User talk:Ventriloquist/Archive 1
Always watching
I get the feeling you're closely monitoring everything I do. >_o --Rashid (talk) 13:34, 27 August 2013 (UTC)
- Hah, nah, was just browsing through recent changes while waiting for fractals. But I am always watching... --Ventriloquist (talk) 13:37, 27 August 2013 (UTC)
- I'm glad you're watching because those ugly missing images were driving me nuts. Where did you grab those skill icons from? ninestories (talk) 18:58, 27 August 2013 (UTC)
- I know right!? Well, I (and all the others, I think) grab the pics from gw2db.com, just enter the skill's name (or anything else in-game) and you'll get a list of everything related to it. Sadly, couldn't find some pictures. --Ventriloquist (talk) 18:59, 27 August 2013 (UTC)
- Brilliant, thank you for the information! Keep up the great work! ninestories (talk) 19:03, 27 August 2013 (UTC)
- I know right!? Well, I (and all the others, I think) grab the pics from gw2db.com, just enter the skill's name (or anything else in-game) and you'll get a list of everything related to it. Sadly, couldn't find some pictures. --Ventriloquist (talk) 18:59, 27 August 2013 (UTC)
- I'm glad you're watching because those ugly missing images were driving me nuts. Where did you grab those skill icons from? ninestories (talk) 18:58, 27 August 2013 (UTC)
- Check my userpage for full-size versions. :P Filenames should match to gw2db. —Dr Ishmael 19:10, 27 August 2013 (UTC)
- Well, it's not that I mind or anything. At lease there's someone to double check for me. ;o But since you haven't edited anything (else) recently, I assume I haven't made many "mistakes." --Rashid (talk) 02:38, 28 August 2013 (UTC)
- Nah, don't worry about that, you're doing a great job! --Ventriloquist (talk) 07:30, 28 August 2013 (UTC)
- Well, it's not that I mind or anything. At lease there's someone to double check for me. ;o But since you haven't edited anything (else) recently, I assume I haven't made many "mistakes." --Rashid (talk) 02:38, 28 August 2013 (UTC)
- Don't you think Cynog should be classified as a Vigil member? Yes, he's in the Order of Whispers, but he's also in the Vigil... or if you're gonna keep OoW in the NPC infobox, you could add category for the Vigil. Just my personal opinion. --Rashid (talk) 17:15, 4 October 2013 (UTC)
- Is he working undercover for OoW? If so, that's his actual organization, but adding the Vigil line somewhere wouldn't hurt. --Ventriloquist (talk) 20:23, 4 October 2013 (UTC)
- I'm basing it on Lionguard Irisa's infobox... but I added a Vigil category to Cynog's page anyway. --Rashid (talk) 20:32, 4 October 2013 (UTC)
- Sounds good! --Ventriloquist (talk) 20:57, 4 October 2013 (UTC)
- Dammit, did you have to add -that- quote to Tibs' page? T_T (Yeah, I know, priorities...)--Rashid (talk) 01:31, 8 October 2013 (UTC)
- I know it hurts. D: I thought that more important characters could have quotes on their pages, such as Scarlet. It makes them seem less like some random NPC that dies after 3 missions and gives them more depth. --Ventriloquist (talk) 10:04, 8 October 2013 (UTC)
categorization of categories
Don't categorize a category within itself. That's just training the category to be vain: "I'm so important the only category that can hold me is... ME!" —Dr Ishmael 12:31, 28 August 2013 (UTC)
- Thank you for the clarification. I was being skeptical as well when I saw a whole bunch of those non-existent categories, I made them 'cause I saw a few of them that also had only one skill inside. Poor skills, all alone... --Ventriloquist (talk) 12:42, 28 August 2013 (UTC)
icons
Please grab the zip files off my userpage and use those for uploading any future icons to the wiki. GW2DB resizes theirs to 56x56, I don't know why, but that is inconsistent with what we have on the wiki. Item icons should be 64x64, and skill icons should be 128x128. (There are some exceptions, but that's the standard.) —Dr Ishmael 18:10, 31 August 2013 (UTC)
- Ah, thank you and sorry for making you re-upload all of those! Quick question - Since the icons aren't named do I first look up the name on GW2DB ( for the icon) and then search through the folder? Or is there an easy way? —Ventriloquist (talk) 19:48, 31 August 2013 (UTC)
- Since you're familiar with using GW2DB for this, yeah, that would be easiest for you. (And it's the only way for skill icons at the moment.) For myself, I have an Excel workbook with all of the item/recipe API data, and that includes the icon file ID for each item. —Dr Ishmael 19:58, 31 August 2013 (UTC)
When will they learn
Technically speaking, the current discussion leads to least white space, which is what you're removing. I've seen this a bit but hadn't bothered to bring it up but it's tedious to see the edits solely being reversing current agreement (even if few folks are agreeing with it). I'd request for you to follow one of the two current styles, rather than going with the original layout which has since been deemed "too much space-taking" (more or less). Thanks! Konig 22:32, 9 October 2013 (UTC)
- Hm, I was expecting this to pop up on my page instead, since I've been making lots of new pages lately.. guess I'll edit them all when I get back. --Rashid (talk) 06:16, 10 October 2013 (UTC)
- Well now I feel bad, I wasn't even aware that the "dialogue meta" had been changed. Thanks for giving me a heads up, I shall start using this then! --Ventriloquist (talk) 08:44, 10 October 2013 (UTC)
- Just a thought, but this should be somewhere in the header of the wiki (like the current "announcements"). It sure would be easier than just tracking people down, and it would help new users with the format instead of asking every single time. --Rashid (talk) 19:50, 10 October 2013 (UTC)
- I agree, makes it much easier to "get with the times", rather than having to rework all of the pages. Hopefully this is the final alteration to the dialogue. --Ventriloquist (talk) 20:04, 10 October 2013 (UTC)
- In theory that kind of discussion is supposed to be noted on the Community portal, but in practice people tend to forget and it ends up quite neglected. 20:06, 10 October 2013 (UTC)
- Discussion is technically ongoing, the only consensus there really seems be to be is "least white space within reason." Oh, and don't feel bad - easily overlooked. Konig 21:17, 10 October 2013 (UTC)
- In theory that kind of discussion is supposed to be noted on the Community portal, but in practice people tend to forget and it ends up quite neglected. 20:06, 10 October 2013 (UTC)
- I agree, makes it much easier to "get with the times", rather than having to rework all of the pages. Hopefully this is the final alteration to the dialogue. --Ventriloquist (talk) 20:04, 10 October 2013 (UTC)
- Just a thought, but this should be somewhere in the header of the wiki (like the current "announcements"). It sure would be easier than just tracking people down, and it would help new users with the format instead of asking every single time. --Rashid (talk) 19:50, 10 October 2013 (UTC)
- Well now I feel bad, I wasn't even aware that the "dialogue meta" had been changed. Thanks for giving me a heads up, I shall start using this then! --Ventriloquist (talk) 08:44, 10 October 2013 (UTC)
Bloody Prince
I'm not a fan of how you have been changing the Bloody Prince Thorn page lately. First you changed the quote to a mile long one that nobody is going to read, and now you changed the picture from a perfectly good one to a one that is from an awkward angle and doesn't even show the whole character. Do you have something to say to defend those changes? Rakuin (talk) 10:33, 26 October 2013 (UTC)
- Well, I felt the previous quote was missing...context. He remembers doing...what? Who is he talking to? Things like that; but I agree, for a quote the current one is a bit lengthy, just not sure where to cut it. As for the picture, I wanted one with less effects and a bit closer to his face, but I don't see his legs being cut off as a big deal. --Ventriloquist (talk) 10:43, 26 October 2013 (UTC)
- Showing the whole character is preferable but I'm more bothered by the angle, it's terrible. I had a few suggestions for better quote in Talk:Bloody Prince Thorn. If the current one is to be cut... How about "Surrender your reign and I'll go drive them off, or I'll kill you where you stand and make them think I put an end to their Mad King." Hmm. Meh. It doesn't work. But please, take a look at my suggestions and give your opinion. Rakuin (talk) 11:52, 26 October 2013 (UTC)
