User talk:Aquadrizzt/Archive 3
I don't care, so stop talking about it
is how I interpreted "The greens used for Wintersday will inevitably be more saturated than the green currently in use; please don't make up non-issues.". The worst case scenario is that some well-meaning contributor makes a suggestion on how we can change, and people (yes, including you) can say if they like it or prefer the status quo.
When someone suggests a change to the wiki, yourself and Infinite are the two people I'd be interested in reading the opinions of more than any other. I'm both surprised and saddened that on this occasion you decided to kittenstomp the discussion. If it had indeed ended then and there, the likely result would be a disheartened editor retreating to the user talk namespace, and less likely to risk trying to contribute in future.
That said, I know this isn't the first time I've wound up on your talk page. I do want to take the time to state my feedback of you thus far is in no way reflective of my overall view of you as an editor or member of the community; I'm simply human and accept the good while bemoaning what I view as bad. I have absolutely no problem with you sharing your perspective (as mentioned above, I indeed greatly value it), I was simply unhappy with Zasbeer being told not to bother people with his "non-issues". A F K When Needed 04:25, 4 January 2012 (UTC)
- Funny how I made a similar remark on G-chat yesterday. We still you, though! - Infinite - talk 15:41, 4 January 2012 (UTC)
- Perhaps a lengthier explanation would have been better suited. >.<
- I feel like in that particular case, Zesbeer is using something that isn't really an issue (IMO) to push his idea. Claiming that because it was green would prevent us from making Wintersday pages that feel suitably different is not necessarily true. Proposing new colors is fine, and I will and have already weighed in on that, but making a blanket statement such as "it can't be green" just imposes unnecessary limits on the selection of the color process. It is entirely possible to make holiday pages that use the same "class" of color as the default color; if you extended his argument, by the same logic we would be hard pressed to make Halloween pages if we have orange/red as the default.
- To the point of what I'll take from this: don't be concise while being too critical; the wiki is a place that offers constructive criticism on one's behavior and I truly, sincerely appreciate your feedback on my actions. 'Tis the only way to learn. Aqua (T|C) 23:43, 4 January 2012 (UTC)
- I understand your concerns, really I do.
- Just in this instance I feel he has a point in that the current theme is perhaps a little too close for comfort. As I said on the page, I honestly can't look at both colours and tell which is which. I'm not saying the sky is falling down around us, but I would absolutely love if we one day had a strong, recognisable theme for each appropriate holiday, and one (just as recognisable) theme for the rest of the year.
- I can honestly say that - in my own little opinion - I feel we need more than changing the colour to make a noticeable nod towards Wintersday, and I think that is a silly position to be in. Surely there must be another acceptable colour we can use and avoid having to add other decorations. Additional decorations could of course be truly inspired, but I think that is more likely if they're there because they're kickass, and not just because "we need something".
- tl;dr: Non-issue or otherwise, he is not the only one with that concern. With , A F K When Needed 17:13, 5 January 2012 (UTC)
Belatedly...
Hi, Aqua--a happy new year to ya. Sorry for the delayed response; I've been in and out with the holidays/return from them. With regards to the crafting info I had posted, I'm pretty sure that all the data I had came from gamescom 2011 footage--this vid most likely (I mainly remember it being silent and long, but it's possible there was other footage like that out there). If I somehow come across a different one, I'll certainly let ya know. Cheers. Redshift 18:52, 7 January 2012 (UTC)
- Thanks for your response. :)
- I was mostly wondering about some of the information on Weaponsmith; I can't seem to find any reference to any of the redlinked derived materials in that video... :/ Aqua (T|C) 19:14, 7 January 2012 (UTC)
- How perplexing! I don't know why I specified 'Axe' for the hafts in question, but as I can't seem to derive where that came from then we should likely just change those redlinks to the extant Small Green Haft and Large Green Haft. The Bronze Sword Blade remains a mystery to me; I am just as confused as you are as to where that came from, sadly. As for the other two, Daelin Dwin would know better than I, as those seem to have been added in September (Eurogamer?). Sorry for the wild geese; I would certainly like to ask myself what I was thinking at that time as well... :( Redshift 04:26, 8 January 2012 (UTC)
Andrianna and Rufus
'lo-- the armors offered by Andrianna evidently overlap with those as offered by Rufus (assuming he is still in-game and unchanged), but at level 5 instead of level 3. This might be of interest in terms of maybe needing an adjustment to the gear template, which has 'Req. level' and 'Defense' implied as stable, single values. Did the source happen to give an example so we could compare (as in verifying the defense increases with required level?) This also might mean a change up the 'Acquisition' style to 'Vendor (level x)' or something similar as well? I thought I'd bring this up before headlong changes, since it may or may not sort of hit on a number of fronts. Redshift 21:43, 14 January 2012 (UTC)
- Hey. Yeah, I was going to work on something but then I had to go to a swim meet. I'm thinking something of either a "generic" armor infobox (i.e. type, slot, icon) and then a table where the specific statistics can be placed... I'll try it out in a little.
