Guild Wars 2: End of Dragons content

Void

From Guild Wars 2 Wiki
Jump to navigationJump to search

The Void is raw magic—chaos incarnate. In the beginning, everything was Void. Then the Mother Dragon, Soo-Won, brought order, splitting the Void into six domains of magic. [...] The force that emerged from the broken dragon-cycle. Which, if not stopped, will unwind reality one thread at a time.

Kuunavang in Fallout

The Void is raw, primal form of magic which is made up of all the six primary domains of magic—Crystal, Death, Fire, Ice, Plant, and Water—of the world of Tyria.[1] According to Kuunavang, it is chaos incarnate.[2] Joon, Gorrik, and Taimi find that in contrast to its name, Void is 'everything', without limit, context or separation, and thus makes life impossible.[1] It is the source of everything on the world of Tyria and exists to push Tyria towards entropy, the state of formless chaos from which the first Elder Dragon Soo-Won originally made the world.[3]

After Soo-Won split it into six domains of magic to regulate the All and preserve the existence of the world of Tyria, the Void has slowly been emerging within her and the other Elder Dragons, a manifestation of the gradual failure to properly regulate and balance the forces of magic. The Void eventually develops a form of malicious consciousness as a result of the influences of the slain Elder Dragons, the Dragonvoid, which actively seeks to unwind reality and end all life and Tyria itself.[4][5][6][7] As a result of this influence, many of the Void creatures manifest as shadowy versions of Elder Dragon minions.[8]

It is unclear if the Void's influence extends beyond the Tyrian part of the Mists to the other realms of the living. It appears that the Six Human Gods' magic is different from native Tyrian magic and would potentially suggest another type of Void or division of magic in the realm—or realms—from which the gods, the Forgotten, and humans have traveled to Tyria.[9]

History[edit]

Prehistory[edit]

Stylised interpretation of Tyria's the All with the six primary domains of Tyrian magic split from the Void.

In the beginning, everything was Void— magic without order or form, timeless and lifeless.[3] The Void sought to return created life and constructs back to the state of primordial chaos.[5][6] At some point Soo-Won, the Mother Dragon came into existence within the chaos and brought order by splitting the energies of the void into six primary domains of magic that created the basis of the Antikytheria[10] system of the All. In doing this, Tyria formed out of the newly ordered energies of magic. It was on that foundation that all material life on Tyria flourished and formed. Soo-Won could not maintain that order alone, however, so she claimed the domain of Water and created her children—the five Elder Dragons Primordus, Jormag, Zhaitan, Kralkatorrik, and Mordremoth—as tools to stay the Void's unrelenting push toward entropy, giving them the remaining five domains of Fire, Ice, Death, Crystal, and Plant to maintain balance.[2][3]

However, in time, the nascent Elder Dragons developed personality and, incapable of truly balancing the vast powers of even their single domains, were warped by them. Developing antipathy for their siblings, the Elder Dragons began to relentlessly consume all magic available to them rather than regulating its flow, and falling into slumber until the magic radiated from their forms sufficently to sate their mad hunger. This was the beginning of the Dragon Cycle, and the eons long destruction and slow resurgence of the people of Tyria.

Interim years[edit]

Some time after the Six Gods had brought humanity to the world of Tyria from the Mists, they became aware of the existence of the hibernating Elder Dragons, who were tied to the magical balance of Tyria, and learned their names and spheres of influence. They also learned how Tyria's health was directly tied to these dragons. The first humans to walk the face of Tyria documented this information in a somewhat abstract form in what would come to be known as the Scroll of the Five True Gods.[11] However, this knowledge eventually fell into obscurity, and later human generations would no longer be aware of the Elder Dragons or their ties to Tyria's balance.