- Will do! If you're able to take a better picture of Edrick, feel free to upload it! (or anyone else, really) --Ventriloquist (talk) 11:54, 26 October 2013 (UTC)
- I went to take some screens and got some decent ones too.. I'm just reluctant to upload them because I still think the original by Somo was great. The effects aren't obstructing, the pose is fluid, and it's even nicely framed. I don't see what you have against it... And I think the pic in the infobox should show the whole character, maybe we could put the close-up somewhere else on the page? More the merrier right? Rakuin (talk) 13:04, 26 October 2013 (UTC)
- It felt a bit too distanced to be seen without having to click on the picture itself; I guess I wanted it to look more like Braham or Magnus. I know that's hard to do with enemies. --Ventriloquist (talk) 14:12, 26 October 2013 (UTC)
- I uploaded a new pic, it should meet your requirements. Thoughts? Rakuin (talk) 15:43, 26 October 2013 (UTC)
- Hah, you don't have to do that just for me, but for what it's worth - I love it! --Ventriloquist (talk) 19:21, 26 October 2013 (UTC)
- My own input on File talk:Bloody Prince Thorn.jpg. It's the lighting or aura that makes the red stand out, could be fixed I think.--Relyk ~ talk < 19:29, 26 October 2013 (UTC)
- Hah, you don't have to do that just for me, but for what it's worth - I love it! --Ventriloquist (talk) 19:21, 26 October 2013 (UTC)
- I uploaded a new pic, it should meet your requirements. Thoughts? Rakuin (talk) 15:43, 26 October 2013 (UTC)
- It felt a bit too distanced to be seen without having to click on the picture itself; I guess I wanted it to look more like Braham or Magnus. I know that's hard to do with enemies. --Ventriloquist (talk) 14:12, 26 October 2013 (UTC)
- I went to take some screens and got some decent ones too.. I'm just reluctant to upload them because I still think the original by Somo was great. The effects aren't obstructing, the pose is fluid, and it's even nicely framed. I don't see what you have against it... And I think the pic in the infobox should show the whole character, maybe we could put the close-up somewhere else on the page? More the merrier right? Rakuin (talk) 13:04, 26 October 2013 (UTC)
- Will do! If you're able to take a better picture of Edrick, feel free to upload it! (or anyone else, really) --Ventriloquist (talk) 11:54, 26 October 2013 (UTC)
- Showing the whole character is preferable but I'm more bothered by the angle, it's terrible. I had a few suggestions for better quote in Talk:Bloody Prince Thorn. If the current one is to be cut... How about "Surrender your reign and I'll go drive them off, or I'll kill you where you stand and make them think I put an end to their Mad King." Hmm. Meh. It doesn't work. But please, take a look at my suggestions and give your opinion. Rakuin (talk) 11:52, 26 October 2013 (UTC)
technically
that sentence is referring to the caravan owned by Patja and not Patja herself, so its is preferable to hers (as the caravan is genderless). -Auron 09:56, 20 November 2013 (UTC)
- Oh my, you're right. I completely missed the caravan part. Thanks! --Ventriloquist (talk) 09:58, 20 November 2013 (UTC)
- I'm sorry, this is stupid. But there really is NPC named Patja? I find that hilarious. Patja = mattress in finnish. Rakuin (talk) 10:04, 20 November 2013 (UTC)
- Patja the Painter - painter by day, mattress by night.--Ventriloquist (talk) 10:44, 20 November 2013 (UTC)
- I'm sorry, this is stupid. But there really is NPC named Patja? I find that hilarious. Patja = mattress in finnish. Rakuin (talk) 10:04, 20 November 2013 (UTC)
karma armor
I saw you muscling in on my turf motherfucker and I just wanna ask you, WHERE DO YOU GET THE BALLS and also do you know how my copypasta templates work for quickly producing pages for pieces of karma armor? Because I always use them, I have no idea if you're using them too, or if you're copying from other articles, which is the chump way of doing it. Psycho Robot (talk) 00:01, 24 January 2014 (UTC)
- Somebody had to do it, and you were too LAZY to do what I did with such ease. But yeah, I just copied your stuff and edited it out. Tell me your secrets. --Ventriloquist (talk) 00:33, 24 January 2014 (UTC)
- Start with a page with everything gone except the inter language links. Make a note of the current IDs or blank them and save the page to clear the ID out of the system, such that searching via chat links will give you the id instead of a link. For some reason, most of the twins only have an ID added to the masterwork infobox, but its the fine item's id. Someone screwed up. Paste this copypasta:
{{subst:User:Psycho Robot/ka |set= |name= |plural= |weight= |slot= |level= |prefix= |uslot= |cost= |mcost= |desc= |vendor= |gender= |heart= |zone= |area= |id= |mid= |other= }}
- Which is herein explained:
{{subst:User:Psycho Robot/ka (see below) |set=see below |name=item name if it is different than pagename |plural=y/n (to produce either "leggings are" or "helm is") |weight=l/m/h |slot=h/s/c/g/l/f (h is head, g is hands/gloves) |level= |prefix= |uslot= |cost=just the number, will automatically be stuck in {{karma|}} |mcost= |desc={{subst:ft|quote|person}} if it follows the standard "blahblah" -person format, otherwise type it manually |vendor= |gender=m/f |heart= |zone= |area= |id= |mid= |other=the other version of this item if its not a combined page }}
- The subpage is ka if its a fine piece of armor on its own page, kau (for upgrade!) if its a masterwork piece on its own page, and kam (for multi!) if its a fine/masterwork twin sharing the same name on a single page. Set name is a shortcut
|devout=Devout |bones=Dry Bones |country=Country |magician=Magician |stately=Stately |tactical=Tactical |rogue=Rogue |duelist=Duelist's |swindler=Swindler |studded=Superior Studded |warden=Warden's |conquest=Conquest |sduelist=Superior Duelist's |battler=Battler |chain=Worn Chain |scale=Worn Scale |plated=Plated |dark=Dark
- And that's my copypasta template to make this fast and easy for me. Oh, also, I wouldn't bother adding "pagename is a trinket sold by x after completying his renown heart". Its a lot of extra work. The only reason I have my little paragraph for the armor is because people might overlook that its part of a set if I didn't add that in. Psycho Robot (talk) 01:07, 24 January 2014 (UTC)
- Thank you, if I have any questions I'll be sure to drop mysterious messages on your talk page. --Ventriloquist (talk) 19:37, 24 January 2014 (UTC)
- And that's my copypasta template to make this fast and easy for me. Oh, also, I wouldn't bother adding "pagename is a trinket sold by x after completying his renown heart". Its a lot of extra work. The only reason I have my little paragraph for the armor is because people might overlook that its part of a set if I didn't add that in. Psycho Robot (talk) 01:07, 24 January 2014 (UTC)
Fyr Raggedfur
I noticed you saying you should follow Fyr Raggedfur to see if he says something. He doesn't. I followed him from start to finish and he only said something at the final destination, which I have screenshots for. Therefore, you don't need to follow him around. Similarly, if you see a group of revelers walking around, you don't need to follow them either, I have already captured their cycle from start to finish. Psycho Robot (talk) 22:48, 16 February 2014 (UTC)
- Oh, thanks. You just saved me like half an hour and a lot of frustration. --Ventriloquist (talk) 22:53, 16 February 2014 (UTC)
Giita
Hey, you uploaded a new version for Giita, but now she looks completely different than before. In the german wiki she still looks like on the old picture (and this screenshot is from today) Why does your character look different? --Cloned (talk) 10:30, 17 February 2014 (UTC)
- Checked today, she looks exactly like my screenshot. Perhaps that person uploaded a screenshot that was from an older version, an outdated screenshot? --Ventriloquist (talk) 13:04, 17 February 2014 (UTC)
- That's strange, isi (who uploaded the pic to the german wiki) said that her screenshot is also from today. But she also said that sometimes NPCs looked different for her when she was in an overflow and when she got back to her home-server the NPC changed back to the original look. I don't know how much german you understand, but I'm linking the short german-discussion just in case (all the way down under "Giita"). Maybe a third person can verify which look is "correct" (I don't know if I'll get online today or tomorrow). Thanks for you answer! --Cloned (talk) 14:53, 17 February 2014 (UTC)
Template?