- The source moved too fast through most of the store (and completely failed to go over the light armor section) but I did catch that Chainmail Armor had 37 and Chainmail Shoulders had 12. Aqua (T|C) 22:09, 14 January 2012 (UTC)
- Ahh. Righto. Wait, so... according to that, then, Chainmail Armor at level 3 has 50 defense and Chainmail Armor at level 5 has 37? ::blinks:: Redshift 00:03, 15 January 2012 (UTC)
- Just rechecked it... and yes, the defense is 37. *Le facepalm.* On the bright side, we now know that armor does in fact scale with level, just not positively ;) (Or ANet was being lazy with DR because they didn't think anyone would go through it when there were quests to be done and Shaemoors to be defended...) The fact that the video uses the energy system but has consumables that use the old attribute system makes it seem like they didn't really do a thorough cleanup. Aqua (T|C) 00:40, 15 January 2012 (UTC)
- I'm curious where you two are finding this information... Just very curious. :-) 72.148.31.114 02:09, 15 January 2012 (UTC)
- Andrianna, (in addition to all of the information I've added in the past 2-ish days) are from these videos. I don't recall which specific video Rufus is in, but I know that I've checked that information previously. Aqua (T|C) 02:14, 15 January 2012 (UTC)
- I'm curious where you two are finding this information... Just very curious. :-) 72.148.31.114 02:09, 15 January 2012 (UTC)
- Just rechecked it... and yes, the defense is 37. *Le facepalm.* On the bright side, we now know that armor does in fact scale with level, just not positively ;) (Or ANet was being lazy with DR because they didn't think anyone would go through it when there were quests to be done and Shaemoors to be defended...) The fact that the video uses the energy system but has consumables that use the old attribute system makes it seem like they didn't really do a thorough cleanup. Aqua (T|C) 00:40, 15 January 2012 (UTC)
- Ahh. Righto. Wait, so... according to that, then, Chainmail Armor at level 3 has 50 defense and Chainmail Armor at level 5 has 37? ::blinks:: Redshift 00:03, 15 January 2012 (UTC)
Cost
Nifty! Would it be worth it (no pun intended) to change the template name to 'Value' and thus add some flexibility its usage? Redshift 19:26, 15 January 2012 (UTC)
- That'd be completely fine IMO. I was just following GWW (with the logic that name was kind of irrelevant provided we had a functional template that does that), so any changes in name are more than welcome. Aqua (T|C) 20:04, 15 January 2012 (UTC)
Why??
Why do you do | instead of the dot like all the other sections? No like consistency? It's horrible with the | and makes coding look blotchy. Stop changing it to that, it's been the other way longer, than you're fixing it that way. Looking through history - others had helped fix it the other way. Only you are the one changing it 3 times to | which looks very very horrible and can most definitely confuse new players and other newer editors. Most that do coding on wikis, know better than to add | as a divider. I only hope you'd reconsider that point and the ease of the editors as well as the readers. 72.148.31.114 21:22, 20 January 2012 (UTC)
- If you cared so deeply, why not leave a comment the first time I did it, I would have been more than willing to change it after that. In case you weren't paying attention, that last edit was *solely* a port over of a thinner design. The new one works on all resolutions except 800x600px, which I've gathered working on is unnecessary because apparently its so unused that web designers do not even try to design with it in mind.
- Also, stop waving the "most people know better" and "stuff will confuse new players and editors" bullshit around. It's an assumption, which you seem to be all about and stuff.
- And you're more than welcome to question my knowledge of aesthetic design or coding, but telling me that "most people know better" is, frankly, insulting.
- Oh, and while we're here: "it's been the other way longer" is not a valid justification or excuse for anything (the change here is valid, the way you're justifying it is not, but that's besides the point). Status quo bias is useless if not negative, because all it does is slow down progress; therefore, it should be avoided at all costs. Aqua (T|C) 21:31, 20 January 2012 (UTC)
- You keep removing edits I've made that's been "consistent" or "suggestive", because to you, "the new way is valid"? I don't understand. You don't seem (to me at least) to realize that people do miss out and not "catch" all of your edits. People don't watch pages 24/7. Also, any edit is bold and considered valid. Reverting is not. One can revert vandalism, but not constructive or suggestive editing that'd help as well. Perhaps, if you don't like the bullets - to bring it to the talk, when one makes an edit to improve it as they think it'd look (or for consistency that you seem to disapprove). Even if it is your design, it is a main page for anyone to edit. I'd appreciate if you could give more respect than you do. It's worth while to get others to get opinions on more than just your changes or ideas, suggestions given by others that you make changes on. Please, remember that the main page edit copy is not your's. I'd like for you to refrain from being negative to me, because I am trying not to be negative to you. I ask questions, I talk about content, not about you personally and I really believe that the negativity here is you commenting on me as a contributing editor in a negative light. I'm trying to be nice, but I don't understand you or why you're so hostile imo... I'm trying to change for the better and be helpful. I don't appreciate bad lighting of any kind. Thank you. 72.148.31.114 05:05, 23 January 2012 (UTC)
Talk:Main Page/editcopy
'lo
Thanks a lot for all your hard work on the edit copy, the talk page of the edit copy (!), and in general trying to help the community find a mutually acceptable format. The appearance of the main page is a big part of the style of the wiki, and I think what we have on the edit copy is much better than the status quo (do you agree?). I find it both more aesthetically pleasing as well as more in the style of the game itself; though there is, of course, no accounting for personal taste. ;)
The world's a nicer and warmer place when everyone stops to say "thanks" to someone who has done a lot of work for the community, so thanks! :) This has probably been long overdue, sorry about that. A F K When Needed 19:19, 22 January 2012 (UTC)
- Thanks AFK! It's always nice to receive a thanks.
