Young Karka
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Young Karka
Young Karka are hard-shelled juvenile karka found in their colonies across Tyria.
Locations[edit]
- Ember Bay
- Ashen Skerries
- Skritt Anchorage (During related events only)
Event involvement[edit]
- Bring karka eggs to Owain (80)
- Patrol with the Lionguard to secure the road (80)
- Help Lionguard Demolitionist Varrv plant explosives in karka nests (80)
- Protect the skritt from the attacking karka (80)
- Escort the disillusioned skritt to their new home (80)
- Historical events
- Drive the invading karka out of Morgan's Spiral (5) [Group Event]
- Drive the karka out of Garenhoff's harbor (19)
- Deal with invading karka and collect samples for Research Assistant Bardus (80) [Group Event]
- Secure the beach between landing points Lion and Pride (80) [Group Event]
- Help Inspector Kiel build roads through the terrain (80)
- Push farther inland with Inspector Kiel (80)
- Maneuver the ancient karka back toward its nesting grounds (80) [Group Event]
- Utilize the Lionguard's new solvent to defeat the karka invading Lion's Arch (80)
Combat abilities[edit]
- Abilities
- Cripples
- Inflicts Weakens
- Skills
- Slice - Basic melee attack.
- Spit - Fires multiple crippling projectiles. (Only on land)
- Tail Swipe - Inflicts Weakness.
- Stolen skills
Drops[edit]
Name | Type | Rarity | Quantity |
---|---|---|---|
Chunk of Crabmeat | Trophy | Junk | 1 |
Spiral Shell | Trophy | Junk | 1-2 |
Karka Shell | Crafting material | Rare | 1 |
Vial of Potent Blood | Crafting material | Fine | 1 |
Vial of Powerful Blood | Crafting material | Rare | 1 |
Vial of Blood | Crafting material | Fine | 1 |
Tasty Karka Leg (only drops if the Skyscale Treats collection is active) |
Trophy | Rare | 1 |
Karka Web Gland (only drops if the Ranoah Grindsteel's Footsteps collection is active) |
Service | Exotic | 1 |
Notes[edit]
- Young Karka invaded Lion's Arch during the start of phase 1 of the Lost Shores event, and subsequently returned to Lion's Arch for a second confrontation 24 hours later, at the start of phase 2. They were purged from Lion's Arch in this second confrontation.
- Usually opens with a powerful attack of multiple crippling projectiles. A form of protection (deflection, reflection, dodging) is recommended.