Now those huntsmen could have done with a template. :) --Claret (talk) 22:56, 18 February 2014 (UTC)
- To make things worse, I still have to edit all of the other 7 professions now that we have their full dialogue. --Ventriloquist (talk) 22:59, 18 February 2014 (UTC)
[1]
we will now petition to get Lion's Arch renamed in your honor! (humor aside, seriously good work.) -Chieftain Alex 23:24, 18 February 2014 (UTC)
- Thanks; I'll share my throne with Scarlet. Also, self-reminder to upload a different picture for that NPC, since the spiders look like babies and not those full-grown-scary ones. --Ventriloquist (talk) 23:25, 18 February 2014 (UTC)
Escape from Lion's Arch dialogues
Hello, there. I see you've started updating dialogues for the LA NPCs that have moved in this update, which is wonderful; anyway, I'm not sure if you know about that, but a lot of them have been collected on Escape from Lion's Arch (living world) and Lion's Arch (Under Attack!), so if you'd like to make things a bit easier, you can just copy them from there. Cheers. 15:00, 22 February 2014 (UTC)
- Yes, I've actually seen it! I'll hop on that later, since I'm heading out now; do you want me to link them to that page somehow? --Ventriloquist (talk) 15:01, 22 February 2014 (UTC)
- Actually, I'm still not quite sure on how to do this. I think it would be useful to have the dialogues on both pages, one to follow the history of the NPCs and one to follow the context of the story better, and considering the dialogues very likely aren't ever going to change once they're complete, we might as well copy-paste them, although it would be possible to just link from one to the other, like it is currently at Sheriff Siriam. Last release I linked to the story page in Living World involvement (such as with Siriam or Taimi) but perhaps there is a better way to approach this... 16:01, 22 February 2014 (UTC)
- For now, I'll upload the new dialogues and move the old ones, then after that's all done we can decide what the next step should be. --Ventriloquist (talk) 19:59, 22 February 2014 (UTC)
- Actually, I'm still not quite sure on how to do this. I think it would be useful to have the dialogues on both pages, one to follow the history of the NPCs and one to follow the context of the story better, and considering the dialogues very likely aren't ever going to change once they're complete, we might as well copy-paste them, although it would be possible to just link from one to the other, like it is currently at Sheriff Siriam. Last release I linked to the story page in Living World involvement (such as with Siriam or Taimi) but perhaps there is a better way to approach this... 16:01, 22 February 2014 (UTC)
FYI
If you want to find your own icons in the future:
- Use the item ID to find the item's API entry:
https://api.guildwars2.com/v1/item_details.json?item_id=<item_id>
- https://api.guildwars2.com/v1/item_details.json?item_id=50083
- Use the
<icon_file_id>
and<icon_file_signature>
from the API result to build the render service URL:https://render.guildwars2.com/file/<icon_file_signature>/<icon_file_id>.png
- https://render.guildwars2.com/file/ED4AB79F28A702D8BB47B597909A601BA0282394/223801.png
TTFN! —Dr Ishmael 14:38, 16 March 2014 (UTC)
- Oh my god, that is so handy. Thanks for the notice! --Ventriloquist (talk) 15:50, 16 March 2014 (UTC)
- and if it has a spidy or TP link (rarer case admittedly), then you can click on that, and then right click on the icon to follow it to the source. (e.g. Legionnaire Symbol -> http://www.gw2spidy.com/item/31311 -> https://render.guildwars2.com/file/BA9926A5D212A3062441612910F99DBF7832B771/67669.png ) -Chieftain Alex 16:15, 16 March 2014 (UTC)
- Yeah, I used to do that on the GW2DB but it ended up being wrong, since their icons are inconsistent with the wiki ones. I feel like a sponge, absorbing new stuff, thanks. --Ventriloquist (talk) 16:17, 16 March 2014 (UTC)
Hey dingus
You're a priory guy aren't you? Rhetorical question, I know you are. Can you do some investigating for me? When you interact with Shipping Log you get extra dialogue with one of the recipients, Researcher Suki. The other recipient is Ogden Stonehealer. Under what circumstances are you able to chat with him? If you interact with the log then talk to him, do you get extra dialogue? It may contain details about the mysterious Stumm. Psycho Robot (talk) 02:38, 19 March 2014 (UTC)
- Alrighty, so I just spent a good half an hour roaming the area around the logs and talking to the NPCs, looking for clues. First, I read both the logs and then went to the Durmand Priory. I spent around ten minutes just roaming around, looking for that stupid dwarf only to find out that my location glitched and the office door did not appear as interactive nor could be opened. I went out again, back to the logs and back to the dwarf. No extra dialogue, just the dragons one. THEN I went to the logs AGAIN, then to Suki and then to the dwarf. Same old. Not the news you wanted to hear, I bet. Also, I hate you for telling me this mystery because now I AM INTRIGUED. ARE YOU HAPPY. We have to uncover Stumm's secrets. --Ventriloquist (talk) 10:37, 19 March 2014 (UTC)
- There is more that I have screencapped but not yet edited in. Hold fast and you shall know more. Psycho Robot (talk) 17:54, 19 March 2014 (UTC)
- I'll be waiting, child. --Ventriloquist (talk) 21:30, 19 March 2014 (UTC)
- upload the screencap so we can all recover from the suspense. -Chieftain Alex 22:04, 19 March 2014 (UTC)
- He's clearly avoiding us because he overhyped his screenshots. --Ventriloquist (talk) 22:14, 19 March 2014 (UTC)
- #sham/photoshopping. -Chieftain Alex 22:21, 19 March 2014 (UTC)
- Ugh, the anticipation is killing me. It looks like we need a blood sacrifice to summon a Psycho Robot. Someone have a goat? --Ventriloquist (talk) 22:29, 19 March 2014 (UTC)
- You, sir, mock me now, yet you too sit here demanding answers! Now damn you, let me edit! Psycho Robot (talk) 22:36, 19 March 2014 (UTC)
- Ugh, the anticipation is killing me. It looks like we need a blood sacrifice to summon a Psycho Robot. Someone have a goat? --Ventriloquist (talk) 22:29, 19 March 2014 (UTC)
- #sham/photoshopping. -Chieftain Alex 22:21, 19 March 2014 (UTC)
- He's clearly avoiding us because he overhyped his screenshots. --Ventriloquist (talk) 22:14, 19 March 2014 (UTC)
- upload the screencap so we can all recover from the suspense. -Chieftain Alex 22:04, 19 March 2014 (UTC)
- I'll be waiting, child. --Ventriloquist (talk) 21:30, 19 March 2014 (UTC)
- There is more that I have screencapped but not yet edited in. Hold fast and you shall know more. Psycho Robot (talk) 17:54, 19 March 2014 (UTC)
- (Edit conflict) oh shit, was that the guy we needed for the screenshot? /scrapes blood off shirt. -Chieftain Alex 22:37, 19 March 2014 (UTC)
- Thanks for messing up the comments order, Alex. You're so sacrificed. --Ventriloquist (talk) 22:40, 19 March 2014 (UTC)
- Thanks for adjusting the indent to make it look like I was responding to Psycho Robot's comment, when I was not. owait. -Chieftain Alex 22:45, 19 March 2014 (UTC)
- I'm so screening that Pscyho for future use. --Ventriloquist (talk) 22:47, 19 March 2014 (UTC)
- Thanks for adjusting the indent to make it look like I was responding to Psycho Robot's comment, when I was not. owait. -Chieftain Alex 22:45, 19 March 2014 (UTC)
- Thanks for messing up the comments order, Alex. You're so sacrificed. --Ventriloquist (talk) 22:40, 19 March 2014 (UTC)
- (Edit conflict) oh shit, was that the guy we needed for the screenshot? /scrapes blood off shirt. -Chieftain Alex 22:37, 19 March 2014 (UTC)
HOT SCREENSHOT TIP
Use a Charged Potion or other tonic to make you smaller and change your pov, making it easier to get a good angle on them. I use an endless griffon tonic to make myself cuddly and adorable. Psycho Robot (talk) 21:54, 20 March 2014 (UTC)
- Oh hey, thanks. I'm also already cuddly & adorable. --Ventriloquist (talk) 21:57, 20 March 2014 (UTC)