- I'm glad you like the main page design, and I absolutely agree that the editcopy is leagues better than the current one and reflects the aesthetic far more. I'm racing to get all sorts of stuff ready before game release (i.e. after the main page thing settles down, I have a nav/color proposal that I've been working on...)
- And thank you for saying that, because it made me smile on an otherwise crappy day. :) Aqua (T|C) 19:28, 22 January 2012 (UTC)
- Seconded; the hard work is definitely appreciated and I think it'll be well worth it. Hope the day closes out better than it came in. Redshift 21:35, 22 January 2012 (UTC)
- Thanks Redshift; any day in which I finish a lit essay that otherwise ate my weekend is a good day. ;) Aqua (T|C) 02:45, 23 January 2012 (UTC)
- third-ed i think it looks awesome and would love to see someone push it live... though my second thing on my list of things that need to change about this wiki is the Favicon, because we are still using the one designed around the old logo.- Zesbeer 04:55, 23 January 2012 (UTC)
- Balls! I just came here to offer a thank you for working so diligently at the main page, but I can see that I have been beaten to this punch. ;) Venom20 18:38, 23 January 2012 (UTC)
- third-ed i think it looks awesome and would love to see someone push it live... though my second thing on my list of things that need to change about this wiki is the Favicon, because we are still using the one designed around the old logo.- Zesbeer 04:55, 23 January 2012 (UTC)
- Thanks Redshift; any day in which I finish a lit essay that otherwise ate my weekend is a good day. ;) Aqua (T|C) 02:45, 23 January 2012 (UTC)
- Seconded; the hard work is definitely appreciated and I think it'll be well worth it. Hope the day closes out better than it came in. Redshift 21:35, 22 January 2012 (UTC)
and again
'lo
Thanks a lot for all your hard work on the edit copy, the talk page of the edit copy (!), and in general trying to help the community find a mutually acceptable format. The appearance of the main page is a big part of the style of the wiki, and I think what we have on the edit copy is much better than the status quo (do you agree?). I find it both more aesthetically pleasing as well as more in the style of the game itself; though there is, of course, no accounting for personal taste. ;)
The world's a nicer and warmer place when everyone stops to say "thanks" to someone who has done a lot of work for the community, so thanks! :) This has probably been long overdue, sorry about that. A F K When Needed 03:56, 26 January 2012 (UTC)
- Thanks AFK. :) Aqua (T|C) 04:07, 26 January 2012 (UTC)
Like this...
http://www.wiki-wynthyst.info/wiki/User:Wynthyst/sandbox_gw2w_header (it needs some work to get the icon to cover the right side of the bar) -- Wyn talk 03:36, 25 January 2012 (UTC)
- The image may need some tweaking (it's a bit large atm) and text positioning needs to be addressed, but it's very similar to what was done on the Skyrim Wiki. I just didn't have the time to do all the tweaking to make it just right. -- Wyn talk 03:41, 25 January 2012 (UTC)
Image Redirects
Is there a reason we are redirecting the Skill images to the skill page? I'd like to be able to use them in the API, but a redirect makes the API consider them as the same object, and then they can't be fetched. Here's what I'm doing with the API: GW2 Tooltips I briefly mentioned it to Xu Davella last night Cuth 22:37, 30 January 2012 (UTC)
colour noob
Hey.
Am I right in assuming that the colours here are official?
Nobody's updated the template, and if they're the right ones, I'd nip over and finish it. Also someone asked me, so I'm scrambling to try and get them. :P A F K When Needed 06:01, 2 February 2012 (UTC)
- The template does use the x-color templates, so they appear to the the ones we are currently using on this wiki. Of course, we still need to have the colour conversation now that all the professions are out. Venom20 06:16, 2 February 2012 (UTC)
imma raidin your uploadz
Hi there my friend. :)
Could I please use some of your pictures on my userpage? A F K When Needed 20:59, 14 February 2012 (UTC)
- Absolutely AFK.
- Out of curiosity, which ones did you have in mind? Aqua (T|C) 00:28, 15 February 2012 (UTC)
- Actually, borders h and v.
- I had a version that wasn't heavy in the imagery department, where I just talked about a lot of different stuff. I really liked having GW2 style dividers between sections. However I accidentally closed that tab in Firefox about five minutes after asking you. The fully complete (and rather epic looking) version is gone, so while I may get at it again over the weekend, currently I'm licking my wounds.
