Guarded Initiation/history

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June 27, 2023

  • Guarded Initiation: This trait has been reworked. It now grants the thief resistance when using a movement skill, with a 5-second internal cooldown.
Guarded Initiation.png

Guarded Initiation

Specialization
Thief icon small.png Acrobatics
Tier
Master
Type
Major
Game link
5 Recharge time
Guarded Initiation

Movement skills grant resistance.

Resistance.png Resistance (2s): Nondamaging conditions currently on you are ineffective.

— In-game description

January 27, 2016

January 26, 2016

  • Guarded Initiation: This trait now removes confusion in addition to its current removals.
    • The health threshold has been reduced from 90% to 75%.
Guarded Initiation.png

Guarded Initiation

Specialization
Thief icon small.png Acrobatics
Tier
Master
Type
Major
Game link
1 Recharge time
Guarded Initiation

Remove conditions when striking an enemy while your health is above the threshold.

Radius.png Health Threshold: 75%
Vulnerability.png Vulnerability: +1% Incoming Damage, +1% Incoming Condition Damage
Weakness.png Weakness: -50% Endurance Regeneration, +50% Fumble (Unrestricted)
Slow.png Slow: Skills and actions are slower.
Confusion.png Confusion (1s): 11 Damage, 49 Damage on Skill Use
Miscellaneous effect.png Conditions Removed: 1

— In-game description

Original version

Guarded Initiation.png

Guarded Initiation

Specialization
Thief icon small.png Acrobatics
Tier
Master
Type
Major
Game link
1 Recharge time
Guarded Initiation

Remove conditions when striking an enemy while your health is above the threshold.

Radius.png Health Threshold: 90%
Vulnerability.png Vulnerability: +1% Incoming Damage, +1% Incoming Condition Damage
Weakness.png Weakness: -50% Endurance Regeneration, +50% Fumble (Unrestricted)
Slow.png Slow: Skills and actions are slower.
Miscellaneous effect.png Conditions Removed: 1

— In-game description