Rejuvenating Respite/history
February 14, 2023
- Firebrand mantras now require an initial casting time to prepare the mantra charges. The final charge of each mantra is more powerful.
- Firebrand mantras will now automatically swap to their charged state when not on cooldown and when the player is out of combat in PvE maps.
Rejuvenating Respite
- Profession
- Guardian (skill list)
- Specialization
- Firebrand
- Slot
- Healing
- Type
- Final Charge
- Sequence
- → →
- Game link
“Final Charge. Gain significant health. Grant boons to yourself and allies in front of and around you.
Self-Heal: 3,128 (0.81)? Self-Heal: 3,519 (0.5)?- Aegis (2s): Block the next incoming attack.
- Protection (3s): -33% Incoming Damage
- Resolution (3s): Incoming condition damage decreased by 33%.
- Number of Allied Targets: 5
- Charge Recovery: 10 seconds
- Radius: 180
- Range: 450
— In-game description
May 11, 2021
- Mantras no longer need to be charged before use. They now hold three charges by default, and the final charge is no longer stronger. They regenerate ammunition normally.
March 04, 2020
- Rejuvenating Respite: Increased base heal from 2,816 to 3,519 in PvP and WvW.
Rejuvenating Respite
- Profession
- Guardian (skill list)
- Specialization
- Firebrand
- Slot
- Healing
- Type
- Final Charge
- Sequence
- → →
- Game link
“Final Charge. Gain significant health. Grant aegis to you and allies before and beside you.
Self-Heal: 3,128 (0.81)? Self-Heal: 3,519 (0.5)?- For Allies: (2s): Block the next incoming attack.
- Number of Allied Targets: 5
- Charge Recovery: 12 seconds
- Radius: 180
- Range: 450
— In-game description
February 25, 2020
- Rejuvenating Respite: (Competitive split) Reduced heal coefficient from 0.81 to 0.5.
Rejuvenating Respite
- Profession
- Guardian (skill list)
- Specialization
- Firebrand
- Slot
- Healing
- Type
- Final Charge
- Sequence
- → →
- Game link
“Final Charge. Gain significant health. Grant aegis to you and allies before and beside you.
Self-Heal: 3,128 (0.81)? Self-Heal: 2,816 (0.5)?- For Allies: (2s): Block the next incoming attack.
- Number of Allied Targets: 5
- Charge Recovery: 12 seconds
- Radius: 180
- Range: 450
— In-game description
July 10, 2018
- Mantra of Solace: Reduced the duration of aegis granted by this skill from 3 seconds to 2 seconds.
Rejuvenating Respite
- Profession
- Guardian (skill list)
- Specialization
- Firebrand
- Slot
- Healing
- Type
- Final Charge
- Sequence
- → →
- Game link
“Final Charge. Gain significant health. Grant aegis to you and allies before and beside you.
Self-Heal: 3,128 (0.81)? Self-Heal: 2,816 (0.81)?- For Allies: (2s): Block the next incoming attack.
- Number of Allied Targets: 5
- : 12s
Charge Recovery- Radius: 180
- Range: 450
— In-game description
February 06, 2018
- Mantra of Solace: Reduced healing by 10% in PvP and WvW.
Rejuvenating Respite
- Profession
- Guardian (skill list)
- Specialization
- Firebrand
- Slot
- Healing
- Type
- Final Charge
- Sequence
- → →
- Game link
“Final Charge. Gain significant health. Grant aegis to you and allies before and beside you.
Self-Heal: 3,128 (0.81)? Self-Heal: 2,816 (0.81)?- For Allies: (3s): Block the next incoming attack.
- Number of Allied Targets: 5
- : 12s
Charge Recovery- Radius: 180
- Range: 450
— In-game description
November 07, 2017
- Rejuvenating Respite: Increased the range of this skill from 300 to 450.
- Increased the radius of this skill from 120 to 180.
Rejuvenating Respite
- Profession
- Guardian (skill list)
- Specialization
- Firebrand
- Slot
- Healing
- Type
- Final Charge
- Sequence
- → →
- Game link
“Final Charge. Gain significant health. Grant aegis to you and allies before and beside you.
- Self-Heal: 3,128 (0.81)?
- For Allies: (3s): Block the next incoming attack.
- Number of Allied Targets: 5
- : 12s
Charge Recovery- Radius: 180
- Range: 450
— In-game description
Original version
Rejuvenating Respite
- Profession
- Guardian (skill list)
- Specialization
- Firebrand
- Slot
- Healing
- Type
- Final Charge
- Sequence
- → →
- Game link
“Final Charge. Gain significant health. Grant aegis to you and allies before and beside you.
- Self-Heal: 3,128 (0.81)?
- For Allies: (3s): Block the next incoming attack.
- Number of Allied Targets: 5
- : 12s
Charge Recovery- Radius: 120
- Range: 300
— In-game description