- Thanks by the way. :) A F K When Needed 13:51, 17 February 2012 (UTC)
It's me. Again.
It feels like I edit your talk page more than you do. :P
I'm speechless. I ignore User and User Talk edits in RC, for the most part. I honestly thought, going by the editcopy talk, that you had pulled out of the race. I mean this with no disrespect, but I also thought that while I loved your red brushstrokes design, that you may have been outdone. Sufficed to say; I was wrong. I'm very much a fan of the version I linked to in this edit, and I honestly hope that becomes the main page. Y'know, eventually.
Once again, thank you. And well done, Sir! A F K When Needed 21:10, 19 February 2012 (UTC)
- I've made on slight change. (Change your CSS again to see what I mean.)
- Otherwise, thanks a lot. The reason I hadn't been as active is that junior year is a bitch and I've been too busy to really do anything except homework, swim and sleep. [Hopefully that will go away eventually...]
- Yeah, I think I'm pretty much done, or, at least, until people find something to nitpick about. ;) Aqua (T|C) 21:37, 19 February 2012 (UTC)
Google Chrome
Hey.
When editing at unusual times I have to use a different device than normal. It has Google Chrome - which is fully updated - as the default browser. I've noticed that the headers don't display correctly, even with the latest version of your .css
I've downloaded Firefox, and it has them just as my gaming PC did. Interestingly, the brushstroke at the top of the page loads! However, the six headers are missing the brushstrokes. Everything else is perfectly normal. I can see the background image and section name where the brushstroke should be.
Probably not relevant is the fact that it's using a 1024 X 600 resolution display. Definitely not relevant is the fact that it's running Windows XP. Supremely not relevant is the fact that I have pet cat; called Trixie. A F K When Needed 03:11, 20 February 2012 (UTC)
- I would check the cat's software first... Tricky little buggers.
- Yes, I'm aware of the issue and no, I'm not sure why it does what it does. [I experimented with adding a background tango image to the skill infobox, and that displays in chrome...] Further research required I guess. I believe its a browser-compatibility issue. Aqua (T|C) 03:43, 20 February 2012 (UTC)
- Hang on, IE displays it the exact same way as Google Chrome does.
- Have you created a Firefox-only main page?! I support your usage of Mozilla Firefox; it is my favourite browser, but let's not go too far. :P A F K When Needed 04:06, 20 February 2012 (UTC)
Headers
The text could be a little lower. (Sorry!) A F K When Needed 19:38, 21 February 2012 (UTC)
Trait Tables
Why? The table you made for the Mesmer traits is incredibly difficult to read. The alphabetical order of traits has nothing to do with their function, their type does greatly. It makes so much more sense to organize by type than name. This is especially true because one does not even have a choice regarding minor traits and they're intrinsically linked to their type. Trying to reorganize just confuses the function of them. ShadowedRitualist 04:14, 22 February 2012 (UTC)
- By type or by line? --JonTheMon 05:34, 22 February 2012 (UTC)
Where have I been...
Hey everyone.
I know some people have been trying to contact me to ask my opinion on various things, and haven't received responses for their questions.
These past two weeks, and the two weeks following today, are part of the longest, most tedious stretch of junior year I have ever experienced.
Moving from that, I have been and will be too busy to check the wiki or contribute actively until around March 22nd. Infinite and I agree on pretty much everything so ask him if you need an opinion, and if something absolutely requires my opinion, either email me or let Infinite know.
Thanks and peace, Aqua (T|C) 20:52, 9 March 2012 (UTC)
- Hope everything works out! :) A F K When Needed 21:22, 10 March 2012 (UTC)
- Stopping by; sorry to hear that you're in the junior doldrums. Good luck with it all! Redshift 13:05, 16 March 2012 (UTC)
"we...are neither interested in nor prepared for having a guild name space"
You're right that we aren't prepared, but it's not for a lack of interest. See Guild pages. Actually, I think it may be time to begin discussing guild pages again. 23:56, 13 March 2012 (UTC)
- That discussion was had over 4 years ago. And I do believe the more recent discussion was mostly in agreement that a "Guild:" namespace was not the direction to go with this. We don't want the name space to be "Guild:" but I would be find if it was a subset of the User space ("User Guild:"). Aqua (T|C) 23:59, 13 March 2012 (UTC)
List of historical traits
Nice job. I like it. If you have any thoughts on traits from after the restructuring that have been removed as well, there are several in the current candidates for deletion. - Tanetris 19:51, 26 March 2012 (UTC)
- Thanks Tane.
