Kuunavang
Kuunavang
- Race
- Dragon
- Level
- 80
- Rank
- Legendary
- Location
- Longfeather Plaza
(Arborstone)
Dragon's End
(Cantha) - Organization
- Saltspray dragons
Image(s) |
Interactive map |
“It's my honor to look after the people of Cantha. I discovered long ago that the best way to do that was from within, rather than without. Your kind need a sensible voice in your ears more than you need a dragon on the mount.
Kuunavang is a saltspray dragon. In the past, she played a pivotal role in helping human heroes save Cantha from Shiro Tagachi, a reborn assassin influenced by the fallen god Abaddon.
In the centuries since, Kuunavang has become the bonded champion of Soo-Won, the Elder Dragon of Water, and the two of them have been collaborating to keep Cantha and the rest of the world safe from the Void. To better understand mortals as the Watcher and Protector of Cantha, Kuunavang has chosen to live among the people and often shapeshifts into her human form, Empress Ihn's close advisor Navan, a secret which only a select few people besides Ihn herself know. |
Biography[edit]
Early years[edit]
During the Jade Wind that occurred in Cantha in 872 AE, Kuunavang, alongside most other saltspray dragons aside from Albax, was corrupted by the proximity of the treacherous assassin Shiro Tagachi's magically charged death wail.[1] She was trapped in the caverns under the Harvest Temple, formerly known as the Kuan Jun Temple, the epicenter of the Jade Wind and the location of Shiro's death.[2] The temple had also been the site where the champions Archemorus and Saint Viktor, who had helped defeat Shiro, had received their power from.[3][4]
Guild Wars Factions[edit]
In 1072 AE, human heroes traveled to the Canthan mainland and attempted to enter the collapsed Harvest Temple at the behest of Master Togo, the son of Emperor Kintah, who believed that the secret to the defeat of Shiro's vengeful spirit could be found there. Upon the group's arrival at Kuunavang's domain at the temple, she noted their presence and began to do battle with them, assisted by a number of plagued Afflicted who had been corrupted by Shiro's spirit. She threatened the heroes by stating that mercy was a human concept that the party would not find in her domain.
At a certain point during the battle, a gate to another portion of the Harvest Temple was opened. Kuunavang fled the battle, causing multiple Afflicted to appear as the heroes approached the gate. The heroes then attacked her again, and she flew through another gate, summoning more Afflicted to hold the heroes back. After Kuunavang had been weakened, the heroes entered the temple itself, and the saltspray dragon transformed into an enraged state. She then attempted to defeat them alone, and was finally defeated, freeing her from Shiro's grasp.
Upon coming to her senses, Kuunavang noted that she owed the heroes a great debt, also stating that she had resisted Shiro's influence, though still being controlled by him. After a hero replied that she owed the group no debt, Kuunavang advised them never to refuse a gift from one who could swallow them whole. As a reward, the saltspray dragon decided to grant them magic required to defeat Shiro.[5] After this, multiple Envoys, shepherds of the souls of the dead, appeared. They congratulated the heroes and explained that Shiro, who had been tasked with working as an Envoy as penance for his crimes, had betrayed their cause and wished to return to life. The Envoys notified the party that the Betrayer had only one more deed to commit to complete the spell for his revival: spilling royal blood related to Emperor Angsiyan whom he had slain in the Harvest Ceremony prior to his death.[6]
Kuunavang remained in the Harvest Temple, thanking the heroes that approached her. She eventually notified them that Master Togo had brought friends and enemies together—including the tengu Talon Silverwing, Kurzicks and Luxons—to besiege Raisu Palace, and stated that she would travel there as well to offer her assistance. Soon after, she followed the heroes to the palace, which Shiro had targeted, and alerted them that the Shiro'ken, constructs bound to Shiro, were approaching the palace. Kuunavang also noted that the heroes were fulfilling a destiny although she could not decipher what fate had in store for the party.[7]
When the heroes spoke to Kuunavang, she granted them a number of her celestial abilities that included summoning the spirits of the Luxon and Kurzick heroes Archemorus and Saint Viktor.[8] The spirits assisted the heroes in traversing the palace and reaching Emperor Kisu, who had been captured by Shiro. After the heroes had destroyed the Shiro'ken, they breached the Imperial Sanctum. They found Shiro standing over Emperor Kisu, preparing to strike the blow which would resurrect him. Togo, desperate to protect his brother, rushed towards Kisu and took Shiro's blow. However, the act allowed the Betrayer to return to life due to Togo being the half-brother of the emperor and thus having royal blood in his veins for the ritual to work.
