User:Nefastu/Projects/Skills and traits

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Project: Skills and traits[edit]

Introduction[edit]

With this project I want to improve skills and traits pages with new properties and templates and minor changes to existing templates.

  • Add new properties to skills and traits to use for automatic creation of related skills/traits lists (with uniform design, see these three pages for example: Phantasmal Berserker, Explosive Rockets and Spear of Justice).
  • Add new template to use new properties.
  • Minor changes to existing templates for setting new properties (and a bit of QoL for wiki contributors).

The goal of this project is to reduce the number of pages to update after a balance update arrives.

New templates[edit]

{{related}}
This template creates a list of related skills/traits for the given page by checking what spell type/weapon type/boons or conditions the skill or trait applies.
{{related/boon}}
This template creates a list of all skills and traits for the given page (e.g. Aegis) that apply or improve the given boon.
{{related/condition}}
This template creates a list of all skills and traits for the given page (e.g. Burning) that apply or improve the given condition.

New properties[edit]

Applies boon
Applies condition
Improves boon
Improves condition
Set by {{Skill fact}}.
Improves skill
Improves trait
Improves skill type
Improves weapon type
Has trait line number
Set by infobox

Changes to existing templates[edit]

{{Skill infobox}}
{{Trait infobox}}
Add parameters to automatically set Improves trait/skill/spell type/weapon type and Has trait line number.
{{Skill fact}}
Automatically create properties Applies boon, Applies condition. For damage skill facts, accepts weapon type to calculate damage via wiki template (see here: User:Nefastu/Damage).

Current progress[edit]

  • 0No Create {{related}}
  • 0No Create properties [[Property:Applies boon]], [[Property:Applies condition]], [[Property:Improves boon]], [[Property:Improves condition]], [[Property:Improves skill]], [[Property:Improves trait]], [[Property:Improves skill type]], [[Property:Improves weapon type]], [[Property:Has trait line number]]
  • 0No Modify {{Skill fact}}
    • 1Yes Damage can now be calculated via wiki, as long as the weapon param is set.
    • 0No Property creation.
  • 0No Modify {{Skill infobox}} and {{Trait infobox}}
  • 0No Create {{related/boon}}
  • 0No Create {{related/condition}}

Example 1: Burning Precision[edit]

{{User trait infobox
| name = Burning Precision
| icon = Burning Precision.png
| line = Fire
| tier = Adept
| type = Major
| position = 1
| recharge = 5
| description = [[Critical hit]]s have a chance to cause [[burning]], and burning lasts longer.
| facts = {{User skill fact|critical chance|33}}{{User skill fact|burning|2}}{{User skill fact|duration increase|20%|duration=burning}}
| id = 296
}}

== Related skills ==
{{related|skills}}

== Related [[trait]]s ==
{{related|traits}}
Burning Precision.png

Burning Precision

Specialization
Elementalist icon small.png Fire
Tier
Adept
Type
Major
Game link
5 Recharge time
Burning Precision

Critical hits have a chance to cause burning, and burning lasts longer.

 Miscellaneous effect.png Chance on Critical Hit: 33%
 Burning.png Burning (2s): 262 Damage
 Duration.png Duration Increase: 20%

— In-game description

Related skills[edit]

Related traits[edit]

Fire Fire[edit]

Example 2: Blurred Inscriptions[edit]

{{User trait infobox
| name = Blurred Inscriptions
| icon = Blurred Inscriptions.png
| line = Domination
| tier = Master
| type = Major
| position = 2
| description = Activating a [[signet]] grants you [[Distortion (effect)|distortion]] and removes [[condition]]s. Signet recharge is also reduced.
| facts = {{User skill fact|effect|Distortion (effect)|1}} {{User skill fact|Conditions Removed|1}} {{User skill fact|recharge reduced|20}}
| id = 713
}}

== Related skills ==
{{related|skills}}

== Related [[trait]]s ==
{{related|traits}}
Blurred Inscriptions.png

Blurred Inscriptions

Specialization
Mesmer icon small.png Domination
Tier
Master
Type
Major
Game link
Blurred Inscriptions

Activating a signet grants you distortion and removes conditions. Signet recharge is also reduced.

 Distortion.png Distortion (1s): Immune to conditions and damage.
 Miscellaneous effect.png Conditions Removed: 1
 Count Recharge.png Recharge Reduced: 20%

— In-game description

Related skills[edit]

Slot Skill
Healing Signet of the Ether.png Signet of the Ether
Utility Signet of Domination.png Signet of Domination
Signet of Illusions.png Signet of Illusions
Signet of Inspiration.png Signet of Inspiration
Signet of Midnight.png Signet of Midnight
Elite Signet of Humility.png Signet of Humility

Related traits[edit]

Inspiration Inspiration[edit]

Example 3: Needle Trap[edit]

{{User skill infobox
| name = Needle Trap
| icon = Needle Trap.png
| description = Set a [[trap]] that [[immobile|immobilize]]s and [[poisoned|poisons]] foes when triggered.
| facts = {{User skill fact|damage|88|coefficient=0.33}}{{User skill fact|immobile|3}}{{User skill fact|poisoned|10|stacks=3}}{{User skill fact|bleeding|stacks=3|10}}{{User skill fact|targets|5}}{{User skill fact|unblockable}}
| recharge = 30
| activation = 0.5
| profession = thief
| slot = utility
| uw replaced by = none
| type = trap
| hero points = 3
| id = 13026
}}

== Related [[trait]]s ==
{{related|traits}}
Needle Trap.png

Needle Trap

Not available underwater  
Profession
Thief icon small.png Thief (skill list)
Slot
Utility
Type
Trap
Training cost
3 Hero points
Game link
0.5½ Activation time  30 Recharge time  
Needle Trap

Trap. Set a trap that immobilizes and poisons foes when triggered.

 Damage.png Damage: 88 (0.33)?
 Immobile.png Immobilize (3s): Unable to move.
 Poisoned.png3 Poisoned (10s): 1005 Damage, -33% Heal Effectiveness
 Bleeding.png3 Bleeding (10s): 660 Damage
 Number of targets.png Number of Targets: 5
 Unblockable.png Unblockable

— In-game description

Related traits[edit]

Deadly Arts Deadly Arts[edit]