- For the list of historical traits, I've added the ones currently up for deletion. I think it would probably be best to separate them by the time at which they were removed as I note in the section headings "Before February 2012" and "Before March 2012". I'm not sure if that is the best way to do it, but it works... Aqua (T|C) 02:06, 27 March 2012 (UTC)
10k
Finally broke 10k edits last night. ^.^ Aqua (T|C) 15:03, 27 March 2012 (UTC)
- Don't worry, poke said on IRC last night that edit counts would be reset sometime in the next two weeks. A F K When Needed 15:15, 27 March 2012 (UTC)
- Not only that, the count is also going to be impossible, only listing a user's latest 250 edits at all times. - Infinite - talk 15:31, 27 March 2012 (UTC)
Monster page dispersal
Heyo. First, hope that your busy period has passed and gone well (yes, this is a little late). I'm sure this has come up in the past before, but I just wanted to ask your thoughts on something like Champion Dire Boar, Veteran Dire Boar, and inevitably Dire Boar? I think it's a little overkill to have three pages up at once, and it'd be more sensible to stick to a page with the base creature type and its variations (as we are, iirc, doing similarly with things like runes and jewels). It'd also help to keep category pages from being two to three times longer than needed. Aspectacle and I had briefly contemplated this last year, but with the inevitable influx I thought it'd be good to maybe bring this back to some level of attention. Cheers. :) Redshift 12:06, 28 March 2012 (UTC)
- Hmmm... I could throw together a multi-tiered infobox. Otherwise there will be a lot of redundnat info. Aqua (T|C) 13:58, 28 March 2012 (UTC)
- How 'bout something like this? Aqua (T|C) 14:37, 28 March 2012 (UTC)
- i like the multi-infobox but this change would affect to this idea or make more easy? Lasha 14:49, 28 March 2012 (UTC)
- It would condense it to a single entry (i.e. Wild Boar), but with the proper coding, it could also include Veteran/Champion with its own level. (you could make them unique parameters...) Aqua (T|C) 14:58, 28 March 2012 (UTC)
- I'd be in support of that format that you've made; thanks. Basically, something to keep the pages together, though as a thought, would we want redirects from champion/veteran pages and would those still clog up lists (or would it actually make Mattsta's listing easier)? Redshift 10:25, 29 March 2012 (UTC)
- It would condense it to a single entry (i.e. Wild Boar), but with the proper coding, it could also include Veteran/Champion with its own level. (you could make them unique parameters...) Aqua (T|C) 14:58, 28 March 2012 (UTC)
- i like the multi-infobox but this change would affect to this idea or make more easy? Lasha 14:49, 28 March 2012 (UTC)
CSS question
I think you are the best with CSS here, so I'd like to hear your opinion on this matter: I'd like to propose adding
border:2px solid white; border-radius:2px; box-shadow: #111 1.5px 1.5px 3px;
to CSS class icon, so that icons in infoboxes look more like ones on the main page. What do you think about this change? Also, could you point me please to where all the CSS-related discussions are located. Thanks! Alfa-R 18:20, 6 April 2012 (UTC)
- Hey, sorry for the late response... So I added it to my CSS and poked around. It looks fine with square icons, but something would need to be done with boons/conditions where its pretty awkward. And for skill icons, it becomes weird because the animation is also grouped into the icon. So I'm not entirely sure where I stand. :/ Aqua (T|C) 03:38, 14 April 2012 (UTC)
- And css discussions aren't really had in any particular place. I've had discussions on the comm portal and the infobox talk pages, etc. Aqua (T|C) 03:39, 14 April 2012 (UTC)
- Forgot about non-square icons. Adding
background:white;
should make it better. How can I create my own CSS to test things like this out? Alfa-R 06:56, 14 April 2012 (UTC)- Nvm, actually. I've found out myself. I've noticed that skill infoboxes are blue with elementalist icon on the background. Was the idea to make them change color and icon based on a profession? Alfa-R 09:32, 14 April 2012 (UTC)
- Forgot about non-square icons. Adding
Archane/Arcane Thievery
Instead of creating a discussion on a talk page that will eventually get deleted, I am posting to you here. However logical a prediction that a misspelling fix will be in the future, we can only document the game as is and try to give users easier ways to locate data based on that documentation. I have removed your delete tag and replaced the redirect until there is confirmation that the skill name has changed. If public data comes out that the misspelling is fixed, I or another administrator will gladly delete the page to make way for a move. If you have any questions or concerns, please let me know. Thanks. — Gares 23:13, 15 April 2012 (UTC)
Infoboxes
Great job on the infoboxes ! Kind Regards, Bullshizle
- Hey, thanks. The actual aesthetic design credit goes to Noxx, but I did most of the coding/coloring and stuff. Always nice to get compiments. :) Aqua (T|C) 01:25, 20 April 2012 (UTC)
- Hey, ive got all sorts of compiments if you ever need some... ;) Kormon Balser 01:31, 20 April 2012 (UTC)
Beta Weekend Event
So, the non-NDA beta is coming up, and I was thinking that this will be our (us as a wiki) first real chance at getting data ourselves. I think it would be best to organize ourselves in some fashion so that we get as much data out of this as possible. (Playing the game also isn't out of the question.) I was wondering what people thought about this. Aqua (T|C) 01:44, 20 April 2012 (UTC)