- When you color in fields to indicate areas where things can be found/done, as I see you doing lately, instead of setting the brush opacity to 50% or whatever you've got it at, you should set the brush opacity to 100%, create a new layer, and set the layer opacity to 50%. That way, you don't get the double layering effect that you get when you brush over something then back over it. See, I said screenshot TIP but I gave you two tips. That's a bonus. Psycho Robot (talk) 21:30, 6 April 2014 (UTC)
- Thanks...again. I'm gonna have to start paying you in copper for these! --Ventriloquist (talk) 21:39, 6 April 2014 (UTC)
- When you color in fields to indicate areas where things can be found/done, as I see you doing lately, instead of setting the brush opacity to 50% or whatever you've got it at, you should set the brush opacity to 100%, create a new layer, and set the layer opacity to 50%. That way, you don't get the double layering effect that you get when you brush over something then back over it. See, I said screenshot TIP but I gave you two tips. That's a bonus. Psycho Robot (talk) 21:30, 6 April 2014 (UTC)
Fixing Dialogue
Yeah, yeah. But the next one I'm at now has the same exact thing going on. Fuck that shit I'm busy doing armor stuff! I'll leave things that aggravating for the grunts like you. Psycho Robot (talk) 00:02, 1 April 2014 (UTC)
Uzolan
I don't think I quite understood the edit summary? When I tried to move the page, it wouldn't let me move it over the redirect. There is no NPC called "Uzolan the Artist", just Uzolan in CM. Serra Birdsong calls him Uzolan the Artist, just as in The Artist's Workshop Uzolan calls himself "Uzolan the Toymaker" and "Uzolan the Inventor". Basically, "the Artist" is a honourific and doesn't actually form part of the character's name. We can include it in the opening section (although I don't think we should, since it seems to be self-given), but not the page title. --Santax (talk · contribs) 17:24, 4 April 2014 (UTC)
- Ah, seems I was going off by my bad memory of doing CM story like a year ago. I thought the move request was an old one, seeing how Uzolan was already set as a redirect page to the Artist one. I can confirm now that his real name IS Uzolan so you may feel free to move The Artist to Uzolan and create a redirect. Just clear Uzolan's redirect first, move the existing page to that one and we'll have ourselves a page about a bald inventor! --Ventriloquist (talk) 17:30, 4 April 2014 (UTC)
- *streaks through the conversation* —Dr Ishmael 17:43, 4 April 2014 (UTC)
- Thank you for that. The reason why it didn't work was because it's already an existing page or something else? --Ventriloquist (talk) 17:44, 4 April 2014 (UTC)
- Because it had more to its history than being created as a redirect. —Dr Ishmael 18:19, 4 April 2014 (UTC)
Ranch Hand Sprint
Have you checked the skill IDs/chat links? They could be the same skill, since they have the same icon, recharge, description, and effect. —Dr Ishmael 20:44, 6 April 2014 (UTC)
- Just checked, they indeed are the same thing. Now, since I've seen a couple of cases like these, what about the env. weapons? Both skills come from different "weapons", does it require another infobox on the same page or? --Ventriloquist (talk) 20:48, 6 April 2014 (UTC)
- You mean in terms of how do we list both weapons in the skill infobox? *sigh* Redesigning that infobox was one of my first goals when I started working on this wiki almost 2 years ago, and I still haven't done anything about it. Right now, I don't know what to do. —Dr Ishmael 21:02, 6 April 2014 (UTC)
- Leave the weapon section empty and add a note mentioning both the rack and the feed? --Ventriloquist (talk) 21:07, 6 April 2014 (UTC)
- You mean in terms of how do we list both weapons in the skill infobox? *sigh* Redesigning that infobox was one of my first goals when I started working on this wiki almost 2 years ago, and I still haven't done anything about it. Right now, I don't know what to do. —Dr Ishmael 21:02, 6 April 2014 (UTC)
LF dialogue help
Per Talk:Lattice Configurator, I'd like some help, and you've a dab hand at dialogues. Are there any pages with dialogues featuring multiple choices (many of them wrong) that I can copy the formatting of? -Chieftain Alex 20:43, 14 April 2014 (UTC)
Rusttooth icon
It's strange, but some item icons are 32x32px; a couple are even 128. Some skill icons (normally 128) are 64. /shrug —Dr Ishmael 13:02, 26 April 2014 (UTC)
- Is there anything we can do? I hate inconsistencies. --Ventriloquist (talk) 14:50, 26 April 2014 (UTC)
- well you'd need to kidnap some artists, but if you have no qualms, go for it. -Chieftain Alex 15:50, 26 April 2014 (UTC)
"what the hell is a haunch"
It's the hindquarters of a livestock animal. The word isn't typically used for poultry, but I can see it being appropriate for moas. —Dr Ishmael 13:43, 3 June 2014 (UTC)
- I had a haunch you'd know that. — snograt 14:00, 3 June 2014 (UTC)
- Oh, thanks. The more you know, eh? Also, Snograt, that's horrible, don't do that. --Ventriloquist (talk) 20:30, 3 June 2014 (UTC)
There is only one Girl in-game, so no need for separation
You know, I thought of that, I really did. Long and hard. And it seemed common sense to call a dolyak called "Girl" Girl {dolyak}. Are you 100% sure that there is no other un-named generic girl in the whole game, I am far from confident that there is not, nor that there will not be. So maybe give me the benefit of having a good reason to have done as I did. --Rhynchelma (talk) 20:29, 19 June 2014 (UTC)
- All of the juvenile humans I remember seeing have had the gender-neutral name of Child. Norns have Kids, asura have Progeny, and charr have Cubs. —Dr Ishmael 20:38, 19 June 2014 (UTC)
- So far... but, hey, you make the rules, so I guess you'll continue to. --Rhynchelma (talk) 21:07, 19 June 2014 (UTC)
- No I don't, that rule's been around much longer than me. —Dr Ishmael 21:09, 19 June 2014 (UTC)
- Yes, I am confident that there is currently no NPC called Girl in-game, which the wiki search feature confirms, although it, of course, may not be documented. Like Ish above said, any juvenile race has a "global" name, I've never seen them separated, besides the obvious ones, such as Billy or "Jora". If a new NPC called Girl is introduced in-game, then we can freely split the current Girl to a dolyak one, but right now, from where the game currently stands, there is no need for such separation. --Ventriloquist (talk) 21:10, 19 June 2014 (UTC)
- No I don't, that rule's been around much longer than me. —Dr Ishmael 21:09, 19 June 2014 (UTC)
- Impossible, you were weaned on HTML, css, and wiki-text. --Rhynchelma (talk) 21:12, 19 June 2014 (UTC)
Seroquel
http://wiki.guildwars2.com/index.php?title=Valiant_Saeraquel&diff=827854&oldid=827836 If you check the discussion subpage of this article, you will see why it was put to the Trivia section. I agree though, it's a weird trivia. Howellq (talk) 14:27, 29 June 2014 (UTC)
- Hm, interesting. It's silly to put in trivia just because the name is similar; half the pages on the wiki could be trivialized in a similar manner, just because his name is identical to something that exists in the world doesn't qualify it for trivia, at least in my opinion. --Ventriloquist (talk) 14:46, 29 June 2014 (UTC)
Nochtli dialogue
What is/isn't bolded or italicised is a matter of personal preference I guess (although we really should have an agreed format; I was going with the one on GW2W:NPC), but the extra indentation on each stage makes it look reeeeally ugly imo. Also, shouldn't event-specific dialogue go on the event page? –Santax (talk · contribs) 13:06, 4 July 2014 (UTC)
