Roll for Initiative/history
June 25, 2024
- Reduced the cooldown from 28 seconds to 25 seconds in PvE only.
Roll for Initiative
- Profession
- Thief (skill list)
- Slot
- Utility
- Type
- Trick
- Movement
- Retreat
- Training cost
- 4 Hero points
- Game link
“Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilized.
- Evade: ¾ seconds
- Breaks Stun
— In-game description
February 14, 2023
- Roll for Initiative: Reduced cooldown from 35 seconds to 28 seconds in PvE, and from 50 seconds to 35 seconds in PvP and WvW. Reduced initiative gain from 6 to 4 in PvP and WvW.
Roll for Initiative
- Profession
- Thief (skill list)
- Slot
- Utility
- Type
- Trick
- Movement
- Retreat
- Training cost
- 4 Hero points
- Game link
“Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilized.
- Evade: ¾ seconds
- Breaks Stun
— In-game description
February 25, 2020
- Roll for Initiative: (Competitive split) Increased cooldown from 40 seconds to 50 seconds.
Roll for Initiative
- Profession
- Thief (skill list)
- Slot
- Utility
- Type
- Trick
- Training cost
- 4 Hero points
- Game link
“Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilized.
- : 6
Initiative Gain- Evade: ¾ seconds
- Breaks Stun
— In-game description
March 27, 2018
- Roll for Initiative: Increased the cooldown from 35 seconds to 40 seconds in PvP and WvW.
Roll for Initiative
- Profession
- Thief (skill list)
- Slot
- Utility
- Type
- Trick
- Training cost
- 4 Hero points
- Game link
“Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilized.
- : 6
Initiative Gain- Evade: ¾ seconds
- Breaks Stun
— In-game description
August 08, 2017
- Roll for Initiative: Lowered the recharge from 60 seconds to 35 seconds.
Roll for Initiative
- Profession
- Thief (skill list)
- Slot
- Utility
- Type
- Trick
- Training cost
- 4 Hero points
- Game link
“Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobilized.
- : 6
Initiative Gain- Evade: ¾ seconds
- Breaks Stun
— In-game description
June 23, 2015
- Roll for Initiative: Movement-speed adjustments no longer affect the intended travel distance.
October 15, 2013
- Withdraw and Roll for Initiative: These skills now properly remove immobilize upon execution.
Original version
Roll for Initiative
- Profession
- Thief (skill list)
- Slot
- Utility
- Type
- Trick
- Training cost
- 1 Hero points
“Trick. Evade backward to regenerate initiative and recover from crippled, chilled, and immobile.
- : 6
Initiative gain- Evade: ¾ seconds
- Breaks Stun
— In-game description