- While I would love to volunteer for such a task, I doubt that I will be of much help. I'll most likely be getting lost in the art. Looking at trees and smelling flowers and such. Although if it helps, I was thinking of playing a character in teh beta that I am nto planning on playing when the true game is released. That way I can broaden my horizons. Venom20 02:57, 20 April 2012 (UTC)
- Like all join the same server and make a [WIKI] guild? I'm in. 04:07, 20 April 2012 (UTC)
- I'll go see the vendors of weapons and armor as Karra and Churl. In case anyone is interested. Lasha 05:29, 20 April 2012 (UTC)
- I am willing to help, and it seems others are as well: Talk:Beta Weekend Event#with this not being behind nda- Zesbeer 23:09, 20 April 2012 (UTC)
- I'll go see the vendors of weapons and armor as Karra and Churl. In case anyone is interested. Lasha 05:29, 20 April 2012 (UTC)
- Like all join the same server and make a [WIKI] guild? I'm in. 04:07, 20 April 2012 (UTC)
Firebug and CSS
Do you use anything like that to test CSS changes and what you might want to do? --JonTheMon 05:12, 22 April 2012 (UTC)
- If you have a tool that would prevent me spamming RC with minor changes, I would gladly use it... Aqua (T|C) 05:23, 22 April 2012 (UTC)
- You could set up a MediaWiki installation on your PC and test locally. 05:33, 22 April 2012 (UTC)
- (Edit conflict) If I need to do a lot of css changes, I either use Firefox+Firebug, or chrome's debug (f12) to tweak the css. --JonTheMon 05:33, 22 April 2012 (UTC)
- You can also access such tools in IE(f12) and Opera(CTRL+SHIFT+I). These days all browsers have it. ***EAGLEMUT*** TALK 09:27, 22 April 2012 (UTC)
Can I ask you a favour
I have captured all (pretty sure it's all) parts of character creation available this BWE. I have one more favour, though. Could you please wrap up the titles documentation as seen here? The charr are done, but I haven't had the time to properly finish the human and norn tooltips (mouse-over) and headers (text above the different options per feature). I wish I had the time, but my BWE experience ends here. Someone else (if you're not Aqua) is also free to do it. Thanks for any effort towards this aspect of documenting. Have a pleasant last day playing. - Infinite - talk 19:13, 29 April 2012 (UTC)
Found a frog
What do you make of this frog? It's not red/white, so it isn't a normal animal/creature. It is green like an NPC, but you cannot really interact with it. There was a sword there, but my screenshots didn't capture any of the text. It's in the Abbey Ruins in the Plains of Ashford. Venom20 21:14, 30 April 2012 (UTC)
- Well, we all know that a certain ANet peep likes her frogs... I doubt that is coincidence.
- Alternatively, it might be that some animals just aren't killable just because, but I like my Gaile theory more. Aqua (T|C) 21:17, 30 April 2012 (UTC)
- Yeah, I was thinking that it was most likely Gaile related, but unsure how to document it. Does it act as an NPC? or an animal? It was with a green cat named Alpha, I have no screenshots. Does that further your Gaile belief? Venom20 21:23, 30 April 2012 (UTC)
Broken redirect
Hey man! You have a broken redirect on one of your pages; [1]
I know you know what to do. :D - Infinite - talk 18:37, 2 May 2012 (UTC)
New editor seeking help on contributing to dyes
I played a lot with dyes this weekend and took a ton of screenshots. I'd like to add them to the Dye article, but the categories that are there seem to be outdated or something. The categories in game are Starter, Common, Uncommon, Rare. Categories in the wiki article are Starter, Radiant Jewel, Midnight, etc. Can you help me figure out how I should organize the new dye colors, please? Thank you! Daine 12:08, 4 May 2012 (UTC)
- Hi, sorry for the incredibly long delay getting back to you. I'm pretty sure that dye colors are both divided into rarity but also sets, so both are right. Just put what you know on the page, if you make a mistake, someone will fix it. Aqua (T|C) 15:55, 19 May 2012 (UTC)
Re: Icons
Hello just a friendly reminder all ICONS must be .png and follow a specific format "Game icon images (skill icons, item icons, trait icons, map icons, etc.) should:
- be named to match the game entity they represent (e.g. "File:Meteor Shower.png" for Meteor Shower)
- be tagged with
{{ArenaNet image|icon}}
- possess a file extension of .png" please see: Image Formatting for any questions ;) Thank you Rudhraighe 15:59, 4 May 2012 (UTC)
- Um... why are you copy pasting from my own formatting guidelines? Especially when I like... you know, wrote them... (and also because I haven't uploaded any new icons in jpg format for like... several months). Aqua (T|C) 00:46, 5 May 2012 (UTC)
- *cough* that's awkward... haha Kormon Balser 02:56, 5 May 2012 (UTC)
- [as Marcus approaches the Emperor's throne in triumph]
- *cough* that's awkward... haha Kormon Balser 02:56, 5 May 2012 (UTC)
Court Spokesman: [whispering in his ear] Remember, thou art mortal! Remember, thou art mortal! Remember, thou art mortal! Remember, thou... Marcus Vindictus: [whispering] Oh, blow it out....Memorable quotes for History of the World: Part I Rudhraighe 03:45, 5 May 2012 (UTC)
- worst ..... troll ..... everrrrr...... Venom20 03:50, 5 May 2012 (UTC)
Thanks for the data
- Thanks for the data. I didn't know that page exists. However, i'll keep translating in here, while I help in the Spanish Wiki, to see if ArenaNet can do an Oficial Spanish Wiki (The game will launch in this language). As a start, i'll put a link in my user page so users can see more translated articles. Again, thanks for the data. --Desaroll 20:50, 17 May 2012 (UTC)