- I usually put the event quotes (what is said during the event without player interactions) on the event page, and the event specific dialogue (which can be initiation or just random text during the event) on the NPC page. I don't think there's a specific rule on where to put the dialogue, but I'm fine with putting it in the event. As for the dialogue, yes I agree, we reaaaaally need to agree on a certain type and make it an official format for the end of times. I always hated bolding anything in the dialogue because it makes it harder to read and it outlines certain parts of dialogue that don't necessarily have to matter. I went with #1 on the Quotes&Dialogues project page, with a minor change, because I think it's the one that resembles the dialogue in-game the most, but that's debatable, of course. I'm sure we can find something that works for both of us that will make creating NPC pages easier, both to read and to write. --Ventriloquist (talk) 13:15, 4 July 2014 (UTC)
Signature
Could you please link it to either your talk or userpage please ^^. I can't dig up dirt on users via talk pages if their sigs are broken. Your signature is currently:
<span style="font-family:Geneva">'''V'''entriloquist</span>
— Ventriloquist
My suggestion would be
[[User talk:Ventriloquist|<span style="font-family:Geneva; color:black;">'''V'''entriloquist</span>]]
— Ventriloquist (this will look odd here because when its on your talk page, it self-bolds + is black already, but you'd need the color:black bit for anywhere else.)
Thanks. (you could be clever and use subst:#if: to remove the unnecessary code on places that aren't your talk page, but I won't elaborate unless you ask). -Chieftain Alex 19:10, 4 July 2014 (UTC)
- Ooh, right right right, forgot that part. That's what you get when you mess around with that silly stuff. What do you mean unnecessary code? --Ventriloquist 20:29, 4 July 2014 (UTC)
- An OCD person might want it to not self-bold on your own talk page.
{{subst:#ifeq: {{FULLPAGENAME}} | User talk:Ventriloquist | [[User talk:Ventriloquist|<span style="font-family:Geneva; color:black;">'''V'''entriloquist</span>]] | [[User talk:Ventriloquist|<span style="font-family:Geneva; color:black; font-weight:normal">'''V'''entriloquist</span>]] }}
- -Chieftain Alex 23:06, 4 July 2014 (UTC)
- Oh, so that's what it does. That'd drive me insane, thanks! --Ventriloquist 23:17, 4 July 2014 (UTC)
- -Chieftain Alex 23:06, 4 July 2014 (UTC)
Dry Top NPC's
I've seen you working on documenting most of the content released in the last LS update. I've added some dialogue to some npc's and was wondering if I could document some other stuff. Just some minutes ago I ran into an npc with the name Serene, but there is also another npc with that name. Simple question: how do we deal with this? I didn't contribute for ages here so all my wiki knowledge has faded away, but I like to give a hand. -- Cyan 13:11, 5 July 2014 (UTC)
- When creating a page that has a name identical to an already existing name on the wiki, use brackets that describe and separate that page from the existing one. In this case you'd have to create a new page called Serene (Dry Top), in which the text inside the brackets describes the location of the NPC and separates it from the other version. Normally, you'd create Seline (NPC), but the other version is also an NPC. An example of that can be seen on the Dusk and the Dusk (NPC) pages.
Then add the otheruses template to guide any readers to an alternate page. And finally, redirect any pages that are linked to the old version of the NPC (I can see a link on Serene that should link to the Dry Top one) and you're done! If you have any more questions or misunderstandings, feel free to ask. --Ventriloquist 13:19, 5 July 2014 (UTC)
"X should update, RIGHT?"
Just perform a null edit on the transcluding page. —Dr Ishmael 16:12, 7 July 2014 (UTC)
- Gotcha. --Ventriloquist 16:13, 7 July 2014 (UTC)
- I'mma take a break from cleaning up your mess, gotta eat lunch. :P —Dr Ishmael 16:15, 7 July 2014 (UTC)
- Not my mess, mess from users 2+ years ago! Also, time for skill icons. Okay, maybe not, break time, too. --Ventriloquist 16:16, 7 July 2014 (UTC)
- I'mma take a break from cleaning up your mess, gotta eat lunch. :P —Dr Ishmael 16:15, 7 July 2014 (UTC)
Category:Talisman icons
I think that's a bit too specific, and "talisman" isn't actually an item type. I'd suggest making Category:Upgrade components
to hold all the universal upgrades (talismans, marks, crests, doubloons, etc.), and then moving the Runes/Sigils categories into there. —Dr Ishmael 12:52, 8 July 2014 (UTC)
- Done and done, annihilate the leftovers. --Ventriloquist 13:22, 8 July 2014 (UTC)
- Good... except I confused you. I should have said
Category:Upgrade component icons
, but instead now there's a double plural in that category name. I'll fix it. —Dr Ishmael 14:12, 8 July 2014 (UTC)- I did notice that, but I trusted your judgement. I trusted youuuuuuuuuuu. --Ventriloquist 14:24, 8 July 2014 (UTC)
- Good... except I confused you. I should have said
File:Gear.png
Actually, it is an accessory icon for Trebuchet Arming Crank and Smashed Centaur Catapult Gear. It's not the only icon that gets reused by multiple item types, either, and I've been wondering what to do with them. I'm hoping Alex will see this and propose a solution. :) —Dr Ishmael 21:17, 10 July 2014 (UTC)
- Still, isn't it more recognizable as a trophy dropped my mechanical stuff throughout the world? Why not just stick them in both categories :o --Ventriloquist 21:20, 10 July 2014 (UTC)
- That's what I'm thinking, but the template doesn't support it currently. I don't know whether it's worthwhile to make the template support multi-cats, though, or just add the second one manually. —Dr Ishmael 21:34, 10 July 2014 (UTC)
- I've been adding the second one on manually... so that's what I've done here too. -Chieftain Alex 22:05, 10 July 2014 (UTC)
- Yeah, that seems most reasonable, I hope there's not like 500 of them. --Ventriloquist 22:10, 10 July 2014 (UTC)
- I've been adding the second one on manually... so that's what I've done here too. -Chieftain Alex 22:05, 10 July 2014 (UTC)
- I'm cool with this. —Dr Ishmael 00:03, 11 July 2014 (UTC)
Typo fix
You find one of those in each of those massive walls of texts, huh? Thanks for your eyes ;) poke | talk 00:51, 12 July 2014 (UTC)
- I'm more impressed by the lack of the typos, hah, usually walls of texts contain more than two. Thanks for filling out those LW pages, btw. --Ventriloquist 00:56, 12 July 2014 (UTC)
- Yeah, I have this scary ability of writing things down either without typos or with me fixing them immediately as I type (without really having to think about it), while keeping the typing speed pretty high. It’s a bit weird, but rather useful… ^^ I’m actually faster just writing down lines again than reading through them and comparing them with the in-game dialogue. The thing that slows me down is actually the copy/pasting and the time it takes to understand the dialogue hierarchy ^^" poke | talk 01:07, 12 July 2014 (UTC)
- Curse you! I usually type it down then correct a bunch of typos and proofread before submitting and still some errors slip through the cracks. But yeah, the dialogue can be a bit rough, especially when dealing with loads of text and several NPC interactions within one scene, but you eventually get used to it, I suppose. --Ventriloquist 01:27, 12 July 2014 (UTC)
- Yeah, I have this scary ability of writing things down either without typos or with me fixing them immediately as I type (without really having to think about it), while keeping the typing speed pretty high. It’s a bit weird, but rather useful… ^^ I’m actually faster just writing down lines again than reading through them and comparing them with the in-game dialogue. The thing that slows me down is actually the copy/pasting and the time it takes to understand the dialogue hierarchy ^^" poke | talk 01:07, 12 July 2014 (UTC)
216.176.x.x
Thanks for cleaning up after him, yet again. —Dr Ishmael 01:02, 15 July 2014 (UTC)
- No problem, it's ridiculous how some people are persistent in their idiotic actions. I fully expect to see him in a month, again. --Ventriloquist 01:03, 15 July 2014 (UTC)
