grant regeneration and vigor.
- Elemental Bastion — Heal allies you grant an aura to. Grant frost aura to nearby allies when struck while below the health threshold.
Notes[edit]
- Does not work with falling damage.
- Despite the description, the lethal blow isn't actually ignored - the player still takes the damage, but is prevented from entering a downed state and is immediately healed.
- If players receive a lethal blow while under the Rebound effect, their health is "set" to the amount healed. So even if their health is higher before (e.g. they get one-shot by Jade Maw) their health is the healed amount afterwards.
- Does not prevent player from being downed by Cardinal Adina's Boulder Barrage.
- If a player is affected by both Rebound and Rigorous Certainty and takes a lethal blow, Rebound is consumed first.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
October 08, 2024 |
|
June 28, 2022 |
|
February 28, 2022 | End of Dragons release:
|
October 26, 2021 |
|
October 05, 2021 |
|
December 01, 2020 |
|
March 05, 2019 |
|
May 16, 2017 |
|
December 01, 2015 |
|
October 23, 2015 | Heart of Thorns release:
|
Trivia[edit]
- The Rebound effect this skill grants used to cause skills to gain reduced recharges in early development.
- Rigorous Certainty (the effect gained from a Mistlock Singularity) and the Engineer's A.E.D. skill both work similarly.