Living World Season 2[edit]

Despite the loss of this knowledge over the generations that followed, the scroll of the Five True Gods survived along with other valuable texts and would come into the possession of the Durmand Priory whose scholars began a lengthy translation work which was made more difficult due to parts of the texts being damaged. While exploring the Priory in 1327 AE, the Pact Commander read another foreboding text which seemed confusing at the time: the Apostate, a former Margonite servant of the fallen god Abaddon whose deepest secrets he had been privy to, had predicted in his writings that should the energies of the All become imbalanced, the world of Tyria would tilt and all beings would "fall off it into the void." It is unclear if the Apostate knew about the Void in particular, however, or if he was simply referring to void as a concept in general.[12]

Heart of Thorns[edit]

While battling the Elder Dragon Mordremoth's mind in the Dream of Dreams in 1327 AE, the Commander witnessed Mordremoth attempting to persuade the Commander's party to become part of his hivemind and endure or fall into oblivion. When the Commander defeated Mordremoth's avatar and thus shattered the Elder Dragon's mind, Mordremoth was horrified about the outcome and what the ramifications of his fall would lead to.[13]

Living World Season 3[edit]

Path of Fire[edit]

While visiting the goddess Kormir's great library known as the Sanctum in the Realm of Torment in 1330 AE, the Commander located her concealed journal. In her writings Kormir, who had been gathering all the knowledge from Tyria, pointed out that Tyria's destruction was inevitable, implying that the dragon Glint's legacy project for her scions to balance the All would be unsustainable in the long run even if it turned out to be successful at first.[14]

After finding the lost city of Kesho in the Elon Riverlands, the Commander met with the sole surviving Exalted denizen of the city, Sadizi, who revealed information about Glint and the Forgotten Josso Essher's legacy plan to stabilize Tyria's magic by replacing the ravenous Elder Dragons in the All with less predatory entities such as Glint's scions who would circulate and share magic rather than hoard it. Sadizi pointed out that Zhaitan and Mordremoth being eliminated without replacements had led to a void within the All, the order of magic maintaining reality, allowing the collapse of Tyria to begin.[15]

Living World Season 4[edit]

In the battle within Kralkatorrik, Aurene and the Champion found that rather than true malice, Kralkatorrik was trapped in a cycle of endless agony from his inability to handle the vast, chaotic magic he contained. Having consumed the magics of his dead siblings caused the conflicting domains of magic within him to clash, increasing his torment, and driving him to devour the magic of the mists themselves to both sate his hunger and, ultimately, undo reality, himself and his pain.

The Icebrood Saga[edit]

End of Dragons[edit]

The Void unravels Unwaking Waters.

As the Elder Dragons fell one by one, Soo-Won became the last Elder Dragon left from the original dragon cycle. Despite taking over Kralkatorrik's place in the All and being at ground zero of the site of Jormag and Primordus's demise, the ascendant Elder Dragon Aurene had been unable to consume all the dispersed magic, so it had been split between her and Soo-Won as it traveled via the ley lines to the Yong Reactor where Soo-Won was residing and where the magic could be filtered out of her into dragonjade to slow down her steady accumulation of Void-influenced torment.[4]

Types[edit]

See also: Category:Void

Notes[edit]

  • Creatures corrupted or created by the Void are also called Dragonvoid, Void creatures[16][17] or Void monsters[18] interchangeably.
  • Although "Void" is most of the time capitalized, occurrences where it is not, i.e. "void" is used to refer to it, also exist.[17][19] However, it's unknown if this is a simple mistake or a deliberate choice.

See also[edit]

Associated items

References[edit]