- Or earlier, if he figures out he can just reboot his modem or whatever to get a new IP address. Of course if he does that, I'll have to throw down a range block... luckily I haven't seen any other anonymous editing from that range. —Dr Ishmael 01:05, 15 July 2014 (UTC)
- He's an odd one, though. Sometimes it looks like he's actually trying to be useful, but in a highly unskilled way. Other times it's like "I just got crap from that chest, so I'm going to delete the drop info." A petulant child, perhaps. He must be bad, though - he made Ish drop a swear. — snograt 01:37, 15 July 2014 (UTC)
- That's exactly why he upsets me so much - if he would just pay attention to what we've been trying to tell him, I bet he'd (eventually) become a good editor. As it is, his valid contributions are relatively minor and are completely cancelled out by his inexplicable obsession with a few inconsequential quirks of the game. Why does a specific champion not drop a champion bag? Who cares? Just add a bug note about it (with proper capitalization, gah!) and ignore the champion in the future. "Petulant" is exactly the right word for him, Snog. —Dr Ishmael 01:52, 15 July 2014 (UTC)
- He's been making an appearance on GWW converting Anomalies to Bugs.. not that I care since there isn't a definition between the two. Also, hopefully when I return tonight I'll get AWB to hoover up all of the ingredient icons/food icons in the base category. -Chieftain Alex 07:27, 18 July 2014 (UTC)
- Ooh, was meaning to mention that. Your bot also incorrectly added some icons to weird categories a while ago, so several categories (consumables and containers are popular) might need a doublecheck. --Ventriloquist 08:50, 18 July 2014 (UTC)
- which, how long ago. (bot can't fail, I manually feed it a list for each category...) -Chieftain Alex 16:18, 18 July 2014 (UTC)
- Ooh, was meaning to mention that. Your bot also incorrectly added some icons to weird categories a while ago, so several categories (consumables and containers are popular) might need a doublecheck. --Ventriloquist 08:50, 18 July 2014 (UTC)
- He's been making an appearance on GWW converting Anomalies to Bugs.. not that I care since there isn't a definition between the two. Also, hopefully when I return tonight I'll get AWB to hoover up all of the ingredient icons/food icons in the base category. -Chieftain Alex 07:27, 18 July 2014 (UTC)
(Reset indent) It's odd, there's 50 consecutive edits that correctly categorize icons, and every now and then something slips by. For example, all of the Tribal armor icons are categorized as skills; so is the scythe of unknown origin. Also, these were all the last edits on the on 10 July. There's this, too. Anyway, like I said, there's not that many of them but the categories itself still need a check-up once we destroy categorize each icon. Also, I feel that WvW upgrade icons could use their own category, similar as to how the Guild Upgrades have it now, since it seems a bit far fetched to say they're just UI icons. --Ventriloquist 21:10, 18 July 2014 (UTC)
- I couldn't think of a name for the category... so i just stuck them there for convenience. Only like 10 icons or so. -Chieftain Alex 11:06, 19 July 2014 (UTC)
I laughed when this guy actually created an account, and 14 minutes later it was permablocked. -77.96.94.164 22:49, 22 October 2014 (UTC)
Zephyr Rucksack Skin
While I agree that a side-view is not necessary for the Lightning Catcher Skin, I do believe that the Zephyr Rucksack Skin is more useful when seen from the sides than from the direct back side. That way you don’t only see the all the details (like the thingy on the left barrel) but you also get a clearer idea of how large this thing actually is (since you see the character dimensions). poke | talk 10:34, 18 August 2014 (UTC)
- You're right. I forgot that there was an aspect symbol on the barrel. I slapped on the delete tag on it because the view was partially obscured by the preview window's boxes, and it only showed a bit more of the angle, which I thought was unnecessary. I uploaded a new one showing the entire left side, I think you'll be happy with it. --Ventriloquist 10:38, 18 August 2014 (UTC)
delete tagging of redirects
Hi. Please stick the del tag at the top of the page (above the redirect), otherwise when I follow the link I get redirected and might accidentally delete a good file :P (only if I'm not paying attention, which is often) -Chieftain Alex 17:26, 19 August 2014 (UTC)
- Oh, yeah, sure. Thought the position of the text didn't matter since it was easier for me to slap it under the previous text, but yeah, I'll look out for that from now on. --Ventriloquist 17:41, 19 August 2014 (UTC)
- check your email nooblet -Auroñ 09:41, 20 August 2014 (UTC)
nuuu
totes screenshots, I swear on me mum--Relyk ~ talk < 09:09, 25 August 2014 (UTC)
just a tip
When replacing an explicit list with a template, you should double-check to make sure all of the manual entries appear in the template's results. About half of the creatures that had been listed on Armored Scale aren't there anymore because they either don't use the {{drops}} template or have incomplete drop lists. —Dr Ishmael 13:16, 26 August 2014 (UTC)
- Ooh, would you look at that. Thanks for the notice, I'll get right on it! --Ventriloquist 14:25, 26 August 2014 (UTC)
"Don't know who you're referring to"
Neither do I :) I didn't know that all three instances had been combined into one, and just thought the Plan of Attack was an instance of its own. Too lazy to read obviously, sorry for that :) Titus The Third 14:03, 30 August 2014 (UTC)
- Heh, no worries; at first I was confused by the "he", and I thought you were referring to Rox, then I re-read both of the sentences and the mystery was solved. :P --Ventriloquist 14:12, 30 August 2014 (UTC)
Skin pages
Added some more skin parameters, this time from this list: User:Sanna/Notes/Unique_skins#Karma_sellers. ~ Sanna 11:55, 31 August 2014 (UTC)
- I'll get right on it! --Ventriloquist 11:56, 31 August 2014 (UTC)
- Edited all Ebon Vanguard weapons (but you already got those covered, you're quick!) and the Seraph weapons. Might do a couple exotics later, taking a break from editing (or I'll try, at least) :) ~ Sanna 12:43, 31 August 2014 (UTC)
- Done with all of your edits (for now). It's essentially just mindless copy-pasting, you're the real trooper! --Ventriloquist 12:51, 31 August 2014 (UTC)
- Edited all Ebon Vanguard weapons (but you already got those covered, you're quick!) and the Seraph weapons. Might do a couple exotics later, taking a break from editing (or I'll try, at least) :) ~ Sanna 12:43, 31 August 2014 (UTC)
- Well fudge, I was hoping no one would go and do this before I could push this proposal through. —Dr Ishmael 13:06, 31 August 2014 (UTC)
- Did you...well, push it? It seems the discussion died down before anyone could start gearing up for it. The "X (skin)" is a bit awkward, especially since
mostall skins have the exact same name as their weapon counterpart, not to mention it makes it harder for peeps to look up skins; but eh, better something that nothing? --Ventriloquist 13:11, 31 August 2014 (UTC)
- Did you...well, push it? It seems the discussion died down before anyone could start gearing up for it. The "X (skin)" is a bit awkward, especially since
- Well fudge, I was hoping no one would go and do this before I could push this proposal through. —Dr Ishmael 13:06, 31 August 2014 (UTC)
- Boy, am I glad we only did a couple pages ;-) Will you move Seraph Short Bow and Seraph Shortbow for us per the suggestions on these page please? ~ Sanna 13:13, 31 August 2014 (UTC)
- Alex has just moved the seraph short bow page and removed the skin note, with a message that we're not going to document skins. Do you know where that was decided? I'd like to object this decision. ~ Sanna 13:30, 31 August 2014 (UTC)
- (Edit conflict) Moved as requested.
