Stone Spirit/history

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July 18, 2023

  • Stone Spirit: Reduced cooldown from 30 seconds to 25 seconds in PvE only. Increased protection duration from 1.5 seconds to 2 seconds in PvE only.
Stone Spirit.png

Stone Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Utility
Type
Spirit
Sequence
Stone Spirit.png → Quicksand.png
Training cost
3 Hero points
Game link
0.25¼ Activation time  
25 Recharge time
30 Recharge time
 
Stone Spirit

Spirit. Summon a stone spirit at a target location and apply aegis to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies.

Aegis.png Aegis (5s): Block the next incoming attack.
Protection.png4 Protection (2s): -33% Incoming Damage
Protection.png4 Protection (10.5½s): -33% Incoming Damage
Number of targets.png Number of Targets: 5
Radius.png Radius: 360
Range.png Range: 600

— In-game description

June 27, 2023

  • Spirits have been reworked. A spirit will now grant an initial effect when summoned, slam the ground for a secondary effect, and then grant boons to nearby allies for a period of time.
Stone Spirit.png

Stone Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Utility
Type
Spirit
Sequence
Stone Spirit.png → Quicksand.png
Training cost
3 Hero points
Game link
0.25¼ Activation time  30 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit at a target location and apply aegis to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies.

Aegis.png Aegis (5s): Block the next incoming attack.
Protection.png4 Protection (10.5½s): -33% Incoming Damage
Number of targets.png Number of Targets: 5
Radius.png Radius: 360
Range.png Range: 600

— In-game description

August 23, 2022

  • Spirits: (PvE only) All ranger spirits are now immune to crowd control on a PvE map.

August 02, 2022

  • Spirits: Fixed a bug that caused spirit boons to be granted in a circle around the ranger instead of the spirit.

June 28, 2022

  • Spirit skills now affect 5 allied targets.
    • Spirits no longer apply effects when an ally in the radius strikes an enemy. Instead, each spirit applies a boon to allied targets in the radius at each 3-second interval. The Nature's Vengeance trait increases the base duration of these boons by 50% and causes spirits' activated skills to apply alacrity to allies in an area.
    • Spirits and their applied boons are as follows:
    • Stone Spirit: Protection
Stone Spirit.png

Stone Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Utility
Type
Spirit
Sequence
Stone Spirit.png → Quicksand.png
Training cost
3 Hero points
Game link
1 Activation time  20 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit that grants protection to nearby allies.
Spirits lose health when granting boons to allies and die if the summoner moves out of range.

Protection.png Protection (1s): -33% Incoming Damage
Number of targets.png Number of Targets: 5
Health Loss.png Health Loss per Interval: 70.5½%
Interval.png Interval: 3 seconds
Radius.png Radius: 600
Miscellaneous effect.png Distance: 5,000

— In-game description

March 05, 2019

  • Spirits have been reworked as follows: When a spirit pulses its passive effect, it loses health equal to a percentage of its maximum health. (7.5% for nonelite spirits, 3% for elite spirits.) The effect radius of a spirit's active skill has been reduced from 1,000 to 600 for all spirits. Spirits now die automatically if the ranger moves away from the spirit beyond a range of 5,000. Spirits also die automatically if the ranger transitions between water travel and land travel. Fixed a bug that caused underwater spirits to use their unique skill when killed.
Stone Spirit.png

Stone Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Utility
Type
Spirit
Sequence
Stone Spirit.png → Quicksand.png
Training cost
3 Hero points
Game link
1 Activation time  20 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit that causes nearby allies to gain protection on hit.
Spirits lose health when granting boons to allies and die if the summoner moves out of range.

Stone Spirit.png Stone Spirit (6s): Apply protection upon striking a foe.
Protection.png Protection (3s): -33% Incoming Damage
Number of targets.png Number of Targets: 10
Duration.png Protection Cooldown: 10 seconds
Health Loss.png Health Loss per Interval: 70.5½%
Interval.png Interval: 3 seconds
Radius.png Radius: 600
Miscellaneous effect.png Distance: 5,000

— In-game description

May 08, 2018

Stone Spirit.png

Stone Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Utility
Type
Spirit
Sequence
Stone Spirit.png → Quicksand.png
Training cost
3 Hero points
Game link
1 Activation time  20 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit that gives nearby allies a chance to gain protection.

