Whack/history

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September 09, 2014

Whack.png

Whack

Profession
Engineer icon small.png Engineer (skill list)
Kit
Tool Kit.png Tool Kit
 
Weapon slot 1
Activ. type
Chain
Sequence
Smack.png → Whack.png → Thwack.png
Game link
0.5½ Activation time  
Whack

Whack your foe. Repairs turrets.

Damage.png Damage: 284 (0.8)?
Healing.png Turret Heal Percent: 5%
Vulnerability.png2 Vulnerability (6s): +2% Incoming Damage, +2% Incoming Condition Damage
Crippled.png Cripple (2s): -50% Movement Speed
Number of targets.png Number of Targets: 3
Range.png Range: 130

— In-game description

November 26, 2013

  • Whack: Added a turret-healing fact.
Whack.png

Whack

Profession
Engineer icon small.png Engineer (skill list)
Kit
Tool Kit.png Tool Kit
 
Weapon slot 1
Activ. type
Chain
Sequence
Smack.png → Whack.png → Thwack.png
Game link
0.5½ Activation time  
Whack

Whack your foe. Repairs turrets.

Damage.png Damage: 260 (0.800)?
Healing.png Turret Heal Percent: 5%
Vulnerability.png2 Vulnerability (6s): +2% Incoming Damage, +2% Incoming Condition Damage
Range.png Range: 130

— In-game description

June 25, 2013

  • Smack and Whack now each apply 2 stacks of vulnerability instead of 1 stack.
0.5½ Activation time  
Whack

Whack your foe.

Damage.png Damage: 260 (0.800)?
Vulnerability.png2 Vulnerability (6s): +2% Incoming Damage, +2% Incoming Condition Damage
Range.png Range: 130

— In-game description

March 26, 2013

  • Increased potency of skills that heal turrets by 100%.

February 26, 2013

  • Abilities that heal turrets have had their potency increased by 100%.

Original version

0.5½ Activation time  
Whack

Whack your foe.

Damage.png Damage: 260 (0.65)?
Vulnerability.png Vulnerability (6s): +1% Incoming Damage, +1% Incoming Condition Damage
Range.png Range: 130

— In-game description