- A good rule of thumb is, if what you're doing looks simple to automate, is creating a lot of new pages, and hasn't been done before, then its probably been discussed somewhere. >< -Chieftain Alex 13:32, 31 August 2014 (UTC)
- @ sanna, that was before I noticed that you and ventriloquist had done another 36 pages of the same (i.e. all the ebon vanguard + seraph pages). Readded that one line. -Chieftain Alex 13:32, 31 August 2014 (UTC)
- I just did. —Dr Ishmael 13:35, 31 August 2014 (UTC)
- If we document skins on another page, can we avoid using otheruses at the top of the weapon page? It'll be on every single page lol. -Chieftain Alex 13:46, 31 August 2014 (UTC)
- On a side note, do you automate that Edit conflict note or add it yourself? ~ Sanna 13:48, 31 August 2014 (UTC)
- Whenever the edit conflict pops up, just add {{ec}} before the text and you'll be good to go :P --Ventriloquist 13:54, 31 August 2014 (UTC)
{{subst:ec}}
even -Chieftain Alex 17:19, 31 August 2014 (UTC)
- Whenever the edit conflict pops up, just add {{ec}} before the text and you'll be good to go :P --Ventriloquist 13:54, 31 August 2014 (UTC)
- On a side note, do you automate that Edit conflict note or add it yourself? ~ Sanna 13:48, 31 August 2014 (UTC)
Arc
Why cant you just leave this page alone? If you haven't seen Arc bug the game, try linking it in guild chat a few times during guild missions and see how it goes for you. Puzzle is always best.--Melody Fate (talk) 05:24, 1 September 2014 (UTC)
- Like another user said said, there's nothing on the forums that leads me to believe this bug exists. As a wiki editor, it's in my best interest that the wiki is correctly documented. I'm sorry if my edits came out as aggressive, but nothing I've seen so far leads me, or other users, to believe that this bug actually exists. Can you provide a little more information about it? --Ventriloquist 07:41, 1 September 2014 (UTC)
- Vent and I just tested this in-game, as well - the link did not crash either of our clients in any way. I'm convinced that there is nothing special about this item's chat link whatsoever.
- @Melody: if you revert the page again, you will be blocked for vandalism, unless you can provide proof of this bug in action. —Dr Ishmael 00:32, 2 September 2014 (UTC)
Congratulations on passing your RFA
Hello! Well done on passing your RFA. :D You'll find a bunch of new buttons along the top of your screen, rollback buttons in RecentChanges + the block user button to the bottom left nr email this user/logs. -Chieftain Alex 07:10, 2 September 2014 (UTC)
- Thank you! This was a surprising thing to wake up to, all those exclamation marks... I'll be sure to send a message to any of you experienced peeps if I run into some trouble or confusion, but I think it should be okay. --Ventriloquist 08:12, 2 September 2014 (UTC)
- Gratz from me too - I shall be your own, personal trouble and confusion. — snograt 09:31, 2 September 2014 (UTC)
- Looking forward to it! --Ventriloquist 09:41, 2 September 2014 (UTC)
- Congratulations from me too, I’m curious to see you in action ;) poke | talk 10:10, 2 September 2014 (UTC)
- Oh, and remember to add yourself to GW2W:ADMINS; I would do it but I have no idea in what timezone you live :P poke | talk 10:14, 2 September 2014 (UTC)
- Thanks, Poke! Hopefully I won't disappoint. I'll do that right after I finish the staff galleries. --Ventriloquist 10:17, 2 September 2014 (UTC)
- Looking forward to it! --Ventriloquist 09:41, 2 September 2014 (UTC)
- Gratz from me too - I shall be your own, personal trouble and confusion. — snograt 09:31, 2 September 2014 (UTC)
- Congrats, have fun, etc.!
- Since we don't actively use the patrol feature, I use the following CSS to hide it:
.unpatrolled, .patrollink { display: none; }
- —Dr Ishmael 12:09, 2 September 2014 (UTC)
- Thanks! Was actually about to ask about the patrol thing. So, where do I jam that? --Ventriloquist 12:17, 2 September 2014 (UTC)
- —Dr Ishmael 12:09, 2 September 2014 (UTC)
- Special:MyPage/monobook.css (if $skin = "Monobook" else s/monobook/vector/) —Dr Ishmael 13:27, 2 September 2014 (UTC)
- Thanks a bunch, Ish. That would have agitated me to death. --Ventriloquist 13:30, 2 September 2014 (UTC)
- Special:MyPage/monobook.css (if $skin = "Monobook" else s/monobook/vector/) —Dr Ishmael 13:27, 2 September 2014 (UTC)
While abusing your powers may be tempting, remember that with great power comes great responsibility and it's your duty to replace as many templates with images of kittens as possible before getting your rights remove and permanently banned.--Relyk ~ talk < 14:37, 2 September 2014 (UTC)
- Conflicted between the Orange Kitten and the good ol' Chauncey von Snuffles III. --Ventriloquist 14:39, 2 September 2014 (UTC)
Thank You
You are so right. He did not: re-word it and claim that it achieves the same. And it wouldn't be, itself, an oxy moron to do so. Thank You Again for correcting me. :) —The preceding unsigned comment was added by Jade Prince (talk • contribs).
Congrats on becoming an admin
Congratulations on passing your RFA, that's well-deserved! I remember thinking the other day "Wait, this guy is NOT an admin? O_O". Guess I stand corrected :) ~ Sanna 07:39, 3 September 2014 (UTC)
- Thanks, Sanna! I'll do my best :) --Ventriloquist 08:24, 3 September 2014 (UTC)
Weapon galleries
Hey, I finished uploading all weapon pictures. Cause we currently haven't created the newest weapon set (pinnacle weapons), I uploaded the pictures on german wiki in my sandbox (de:Benutzer:Chiubi/Sandkasten5). Greetings --Chiubi (talk) 14:19, 12 September 2014 (UTC)
- That's fantastic! Thanks for uploading all of those, it really helps to have quality images. I'll finish the rest later; do you intend to update as new weapons are released? Also, it looks like you may have missed a couple of weapons, I listed the ones that I found; you can find them on my page, at "unfinished weapon galleries". --Ventriloquist 14:21, 12 September 2014 (UTC)
- I definitely plan to do that. If I forget that there is a new set (cause I am currently not really active ingame) just remind me (preferably on my german wiki user page).