  1. ^ a b Extraction Point
    <Character name>: Do we have any idea what this Void actually is?
    Taimi: Oh, boy, there's a question... Kind of? But not really...
    Taimi: Our observations line up with what Kuunavang described. Void magic is made up of all the other magics.
    Taimi: It's funny because when you hear the word "void" you think of nothing, when the truth is it's everything.
    Taimi: But it turns out "everything" is highly volatile. Any matter caught up in it changes states constantly.
    Taimi: Life can't survive that. We can't survive that.
  2. ^ a b Fallout
    Gorrik: The anomalies vanished. They must have been ambient corruption from the magic in the saltspray.
    Navan: Ishan was consumed by the same power that will take Soo-Won, and then all of Tyria: the Void.
    <Character name>: The Void?
    Navan: The force that emerged from the broken dragon-cycle. Which, if not stopped, will unwind reality one thread at a time. [...]
    Kuunavang: The Void is raw magic—chaos incarnate. In the beginning, everything was Void.
    Kuunavang: Then the Mother Dragon, Soo-Won, brought order, splitting the Void into six domains of magic.
    Kuunavang: She could not maintain that order alone, so she took on the domain of water and gave the others to the five Elder Dragons.
    Kuunavang: It was on that foundation that all material life on Tyria flourished.
  3. ^ a b c Mother's Lament ambient dialogue
  4. ^ a b Deepest Secrets
    Soo-Won: This place...it manages the flow of magic between me and Tyria's ley lines.
    <Character name>: Manages?
    Soo-Won: Joon used a different word. "Modulate."
    Soo-Won: She takes the magic I shed to make new dragonjade. It's been a most harmonious arrangement.
    <Character name>: Wait. The other Elder Dragons. They... We killed them. Some of that magic went to Aurene, but the rest...
    Soo-Won: Returned to the web of ley lines, and then to me. You did what you had to do, but I can't filter the magic alone.
    Soo-Won: Even when my children were alive, we couldn't filter it together. As each of them fell, the magic grew more corrupted.
    Soo-Won: Now, it's become something else. Something...disagreeable to mortal life. I've shielded my flock from it for a long time.
    Soo-Won: But I cannot abate the flow of magic for much longer.
    Soo-Won: When I'm gone, all of Tyria will be destroyed. All life...extinguished.
  5. ^ a b Defeat Soo-Won
  6. ^ a b Melandru's Hope ambient dialogue
  7. ^ The Only One
    The Dragonvoid: You will not succeed. What began as void shall return to it.
  8. ^ Fallout
    Marjory Delaqua: Did somebody spike my coffee with iboga juice, or was that Mordrem, Risen, and Branded all fighting together?
    Gorrik: I thought so too, but on closer inspection, they appeared to be constructs of some kind—
    Gorrik: Made up of an unidentified magic. Not the same one we found in the reactor.
  9. ^ Enduring Icicle
  10. ^ The Map of the All
  11. ^ Hidden Arcana
    Ogden Stonehealer: Much of what we know about them comes from a document written by the first humans to walk the face of Tyria: the Scroll of the Five True Gods. [...]
    Ogden Stonehealer: In it, the gods revealed the names of the Elder Dragons: Mordremoth, Kralkatorrik, Jormag, Zhaitan, and Primordus. [...]
    Ogden Stonehealer: The gods expound on how Tyria's health is tied directly to them. This portion is somewhat abstract, however.
  12. ^ The Map of the All
  13. ^ Hearts and Minds
    Mordremoth: Become part of me and endure...
    Mordremoth: ...or fall forever into oblivion.
    Mordremoth: We are the same. Let your mind merge with mine. [...]
    Mordremoth: I am power itself. I am life itself. To deny me is to embrace oblivion. [...]
    <Character name>: You've failed, Mordremoth. And now you die. For Tyria!
    Mordremoth: What have you done?
  14. ^ Journal of Kormir
  15. ^ The Way Forward
    Sadizi: The millennia-long Elder Dragon cycle is one of feast and famine. Ravenous, they rise. Sated, they sleep.
    Sadizi: Glint and the Forgotten set out to break this cycle of extremes and to restore true balance.
    Sadizi: But when two Elder Dragons were unexpectedly eliminated from the cycle at one time, we believe it created a void.
    Sadizi: A void that caused the system to break down and the collapse to begin.
    Sadizi: The hope was that Glint's legacy would stabilize the cycle.
    Sadizi: We theorize these vacancies must be filled with entities that circulate and share magic rather than hoard it.
    Sadizi: Only then will the balance of magic truly become stable. Only then will Glint's legacy achieve its ultimate purpose.
  16. ^ Defeat the Void attacking Juno Hatchery
    • Void Creatures Remaining
  17. ^ a b Mortar Shot
  18. ^ Extraction Point
    Taimi: Gooood, good! We've had a bit of a complication over here. Seems we've attracted the attention of some Void monsters.
  19. ^ Quell the Void corruption (Navan)