Merciful Intervention

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Merciful Intervention.png

Merciful Intervention

Ground-targeted  
Profession
Guardian icon small.png Guardian (skill list)
Slot
Utility
Type
Meditation
Movement
Shadowstep
Training cost
2 Hero points
Game link
API
9246
25 Recharge time  
Merciful Intervention

Meditation. Shadowstep to an ally in the targeted area and heal around them. If no ally is present in the targeted area, this ability will not shadowstep.

Healing.png Healing: 2,344 (1.1)?
Healing.png Healing: 2,024 (0.8)?
Miscellaneous effect.png Revive Percentage: 20%
Miscellaneous effect.png Revive Percentage: 5%
Number of targets.png Number of Targets: 5
Radius.png Radius: 240
Range.png Range: 1,200

— In-game description

Mechanics[edit]

Shadowstep
  • Some friendly NPCs are not considered allies by Merciful Intervention, causing the shadowstep to fail.
  • You will always end up directly on top of the ally you shadowstep to, regardless of the relative position you chose.
  • Deployed Spirit Weapons are considered allies, therefore Merciful Intervention can be used to shadowstep to guardian's own spirit weapon, such as Sword of Justice, which can be placed in a desired location.
  • This skill can be used to shadowstep to certain objects, e.g., to Supply Depots in WvW.
Healing
  • The healing amount is equal to (40 + Level^2 * 0.36 + Healing Power * 1.1).
  • Outgoing healing modifiers affect the revive amount.
  • The healing effect will always occur around the guardian, regardless of whether the shadowstep component succeeded or failed.
This skill is not disabled in the underwater mode, but unlike other ground-targeting skills which are transformed underwater to point blank skills without targeting, this skill can be applied only to a surface of the bottom of a reservoir. As a result, it has very limited usage underwater and cannot be activated in a deep water when the bottom is far below.

Related traits[edit]

Valor Valor

Honor Honor

Willbender Willbender

Version history[edit]

For a detailed skill history, see here.

Patch Changes
January 30, 2024
  • Reduced the cooldown from 32 seconds to 25 seconds. Increased the radius from 180 to 240. Reduced the base healing from 2,344 to 2,024 in PvP and WvW. Reduced the healing coefficient from 1.1 to 0.8 in PvP and WvW.
June 27, 2023
  • Reduced cooldown from 40 seconds to 32 seconds.
February 25, 2020 Competitive content update:
  • WvW will now use the PvP version of the skill with a 5% revive pulse percentage.
December 15, 2017
  • The revive amount of this ability has been reduced from 20% to 5% in PvP only.
December 12, 2017
  • This skill now revives allies in the target area for 20% of their downed health upon impact in addition to its healing component.
October 18, 2016
  • The recharge time of this ability has been reduced from 50 seconds to 40 seconds.
  • Base healing power has been increased by 20%.
  • Healing-power contribution has been increased by 83%.
March 16, 2015
  • This skill will no longer activate if a valid path to the target point cannot be found.
September 09, 2014
  • This ability is now a ground-targeted skill and will shadowstep the guardian to an ally in the targeted area, healing allies around the guardian.
April 15, 2014
  • Added a radius skill fact.
October 15, 2013
  • This skill is now instant as a baseline skill.
July 23, 2013
  • This skill's recharge has been lowered from 80 seconds to 50 seconds.
  • Base healing for this skill has been increased by 48%.
  • Scaling with healing power has been increased to 60% effectiveness, up from 20%.
November 15, 2012
  • This skill has been updated to be instant when traited and will now always be based around the guardian.
October 01, 2012
  • This skill has been updated to heal when it completes and isn't aborted.
September 25, 2012
  • This skill has been updated to work with the Meditation Mastery trait.
  • The tooltip for this skill has also been updated to display the healing amount when affected by traits.
August 28, 2012 Game release:
  • Merciful Intervention has been added to the game.