Kuunavang followed the heroes into the Imperial Sanctum, granting them celestial abilities before attacking the now-resurrected Shiro. The group then charged in to avenge Togo, with Brother Mhenlo, Togo's student, noting that the celestial abilities seemed to be particularly effective against the spirits of the Mists which Shiro had summoned. After a fierce battle, the party managed to defeat the Betrayer. The Envoys reappeared and sealed Shiro, who had lost his Envoy powers because of his earlier resurrection, in a place in the Underworld as punishment.[9]
At the victory celebration that followed Shiro's defeat, Kuunavang explained that the Envoys had taken the Betrayer's spirit to an area where he would pay for his crimes forever. She then congratulated the heroes on their victory and returned to the Harvest Temple after the celebration and funeral of Master Togo.
Interim years[edit]
Kuunavang, her fellow saltspray dragons and other dwellers of the Jade Sea felt the awakening of Soo-Won, the Elder Dragon of Water, somewhere in the Unending Ocean—a presence powerful enough to drive back the shadows in the depths. When Zhaitan, the Elder Dragon of Death and Shadow, awoke and caused the Great Tsunami that threatened to swallow Cantha in the aftermath of the Rising of Orr and the emergence of the Risen in 1219 AE, Kuunavang realized the enormity of the threat and sought out help from Soo-Won as no one else had the power to stop the tide. She was unsure if the Water Dragon would even care for her plight as mortal lives were but mere flickers in Soo-Won's millennia-spanning lifespan. However, much to Kuunavang's delight, Soo-Won chose to assist her, and they managed to shield Cantha from destruction. Kuunavang bonded with Soo-Won, becoming a champion who could hear the Water Dragon's thoughts but was not controlled by her.[10]
Acting in Soo-Won's name and remembering her past experiences, Kuunavang realized that the best way to watch over and protect Cantha was from within rather than without: mortals would benefit more from a sensible voice in their ears rather than a distant dragon giving sage advice on the mount. Shaping herself like water with her magic, she assumed a human form to blend into society and spread her wisdom, taking the name Navan. She eventually became an advisor to the Canthan Emperor at the time and revealed her true identity to him. The truth became a closely guarded secret, known only by a select few people such as the emperor as well as his family, including his son Taejeong[11] and granddaughter Ihn.[10] |
End of Dragons[edit]
Act I[edit]
|
Act III[edit]
Act V[edit]
After Soo-Won's passing, Kuunavang stayed in Arborstone where she occasionally chatted with the Commander and provided them with information about Arborstone as well as how she was feeling after everything that had happened. During one of these discussions she mentioned that the hole Soo-Won had left behind was being filled not only by Aurene but everyone connected to her. She also admitted that she longed for the company of Albax, one of the few remaining saltspray dragons not corrupted by the Void, and wondered if Albax could be convinced to join their side because past events had left him deeply scarred.
The Commander managed to find Albax and, after solving his riddles and proving to him that good luck still existed in the world, ultimately convinced him to travel to Arborstone. The two saltspray dragons were happy to be reunited and enjoyed each other's banter. They discussed Ishan's fate, whether others of their kind were still out there and if they should look for them, as well as how Kuunavang's scales had changed color after she had bonded with Soo-Won.
