Resource camp
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- Resource camps are how supplies are created and moved though[sic] the Mists.
- These camps send dolyaks caravans to provide supplies to the surrounding areas.
- Supplies are used to build siege weapons, repair walls and gates, or upgrade locations.
- You should always be carrying supplies. You never know when you'll need them.
- If you see an enemy dolyak in the area, make sure you don't let it reach its destination.
- Camps have no fortifications so it doesn't take a huge force to capture them.
Resource camps, also called supply camps or simply camps, are objectives in World versus World generate supply and deliver it to nearby towers and keeps. Each battleground has six camps that are each worth two points when owned. Resource camps are defended only by a small group of guards and include no walls or gates; as such they can easily be conquered by two to three players (four to five players when fully upgraded).
Each camp periodically dispatches supply caravans, which travel along set routes to nearby objectives. Any caravan that cannot deliver supplies to its destinations (because they are owned by an opposing world) will instead wait in the camp. The caravans deliver 30 supply to towers and 40 supply to keeps, which can be doubled with the Packed Dolyaks upgrade. The caravans do not reduce available supply in the camp's depot when they are dispatched. The camps generate 10 supply every 30 seconds.
Objectives[edit]
- Capture the camp.
- Defend the camp.
- Repel the enemy attackers!
When caravans are out for delivery:
- Defend your supply caravan.
- Destroy the supply caravan.
List of resource camps[edit]
- Lesh's Lab
- Hughe's Hideaway
- Norfolk's Refuge
- Patrick's Encampment
- Barrett Farmstead
- Smashedhope Well
Objective upgrades[edit]
Automatic upgrades[edit]
Tier | Upgrade | Description | |
---|---|---|---|
Secured (20 dolyaks) |
Caravan Guards | Recruits guards to escort the camp's dolyak caravans. | |
Storage Expansion | Increases the objective's maximum supply hold size by 150. | ||
Reinforced (40 dolyaks) |
Additional Guards | Recruits additional guards to protect the objective. | |
Guard Training | Increases the level of all guards at the objective. | ||
Fortified (80 dolyaks) |
Recruit Patrol | Recruit guards to patrol the objective. | |
Storage Expansion | Increases the objective's maximum supply hold size by 100. |
Tactics[edit]
Tier | Tactic | Availability | Description |
---|---|---|---|
(Hold for 10min) |
Minor Supply Drop | All objectives | Activate this Tactic to have 200 supply deposited at the objective. |
Healing Mist | All objectives | Activate this tactic to temporarily summon machines that will heal allies at the objective. | |
Invulnerable Dolyaks | Camps | Activate this Tactic to make the next set of dolyaks invincible, guaranteeing that they will reach their destination. | |
Dune Roller | Camps | Activate this tactic to summon a dune roller at your objective. The user is transformed into a car, granting them increased mobility and siege damage. |
Improvements[edit]
Tier | Tactic | Availability | Description |
---|---|---|---|
(Hold for 10min) |
Sabotage Depot | All objectives | Deploy bombs at the supply depot that will explode if the objective is captured by an enemy team. The explosion will destroy all remaining supply at the objective. |
Armored Dolyaks | Camps | Dolyaks gain increased health and toughness. | |
Packed Dolyaks | Camps | Dolyaks now carry twice as much supply. | |
Speedy Dolyaks | Camps | Dolyaks gain superspeed. |
NPCs[edit]
Standard[edit]
- 1 Quartermaster
- 1 Veteran Supervisor
- 2 Veteran Scouts
- 1 Veteran Guard
- 1 or 2 Pack Dolyaks
With Additional Guards upgrade[edit]
Note: Two of these additional guards patrol the area.
Notes[edit]
- Edge of the Mists does not use resource camps with supply caravans to generate supply but use Supply Generators instead.
Related achievements[edit]
- World vs World: Going Camping — Capture 2,500 supply camps. (56 )
- World vs World: Walls Get in the Way — Defend 500 supply camps. (56 )