Toss Elixir R/history
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December 03, 2019
- Toss Elixir R: This skill no longer removes 1 condition when thrown. Projectile speed has been increased by 25%. The projectile thrown by this skill is now unblockable. Fixed an issue in which the land and water versions of this skill moved at different speeds.
Toss Elixir R
- Profession
- Engineer (skill list)
- Parent skill
- Elixir R
- Slot
- Profession mechanic
- Type
- Tool belt, Elixir
- Game link
“Elixir. Toss Elixir R to revive allies at a location.
- Revive Percent per Pulse: 17%
- Number of Targets: 5
- Duration: 10 seconds
- Radius: 180
- Combo Field: Light
- Unblockable
- Range: 1,200
— In-game description
April 19, 2016
- Toss Elixir R: The recharge time of this skill has been reduced from 100 seconds to 90 seconds.
“Toss Elixir R, curing conditions and reviving allies.
- Revive Percent per Pulse: 17%
- Conditions Removed: 1
- Number of Targets: 5
- Duration: 10 seconds
- Radius: 180
- Combo Field: Light
- Range: 1,200
— In-game description
June 23, 2015
- Toss Elixir R: Recharge reduced from 120 seconds to 100 seconds.
“Toss Elixir R, curing conditions and reviving allies.
- Revive Percent per Pulse: 17%
- Conditions Removed: 1
- Number of Targets: 5
- Duration: 10 seconds
- Radius: 180
- Combo Field: Light
- Range: 1,200
— In-game description
April 15, 2014
- Toss Elixir R: Updated the underwater skill facts to display correctly.
- Added a skill fact for conditions removed: 1.
“Toss Elixir R, curing conditions and reviving allies.
- Revive Percent per Pulse: 17%
- Conditions Removed: 1
- Number of Targets: 5
- Duration: 10 seconds
- Radius: 180
- Combo Field: Light
- Range: 1,200
— In-game description
October 15, 2013
- Toss Elixir R: This skill now functions with Potent Elixirs.
- Resurrection has been normalized to 17% from a random percentage chance (14% to 20%).
- Underwater version now functions the same as well.
Toss Elixir R
- Profession
- Engineer (skill list)
- Parent skill
- Elixir R
- Type
- Tool belt
- Game link
“Toss Elixir R, curing conditions and reviving allies.
- Revive Percent per Pulse: 17%
- Duration: 10 seconds
- Radius: 180
- Combo Field: Light
- Range: 1,200
— In-game description
June 11, 2013
- Toss Elixir R: All of the effects of this skill are now normalized to the correct radius of 180 units. Previously, some actions were only effective at 120 units.
November 15, 2012
- Toss Elixir R: This skill's recharge is increased from 85 seconds to 120 seconds.
Toss Elixir R
- Profession
- Engineer (skill list)
- Parent skill
- Elixir R
- Type
- Tool belt
“Toss Elixir R, curing conditions and reviving allies.
- Revive Percent per Pulse: 20%
- Duration: 6 seconds
- Radius: 180
- Combo Field: Light
- Range: 1,200
— In-game description
Original version
Toss Elixir R
- Profession
- Engineer (skill list)
- Parent skill
- Elixir R
- Type
- Tool belt
“Toss Elixir R, curing conditions and reviving allies.
- Revive Percent per Pulse: 20%
- Duration: 6 seconds
- Radius: 180
- Combo Field: Light
- Range: 1,200
— In-game description