Ring of Fire (elementalist skill)
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This article is about the elementalist dagger skill. For the Conjured Flame skill of the same name, see Ring of Fire (Lava Axe skill). For the location, see Ring of Fire.
Ring of Fire
- Profession
- Elementalist (skill list)
- Weapon
- Off hand dagger
- Attunement
- Fire
- Game link
- API
- 5691
“Damage nearby foes with a ring of fire, burning foes that pass through it.
Damage: 734 (2.0)? Damage: 440 (1.2)?- Initial Burning (4s): 1,048 Damage
2- Pass-Through Burning (2s): 262 Damage
- Number of Targets: 5
- Ring of Fire Duration: 5 seconds
- Radius: 240
- Combo Field: Fire
— In-game description
Related traits[edit]
Fire
- Burning Precision — Burning you inflict has increased duration and your critical hits gain a chance to inflict burning.
- Pyromancer's Training — Your fire-weapon skills gain reduced recharge. Deal increased strike damage to burning foes.
- Persisting Flames — Fire fields created by weapon skills last longer. Whenever your fire fields hit a foe, gain increased strike damage for a duration.
- Pyromancer's Puissance — Gain might for using any skill while attuned to fire. When leaving fire attunement or successfully completing a fire overload, unleash a Flame Expulsion.
- Blinding Ashes — Inflict blindness on foes you burn. This trait can only affect the same enemy once per interval.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
November 28, 2023 |
|
March 29, 2022 |
|
February 25, 2020 | Competitive content update:
|
September 29, 2015 |
|
June 23, 2015 | Specialization update:
|
September 09, 2014 |
|
August 28, 2012 | Game release:
|
Notes[edit]
- The Initial Burning is the only part of this skill that actually affects enemies who are within the Fire Field the entire time.
- This Initial Burning procs Persisting Flames only once per enemy hit.
Trivia[edit]
- Ring of Fire was previously called Flame Prison earlier in development.