Locations[edit]
Story involvement[edit]
End of Dragons story[edit]
|
- Act III
- Act V
Event involvement[edit]
- The Battle for the Jade Sea
- Escort Navan and her troops to the Speakers outpost (80) [Group Event]
- Quell the Void corruption (80) [Group Event]
- Defend the hatchery from the Void ambush (80) [Group Event]
- Reclaim the Speakers outpost from the Void (80) [Group Event]
- Use crystallized dragon magic to charge matching prismatic crystals (80) [Group Event]
- Defeat Soo-Won (80) [Group Event]
Combat abilities[edit]
- Abilities
- Effects
Dialogue[edit]
Arborstone[edit]
- It is good to see you again, Commander. Can I assist you somehow?
- You've done so much for us. Is there anything I can do for you, Kuunavang? (before completing Albax, the Unlucky)
- You know, there is one of my kind I've been thinking about... Albax. It would be good to have him on our side. He will take some convincing, though, I'm afraid. Past events left him deeply scarred.
- Understood. I've got another question.
- Hmm, I'll see if I can find him.
- How is it having Albax here? (after completing Albax, the Unlucky)
- He is as grouchy and sardonic as ever, but... I think he enjoys being admired. And I enjoy our banter. Thank you, Commander.
- Understood. I've got another question.
- You're very welcome.
- Can you give me some directions?
- I know my way around a little. Where was it you were wanting to go?
- Where can I sell or repair things?
- You'll find the local merchant and repair station on the southeast side, bottom floor.
- I'd like to ask about something else.
- Actually, never mind.
- Where are the common areas? (after mastering Base of Operations)
- The Kestrels tend to gather in the barracks and the mess hall. They are upstairs to the southwest.
- I'd like to ask about something else.
- Actually, never mind.
- Where is the Command Quarters?
- The Command Quarters are to the southwest—an excellent place to discuss strategy.
- I'd like to ask about something else.
- Actually, never mind.
- Where is the temple?
- The Remembrance Temple is to the north, on the second floor—to your right when you exit the stairs.
- I'd like to ask about something else.
- Actually, never mind.
- Where is the crafting area? (after mastering Crafting Center)
- The crafting center is upstairs, to the northeast—except for the cooking and jewelry trainers, which are to the southwest.
- I'd like to ask about something else.
- Actually, never mind.
- None of those, somewhere else...
- Oh? Where?
- Where is the library? (after mastering Entertaining Amenities)
- The library is upstairs and to the southeast. Try not to exasperate the head librarian, they are...touchy, I have found.
- I'd like to ask about something else.
- Actually, never mind.
- Where is the training area?
- The training area is to the northeast, on the bottom floor. Keep an ear out for the sounds of combat and cheering.
- I'd like to ask about something else.
- Actually, never mind.
- Where is Club Canach? (after completing The Cycle, Reborn)
- Canach has set up his colorful establishment in the cellar, accessible by going north outside of the building and following the tunnel to the right.
- I'd like to ask about something else.
- Actually, never mind.
- Where is the arena? (after mastering Entertaining Amenities)
- The arena is to the northeast, up a small set of stairs. You may spectate, or you can join in the fray yourself.
- I'd like to ask about something else.
- Actually, never mind.
- Where is the community area? (after mastering Entertaining Amenities)
- You'll find the fishing hole, gardens, and pond in the community area. It is to the northwest, outside the building.
- I'd like to ask about something else.
- Actually, never mind.
- Back to other options.
- Actually, never mind.
- Actually, never mind.
- How are you feeling? With all that's happened? (after completing The Cycle, Reborn)
- Just checking in, Kuunavang. Take care.
Dragon's End[edit]
- During Preparations
- Everyone's starting to assemble—even enemies. And soon the great march south will begin.
- It's good to see so many joining together.
- After completing Defeat Soo-Won (80) [Group Event]
- We should take time to celebrate this victory, while remaining vigilant, ready for what is to come... And it will come.
- We will be ready.
Gallery[edit]
- Screenshots
Kuunavang in the Guild Wars 2: End of Dragons expansion teaser trailer.
Kuunavang reveals herself during Fallout.
Kuunavang in in-engine model viewer by Kate Pfeilschiefter.
- Concept art
Concept art by Zhengyi Wang.
- Renders
Kuunavang in Guild Wars Factions.
Guild Wars concept art by Katy Hargrove.