Stone Spirit.png Stone Spirit (6s): Apply protection upon striking a foe.
Protection.png Protection (3s): -33% Incoming Damage
Number of targets.png Number of Targets: 10
Duration.png Effect recharge: 10 seconds
Duration.png Duration: 60 seconds
Radius.png Radius: 1,000

— In-game description

November 07, 2017

  • Stone Spirit: Increased the number of targets affected by the Stone Spirit from 5 to 10 targets.
Stone Spirit.png

Stone Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Utility
Type
Spirit
Sequence
Stone Spirit.png → Quicksand.png
Training cost
3 Hero points
Game link
1 Activation time  20 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit that gives nearby allies a chance to gain protection.

Stone Spirit.png Stone Spirit (6s): Apply protection upon striking a foe.
Protection.png Protection (3s): -33% Incoming Damage
Number of targets.png Number of Targets: 10
Duration.png Effect recharge: 10 seconds
Duration.png Duration: 60 seconds
Radius.png Radius: 1,000

— In-game description

June 23, 2015

  • All ranger spirits have had their chance-on-hit effects increased to 75%.
  • The recharge of all nonelite ranger spirits has been reduced to 20 seconds.
Stone Spirit.png

Stone Spirit

Profession
Ranger icon small.png Ranger (skill list)
Slot
Utility
Type
Spirit
Sequence
Stone Spirit.png → Quicksand.png
Training cost
3 Hero points
Game link
1 Activation time  20 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit that gives nearby allies a chance to gain protection.

Stone Spirit.png Stone Spirit (6s): Apply protection upon striking a foe.
Protection.png Protection (3s): -33% Incoming Damage
Number of targets.png Number of Targets: 5
Duration.png Effect recharge: 10 seconds
Duration.png Duration: 60 seconds
Radius.png Radius: 1,000

— In-game description

November 26, 2013

  • Stone Spirit: Decreased the hit-point value of the underwater version of this spirit to be consistent with the land version.
    • Summoning the spirit will now put its activated skill on a 1-second cooldown; this will fix an issue that caused the skill to begin recharging without firing when activated immediately.

September 03, 2013

10.5½ Activation time  25 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit that gives nearby allies a chance to gain protection.

Stone Spirit.png Stone Spirit (6s): 35% chance to apply protection on hit.
Protection.png Protection (3s): -33% Incoming Damage
Duration.png Effect recharge: 10 seconds
Duration.png Duration: 60 seconds
Radius.png Radius: 1,000

— In-game description

August 20, 2013

10.5½ Activation time  60 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit that gives nearby allies a chance to gain protection.

Stone Spirit.png Stone Spirit (6s): 35% chance to apply protection on hit.
Protection.png Protection (3s): -33% Incoming Damage
Duration.png Effect recharge: 10 seconds
Duration.png Duration: 60 seconds
Radius.png Radius: 1,000

— In-game description

July 26, 2013

  • Sun, Stone, and Storm Spirit: Fixed a bug that caused downed players to be able to use the spirit effects without gaining the internal cooldown.

December 14, 2012

  • Stone Spirit: Updated Stone Spirit's skill fact to include the protection proc duration.
10.5½ Activation time  60 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit that gives nearby allies a chance to gain protection.

Stone Spirit.png Stone Spirit (6s): 35% chance to apply protection on hit.
Protection.png Protection (3s): -33% Incoming Damage
Duration.png Effect recharge: 10 seconds
Duration.png Duration: 60 seconds

— In-game description

Original version

0.5½ Activation time  60 Recharge time  
Stone Spirit

Spirit. Summon a stone spirit that gives nearby allies a 35% chance to gain protection.

Protection.png Protection (1s): -33% Incoming Damage
Duration.png Duration: 60 seconds

— In-game description