- All of them I just forgot to upload. ~.~ --Chiubi (talk) 14:42, 12 September 2014 (UTC)
- Will do. Thanks again! --Ventriloquist 14:48, 12 September 2014 (UTC)
- Just got this feedback. poke | talk 20:02, 26 September 2014 (UTC)
- Ugh, the overly sensitive rear their ugly heads again. We had a short debate about the same subject on GuildWiki. —Dr Ishmael 21:29, 26 September 2014 (UTC)
- That'll learn them for surfing wikis when they should be working/studying. :p -Chieftain Alex 21:38, 26 September 2014 (UTC)
- I don't think Chiubi had any sexist intentions when capturing the images, and like Felix said, no armor makes for a better screenshot. Out of all the races and genders, human females are usually the best for taking weapon screenshots as they don't wear those large-obscuring boxer shorts guys do, and the color of their underwear doesn't clash with any of the weapons, unlike male humans and norn. You should let Chiubi know her work captured some criticism, but I seriously doubt that was her intention. --Ventriloquist 22:13, 26 September 2014 (UTC)
- That'll learn them for surfing wikis when they should be working/studying. :p -Chieftain Alex 21:38, 26 September 2014 (UTC)
crafted weapon sets
All of the standard crafted weapon sets are split between metal and wood names: tier 2 is Iron and Soft Wood, tier 3 is Steel and Seasoned Wood, etc. The tier 3 weapons were updated in the feature pack to have distinct skins; previously they shared the tier 2 skins. —Dr Ishmael 14:51, 12 September 2014 (UTC)
- It would be a billion times easier if they were named after their tier. Frustrating stuff. --Ventriloquist 14:52, 12 September 2014 (UTC)
- Well, they are named after their tier... of primary material. Longbow, short bow, harpoon gun, torch, warhorn, scepter, staff, focus, and trident (i.e. all 4 artificer weapons and all huntsman weapons except pistol/rifle) are always named for the wood, and the rest are always named for the metal. —Dr Ishmael 14:57, 12 September 2014 (UTC)
- Yeah, I guess it makes sense when you put it that way. Who knew ANet could be consistent! --Ventriloquist 14:58, 12 September 2014 (UTC)
- Well, they are named after their tier... of primary material. Longbow, short bow, harpoon gun, torch, warhorn, scepter, staff, focus, and trident (i.e. all 4 artificer weapons and all huntsman weapons except pistol/rifle) are always named for the wood, and the rest are always named for the metal. —Dr Ishmael 14:57, 12 September 2014 (UTC)
- They've come a looooooooooooooooooooooooooooooooo... *breath* ...oooooong way in two years. ;) —Dr Ishmael 15:05, 12 September 2014 (UTC)
I hereby dub thee...
From now on, your bar-hopping nickname shall be Staggering Babner. —Dr Ishmael 15:42, 12 September 2014 (UTC)
- You saw nothing. --Ventriloquist 15:51, 12 September 2014 (UTC)
- Stuttering Badger.--Relyk ~ talk < 16:55, 12 September 2014 (UTC)
- I hope I get an award for my future consecutive third shaming. --Ventriloquist 20:43, 12 September 2014 (UTC)
- Stuttering Badger.--Relyk ~ talk < 16:55, 12 September 2014 (UTC)
Super diplomatic effort on your part. Alex is just a mean spirited shit. -Chieftain Alex |
- I commend you on your effort to carry out a civil solution as I recommended a week or so ago (get the vandal to create an account). Its probably too late for him though, he was going downhill and theres a bloody great range block sitting on him now. -Chieftain Alex 19:25, 14 September 2014 (UTC)
- Ooh, a shiny star. I mean; it's sad that he didn't even try this time, with all the diapers and Satans he created today. You'd assume that a three-month long block would suffice for dropping the wiki completely, but he'll be back, you'll see. If anything, the poopy diaper gave me a good laugh. --Ventriloquist 20:14, 14 September 2014 (UTC)
- For your next trick, mr 24.108.9.203 and his revert-warring exclamation-point fetish. — snograt 10:22, 17 September 2014 (UTC)
- Ugh, been busy all morning; was about to revert him one last time and then block him if he persisted, but it looks like Ish took care of it. Beep boop. --Ventriloquist 18:36, 17 September 2014 (UTC)
- For your next trick, mr 24.108.9.203 and his revert-warring exclamation-point fetish. — snograt 10:22, 17 September 2014 (UTC)
- Ooh, a shiny star. I mean; it's sad that he didn't even try this time, with all the diapers and Satans he created today. You'd assume that a three-month long block would suffice for dropping the wiki completely, but he'll be back, you'll see. If anything, the poopy diaper gave me a good laugh. --Ventriloquist 20:14, 14 September 2014 (UTC)
- I commend you on your effort to carry out a civil solution as I recommended a week or so ago (get the vandal to create an account). Its probably too late for him though, he was going downhill and theres a bloody great range block sitting on him now. -Chieftain Alex 19:25, 14 September 2014 (UTC)
Trash Collector
Why not mention 1 Item (gift from mawdrey II), where all of the listed can be found easily each day? It only help people getting the achievement and its only one sentence... I don't want to listen all the item containing one or maybe 5 of them, but imo the gift is specially usefull for this achievement. I received 5 items, which I had't found yet... please undo your undo, thx.--46.5.198.207 21:32, 19 September 2014 (UTC)
- Because Gift from Mawdrey II doesn't necessarily grant trash items and is not a unique container granting just trash items. Nearly any monster loot bag drops trash, but they shouldn't be mentioned because it's not guaranteed. If each specific bag had a one-hundred percent at containing trash item, then it could/should be mentioned; but as it stands, it's just a percent chance. At the very least, the page could contain a note mentioning loot bags as a method of acquisition, but without singling out the Gift from Mawdrey. Ventriloquist 21:55, 19 September 2014 (UTC)
Level 0 requirement items
level = 0 is required for such pages in order for the item lookup bonuses to be figured out. (defaulting to zero might seem sensible, but then we wouldn't notice when new stats become available). -Chieftain Alex 07:11, 23 September 2014 (UTC)
- Ah, didn't even notice that the stats were removed with the level. Thanks for that! --Ventriloquist 12:51, 23 September 2014 (UTC)
File:Ogre Tooth.png
My laptop crashed, thanks for covering for me. —Dr Ishmael 21:42, 1 October 2014 (UTC)
- Sure thing, I thought you were at work or something and couldn't access the icons. --Ventriloquist 21:43, 1 October 2014 (UTC)
hey you
Editing my leveling weapons pages will-nilly. My plan had been to edit them in a batch every morning, after I update my database, to reduce the overall number of edits needed. I guess I won't force you to stop editing whenever you feel like it, though. :P
- Oh, I mostly update it when there's practically nothing else to do. I thought I was helping you, since, y'know, there's less stuff for you to do; but if you want, I can stop HELPING you. Ventriloquist 21:34, 3 October 2014 (UTC)
- Nah, keep doing whatever you want. I just felt like being silly about it. —Dr Ishmael 21:37, 3 October 2014 (UTC)
Champion Drops Format
About Champion Rhendak the Crazed "Drops" section:
- Coins aren't guaranteed to drop, but they're not an item so it wouldn't look right for them to be listed along with items.
- Every champion ALWAYS drops a piece of fine or better equipment.
-Somohexual (talk) 21:54, 7 October 2014 (UTC)
- We have always tried to only list those items that are specific to a creature, be it materials or champion bags. Coins are universal. They can drop from a level 5 spider or a level 80 champion. If we were to list them, then we would also have to do the same for Black Lion Chests and keys, since technically they can drop from anything. As for the equipment, I wasn't sure if it was guaranteed for champions, but if it is, put it back in. Also, adding regional splits (Ascalon, Maguuma Jungle etc) to unique enemies such as Rhendak is unnecessary because they are not found anywhere else, unlike common enemies. It widens the split of the creature's location for no reason. --Ventriloquist 22:02, 7 October 2014 (UTC)