- PD: Don't bother yourself cause your Spanish, it can be not excellent, but it's understandable, and that's, however, is the finality of the language, isn't it? :-) --Desaroll 20:50, 17 May 2012 (UTC)
Regarding trait alphabetization
I noticed here that you moved the trait lines around to be properly alphabetized. However, the order they were in before is the order they appear in game (the trait line with power, then the one with precision, etc). I'm just wondering if it's better to alphabetize all the trait lines or leave them in the order they appear in game (eg spite->curses->death magic as opposed to what you were doing before:curses->death magic->spite)? Kormon Balser 21:48, 22 May 2012 (UTC)
- IMO, when you're providing a list of "what affects this" then alphabetization is the way to go. Aqua (talk) 21:49, 22 May 2012 (UTC)
- Agreeing with aqua + relevant discussion. The only time lists don't follow a alpha organization are the professions. --Lania 21:58, 22 May 2012 (UTC)
- Ok, sounds good; thanks. Kormon Balser 22:40, 22 May 2012 (UTC)
- Agreeing with aqua + relevant discussion. The only time lists don't follow a alpha organization are the professions. --Lania 21:58, 22 May 2012 (UTC)
Traits
Sorry, why did you remove trait notes from all those skills? Mediggo 07:49, 23 May 2012 (UTC)
- I believe it was discussed somewhere that only directly related traits should remain listed, though I don't know where from the top of my head. - Infinite - talk 10:23, 23 May 2012 (UTC)
- Yeah, I feel the same. For example, traits which directly affect all mantras should not need to be included on each mantra, but instead a note which would direct viewers to article on Mantras and their traits in general. Such a note could perhaps be generated automatically by definition of skill type in infobox? Maybe even a <small>-scale link to traits section of the skill type... Mediggo 10:30, 23 May 2012 (UTC)
- Nah, don't make any extra notes like that - it's common sense. If a trait affects a specific skill, it's listed on the skill page. If a trait affects all skills of a certain type, it's listed on the type page. If a trait affects all skills that cause a certain condition, it's listed on the condition page. We should encourage this kind of common sense by following it, instead of making concessions to the people with no sense at all. —Dr Ishmael 12:32, 23 May 2012 (UTC)
- I don't really consider quick accessability to be against common sense, but since it's not such a big issue it's probably okay if that's what people decided somewhere. Mediggo 12:51, 23 May 2012 (UTC)
- The issue was not necessarily that the traits weren't explicit, but that they were just arbitrary. Like putting all of the mesmer interrupt-related traits on every mesmer skill page that causes one of the 10 interrupt effects was ridiculous. Explicit references remove the subjective/more annoying part. Aqua (talk) 12:53, 23 May 2012 (UTC)
- I don't really consider quick accessability to be against common sense, but since it's not such a big issue it's probably okay if that's what people decided somewhere. Mediggo 12:51, 23 May 2012 (UTC)
- Nah, don't make any extra notes like that - it's common sense. If a trait affects a specific skill, it's listed on the skill page. If a trait affects all skills of a certain type, it's listed on the type page. If a trait affects all skills that cause a certain condition, it's listed on the condition page. We should encourage this kind of common sense by following it, instead of making concessions to the people with no sense at all. —Dr Ishmael 12:32, 23 May 2012 (UTC)
it is all about table
So after the trait, it is now about table. I was going to gave some little love to some page to upgrade them so that they're can be up to date as like the other by adding a table to present their info but then I saw you removing table for some of those page and making them plain text. I'm just wondering why? Normally I find it is easier to read and find info from a table but that might be just me, but(going of my mind trying to find an counter opinion) it might be harder to maintain those page if they're using a table so plain text is simplier. As an exemple, Burning had table for skill that induce burning and for the trait but now they're plain text. Tech Wolf-Talk 01:35, 24 May 2012 (UTC)
- I've phrased this elsewhere. The tables don't include any functional headers, which prevents use of ToC and ToC links (and if that is fixed, they break with ToC anyway); they also are bulky and create excessive whitespace (especially on large resolutions) and get really tight and unnecessarily long on small resolutions. Beyond that, it is incredibly difficult to edit it easily (which rowspan do I edit, etc.). I also absolutely detest the table design and the color used, but that's kind of whatever. Aqua (talk) 01:54, 24 May 2012 (UTC)
- So I guess we're sticking to texte format atm. About the the whitespace, doesnt text create the same amout of whitespace if not more because it is plain text(because text is shorter then a table and well you know there is more between text and stuff )? But that is just me nickpicking for no reason. Also for the colour, I have to admit it felt like it was a squezzed turd locked in a box, aka bad. Tech Wolf-Talk 02:43, 24 May 2012 (UTC)
- In support of tables: I generally prefer the use of tables because they (a) provide an at-a-glance view of data and (b) they avoid the repetition required when using prose. That said, there are all sorts of reasons to avoid tables (e.g. clunky or hard-to read ones are worse than nothing).
