Winds of Chaos
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Winds of Chaos
- Profession
- Mesmer (skill list)
- Weapon
- Staff
- Game link
- API
- 10273
“Bounce an orb of energy between foes and allies. The first hit applies torment, while subsequent hits to enemies apply confusion. Allies that the orb bounces to gain fury and might.
Damage: 121 (0.3)? Damage: 81 (0.2)? Fury (3s): +25% Critical Chance Fury (3s): +20% Critical Chance- Might (5s): 30 Condition Damage, 30 Power
- Torment (5s): 110 Damage, 159 Damage if Foe Is Stationary
- Confusion (5s): 55 Damage, 49 Damage on Skill Use
- Number of Bounces: 2
- Range: 1,200
— In-game description
Mechanics[edit]
- Attack rate is approximately 1.12 seconds per attack.
- Does damage and then bounces to an ally or enemy, whichever is closer.
- It will always try to bounce in a pattern of [Enemy > Ally > Enemy].
- This skill's projectile is homing, meaning that it will track its target for a certain amount of time.
- When cast by a clone, the duration of applied torment and confusion is 2 seconds in all game modes.
Related traits[edit]
Illusions
- Malicious Sorcery — Confusion you inflict has increased duration. When you dodge an attack, inflict confusion on your attacker.
Virtuoso
- Jagged Mind — Blade attacks inflict bleeding on critical hits. A percentage of your condition damage dealt heals you.
- Sharpening Sorrow — Gain fury when you activate Bladesong Sorrow. Fury increases your expertise.
- Quiet Intensity — Fury gives an increased critical chance. Gain ferocity based on your vitality.
Version history[edit]
For a detailed skill history, see here.
Patch | Changes |
---|---|
June 28, 2022 |
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May 25, 2021 |
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May 11, 2021 |
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February 25, 2020 | Competitive content update:
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February 08, 2018 |
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February 06, 2018 |
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June 23, 2015 | Specialization update:
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September 09, 2014 |
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October 15, 2013 |
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August 28, 2012 | Game release:
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