Trivia[edit]
- Kuunavang is voiced by Rina Hoshino.[12]
- Kuunavang's involvement in Guild Wars 2: End of Dragons was revealed in a teaser trailer where she is shown talking with a mysterious new entity,[13][14] later revealed to be Soo-Won.
- Senior designer Annie VanderMeer has jokingly suggested that Kuunavang is "someone who drinks very simple things and imbibes very seldomly, and then only lightly (likely because of a past experience with soju that did NOT end well!)."[15]
- While her Guild Wars model was created by Katy Hargrove, the updated model for Guild Wars 2 was created by Kate Pfeilschiefter.[16]
- Her model references Korean dragon and aquatic koi fish motifs. They wanted to retain her wyvern-like body from the original game but altered it to be a little more serpentine with an undulating hovering flight cycle.[16]
- Both Soo-Won and Kuunavang use a special iridescence material which ArenaNet developed with the intent to be used on all the scaled Canthan creatures.[16]
See also[edit]
The Guild Wars Wiki has an article on Kuunavang. |
The Guild Wars Wiki has an article on Enraged Kuunavang. |
- Associated items
References[edit]
- ^ If It Weren't for Bad Luck....
- Albax: You are bold to approach me thus, <Character name>. Most of my kin were corrupted by the Jade Wind two hundred years ago. Yet only I remain, the sole living incarnation of good fortune in all the land, and I will not harm you.
- ^ Harvest Temple outpost description
- ^ Elder Oxis
- ^ Redemptor Iszar
- ^ Unwaking Waters
- Enraged Kuunavang: You have released me from his grasp.
- <Character name>: Shiro's grasp?
- Enraged Kuunavang: Yes. It was his touch that corrupted my body and fought for control of my spirit.
- Enraged Kuunavang: His foul presence tore at my flesh and withered my bones. Still I resisted.
- Enraged Kuunavang: You brought me back to this life, and I owe you a tremendous debt.
- <Character name>: Please. It is enough of a reward to simply be in your presence.
- <Character name>: You owe us nothing.
- Enraged Kuunavang: Let me give you a piece of advice.
- Enraged Kuunavang: Never refuse a gift from someone who can swallow you whole.
- Enraged Kuunavang: When the time is right, I will grant you the powerful magics you require to defeat Shiro, the Unholy Deceiver.
- Enraged Kuunavang: Together we will send him back to the Underworld where he belongs.
- ^ Shiro Tagachi: Legacy of the Betrayer, Vol. 2
- ^ Taking Back the Palace
- Kuunavang: The threads of fate are coming together, weaving one with the other. A tapestry is forming, but its patterns are unclear to me.
- ^ Shiro's Return
- ^ Kuunavang
- Kuunavang: Shiro will trouble us no longer. The Envoys have taken him to a special place in the Underworld where he will pay for his crimes for all eternity.
- ^ a b Fallout
- <Character name>: How are you able to take human form?
- Kuunavang: I'm...not certain I can explain it. I become like water, and water can take many forms.
- Kuunavang: We saltsprays taught ourselves many tricks over the years. This one is not...easy for us. But it is certainly useful.
- Kuunavang: There are times when it's easier to protect if you can blend in among those you are protecting. Live their lives. [...]
- Kuunavang: The empress knew my identity, as did her father before her, and his father before him. [...]
- Kuunavang: I felt it when she woke. All those of the sea did—a presence powerful enough to drive back the shadows in the depths.
- Kuunavang: But it was not until Zhaitan that I sought her out. An act of desperation to save what was left of a land I loved. [...]
- Kuunavang: My bond with her is much like yours with Aurene. Or perhaps more like your friend Caithe's. I feel her, but she doesn't control me.
- ^ From the Ascendant's Shadow
- ^ Tweet by Tom Abernathy, Twitter.com
- ^ Tweet by Tom Abernathy, Twitter.com
- ^ Tweet by Kwan Perng, Twitter.com
- ^ Tweet by Annie VanderMeer, Twitter.com
- ^ a b c GW2 End of Drgons: Kuunavang, artstation.com