- There are all sorts of ways to add ToC links without breaking the table, the {{anchor|link}} syntax being one of them.
- Re: traits: I like what you did with e.g. Burning; I found the original table design clunky and hard-to-read. – Tennessee Ernie Ford (TEF) 03:16, 24 May 2012 (UTC)
- Do I detect the seeds of a consensus that rowspanned "headers" are bad? Because I hate them too. —Dr Ishmael 03:40, 24 May 2012 (UTC)
- Are you planning to do this with skills' lists? I hope no... - 201.24.9.137 07:18, 24 May 2012 (UTC)
- @TEF: Do you like the entirety of the page, or just the traits section?
- @Ishmael: I will phrase it thus: I'm not a big fan of rowspan-ned headers. They look nice (sometimes), but they make things difficult to edit.
- @IP: No I am not planning on doing that to skill pages. DPL/Semantic should soon be able to remove the need for anyone to edit the skill lists pages. Aqua (talk) 16:49, 24 May 2012 (UTC)
- I just want to make sure, when I was talking about the idea of having table on those page were for the skill section only. Re-reading what I wrote, I find that I'm not really mentioning which table I'm talking for and (I just wanted to be sure that everyone else understood what I wanted to say) that I was pointing at the table for skill and not trait. Tech Wolf-Talk 17:09, 24 May 2012 (UTC)
- Are you planning to do this with skills' lists? I hope no... - 201.24.9.137 07:18, 24 May 2012 (UTC)
- I like the changes on the burning page. I personally like tables when it makes sense to use them, but there was so much redundant information especially in the traits section that it just didn't make sense to use them and it was just clunky. I also am not a fan of row spanned headers for the same reasons as other editors pointed out. --Lania 18:38, 24 May 2012 (UTC)
I have nominated you >:)
Since you suggested I do so, I did just that :P Guild Wars 2 Wiki:Requests for adminship/Aquadrizzt --Lania 04:51, 28 May 2012 (UTC)
- Someone likes to take initiative. ;P
- I accept. I'll post my candidate statement tomorrow morning. (Also thank you.) Aqua (talk) 04:52, 28 May 2012 (UTC)
Wasabi
Is a common green dye. Unsure if you are compiling a list. But alas I am heading off for now, I think I took a screenshot, I"ll see about it tomorrow. Venom20 04:35, 11 June 2012 (UTC)
Name | Set | |
---|---|---|
Wasabi | Common |
- I'm unsure what parameters you've used to grab the other colours, but I won't get a chance to calibrate until next beta weekend. Cheers. Venom20 14:17, 11 June 2012 (UTC)
- I used the very advanced technique of snipping tool->paint, color grabber, color panel-> copy the decimal into a special excel spreadsheet->wiki. ;P And thanks. Aqua (talk) 14:19, 11 June 2012 (UTC)
- Then your method doesn't differ much from mine. gimp > colour chooser > hex. Venom20 15:26, 11 June 2012 (UTC)
- I used the very advanced technique of snipping tool->paint, color grabber, color panel-> copy the decimal into a special excel spreadsheet->wiki. ;P And thanks. Aqua (talk) 14:19, 11 June 2012 (UTC)
Hey! I need help c:
Hello, I saw you on the Help center list thing, so here I am and I have a question that needs answering o:. How do you appropriately register a guild page? ChristianSky2 03:05, 11 July 2012 (UTC)
- you don't we don't have a guild space on the wiki if you want you can make a sub page on your user page. "It's been decided that, unlike GW1W, this wiki will not provide any standard model for guilds, including a dedicated namespace for them. However, users can still create pages for their guilds in their own userspace, and if anyone feels like creating templates for those pages, they can be categorized under Category:User templates. —Dr Ishmael 14:49, 10 July 2012 (UTC)" - Zesbeer 04:07, 11 July 2012 (UTC)
- Alright, Thanks! --ChristianSky2 21:20, 11 July 2012 (UTC)
Orphaned images
Hey Aquadrizzt, I'm going through images (cleaning, updating licensing and fixing naming issues) and noticed one of your old images was orphaned. I've marked them for deletion in a few days; if you plan on using it, just take the deletion tag off of them and mark them with {{not orphaned}} for now. [[:File:User Aquadrizzt Ele skillbar.JPG]] — Rari 11:47, 18 August 2012 (UTC)
Tango Icons
Are you the one that made all of those tango icons? If not, could you either tell me who is, or pass on the message? The tango icons for weaponsmith and armorsmith are for the crafting professions, not the vendors, and we're missing icons for black lion trading post npcs, the little scales icon, and armor repairs altogether. ~~ Kiomadoushi 01:40, 6 September 2012 (UTC)