Guild Wars 2 Wiki:Projects/Skill Version History/Example/History

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May 17, 2016

April 19, 2016

  • Well of Precognition: The recharge time of this skill has been reduced from 45 seconds to 30 seconds.
Well of Precognition.png

Well of Precognition

Not available underwater  Ground-targeted  
Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Chronomancer icon small.png Chronomancer
Slot
Utility
Type
Well
Training cost
15 Hero points
Game link
0.75¾ Activation time  30 Recharge time  
Well of Precognition

Well. Creates a well that gives allies the ability to see the future and allows them to block incoming attacks. When the well ends, allies within the well regain endurance.

Aegis.png Aegis (3s): Block the next incoming attack.
Stability.png Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Miscellaneous effect.png Endurance Gained: 30
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulses: 3
Duration.png Duration: 3 seconds
Radius.png Radius: 240
Breaks stun.png Breaks Stun
Combo.png Combo Field: Ethereal
Range.png Range: 900

— In-game description

January 26, 2016

  • Well of Precognition: This well no longer grants invulnerability. It instead grants 3 seconds of aegis with every pulse.
Well of Precognition.png

Well of Precognition

Not available underwater  Ground-targeted  
Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Chronomancer icon small.png Chronomancer
Slot
Utility
Type
Well
Training cost
15 Hero points
Game link
0.75¾ Activation time  45 Recharge time  
Well of Precognition

Well. Creates a well that gives allies the ability to see the future and allows them to block incoming attacks. When the well ends, allies within the well regain endurance.

Aegis.png Aegis (3s): Block the next incoming attack.
Stability.png Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Miscellaneous effect.png Endurance Gained: 30
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulses: 3
Duration.png Duration: 3 seconds
Radius.png Radius: 240
Breaks stun.png Breaks Stun
Combo.png Combo Field: Ethereal
Range.png Range: 900

— In-game description

December 15, 2015

  • Well of Precognition: This ability now applies distortion instead of blur and prevents capture-point contribution. Casting time has been increased from 0.25 seconds to 0.75 seconds, and aftercast delay has been reduced from 0.5 seconds to 0 seconds.
Well of Precognition.png

Well of Precognition

Not available underwater  Ground-targeted  
Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Chronomancer icon small.png Chronomancer
Slot
Utility
Type
Well
Training cost
15 Hero points
Game link
0.25¼ Activation time  45 Recharge time  
Well of Precognition

Well. Creates a well that gives allies the ability to see the future and allows them to evade all incoming attacks. When the well ends, allies within the well regain endurance.

Distortion.png Distortion (1s): Immune to conditions and damage.
Stability.png Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Miscellaneous effect.png Endurance Gained: 30
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulses: 3
Duration.png Duration: 3 seconds
Radius.png Radius: 240
Miscellaneous effect.png Prevents Capture-Point Contribution
Breaks stun.png Breaks Stun
Combo.png Combo Field: Ethereal
Range.png Range: 900

— In-game description

Original version

Well of Precognition.png

Well of Precognition

Not available underwater  Ground-targeted  
Profession
Mesmer icon small.png Mesmer (skill list)
Specialization
Chronomancer icon small.png Chronomancer
Slot
Utility
Type
Well
Game link
0.25¼ Activation time  45 Recharge time  
Well of Precognition

Well. Creates a well that gives allies the ability to see the future and allows them to evade all incoming attacks. When the well ends, allies within the well regain endurance.

Distortion.png Blur (1s): Evade all attacks.
Stability.png Stability (1s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.
Miscellaneous effect.png Endurance Gained: 30
Number of targets.png Number of Targets: 5
Miscellaneous effect.png Pulses: 3
Duration.png Duration: 3 seconds
Radius.png Radius: 240
Breaks stun.png Breaks Stun
Combo.png Combo Field: Ethereal
Range.png Range: 900

— In-game description