User:Endrosz/2013 February

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Update 3 - February 26, 2013[edit]

Items[edit]


Update 1 - February 26, 2013[edit]

Achievements[edit]

  • You can now select the five daily achievements from a list that you will complete to receive the daily reward.
  • You can now select which achievements are tracked on the right hand side of the screen through the Achievement tab on the Hero panel.

Event Scaling[edit]

  • A new test version of our advanced event scaling algorithm has been applied to four high-level, regularly played events to help us monitor the feasibility of this system in the live environment. This new scaling algorithm dynamically increases the difficulty of events by using the current system of increasing the difficulty of existing creatures, while also adding a new system that substitutes creatures of lower difficulty with different creatures as the event scales up. If successful, this system will be slowly extended to other events across the game during 2013.

Guild Content[edit]

Read more about Guild Content updates in the recent blog post.

Items[edit]

  • Food items that give special bonuses upon a critical hit now have an internal cooldown before they can produce the special bonus again.

Profession Skills[edit]

General[edit]
  • Using stealth no longer resets NPC aggression tables.
  • Reduced the number of maximum of stacks of Retaliation allowed to five (was 25). Duration still stacks.
  • Cleaned up hit detection for melee attacks targeting inanimate objects.

Structured Player vs. Player[edit]

Other Changes[edit]

World vs. World[edit]

  • Changed the orange swords combat marker to show only if more than 25 people are in combat in the area.
  • Fixed an issue that allowed NPCs with Righteous Indignation to still take condition damage.

Update - February 21, 2013[edit]

Guild Wars 2 Wiki notes[edit]