Become the Wolf (special action skill)
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Become the Wolf
- Profession
- Common
- Slot
- Special action
- Sequence
- →
- Game link
“Shape-shift into norn wolf form.
- Stability (30s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
- Slow (6s): Skills and actions are slower.
- Daze: 3 seconds
- Stun: 2 seconds
- Duration: 30 seconds
- Range: 1,200
- Breaks Stun
- Defiance Break: 500
— In-game description
Become the Wolf is a special action skill available during the Wildfire story instance.
Skills[edit]
- While transformed, your weapon skills are replaced with the following skill set, and your healing and utility skills are disabled:
# | Skill | Description | ||
---|---|---|---|---|
1 | Slashing Left Claw | ¼ | ¼ | Slash at your target, inflicting bleeding. If your target was weakened, gain might. Hitting enemies reduces the cooldown of skills 4 and 5. |
2 | Rending Right Claw | ¼ | ¼ | Slash at your target, inflicting weakness. If your target was bleeding, gain quickness. Hitting enemies reduces the cooldown of skills 4 and 5. |
3 | Lunging Wolf Slam | ¾ | 2 | Leap at your target and strike with spirit energy, inflicting daze. |
4 | Crushing Wolf Fist | 1 | 30 | Strike your foe with a mighty hit for massive damage, knocking them down. Skill cooldown is decreased by hitting enemies with claw attacks. |
5 | Spirit Howl | ½ | 40 | Let out a wild roar, knocking back enemies, healing allies, giving allies fury, and summoning spirit wolves. Skill cooldown is decreased by hitting enemies with claw attacks. |