Juggernaut/history

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February 25, 2020

  • Juggernaut: (Competitive split) Reduced might duration from 12 seconds to 6 seconds. Reduced bonus might duration from 20% to 10%.
Juggernaut.png

Juggernaut

Specialization
Engineer icon small.png Firearms
Tier
Grandmaster
Type
Major
Game link
Juggernaut

Gain might and stability while wielding a flamethrower. Might applied to you gains increased duration.

Might.png Might (12s): 30 Condition Damage, 30 Power
Might.png Might (6s): 30 Condition Damage, 30 Power
Stability.png Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Duration.png Duration Increase: 20%
Duration.png Duration Increase: 10%
Interval.png Interval: 3 seconds

— In-game description

October 02, 2018

  • Juggernaut: This trait now increases the duration of all might applied to you by 20%, in addition to its previous effects. Baseline might duration applied by this trait has been reduced from 15 seconds to 12 seconds.
Juggernaut.png

Juggernaut

Specialization
Engineer icon small.png Firearms
Tier
Grandmaster
Type
Major
Game link
Juggernaut

Gain might and stability while wielding a flamethrower. Might applied to you gains increased duration.

Might.png Might (12s): 30 Condition Damage, 30 Power
Stability.png Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Radius.png Interval: 3 s
Duration.png Duration Increase: 20%

— In-game description

June 23, 2015

  • Juggernaut: Updated this trait to reflect the introduction of the specialization mechanic.
    • This trait has been moved to the Grandmaster tier.
    • No longer grants toughness.
    • Added: Gain 1 stack of stability for 3 seconds every 3 seconds while wielding a flamethrower.
Juggernaut.png

Juggernaut

Specialization
Engineer icon small.png Firearms
Tier
Grandmaster
Type
Major
Game link
Juggernaut

Gain might and stability while wielding a flamethrower.

Might.png Might (15s): 30 Condition Damage, 30 Power
Stability.png Stability (3s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Radius.png Interval: 3 s

— In-game description

June 25, 2013

  • Juggernaut: This trait has been moved to the Master tier.
Trait VIII.png

Juggernaut

Specialization
Engineer icon small.png Firearms
Tier
Master
Type
Major
Juggernaut

You gain toughness while wielding a flamethrower. In addition, gain might at regular intervals while using this weapon kit.

Miscellaneous effect.png Juggernaut: 200 Toughness
Might.png Might (15s): 30 Condition Damage, 30 Power
Radius.png Interval: 3 s

— In-game description

September 08, 2012

  • Juggernaut: Updated the Engineer's Firearms trait Juggernaut. New text for the trait:
    • You gain 200 Toughness while wielding a Flamethrower.
    • In addition, gain might for 15 seconds every 3 seconds, as long as you remain in this weapon kit.
Trait XI.png

Juggernaut

Specialization
Engineer icon small.png Firearms
Tier
Grandmaster
Type
Major
Juggernaut

You gain 200 toughness while wielding a flamethrower. In addition, gain might for 15 seconds every 3 seconds, as long as you remain in this weapon kit.

— In-game description

Original version

Trait XI.png

Juggernaut

Specialization
Engineer icon small.png Firearms
Tier
Grandmaster
Type
Major
Juggernaut

You move 50% slower while wielding the flamethrower, but gain stability and 200 toughness.

— In-game description